SC4D Homepage
BSC File Exchange
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length


Author Topic: Bighead's road construction lots  (Read 3164 times)

0 Members and 1 Guest are viewing this topic.

Offline superhands

  • *
  • *
  • *
  • *
  • Posts: 928
  • Country: 00
  • Reputation: 12
  • was bighead99
    • f u t u r e  p e r t h
  • CL: One Track Mind
Bighead's road construction lots
« on: March 05, 2008, 12:07:41 AM »
After flicking through Tarkusain Cites (Tarkus's MD) and seeing how tarkus had planned an upgrade of a road to a dual carrige way, i was captured by the idea of road construction. it is quite simple. eye candy lots that look and feel like the begining of a new road. some new props might be on the cards. remember the lots are in the early stage of production.

firstly i began by scrolling through all the props in LE (plugins + maxis) and crearting a lot to work from (save as )so wouldn't waste time trying to find the props for the next lot.
using sfbt concrete pads i have found an effective way of creating freshly laid tarmac.
 

Sim City 4 Devotion Forums

Bighead's road construction lots
« on: March 05, 2008, 12:07:41 AM »

Re: Bighead's road construction lots

Offline Tarkus

  • *
  • *
  • *
  • *
  • *
  • *
  • Posts: 8129
  • Country: us
  • Reputation: 52
  • Gender: Male
  • It's the transport armadillo!
    • NAM HQ
  • CL: Dr. PuzzlePiece
Re: Bighead's road construction lots
« Reply #1 on: March 05, 2008, 12:10:34 AM »
bighead, I'm ecstatic my MD was of some inspiration, and these are some absolutely fantastic lots you have here.  I really like what you've done!  I'll definitely be using them when you're done. :)

-Alex

Sim City 4 Devotion Forums

Re: Bighead's road construction lots
« Reply #1 on: March 05, 2008, 12:10:34 AM »

Re: Bighead's road construction lots

Offline RebaLynnTS

  • *
  • Posts: 953
  • Reputation: 0
  • Gender: Female
  • RLM Productions
    • RLM Productions
Re: Bighead's road construction lots
« Reply #2 on: March 05, 2008, 12:46:36 AM »
I can sure use this, will be keeping my eyes on it.
Becca

Look for me at ... Becca At Bat

Sim City 4 Devotion Forums

Re: Bighead's road construction lots
« Reply #2 on: March 05, 2008, 12:46:36 AM »

Re: Bighead's road construction lots

Offline figui

  • *
  • Posts: 475
  • Country: uy
  • Reputation: 1
  • Gender: Male
Re: Bighead's road construction lots
« Reply #3 on: March 05, 2008, 10:58:30 AM »
me too ::)

mauricio.
first forums inhabitant from Uruguay..   first forums citizen from Uruguay..  first forums councilman from Uruguay..   first forums mayor from Uruguay..  first forums governor from Uruguay..
...i'm still the only one from Uruguay!

________

Sim City 4 Devotion Forums

Re: Bighead's road construction lots
« Reply #3 on: March 05, 2008, 10:58:30 AM »

Re: Bighead's road construction lots

Offline Ennedi

Re: Bighead's road construction lots
« Reply #4 on: March 05, 2008, 11:44:04 AM »
An excellent idea, please make more of them  :thumbsup:
New Horizons Productions
Berethor - beskhu3epnm - blade2k5 - dmscopio - dedgren - Emilin - Ennedi
jplumbley - moganite - M4346 - nichter85 - papab2000 - Shadow Assassin - Tarkus - wouanagaine

Sim City 4 Devotion Forums

Re: Bighead's road construction lots
« Reply #4 on: March 05, 2008, 11:44:04 AM »

Re: Bighead's road construction lots

Offline superhands

  • *
  • *
  • *
  • *
  • Posts: 928
  • Country: 00
  • Reputation: 12
  • was bighead99
    • f u t u r e  p e r t h
  • CL: One Track Mind
Re: Bighead's road construction lots
« Reply #5 on: March 13, 2008, 03:27:48 AM »
this project will be fairly paced out over a couple of months.
might try some bats/props. of which may include:
 
bigger witches hats (maxis ones are prtty small)

water filled heavy road dividers

diagonal road construction lots.

at the moment, i'm using an overlay texture for the compacted sand which will hopefully be made into a base texture. a new tarmac text maybe in the pipeline for the project!




members of the community please leave your thoughts and ideas.


here are some pics


Sim City 4 Devotion Forums

Re: Bighead's road construction lots
« Reply #5 on: March 13, 2008, 03:27:48 AM »

Re: Bighead's road construction lots

Offline Alfred.Jones

  • *
  • *
  • Posts: 1229
  • Country: 00
  • Reputation: 7
  • Gender: Male
    • Simcities
  • CL: SC4D Local
Re: Bighead's road construction lots
« Reply #6 on: March 13, 2008, 03:42:42 AM »
Awesome Idea Bighead :)

Very simple yet effective.

I will definitely use these once you've finished ()stsfd()

Sim City 4 Devotion

Sim City 4 Devotion Forums

Re: Bighead's road construction lots
« Reply #6 on: March 13, 2008, 03:42:42 AM »

Re: Bighead's road construction lots

Offline RebaLynnTS

  • *
  • Posts: 953
  • Reputation: 0
  • Gender: Female
  • RLM Productions
    • RLM Productions
Re: Bighead's road construction lots
« Reply #7 on: March 13, 2008, 08:46:42 AM »
Most road widening construction like this I have seen has those big orange barrel type traffic cones. I like the idea, though, so please keep up the good work.
Becca

Look for me at ... Becca At Bat

Sim City 4 Devotion Forums

Re: Bighead's road construction lots
« Reply #7 on: March 13, 2008, 08:46:42 AM »

Re: Bighead's road construction lots and misc.

Offline superhands

  • *
  • *
  • *
  • *
  • Posts: 928
  • Country: 00
  • Reputation: 12
  • was bighead99
    • f u t u r e  p e r t h
  • CL: One Track Mind
Re: Bighead's road construction lots and misc.
« Reply #8 on: March 18, 2008, 09:28:59 AM »
here is something i cooked up when i was tackling garbage in "Brunswick". pop of around 81,000. (210,000 pop of adjacent cities)
yes.. i no it's not construction but it's a lot.
« Last Edit: May 07, 2008, 05:00:34 AM by bighead99999 »

Sim City 4 Devotion Forums

Re: Bighead's road construction lots and misc.
« Reply #8 on: March 18, 2008, 09:28:59 AM »

Re: Bighead's road construction lots

Offline superhands

  • *
  • *
  • *
  • *
  • Posts: 928
  • Country: 00
  • Reputation: 12
  • was bighead99
    • f u t u r e  p e r t h
  • CL: One Track Mind
Re: Bighead's road construction lots
« Reply #9 on: March 25, 2008, 09:05:54 AM »
this thread is really turning into random creations and misc. work.


Adelaide-Crafers Highway in Australia has a short tunnel (which iv'e never been through). here is quick model that will hopefully improve as my batting skills take shape.



Real life:


Sim life:

Sim City 4 Devotion Forums

Re: Bighead's road construction lots
« Reply #9 on: March 25, 2008, 09:05:54 AM »

Re: Bighead's road construction lots

Offline freedo50

  • *
  • *
  • ****
  • *
  • Posts: 622
  • Country: 00
  • Reputation: 7
  • Gender: Male
  • We're ALWAYS hiring!
  • CL: Count von Count
Re: Bighead's road construction lots
« Reply #10 on: March 25, 2008, 10:23:45 AM »
That's awesome, it would look great on the RHW - post it over at their thread to draw more attention to it.

Fred

Sim City 4 Devotion Forums

Re: Bighead's road construction lots
« Reply #10 on: March 25, 2008, 10:23:45 AM »

Re: Bighead's road construction lots

Offline Pat

  • when life tosses you lemons, make lemonade!
  • *
  • *
  • Posts: 8820
  • Country: us
  • Reputation: 45
  • Gender: Male
  • SC4D Podcast, You Know You Wanna Hear IT!!!!
  • CL: ()pathfire() gettin' it right!
Re: Bighead's road construction lots
« Reply #11 on: March 25, 2008, 05:29:54 PM »
Hey bighead looking real good and I wouldnt mind getting ahold of those construction lots as they are what I need to do what Im trying to work on...  the tunnel is looking real sweet... The only thing I would suggest is though you upload your pics to Imageshack or even photobucket to save on bandwidth... If you have any questions on how to use them let me know and I will be more then happy to help you out... - pat

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- ON hold AT Moment sorry, Be Live soon again in Rehab from accident check board for status updates Here Linkie

Sim City 4 Devotion Forums

Re: Bighead's road construction lots
« Reply #11 on: March 25, 2008, 05:29:54 PM »

Re: Bighead's road construction lots

Offline superhands

  • *
  • *
  • *
  • *
  • Posts: 928
  • Country: 00
  • Reputation: 12
  • was bighead99
    • f u t u r e  p e r t h
  • CL: One Track Mind
Re: Bighead's road construction lots
« Reply #12 on: April 11, 2008, 08:01:29 AM »
thanks for the advice pat. RL had limited the time I had on the net, but now thankfully, that will change so in future, i'll do that.


the construction lots are on hold for the moment due to texture modding problems! :-[

so i've begun work on a series of w2w shops and buildings to  develop my batting skills. :thumbsup:
early days yet...




the building just screamed a street scene

Sim City 4 Devotion Forums

Re: Bighead's road construction lots
« Reply #12 on: April 11, 2008, 08:01:29 AM »

Re: Bighead's road construction lots

Offline Pat

  • when life tosses you lemons, make lemonade!
  • *
  • *
  • Posts: 8820
  • Country: us
  • Reputation: 45
  • Gender: Male
  • SC4D Podcast, You Know You Wanna Hear IT!!!!
  • CL: ()pathfire() gettin' it right!
Re: Bighead's road construction lots
« Reply #13 on: April 11, 2008, 10:02:13 AM »
WOW Bighead that is something else that building, are you certain you are only a newbie batter lol..... Im still waiting those construction lots and btw whats the problem with it? is a matter of a conflict with the ID's?

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- ON hold AT Moment sorry, Be Live soon again in Rehab from accident check board for status updates Here Linkie

Sim City 4 Devotion Forums

Re: Bighead's road construction lots
« Reply #13 on: April 11, 2008, 10:02:13 AM »

Re: Bighead's road construction lots

Offline superhands

  • *
  • *
  • *
  • *
  • Posts: 928
  • Country: 00
  • Reputation: 12
  • was bighead99
    • f u t u r e  p e r t h
  • CL: One Track Mind
Re: Bighead's road construction lots
« Reply #14 on: April 15, 2008, 09:07:19 AM »
actually pat, it's simply extracting and uploading textures that is the problem. sc4tool and reader are both great tools but in my case, texture editiing is impossible >:(
in other words, i cant change format to jpeg/png in reader and sctool doesn't display textures or info at all. :'(

Sim City 4 Devotion Forums

Re: Bighead's road construction lots
« Reply #14 on: April 15, 2008, 09:07:19 AM »

Re: Bighead's road construction lots

Offline Pat

  • when life tosses you lemons, make lemonade!
  • *
  • *
  • Posts: 8820
  • Country: us
  • Reputation: 45
  • Gender: Male
  • SC4D Podcast, You Know You Wanna Hear IT!!!!
  • CL: ()pathfire() gettin' it right!
Re: Bighead's road construction lots
« Reply #15 on: April 15, 2008, 09:46:20 AM »
Ahh so you are trying to convert JPEG to PNG right?  if that is the case could you use simply MS Paint to do that and do save as or even what I use is Photo Filter (free edition) here [linkie]... I hope that might help you out....

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- ON hold AT Moment sorry, Be Live soon again in Rehab from accident check board for status updates Here Linkie

Sim City 4 Devotion Forums

Re: Bighead's road construction lots
« Reply #15 on: April 15, 2008, 09:46:20 AM »

Re: Bighead's road construction lots

Offline superhands

  • *
  • *
  • *
  • *
  • Posts: 928
  • Country: 00
  • Reputation: 12
  • was bighead99
    • f u t u r e  p e r t h
  • CL: One Track Mind
Re: Bighead's road construction lots
« Reply #16 on: April 15, 2008, 10:11:19 AM »
well, sorry a .fsh file in fishman/reader. what i'm trying to do is extract the original texture and modify it. both programs on my computer have run into problems or errors. :-\

a sidestep....    a small lot (rather eye candy) that i would like to call a truck bay.




you can download it  here on the STEX
« Last Edit: May 07, 2008, 04:58:51 AM by bighead99999 »

Sim City 4 Devotion Forums

Re: Bighead's road construction lots
« Reply #16 on: April 15, 2008, 10:11:19 AM »

Re: Bighead's road construction lots

Offline oldrogue

  • *
  • Posts: 476
  • Reputation: 2
  • Gender: Male
Re: Bighead's road construction lots
« Reply #17 on: May 13, 2008, 11:41:56 AM »
Very nice on everything......would love the construction lots....am trying to build a believable construction site on my current region and while it's ok, sure doesn't look as good as what youv'e got.

Just downloaded the truck parking area....usefull....thanks...
Sometimes I go into my own little world....but it's ok, they know me there.

Sim City 4 Devotion Forums

Re: Bighead's road construction lots
« Reply #17 on: May 13, 2008, 11:41:56 AM »

 


If you experience visual glitches in our site, we strongly suggest you to use Firefox to browse the forums. Also a 1024*768 or higher resolution is highly recommended to view this site