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Author Topic: Show us your games oddities  (Read 109800 times)

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Offline jdenm8

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Re: Show us your games oddities
« Reply #1000 on: May 20, 2012, 05:21:28 PM »
Once more about STR:

     

That one's been fixed here [link].


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Re: Show us your games oddities
« Reply #1000 on: May 20, 2012, 05:21:28 PM »

Re: Show us your games oddities

Offline Silur

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Re: Show us your games oddities
« Reply #1001 on: May 20, 2012, 10:12:38 PM »
Oh, Jdenm8 ...
THANK YOU Very Much for Your Help  :)

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Re: Show us your games oddities
« Reply #1001 on: May 20, 2012, 10:12:38 PM »

Re: Show us your games oddities

Offline dlo§rhuj

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Re: Show us your games oddities
« Reply #1002 on: November 14, 2012, 01:14:49 PM »
I think something is wrong with that highway...


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Re: Show us your games oddities
« Reply #1002 on: November 14, 2012, 01:14:49 PM »

Re: Show us your games oddities

Offline io_bg

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Re: Show us your games oddities
« Reply #1003 on: November 14, 2012, 02:54:15 PM »
Next time don't drag streets beneath it ;D
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Re: Show us your games oddities
« Reply #1003 on: November 14, 2012, 02:54:15 PM »

Re: Show us your games oddities

Offline sunv123

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Re: Show us your games oddities
« Reply #1004 on: November 14, 2012, 04:00:33 PM »
I think something is wrong with that highway...


Sure is, there's a tree in the middle of it.
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Re: Show us your games oddities
« Reply #1004 on: November 14, 2012, 04:00:33 PM »

Re: Show us your games oddities

Offline mike3775

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Re: Show us your games oddities
« Reply #1005 on: November 14, 2012, 04:35:53 PM »
I think something is wrong with that highway...



Whats wrong there?  I simply see an area where the sim highway crew anticipated a future expansion of the highway and planned accordingly  :)

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Re: Show us your games oddities
« Reply #1005 on: November 14, 2012, 04:35:53 PM »

Re: Show us your games oddities

Offline GDO29Anagram

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Re: Show us your games oddities
« Reply #1006 on: November 14, 2012, 05:26:17 PM »
Whats wrong there?  I simply see an area where the sim highway crew anticipated a future expansion of the highway and planned accordingly 

First, is it logical to expand where there's a 60-foot drop right next to the highway?

Second, that's just a funny instance of RUL-1 at work.
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Re: Show us your games oddities
« Reply #1006 on: November 14, 2012, 05:26:17 PM »

Re: Show us your games oddities

Offline mike3775

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Re: Show us your games oddities
« Reply #1007 on: November 14, 2012, 06:06:23 PM »
Whats wrong there?  I simply see an area where the sim highway crew anticipated a future expansion of the highway and planned accordingly 

First, is it logical to expand where there's a 60-foot drop right next to the highway?

Second, that's just a funny instance of RUL-1 at work.

Well it is the Sim Govt for crying out loud, they never do things the way they should  :)

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Re: Show us your games oddities
« Reply #1007 on: November 14, 2012, 06:06:23 PM »

Re: Show us your games oddities

Offline dlo§rhuj

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Re: Show us your games oddities
« Reply #1008 on: November 15, 2012, 07:33:32 AM »
I've seen some strange commutes by now, but this one takes the icing on the cake. How do the Sims do that?


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Re: Show us your games oddities
« Reply #1008 on: November 15, 2012, 07:33:32 AM »

Re: Show us your games oddities

Offline Lowkee33

Re: Show us your games oddities
« Reply #1009 on: December 21, 2012, 03:40:21 PM »
Not really a game oddity.

Just got to school, waiting for 5:00 so I can turn in a project.  Thought I would fire up some 3dsMax,  guess I didn't treat Windows right...

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Re: Show us your games oddities
« Reply #1009 on: December 21, 2012, 03:40:21 PM »

Re: Show us your games oddities

Offline memo

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Re: Show us your games oddities
« Reply #1010 on: January 07, 2013, 09:02:04 AM »
Something is literally odd here. It's a 1x2 Lot.


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Re: Show us your games oddities
« Reply #1010 on: January 07, 2013, 09:02:04 AM »

Re: Show us your games oddities

Offline Wiimeiser

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Re: Show us your games oddities
« Reply #1011 on: January 07, 2013, 07:21:33 PM »
May be on a different terrain level.

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Re: Show us your games oddities
« Reply #1011 on: January 07, 2013, 07:21:33 PM »

Re: Show us your games oddities

Offline Teddybear2010

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Re: Show us your games oddities
« Reply #1012 on: February 06, 2013, 01:40:25 PM »


Some how a sunken ship made its way out of the water and on to City Halls front lawn. LOL Discovered it a couple days ago and just left it there.

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Re: Show us your games oddities
« Reply #1012 on: February 06, 2013, 01:40:25 PM »

Re: Show us your games oddities

Offline FrankU

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Re: Show us your games oddities
« Reply #1013 on: February 06, 2013, 01:48:30 PM »
Yup, you can have the weirdest props appear on the City Hall lawn. I believe it can be anything out of your plugins folder that is related to flora.
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Re: Show us your games oddities
« Reply #1013 on: February 06, 2013, 01:48:30 PM »

Re: Show us your games oddities

Offline IL...

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Re: Show us your games oddities
« Reply #1014 on: February 17, 2013, 01:21:26 PM »

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Re: Show us your games oddities
« Reply #1014 on: February 17, 2013, 01:21:26 PM »

Re: Show us your games oddities

Offline catty

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Re: Show us your games oddities
« Reply #1015 on: February 18, 2013, 02:47:00 AM »
I meant," said Ipslore bitterly, "what is there in this world that truly makes living worthwhile?" DEATH thought about it. "CATS," he said eventually, "CATS ARE NICE.

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Re: Show us your games oddities
« Reply #1015 on: February 18, 2013, 02:47:00 AM »

Re: Show us your games oddities

Offline Terring7

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Re: Show us your games oddities
« Reply #1016 on: March 20, 2013, 11:20:32 AM »
Feel free to call me "Elias"
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Re: Show us your games oddities
« Reply #1016 on: March 20, 2013, 11:20:32 AM »

Re: Show us your games oddities

Offline akbear

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Re: Show us your games oddities
« Reply #1017 on: April 06, 2013, 07:36:39 AM »
Maybe it's not so odd that the sims in the third house from the left wanted a clear view of the freeway


but what is going on with these sims, and who are they hiding from?

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Re: Show us your games oddities
« Reply #1017 on: April 06, 2013, 07:36:39 AM »

 


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