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Author Topic: Maarten's Regions (Imaginia and Schellingen Stadt)  (Read 54612 times)

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Offline wallasey

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Re: Maarten's Regions (Imaginia and Schellingen Stadt)
« Reply #280 on: December 26, 2011, 12:27:04 PM »
Loving the use of RHW and furthermore the variety in town scapes you have shown! Good work!

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Re: Maarten's Regions (Imaginia and Schellingen Stadt)
« Reply #280 on: December 26, 2011, 12:27:04 PM »

Re: Maarten's Regions (Imaginia and Schellingen Stadt)

Offline nbvc

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Re: Maarten's Regions (Imaginia and Schellingen Stadt)
« Reply #281 on: December 26, 2011, 12:32:56 PM »
Great work with the highway and the night shot looks also great. &apls

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Re: Maarten's Regions (Imaginia and Schellingen Stadt)
« Reply #281 on: December 26, 2011, 12:32:56 PM »

Re: Maarten's Regions (Imaginia and Schellingen Stadt)

Offline Fresh Prince of SC4D

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Re: Maarten's Regions (Imaginia and Schellingen Stadt)
« Reply #282 on: December 26, 2011, 03:49:44 PM »
Good update Maarten. The RHW network looks excellent. Btw, i remember seeing those traffic signals, but where are they from?
Returning from Call of Duty . Must rebuilt what I destroyed....

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Re: Maarten's Regions (Imaginia and Schellingen Stadt)
« Reply #282 on: December 26, 2011, 03:49:44 PM »

Re: Maarten's Regions (Imaginia and Schellingen Stadt)

Offline MandelSoft

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Re: Maarten's Regions (Imaginia and Schellingen Stadt)
« Reply #283 on: March 05, 2012, 04:39:46 PM »
Thank you for your replies!

Well, it's a long while since I've updated this CJ for the last time. Since I've been working on this region again, it is time for revival.

But before we start, I've been planning some large reconstruction in Imaginia, mostly increasing the realism of the region (actually, the ONLY real recorded "reconstructions" are the diversion of the motorway C40 and the widening of the C75. Now here is the master plan:

Note that the master plan is made in early January this year. After five weeks PC malfunctioning (which ceased development for a while  >:( ), here's the current progress:
As you can see, I've reconstructed the freeway C40. I also did some very large reconstruction in Konradedal, which we're going to view in a two part update. For today, I'll show part 1.


Konradedal is a medium-sized city. It's build upon hills, but the city has flattened these hills out to terraces. I've done some very large reconstruction here; it looked horrendous when I started reconstruction. Now I may say it ended up as one of my more decent cities.

Today we're going to focus on the main infrastructure of the city, and boy, this city has one! Actually, I started reconstucting the infrastructure first, because the old one was unrealistic to my opinion. So let's take a look... (and click for full resolution)

Here we have a look at the old route of the C40. Imaginia prefers to use international route numbers instead of national route numbers; the old route also did bear the (administrative) number A7, which has been downgraded to N7. This was previously Maxis Highway, but since I want to get rid of those, I downgraded to an Avenue; the freeway has been re-constructed around city. I'll show some pics of it later...

With downgrading comes loss of functionality. And so  you can see at-grade intersections here...

A simple Trumpet interchange in the mountains. The A2 heading east leads to Hopfelfal, to west it's heading for the north of Konradedal and the C40 to the border with Schellingen. To the south the N36 heads to Konradedal-East.

The N36 is just a short stretch of motorway and therefore it doesn't bear a motorway number, but a non-motorway national route number. This is the only exit on the route.

Just a bit farther east you see that the N36 is already downgraded to an avenue, called Fortress Avenue. Why is it called that? Well, this avenue leads to an island with some old fortresses on it, which I'll show you in the next update.

Now we move to the A2 again. Just north of Konradedal, it connects to the N34.

Going west we come across this interchange. The C40 has recently been widened here from 2x2 to 2x3 lanes. This was previously a huge bottleneck on the main route between the large cities Konrad (IM) and Muensterwald (BRS).

Here we see where the old route splits of the new route. The old route (N7) continues as a four lane highway, which will be downgraded to an avenue further down the road, the new route (C40, 2x3 lanes) goes around the city...

Here's the new connection with the N34. This is build up an hill, so that explains the absence of accelleration and decelleration lanes at the bottom of the picture.

And here the N7 merges again with the C40. Remember, the N7 once was Maxis Highway. I consider this as a re-construction well-done.

Want to see more? Stay tuned for next update when I show you around the city. I hope you enjoyed the update!

Best,
Maarten
« Last Edit: March 06, 2012, 03:25:55 AM by mrtnrln »

Hoogerhey - Gourvenors & Labour - 20 April 2012


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Re: Maarten's Regions (Imaginia and Schellingen Stadt)
« Reply #283 on: March 05, 2012, 04:39:46 PM »

Re: Maarten's Regions (Imaginia and Schellingen Stadt)

Offline riiga

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Re: Maarten's Regions (Imaginia and Schellingen Stadt)
« Reply #284 on: March 05, 2012, 05:44:49 PM »
Great update Maarten! That trumpet is amazing!  :thumbsup:


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Re: Maarten's Regions (Imaginia and Schellingen Stadt)
« Reply #284 on: March 05, 2012, 05:44:49 PM »

Re: Maarten's Regions (Imaginia and Schellingen Stadt)

Offline RickD

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Re: Maarten's Regions (Imaginia and Schellingen Stadt)
« Reply #285 on: March 06, 2012, 02:52:22 AM »
The masterplan is very interesting. However, the link to the full size pic is broken. I had to remove the quotation marks and add a : to see the pic. ;)
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Re: Maarten's Regions (Imaginia and Schellingen Stadt)
« Reply #285 on: March 06, 2012, 02:52:22 AM »

Re: Maarten's Regions (Imaginia and Schellingen Stadt)

Offline Paul 999

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Re: Maarten's Regions (Imaginia and Schellingen Stadt)
« Reply #286 on: March 06, 2012, 06:45:25 AM »
I spot new signs, is it NBA?  ;) The portals looks nice so small, nicely done.

Your RHW looks cool, but the hills are somewhat to steep in some places. It's hard to make this better, I know. I had the same problem whit the old Maxis motorways, you don't have the space to make the RHW perfect.

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Re: Maarten's Regions (Imaginia and Schellingen Stadt)
« Reply #286 on: March 06, 2012, 06:45:25 AM »

Re: Maarten's Regions (Imaginia and Schellingen Stadt)

Offline kbieniu7

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Re: Maarten's Regions (Imaginia and Schellingen Stadt)
« Reply #287 on: March 06, 2012, 09:05:57 AM »
Wow! The most I like shots with sunken avenues, as well as those small estates with embankements on 2nd screen  ;)

If you want to build as real as possible I advice you to build AVE->AVE-2->Road using NWM pieces, while making transition between avenue and road. I do this way in non built-up areas  ;)

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Re: Maarten's Regions (Imaginia and Schellingen Stadt)
« Reply #287 on: March 06, 2012, 09:05:57 AM »

Re: Maarten's Regions (Imaginia and Schellingen Stadt)

Offline Gugu3

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Re: Maarten's Regions (Imaginia and Schellingen Stadt)
« Reply #288 on: March 06, 2012, 11:17:11 AM »
very nice update!!!Like your RHWs &apls

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Re: Maarten's Regions (Imaginia and Schellingen Stadt)
« Reply #288 on: March 06, 2012, 11:17:11 AM »

Re: Maarten's Regions (Imaginia and Schellingen Stadt)

Offline bat

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Re: Maarten's Regions (Imaginia and Schellingen Stadt)
« Reply #289 on: March 09, 2012, 09:18:26 AM »
Great first new update there in this year.
Looking forward to the second part...

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Re: Maarten's Regions (Imaginia and Schellingen Stadt)
« Reply #289 on: March 09, 2012, 09:18:26 AM »

Re: Maarten's Regions (Imaginia and Schellingen Stadt)

Offline Battlecat

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Re: Maarten's Regions (Imaginia and Schellingen Stadt)
« Reply #290 on: March 09, 2012, 10:14:58 AM »
Fantastic as always!  Love your highway work!

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Re: Maarten's Regions (Imaginia and Schellingen Stadt)
« Reply #290 on: March 09, 2012, 10:14:58 AM »

Re: Maarten's Regions (Imaginia and Schellingen Stadt)

Offline noahclem

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Re: Maarten's Regions (Imaginia and Schellingen Stadt)
« Reply #291 on: March 09, 2012, 12:59:06 PM »
Excellent update Maarten  &apls  The last interchange shown (second to last picture) is my favorite. Very unique  :thumbsup:

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Re: Maarten's Regions (Imaginia and Schellingen Stadt)
« Reply #291 on: March 09, 2012, 12:59:06 PM »

Re: Maarten's Regions (Imaginia and Schellingen Stadt)

Offline MandelSoft

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Re: Maarten's Regions (Imaginia and Schellingen Stadt)
« Reply #292 on: March 09, 2012, 04:18:19 PM »

Great update Maarten! That trumpet is amazing!  :thumbsup:
Thank you, I like how this one turned out...

The masterplan is very interesting. However, the link to the full size pic is broken. I had to remove the quotation marks and add a : to see the pic. ;)
Link fixed! I made this master plan back in the beginning of January. You see I want to change quite a lot; I've not been working on this region since the beginning of 2011!

I spot new signs, is it NBA?  ;) The portals looks nice so small, nicely done.

Your RHW looks cool, but the hills are somewhat to steep in some places. It's hard to make this better, I know. I had the same problem whit the old Maxis motorways, you don't have the space to make the RHW perfect.
No, you don't spot NBA. That's actually the standard Imaginian livery, which is based upon NBA and german signage (with some ideas of my own). Here you can see the design (Click for full resolution)




The MHW converstion and building interchanges on slopes and I admit, some cliffs are quite steep, but I have learned to live with it (to compare it with your region, which I also admire, you have almost no slopes whatsoever ;) )

Wow! The most I like shots with sunken avenues, as well as those small estates with embankements on 2nd screen  ;)

If you want to build as real as possible I advice you to build AVE->AVE-2->Road using NWM pieces, while making transition between avenue and road. I do this way in non built-up areas  ;)
I tend to use that, and I have to admit I should've used it at pic 1.04. More often I use a RHW-4 to RHW-2 transition when my avenues go rural...

very nice update!!!Like your RHWs &apls


Great first new update there in this year.
Looking forward to the second part...
Well, get ready then! It's coming right up! ;)

Fantastic as always!  Love your highway work!
It's my specialty! :D

Excellent update Maarten  &apls  The last interchange shown (second to last picture) is my favorite. Very unique  :thumbsup:
Hills + RHW + Creativity = EPICNESS :P



Konradedal (or Konrad’fal, as its Nagaskan name goes) is build in a valley where the river Konrade flows through. The terrain is hilly and this gives Konradedal a distinctive feature: terraces. The city has flat sections with height differences in between them, giving the city a multi-level effect.

We start with an overview of the city:


The city is split into three parts: a western shore part (former dutch), an eastern shore part (former Nagaskan) and the old Nagaskan fortess on a island in the river. The city was formerly split by a language barrier, but since 1987 this is not much of a problem anymore, since English is the lingua franca these days...

Here's an overview of the south-eastern part of the city, Ostrasita. Here you can clearly see the multi-level effect:


We move to the western part of the city. The old city center is build in seemingly Parisian style. This part of the city is build around the late 1700s, which explains you see more parisianesque architecture rather than dutch archtecture...


Moving further west, we have one of the newer suburbs, Hoogzyde (formely called Hoogzijde). It is build in the beginning of the 1980s:



Next up is the fortress island. This island has two fortresses: an old castle (Gämla Fj’llöyeborg), build in the 12th century and a newer castle(Ny Fj’llöyeborg), build in the 16th century. These fortresses are on a quite tall cliff island Fj’llöye, making them very hard to conquer. During the colonization of Imaginia, this was once tried by the dutch, but without success. Today, Fj’llöyeborg one of the best known historic tourist attractions of Imaginia.

Here we have the southern gate (Sudra Gäta):

The new castle:

And the old castle:

The fortresses are surrounded by mainly wooden buildings densly packed together:



Next up we have the Nagaskan part of the city, which is more modern. Here we have the city center on the eastern shore.


Some other city quarters



Industrial development is also present here, including a freight station and distribution center



To conclude, a pic of a passenger station in the suburbs:


I hope you enjoyed the update!

Oh, and I see there is a brown box present in one of my pictures, though it's quite hidden. Can you spot it?   :ooh:   

Best,
Maarten

Hoogerhey - Gourvenors & Labour - 20 April 2012


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Re: Maarten's Regions (Imaginia and Schellingen Stadt)
« Reply #292 on: March 09, 2012, 04:18:19 PM »

Re: Maarten's Regions (Imaginia and Schellingen Stadt)

Offline riiga

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Re: Maarten's Regions (Imaginia and Schellingen Stadt)
« Reply #293 on: March 09, 2012, 04:56:00 PM »
Nice use of embanksments, but I'm not sure whether I like or dislike the strange use of ümlauts...  :P


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Re: Maarten's Regions (Imaginia and Schellingen Stadt)
« Reply #293 on: March 09, 2012, 04:56:00 PM »

Re: Maarten's Regions (Imaginia and Schellingen Stadt)

Online mave94

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Re: Maarten's Regions (Imaginia and Schellingen Stadt)
« Reply #294 on: March 21, 2012, 08:02:52 AM »
Good to see some activity in Imaginia. I liked this update. The historical centre of Fj’llöyeborg is looking very nice! :thumbsup:

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Re: Maarten's Regions (Imaginia and Schellingen Stadt)
« Reply #294 on: March 21, 2012, 08:02:52 AM »

Re: Maarten's Regions (Imaginia and Schellingen Stadt)

Offline bat

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Re: Maarten's Regions (Imaginia and Schellingen Stadt)
« Reply #295 on: March 21, 2012, 01:41:49 PM »
Great second part there! :thumbsup:

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Re: Maarten's Regions (Imaginia and Schellingen Stadt)
« Reply #295 on: March 21, 2012, 01:41:49 PM »

Re: Maarten's Regions (Imaginia and Schellingen Stadt)

Offline ricardomiranda

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Re: Maarten's Regions (Imaginia and Schellingen Stadt)
« Reply #296 on: March 21, 2012, 09:14:14 PM »
Fantastic view of the region!

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Re: Maarten's Regions (Imaginia and Schellingen Stadt)
« Reply #296 on: March 21, 2012, 09:14:14 PM »

Re: Maarten's Regions (Imaginia and Schellingen Stadt)

Offline Jmouse

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Re: Maarten's Regions (Imaginia and Schellingen Stadt)
« Reply #297 on: April 01, 2012, 11:56:21 AM »
Congratulations maarten. Your highway interchanges are legendary!
-The OSITM Committee



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Re: Maarten's Regions (Imaginia and Schellingen Stadt)
« Reply #297 on: April 01, 2012, 11:56:21 AM »

Re: Maarten's Regions (Imaginia and Schellingen Stadt)

Offline noahclem

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Re: Maarten's Regions (Imaginia and Schellingen Stadt)
« Reply #298 on: April 01, 2012, 02:15:17 PM »
Congrats on another OSITM Maarten  &apls

Really nice work on the last update too. Town looks lovely and highways nice!

Looking forward to what you have planned for the month  :thumbsup:

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Re: Maarten's Regions (Imaginia and Schellingen Stadt)
« Reply #298 on: April 01, 2012, 02:15:17 PM »

Re: Maarten's Regions (Imaginia and Schellingen Stadt)

Offline Swordmaster

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Re: Maarten's Regions (Imaginia and Schellingen Stadt)
« Reply #299 on: April 01, 2012, 02:39:56 PM »
I somehow missed last update, which was, well, not to be missed   ;)

Curious as to what we'll see this month.


Cheers,
Willy
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Re: Maarten's Regions (Imaginia and Schellingen Stadt)
« Reply #299 on: April 01, 2012, 02:39:56 PM »

 


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