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Author Topic: Evolution of Windwatt  (Read 4241 times)

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Offline Ralfger

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Evolution of Windwatt
« on: June 15, 2018, 07:26:27 PM »
Dear SC4-devotees,
a very warm welcome and thanks for dropping in! Some of you have already heared about Windwatt - mainly due to my beginner´s questions about map creating and basic lotting. Girafe, kbieniu7, Andreas, vortex, art128, Thermistokles, nohaclem - thank you once more for your patience and valuable advice. You all are kind of birth attendants for this MD. It is all about the evolution of Windwatt: a self-made varied region with snow-capped mountains, vast tideland, romantic villages, chichic seaside ressorts, bustling towns, natural preserves, and many more to come.



As you can see there´s still a lot to be done to fine-tune the map. I will go on with that depending on my ideas and learning curve. Unfortunately, I am neither skilled nor patient enough to create a really detailed and elaborated map like some of yours are. So, any advice is highly appreciated! Nonetheless, I´d like to invite you on a long voyage building this region. Although I have a lot of ideas and pictures in my mind, progress will be very slow as RL allows only sparse time to play SC4. But the journey will go on!

Ah - by the way, mentioning the hard work ahead: Did I already told you about grand duke Roger I? Due to him, Windwatt´s capital has a literally unique location. Arriving in the region on a late summer evening, he immediately fell in love with the landscape. His sister-in-law captured the moment in a famous painting - rather enthusiastic than of great talent.


« Last Edit: June 15, 2018, 07:55:03 PM by Ralfger »

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Evolution of Windwatt
« on: June 15, 2018, 07:26:27 PM »

Re: Evolution of Windwatt

Offline PaPa-J

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Re: Evolution of Windwatt
« Reply #1 on: June 15, 2018, 07:43:21 PM »
Your region looks really interesting.  It will be fun to see how you develop it. Good luck and have fun.  Will be watching this.
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Re: Evolution of Windwatt
« Reply #1 on: June 15, 2018, 07:43:21 PM »

Re: Evolution of Windwatt

Offline Ralfger

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Re: Evolution of Windwatt
« Reply #2 on: June 17, 2018, 12:37:38 PM »
First Update: Reveal the mystery

PaPa-J, thank you for your encouragement. Enjoy the update!

Did you, too, wondered, what that ugly brown canvas supposed to illustrate? Thanks to the latest rediscovery in the depths of the ducal archive, we are now able to present you a heavily restored picute of the historic scenery:


2.1 Roger I´s sight on his arrival at lake Wangensee. Picture taken after intense deforestation and first construction works.

The Rogieden´s dynasty ruled Windwatt form the dim and distant past until today. In 1796 MD, Uhodal XXII, duke and last prince-bishop of Windgau, gave order to build a modern burial place: Chapel Holy Tide.


2.2 Chapel Holy Tide, today part of a cemetery.

Today, the massive medieval fortifications of the capital city are a popular recreation area and playground.


2.3 Walkway down the moat.


2.4 A safe playground - perfect for puzzled parents.


 

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Re: Evolution of Windwatt
« Reply #2 on: June 17, 2018, 12:37:38 PM »

Re: Evolution of Windwatt

Offline noahclem

Re: Evolution of Windwatt
« Reply #3 on: June 18, 2018, 06:28:17 AM »
Great start  &apls  I love the details around the fortifications with those perfect MMPs and very clever idea for a playground! Very curious to see more of the area and get an idea of the shape of the fortifications. Cemetery is among the best I've seen and the landscape and water look beautiful. Only thing I might nit-pick about is that I wish the seawalls could go diagonal in that area but I'm not recalling off the top of my head a wall set that would do that and be a close match for the style you're using. Keep up the great work  :thumbsup:

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Re: Evolution of Windwatt
« Reply #3 on: June 18, 2018, 06:28:17 AM »

Re: Evolution of Windwatt

Offline PaPa-J

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Re: Evolution of Windwatt
« Reply #4 on: June 18, 2018, 08:00:22 AM »
Nice little update.  Love the stone walls you are using.  Where did you get those?  Wouldn't mind having those myself.
Lighten up, just enjoy life,
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Re: Evolution of Windwatt
« Reply #4 on: June 18, 2018, 08:00:22 AM »

Re: Evolution of Windwatt

Offline Ralfger

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Re: Evolution of Windwatt
« Reply #5 on: July 02, 2018, 12:05:21 PM »
Teaser

Replies
@ noahclem: Thank you very much! Your nit-pick meets my full approval! When I used Stanleys Seawalls the first time I didn´t realise that there are no diagonals...  :'( I wish I would know how to create those as their style really matches the setting.
@ PaPa-J: Thank you. The stone walls of the fortification are the same - Stanleys Seawalls: https://community.simtropolis.com/files/file/30868-stanley-seawalls/

And now, let´s catch a glimpse of the capital´s market square. It was first mentioned in records of 257 MD!


T1: Main market of Königsfurt

At the moment, I try to get an idea of how to make diagonal/far-lots. Does anyone know where to find a tutorial about that topic? 

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Re: Evolution of Windwatt
« Reply #5 on: July 02, 2018, 12:05:21 PM »

Re: Evolution of Windwatt

Offline noahclem

Re: Evolution of Windwatt
« Reply #6 on: July 02, 2018, 04:14:36 PM »
Market place looks great  &apls

Bummer the seawalls didn't turn out the way you'd hoped. That said, mixing and matching seawall sets within a region or tile can be a pretty positive thing so if you end up discovering something else that offer the options you want it shouldn't mean you have to tear down all the old stuff and start from scratch. We're fortunate to have the problem that there's now so many sets that it's hard to keep track of--which can really be its own challenge--and I suspect you'll come across others you also like at some point. I'm still not remembering a set of the style you're using that goes diagonal but, just to throw a couple different-looking ones that I've found very useful, I've particularly enjoyed the NBVC marina seawalls and the JENX Quais Seine. I use others as well though and doubt either would really be a substitute for the look you're going for.

Regarding the lotting question, I don't know off the top of my head a tutorial like that and think I'm no better able to run a search for it than you--but my two cents is that both tend to require models suitable for the task, which are fairly uncommon with FA, and that I'd avoid growables but if you do go that route they'll need to be made as corner lots. Fair warning, ditching growables will mean there won't be residentials, at least ones that function (using building plop or lot plop cheats to place a growable residential lot over a previously-occupied residential zone will work and count toward population but not commute or other stuff).

Lookin forward to what's next  :thumbsup:

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Re: Evolution of Windwatt
« Reply #6 on: July 02, 2018, 04:14:36 PM »

Re: Evolution of Windwatt

Offline PaPa-J

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Re: Evolution of Windwatt
« Reply #7 on: July 02, 2018, 04:52:05 PM »
Thanks for the reply and the link. I will download now.

Nice market BTW.
Lighten up, just enjoy life,
smile more, laugh more,
and don't get so worked up
about things.

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Re: Evolution of Windwatt
« Reply #7 on: July 02, 2018, 04:52:05 PM »

Re: Evolution of Windwatt

Offline Ralfger

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Re: Evolution of Windwatt
« Reply #8 on: August 08, 2018, 04:22:03 PM »
Update 2

Replies:
@ noahclem: Thank you for your compliment and the hint regarding the seawalls. The last couple of days I´ve been working on the infrastructure leaving the diagonal lotting matter for cooler winter days...
@ PaPa-J: Thank you, I hope you enjoy the seawalls.

And now let´s get down to business  ;)

After presenting the main map of Windwatt and some spots of the capital Königsfurt it is now time to show a little bit of the region´s infrastructure under construction.

Let´s start our tour approaching Windwatt´s main airport for landing. You´re already able to spot the huge parking ground - judging from the amount of parked cars half the population is on holiday!


3.1 Furtwangen International (FWI)

Taking the motorway A2 from the airport we have to follow the A3 in a southward direction from here:


3.2 Interchange between A2 and A3 in the (upcoming) outskirts of Furtwangen. 

Finally, A 143 leads us towards the inland port of Maisgründlach, an urban district of the main capital.


3.3 A three-leg motorway interchange at Maisgründlach.

Our destination for today: a motel next to a lorry parking. Have a nice rest!


3.4 Motel A 143

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Re: Evolution of Windwatt
« Reply #8 on: August 08, 2018, 04:22:03 PM »

 


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