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Author Topic: BAT Showcase  (Read 284830 times)

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Offline Badsim

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Re: BAT Showcase
« Reply #1760 on: October 06, 2018, 01:01:09 PM »
Hi Matt ,

My admiration for your work is …  ? …  not so visible finally ! :P  While my MD walks from parisian to european rural inspirations , nonetheless , I’ve always seen your  BATs as highly inspiring ( so original and clever choices ! ) and your LotEditing is the most exquisite of the community ( I made my reputation with LotEditing  for a personal use but have never been able to release LOTs for the community ) .

My admiration for your work is , well : simply absolute . Thank you !  :thumbsup:

 &apls &apls &apls   
 
Cédric.

°   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °



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Re: BAT Showcase
« Reply #1760 on: October 06, 2018, 01:01:09 PM »

Re: BAT Showcase

Offline Akallan

Re: BAT Showcase
« Reply #1761 on: October 07, 2018, 04:24:12 AM »
It's awesome!  ;D The cities will be more and more realistic if we have the possibility to put the appropriate buildings on the FAR networks, thank you for this work!

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Re: BAT Showcase
« Reply #1761 on: October 07, 2018, 04:24:12 AM »

Re: BAT Showcase

Offline mattb325

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Re: BAT Showcase
« Reply #1762 on: October 07, 2018, 05:39:04 PM »
Thankyou both!

Cedric, you are too kind and you sell your own skills way too short  :)...despite what most in the community think, lot editing is one of the trickiest skills to come to grips with. To be able to keep dependencies to a bare minimum, ensure a lot is lively and cohesive, and draw the eye in and around a space requires a good level of artistry and yet lot editors come in for the most criticism from many in the community.

To complement the large elementary school, here is a large high school. Go big or go home, I guess....the full lot weighs in at 12x12, but it gave me a good excuse to use KOSC's angled overlay textures (so this lot so far - has 3 dependencies in total - it will probably have another one as I can't remember which cars go on the circle and will wait until Simtrop is back up).

Overview:

Z5:





PS: a negative karma point to the first person who  tells me to get the 'pause remover' "$Deal"$

Obviously I still haven't done the FAR version, but the gymnasium at the back should support 45 degree roads/streets for a transition back to RCI

« Last Edit: October 07, 2018, 05:50:26 PM by mattb325 »

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Re: BAT Showcase
« Reply #1762 on: October 07, 2018, 05:39:04 PM »

Re: BAT Showcase

Offline belfastsocrates

Re: BAT Showcase
« Reply #1763 on: October 07, 2018, 05:58:53 PM »
lot editing is one of the trickiest skills to come to grips with. To be able to keep dependencies to a bare minimum, ensure a lot is lively and cohesive, and draw the eye in and around a space requires a good level of artistry

To complement the large elementary school, here is a large high school. Go big or go home, I guess....the full lot weighs in at 12x12, but it gave me a good excuse to use KOSC's angled overlay textures (so this lot so far - has 3 dependencies in total - it will probably have another one as I can't remember which cars go on the circle and will wait until Simtrop is back up).


I pride myself on my lot editing skills, it's an area I take great care and attention to as I don't posses the BATing skills. I'm on the other end of the scale though and happily use copious dependencies, but then I never release so I suppose I have that luxury!

That high school lot is perfectly sized and realistic. In the RW civics like this are generous lots in most countries and this is perfect for me. It's a wonderfully generic modern civics building you'd find in cities across the world and I mean that in the best possible way.
A unique nation fusing technological prowess and unparalleled grandeur

"Anyone who lives within their means suffers from a lack of imagination" - Oscar Wilde

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Re: BAT Showcase
« Reply #1763 on: October 07, 2018, 05:58:53 PM »

Re: BAT Showcase

Offline Kitsune

Re: BAT Showcase
« Reply #1764 on: October 07, 2018, 06:53:13 PM »
Those roof textures ...... wow ! I love that lot size.

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Re: BAT Showcase
« Reply #1764 on: October 07, 2018, 06:53:13 PM »

Re: BAT Showcase

Offline Tyberius06

Re: BAT Showcase
« Reply #1765 on: October 07, 2018, 07:00:14 PM »

(so this lot so far - has 3 dependencies in total - it will probably have another one as I can't remember which cars go on the circle and will wait until Simtrop is back up).


None of them, Matt! I used the same texture on one of my GLR terminals. Mushy-Mushy made a large prop which covers that special blended parking lot on KOSC's original set-up (it's in the Community Parks vol. 2 set as additional included dependency), where there is a 1 tile wide straight line with parking lots between the two blended halves. I already asked Mushy, and she was planning to help me out and make a similiar prop set which would cover the same overlay setup what you and me used (without the gap). However I'm not sure when it's going to happen...

Awesome lot and building anyway. It's huge. :)  &apls &apls
I couldn't keep the dep list so low. I made my essential using a bunch of props from others to make a full and very detailed timed prop set. That involves 20+ dependencies by itself.
The lowest dep list what I could do was about 7-ish for one of the GLR stations what I made and the SG-CAL canal Expansion with 6.

- Tyberius
You may find updates about my ongoing projects into my development thread here at SimCity 4 Devotion: Tyberius Lotting Experiments
or over there on Simtropolis into the Show Us What You're Working On thread.
I'm also working on some preservation projects the behalf of non-anymore-active-developpers.

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Re: BAT Showcase
« Reply #1765 on: October 07, 2018, 07:00:14 PM »

Re: BAT Showcase

Offline mattb325

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Re: BAT Showcase
« Reply #1766 on: October 07, 2018, 08:20:46 PM »
Thanks guys...thanks for the heads up Tibi! No wonder! It was listed as 'tennis' and is a different size (there I was looking for car  ::) )

I just whipped up a car coven to fit this configuration and it certainly doesn't even attempt to hold a candle to any of the wonderful automata makers out there. Consider this merely filling a gap... :D



Just in case there is any mis-understanding, I am not against dependencies. My comments refer to the put downs to lot-makers from those who are: such put-downs mean that so many incredible lots never get released.

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Re: BAT Showcase
« Reply #1766 on: October 07, 2018, 08:20:46 PM »

Re: BAT Showcase

Offline omgitskosc

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Re: BAT Showcase
« Reply #1767 on: October 07, 2018, 08:30:50 PM »
Beautiful school. I love how you're always seemingly able to strike that perfect blend of quality buildings with solid and pleasing lots. The fact that you usually achieve this with minimal dependencies is all the more impressive!

Are those upscaled versions of some of the Maxis car props? Pretty cool you managed to work that into the curves.

I'm really happy to see those softball and FA fields put to use. ;D


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Re: BAT Showcase
« Reply #1767 on: October 07, 2018, 08:30:50 PM »

Re: BAT Showcase

Offline mattb325

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Re: BAT Showcase
« Reply #1768 on: October 07, 2018, 10:44:44 PM »
Are those upscaled versions of some of the Maxis car props? Pretty cool you managed to work that into the curves.

I'm really happy to see those softball and FA fields put to use. ;D

Thanks! I have to give a shout out to Bixel who extracted the Maxis textures for those cars. He also released the car models over on simtropolis (no idea what the link is, as it's down), but that was in an old version that I can't get to work in my 3DSMax so I just remade the meshes from scratch

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Re: BAT Showcase
« Reply #1768 on: October 07, 2018, 10:44:44 PM »

Re: BAT Showcase

Offline bladeberkman

Re: BAT Showcase
« Reply #1769 on: October 08, 2018, 12:15:40 AM »
OMG, I'm blown away. As others have said, this a brilliant BAT and smart lotting. Actually, at first glance I thought it was a museum. 
&apls &apls &apls

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Re: BAT Showcase
« Reply #1769 on: October 08, 2018, 12:15:40 AM »

Re: BAT Showcase

Online Andreas

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Re: BAT Showcase
« Reply #1770 on: October 08, 2018, 02:30:33 AM »
Now this looks pretty unique alright! Definitely an eye-catcher with all those angled textures, and the parking loop is the icing on the cake. I really like the size of the lot, which probably can supply enough room for all students of a city, so you don't have to plaster dense neighborhoods with lots of schools. And speaking of students, I bet they love such a lush campus with lots of green, sports facilities and recreation spots, compared to some cramped, all-concrete school yard.

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Re: BAT Showcase
« Reply #1770 on: October 08, 2018, 02:30:33 AM »

Re: BAT Showcase

Offline c.p.

Re: BAT Showcase
« Reply #1771 on: October 10, 2018, 09:23:38 AM »
I'm in complete awe looking at all the work you've been doing here.  I love all the unique, interesting ideas and designs. :thumbsup:

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Re: BAT Showcase
« Reply #1771 on: October 10, 2018, 09:23:38 AM »

Re: BAT Showcase

Offline Akallan

Re: BAT Showcase
« Reply #1772 on: October 10, 2018, 03:25:39 PM »
Very nice BAT, as usual! It may be silly, but the idea of round parking and great in my opinion, it breaks a little with the grid. Everything is great! &apls

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Re: BAT Showcase
« Reply #1772 on: October 10, 2018, 03:25:39 PM »

Re: BAT Showcase

Offline art128

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Re: BAT Showcase
« Reply #1773 on: October 11, 2018, 12:16:07 AM »
That's a pretty looking high school building. Though I probably won't use it as a high school, as it won't fit in my style of region. However I'm sure it can easily pass as an office building. :)
I'll take a quiet life... A handshake of carbon monoxide.

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Re: BAT Showcase
« Reply #1773 on: October 11, 2018, 12:16:07 AM »

Re: BAT Showcase

Offline Alan_Waters

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Re: BAT Showcase
« Reply #1774 on: October 11, 2018, 09:01:53 AM »
264 megabytes of your plugins. I am proud of myself and you!  :satisfied:

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Re: BAT Showcase
« Reply #1774 on: October 11, 2018, 09:01:53 AM »

Re: BAT Showcase

Offline fantozzi

Re: BAT Showcase
« Reply #1775 on: October 11, 2018, 10:24:06 AM »
264 megabytes of your plugins. I am proud of myself and you!  :satisfied:

Warning! Warning! Never try to zip-compress all of Matt's bats at once. You will get this:

"A new survey of a Latin American species famed for being one of the world's few asexual ants has uncovered a surprising find: secret nooky. And that could explain why the insect has managed to survive for so long." (https://www.nytimes.com/2016/01/05/science/ants-can-change-their-roles-study-finds.html)

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Re: BAT Showcase
« Reply #1775 on: October 11, 2018, 10:24:06 AM »

Re: BAT Showcase

Offline mattb325

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Re: BAT Showcase
« Reply #1776 on: October 11, 2018, 06:32:54 PM »
Thanks everyone!  :thumbsup:

The two schools are inspired by real ones on opposite sides of the planet. A prize * given to anyone who can guess the inspiration for the elementary and high schools.

CP it's good to see you back...let's hope that means you'll pick up batting again this Northern Winter  :thumbsup:

The car coven is indeed silly...it really isn't intended to mimic anything close to a real set-up. That's the joy of pixels on a screen  ;)

PS, if I try to zip-compress my work, it's more like passing gall stones  :P

Speaking of painful things, I have uploaded another few bats:

The 'Like' Factory. Just a silly bat that was inspired by seeing companies advertise 'likes' on social media platforms for sale:

Here: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3695

Peerless JAL Manufacturing. A real company and real building. It's just an example of a light industrial BAT that is in the manufacturing space, but isn't so toxic looking that you have to keep it away from other R and C development (similar to most of the industrial areas that are found adjacent to suburbia):

Here: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3698

And lastly, the Lodge, Mayors House Reward

Here: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3698

*To claim prize, claimant must be a permanent resident of Macquarie Island
« Last Edit: October 11, 2018, 07:18:30 PM by mattb325 »

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Re: BAT Showcase
« Reply #1776 on: October 11, 2018, 06:32:54 PM »

Re: BAT Showcase

Offline Kitsune

Re: BAT Showcase
« Reply #1777 on: October 11, 2018, 07:35:27 PM »
These days... you can buy youtube views, facebook likes, yelp ratings .. you name it, yes you can buy it.

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Re: BAT Showcase
« Reply #1777 on: October 11, 2018, 07:35:27 PM »

Re: BAT Showcase

Offline bladeberkman

Re: BAT Showcase
« Reply #1778 on: October 12, 2018, 02:15:34 AM »
I have basically liked all of your posts since the introduction of the like button. Regardless, I swear I don’t work for the Like Factory.  :thumbsup:

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Re: BAT Showcase
« Reply #1778 on: October 12, 2018, 02:15:34 AM »

Re: BAT Showcase

Offline mattb325

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Re: BAT Showcase
« Reply #1779 on: October 12, 2018, 04:03:37 PM »
Thanks guys! I am super grateful, and thankfully I don't have to pay for the likes, or I'd go broke  :D

Back to FAR project: a town-hall....obviously the FAR lot isn't done yet. This town hall even comes complete with a piece of pointless 'civic art' that is hideously expensive.





Sim City 4 Devotion Forums

Re: BAT Showcase
« Reply #1779 on: October 12, 2018, 04:03:37 PM »

 


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