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Citynut's Padded Room

Started by Citynut, January 08, 2007, 04:41:17 PM

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Citynut

OK as promised here is some pics of transition pieces - I have a transistion to Pegs river and to the pond for those who like to play with Peg's stuff and I also have a transition to the RPK. you already saw the transistion piece to SG canals. Let me know what you think



I'm nutty and I Bat and they're coming for me with the white coats again

Citynut

#81
Still Alot more work to do on these before I send them to Barby for final packaging  :D :thumbsup:
I plan on redoing my river kit to go with this also. so like I say alot of work to do still  &Thk/( &mmm
I'm nutty and I Bat and they're coming for me with the white coats again

Gaston

Citynut,
   I really like how your water texture is somewhere in between SG's and PEG's.     I think it helps with the transitions alot.     I think transitioning between your's and some of the darker water canals (PEG's canals and Jeronij's new ones) will be a bit more difficult to achieve the "seamlessness you have gotten so far.    There is a set of canals on ToutSimcity[ Linkie ] that have some interesting prospects.     Basically SG's without the walls.    If you could make some transitions for those, you would be a minor deity of canals (at least).    :D  


---Gaston
白龍

They say that the memory is the second thing that goes....
...dang , I wish I could remember the first.
WooHoo made Councilman - 05 FEB 07 Yipee made Mayor - 13 MAR 07 Hip Hip Hooray made Governor - 04 AUG 07 Rock On made Senator - 15 MAR 09

jeronij

Nice models again. Yes sir  ;)

But...I was wondering about the water foam line in some of the pieces, which looks a bit too straight....at least in one of the ends....maybe you could check this?
I have another question. I would swear you are using props families for the straight basic pieces. Is this correct?. I see much more variety that what it is usual  ;D
I am currently not active - Please, contact Tarkus for any site related matter. Thanks for enjoying SC4D :D


Autism Awareness;  A Father Shares
Mallorca My Mayor Diary


BarbyW

Gaston, I contacted maximac and asked for permission to translate into English and upload his rural canals here. I got his permission but some of the pieces are not well made and show joins and other problems so I have left them for the time being. If maximac returns to TSC or ocntacts me I will talk to him about improving them.
Inside every old person is a young person wondering what happened. TP



Barbypedia: More alive than the original

Citynut

#85
Quote from: jeronij on April 21, 2007, 07:14:24 AM
Nice models again. Yes sir  ;)

But...I was wondering about the water foam line in some of the pieces, which looks a bit too straight....at least in one of the ends....maybe you could check this?
I have another question. I would swear you are using props families for the straight basic pieces. Is this correct?. I see much more variety that what it is usual  ;D

the water fall pieces are from PEG's river and pond kit but I'm think of doing my own piece to blend in better and no they are not in familys. I like making a bunch of pieces for more varied options and to answer the other question from gaston is yes it is the water texture used on SG canal but I used a rock texture under it and made the water a 85% transparency to let the rock texture come through. but It gave it a movement appearance instead
I'm nutty and I Bat and they're coming for me with the white coats again

Gaston

Thanks Barby.   I downloaded them a while back and actually did a little lot editing (my first time trying it.) of them.    Basically changing out the palms for seasonal tree sets.     You are right about the joints between pieces, they are lacking a bit.     I haven't really used them much because of the quality.     Too bad really.   They have alot of potential.

Citynut,
    I figured it was something like that.  They have a very similar look.   Very nice.

---Gaston
白龍

They say that the memory is the second thing that goes....
...dang , I wish I could remember the first.
WooHoo made Councilman - 05 FEB 07 Yipee made Mayor - 13 MAR 07 Hip Hip Hooray made Governor - 04 AUG 07 Rock On made Senator - 15 MAR 09

Citynut

Ok here is another version of the rapids I made this one and would like your input on what you think of it



I'm nutty and I Bat and they're coming for me with the white coats again

threestooges

It looks pretty good and seems to have taken care of the linear rapid look. It looks much better.

jeronij

Looking much better now . Less straight than before  :thumbsup:
I am currently not active - Please, contact Tarkus for any site related matter. Thanks for enjoying SC4D :D


Autism Awareness;  A Father Shares
Mallorca My Mayor Diary


Elektra

I think they are awesome.  :thumbsup: 
"Two things are infinite: the universe and human stupidity; and I'm not sure about the universe."
A. Einstein

CabraBuitre

I agree, I like this one better too.

One of the things I liked so much about the original river transition to the rapids was the "fingers" if you will of foam that are up river/down river from the actual rapid piece itself.

I'm not sure if that makes any sense...

This one right now is kind of like this:


oooo oooo  oo
oooooooo ooo
oooooooooooo
ooo oooooooo
oo  ooo  ooo o



The other into-the-rapids transition was much more sweeping...

o    oo     oo    o
oo   oo   ooo   oo
oo    oo   ooo    oo
ooooo oo ooo  oo  oo


I'm not sure if this is a clear picture at all... but it's a bit more gradual INTO the rapid piece as opposed to simply be calmRAPIDcalm...

Check out Abelfarei!

marcosMX


Gaston

I like the transitions alot.     I think I sorta agree with CabraBuitre (If I understand that is).   I was thinking some animated foam or spray would be nice.   Not alot just a touch of it pehaps.   These are coming along great though.


---Gaston
白龍

They say that the memory is the second thing that goes....
...dang , I wish I could remember the first.
WooHoo made Councilman - 05 FEB 07 Yipee made Mayor - 13 MAR 07 Hip Hip Hooray made Governor - 04 AUG 07 Rock On made Senator - 15 MAR 09

Citynut

I'm not completely happy with this yet - I am going to continue to work on it till I achive the effect I want but it's a start
I'm nutty and I Bat and they're coming for me with the white coats again

rooker1

This looks great, I love what I see so far.  This will be a fantastic addition to the game for sure.

Robin   :thumbsup: &apls :thumbsup: &apls
Call me Robin, please.

bat

very great transitions you have created there! :thumbsup:

CabraBuitre



This is probably my favorite piece of yours... because it has those "fingers" I'm talking about... but like I said before, it's constrained to a two-wide river system, as opposed to being able to be used for wider than 2-wide by having a middle piece.

To add some of these fingers to that conversion prop you created would appear to me to make that one piece a bit more realistic.

Like I've always said, though... You (and all other creators) are much more talented than I am and it's your creation... when it's good for you, it's good for me!  Who am I to criticize the artist?

Check out Abelfarei!

Citynut

#98
CabraBuitre - I am working on what you are looking for - meanwhile here is a new pic of some new pieces for the kit - so far 27 lots more to come. This are to show you all how nice it will look in you farming areas

I'm nutty and I Bat and they're coming for me with the white coats again

threestooges

Excellent. One question though, when you say 27 lots, do you mean 27 different lots with different features (1 straight piece, 1 with a curve, etc)  or do you mean a couple different pieces with different looks (3 different 1 tile straight pieces, etc)? I ask only because my computer is a bit on the slower side (as specs go today), so perhaps 1 piece that could/would plop in 3 or 4 different designs (prop families I guess) is what I would be asking for. Let me know if that makes sense (I just finished an Italian test so my mind is thinking on a couple of different tracks...and languages... right now). Again, the canals look great and will be a great asset to add to the game.