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3RR-ST - Page 58

Started by dedgren, October 26, 2008, 11:16:29 AM

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dedgren

This is the SC4D archive of Page 58 of Three Rivers Region at Simtropolis.  Comments are locked for now.

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[row] [data colspan=2]#1710  05/25/2007 02:42 PM [/data] [/row]
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dedgren
[/data][data]Here's the completed diagonal blast zone taxiway textures.



I might have even found a volunteer to do the lotting- I said I'd make someone famous.


David
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[row] [data colspan=2]#1711  05/26/2007 06:14 AM[/data] [/row]
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homeandaway
[/data][data]coolio! - i look forwards to seeing more of your work my friend, be safe ~alex~ [/data][/row]

[row] [data colspan=2]#1712  05/26/2007 09:18 AM[/data] [/row]
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dedgren
[/data][data]Got two volunteers...



Last call.  This is happening today!


David
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[row] [data colspan=2]#1713  05/27/2007 02:30 PM [/data] [/row]
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dedgren
[/data][data]Yeah, yeah- I'm bumping myself.  So shoot me...

Some talk about doing things- others do things.



We're creating wide and diagonal runways today over at 3RR [linkie] and on the thread we've spun off for the project [linkie].

Glad to see you over there.


David
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[row] [data colspan=2]#1714  05/29/2007 07:28 AM [/data] [/row]
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dedgren
[/data][data]What the hey, it's a veritable bumpfest!

The ortho textures are now all being worked on by the runway team.  I'll be sending them the diagonals.



tonight.  Wide and diagonal runways on the LEX and STEX by June 1st?  It's a strong possibility.

Check out what we're up to over at 3RR [ linkie ] and on the thread we've spun off for the project [ linkie ].

Take it easy.


David
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[row] [data colspan=2]#1715  05/29/2007 07:39 AM [/data] [/row]
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Goldfish4209
[/data][data]Very nice! It looks awesome! [/data][/row]

[row] [data colspan=2]#1716  05/29/2007 08:10 AM [/data] [/row]
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JanYpe
[/data][data]Impressive stuff. [/data][/row]

[row] [data colspan=2]#1717  05/30/2007 09:54 AM [/data] [/row]
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dedgren
[/data][data]Shadow_Assassin asked....



All the master textures are done today.  LOTting has already started- watch what we're up to over at 3RR [linkie]
and on the thread we've spun off for the project [linkie].

Later.


David
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[row] [data colspan=2]#1718  05/30/2007 12:17 PM [/data] [/row]
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ilikehotdogsalot
[/data][data]Wow! This is much needed for airports, I didn't think diagonal runways could be done, but you've proved us wrong again, dedgren!  Looking forward to more progress! [/data][/row]

[row] [data colspan=2]#1719  06/02/2007 11:12 AM [/data] [/row]
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dedgren
[/data][data]Movin' along...





We're relaxing our June 1 goal a bit to give folks (including us!) a little time to enjoy the new NAM.  Check out what we're up to over at 3RR [linkie] and on the thread we've spun off for the project [linkie].


David
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[row] [data colspan=2]#1720  06/03/2007 11:43 AM [/data] [/row]
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dedgren
[/data][data]Oh dear, no new posts- but about 100 more page views.  Is someone messin' with me?   LOL.



Anyway, just thought you might like the latest from the lab.  There's still a few bugs, but we're very, very close.  Check out what we're up to over at 3RR [linkie] and on the thread we've spun off for the project [linkie].


David
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[row] [data colspan=2]#1721  06/03/2007 11:56 AM [/data] [/row]
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cleaner475
[/data][data]No but probably 100 people are. Cool runaway keep up the good work I can't wait for more from this CJ and more from this project.[/data][/row]

[row] [data colspan=2]#1722  06/05/2007 06:32 AM[/data] [/row]
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dedgren
[/data][data]The orthos are pretty much ready.



We're adding the last few lots to the diagonals.



There's other developments under way as this is written.  Check out what we're up to over at 3RR [linkie] and on the thread we've spun off for the project [linkie].


David
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[row] [data colspan=2]#1723  06/05/2007 06:57 AM[/data] [/row]
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jacqulina
[/data][data]wow these are very cool excellent work david my friend,how are you btw [/data][/row]

[row] [data colspan=2]#1724  06/05/2007 07:47 AM [/data] [/row]
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joffy
[/data][data]I've just got SC4 Deluxe and just trying to learn the ropes. Your work is amazing! My aim is to create my own city just like you have, but what is the best way to play in a sandbox mode without being a slave to the gameplay demands?[/data][/row]

[row] [data colspan=2]#1725  06/11/2007 04:49 PM [/data] [/row]
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dedgren
[/data][data]Grinding the last of the ortho lots through the lot editor.



Almost done with this phase!

We're looking for a few good beta testers for the ortho lots, which we hope to have in the testers' hands by Thursday of this week.  Go here [linkie] if you're interested.


David
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[row] [data colspan=2]#1726  06/11/2007 04:52 PM [/data] [/row]
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Simfan34
[/data][data]Waits... [/data][/row]

[row] [data colspan=2]#1727  06/12/2007 04:16 AM [/data] [/row]
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jacqulina
[/data][data]good progress my friend [/data][/row]

[row] [data colspan=2]#1728  06/12/2007 05:16 AM [/data] [/row]
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Schulmanator
[/data][data]David, this is very impressive! I amflying tomorrow and look forward to seeing all of these details in real life. It's always fun to compare SC4 to RL. I never really looked at airport details before. But, I will now![/data][/row]

[row] [data colspan=2]#1729  06/12/2007 05:21 AM [/data] [/row]
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Uumke
[/data][data]wwoow...great runways there! [/data][/row]

[row] [data colspan=2]#1730  06/12/2007 08:46 AM[/data] [/row]
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dedgren
[/data][data]Momma always said it wasn't nice to tease.



What did momma know, anyway?

Check out what we're up to on the thread we've spun off for the project [linkie].


David
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[row] [data colspan=2]#1731  06/12/2007 09:47 AM [/data] [/row]
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granto93
[/data][data]lol, my momma knows nothing! nice runways there. very impressive [/data][/row]

[row] [data colspan=2]#1732  06/13/2007 08:36 AM [/data] [/row]
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dedgren
[/data][data]A little different use of the wide ortho runways, this time integrated with one of Voltaire's narrow RMIP runways.



We're working the last of the kinks before these go off to the beta testers.  Check out our progress here [linkie].

(not the) RMIP Wide and Diagonal Runways - coming soon from the SC4D LEX [linkie] to an airport near you!


David
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[row] [data colspan=2]#1733  06/13/2007 11:49 AM[/data] [/row]
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MsD
[/data][data]I can not remember if I have ever visited this CJ and I am to lazy to go back through all 58 pages.  So, I only went back to page 48 and I did not find a post by me.

It is no wonder this CJ has won 2 awards.  Absolutely breath taking work.  ;D :thumbsup:

I have bookmarked this now so I will be back for sure.
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[row] [data colspan=2]#1734  06/13/2007 06:44 PM [/data] [/row]
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flame1396
[/data][data]*insert long senseless awe-struck blabbering*

Waiting to make an airport for this to get released
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[row] [data colspan=2]#1735  06/16/2007 04:01 PM[/data] [/row]
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dedgren
[/data][data]Just a quick bump of the last pic to show you where we were at sometime Thursday.



Our beta testers are warming up their engines.  Check out our progress here [linkie].

(not the) RMIP Wide and Diagonal Runways - coming soon from the SC4D LEX [linkie] to an airport near you!


David
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[row] [data colspan=2]#1736  06/16/2007 05:59 PM [/data] [/row]
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Krio
[/data][data]New diagonal runways are looking very, very good. Can't wait to play with them! [/data][/row]

[row] [data colspan=2]#1737  06/17/2007 02:38 PM [/data] [/row]
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dedgren
[/data][data]I finally nailed how to get topo lines out of a quad.



That's Quad 228.  The Little Leaf River enters from the top left and heads toward its source in the high reaches of Shadow Canyon.

Like this.



Check out what we're up to over at 3RR [linkie].  We're back from break!


David
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[row] [data colspan=2]#1738  06/19/2007 02:37 PM [/data] [/row]
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Aragorn
[/data][data]This is awesome, thanks for tutorials, but i can't download "Jeronij Ploppable Rocks", they are locked in STEX ??!!
Can someone send it to my mail, i would be WERY WERY thankful.
PM for mail.
Thanks
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[row] [data colspan=2]#1739  06/21/2007 07:08 AM  [/data] [/row]
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dedgren
[/data][data]I'm continuing to work to improve the textures on the "wide-curve" roads that were included in the recent NAM.



We've also modified our waterfalls so that they can fall directly into game water.



Always a bunch of stuff going on over at 3RR [linkie].

Glad to see you over there.


David

p.s.:  @Aragorn- jeronij's plop rocks are now on the SC4D LEX [linkie].
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D. Edgren

Please call me David...

Three Rivers Region- A collaborative development of the SC4 community
The 3RR Quick Finder [linkie]


I aten't dead.  —  R.I.P. Granny Weatherwax

Skype: davidredgren