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I've found similar problems with the RTMT by uroncha at the STEX, as their diagonal lots blocked fire brigades.
In one other peculiar case, I had a row of beach lots with TE entrances. There were two roads (side-by-side) that the streets from the beaches were connected to. However the simulator got confused and stopped fire trucks from reaching the intended spot as well.
I also can't help noticing the similarity to the problem I encountered with my RTMT T-RAM stations, where placing the stations in the "wrong" orientation blocked all traffic. When I can look at the SFBT stations, the cause of this should be evident. And it just might have some relevance to the problem discussed here. (Then again, it might not. )