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As for the roof texture tiling, you'll have to do some cut/paste/move of sections of the original texture in PS to break up the stripes.
This is an impressive project, very nice castle The only thing I'd say would make it look better is turning the smoothing off in the polygonal towers and roofs.
mrbisonm: Under edit mesh, select all polygons and then clic on "clear all" in the smoothing groups section of the said panel.