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Author Topic: Bixel's CAM & Normal HK Residential Monsters!!!  (Read 17054 times)

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Offline bixel

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Bixel's CAM & Normal HK Residential Monsters!!!
« on: June 18, 2007, 03:12:11 PM »
HAI GEIS!!!! :P

Anyhoo, the reason why I am opening a thread here is to showcase, get input and discuss all HK Residential Behemoths!! I am talking the huge stuff, Metrocity II and Liberte size complexes. Anyhoo, the only difference between the thread here and Simtropolis is that the creations I will be doing here will require the CAM mod for anything released on the LEX. Simply put, those very large Residential complexes cannot be Grow properly under a unmodified SC4 demand. (though some will be available for normal SC4 use, but CAM is prefered.)

The new complexes will average of capacities of 6000-14,000. Here are some examples






so now you have an idea of the sheer magnitude of HK residentials, BE IN AWE!!!  :D
« Last Edit: July 09, 2007, 12:53:15 AM by bixel »

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Bixel's CAM & Normal HK Residential Monsters!!!
« on: June 18, 2007, 03:12:11 PM »

Re: Bixel's CAM HK Residential Monsters!!!

Offline Glenni

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Re: Bixel's CAM HK Residential Monsters!!!
« Reply #1 on: June 18, 2007, 03:18:15 PM »
Dammit bix! i first though those were renders! &mmm

Anyway nice colour for HKABT, pink, lol :D
rocks

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Re: Bixel's CAM HK Residential Monsters!!!
« Reply #1 on: June 18, 2007, 03:18:15 PM »

Re: Bixel's CAM HK Residential Monsters!!!

Offline BarbyW

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Re: Bixel's CAM HK Residential Monsters!!!
« Reply #2 on: June 18, 2007, 03:55:37 PM »
For interest, I thought I should let you know that the Liberte Complex shows as a Stage 11 R$$ via Wou's new tool.
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Re: Bixel's CAM HK Residential Monsters!!!
« Reply #2 on: June 18, 2007, 03:55:37 PM »

Re: Bixel's CAM HK Residential Monsters!!!

Offline DuskTrooper

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Re: Bixel's CAM HK Residential Monsters!!!
« Reply #3 on: June 18, 2007, 04:22:05 PM »
At first, I thought the last two pics were MAX renders; which means you did a great job of recreating them! :P 
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Re: Bixel's CAM HK Residential Monsters!!!
« Reply #3 on: June 18, 2007, 04:22:05 PM »

Re: Bixel's CAM HK Residential Monsters!!!

Offline bixel

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Re: Bixel's CAM HK Residential Monsters!!!
« Reply #4 on: June 18, 2007, 05:04:05 PM »
Come on guys, I am not that good!!  ;) simfox maybe. ;D

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Re: Bixel's CAM HK Residential Monsters!!!
« Reply #4 on: June 18, 2007, 05:04:05 PM »

Re: Bixel's CAM HK Residential Monsters!!!

Offline kwakelaar

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Re: Bixel's CAM HK Residential Monsters!!!
« Reply #5 on: June 19, 2007, 01:39:23 AM »
Always enjoy your great work Bixel, and I look forward to see these being part of the CAM.

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Re: Bixel's CAM HK Residential Monsters!!!
« Reply #5 on: June 19, 2007, 01:39:23 AM »

Re: Bixel's CAM HK Residential Monsters!!!

Offline jeronij

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Re: Bixel's CAM HK Residential Monsters!!!
« Reply #6 on: June 19, 2007, 01:43:55 AM »
 ???  the tallest building in my city has no more than 15 floors..... ::)

There is more people living in that complex, that in many towns in my country  :D  :D

Excellent addition for the CAM bixel  :thumbsup:

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Re: Bixel's CAM HK Residential Monsters!!!
« Reply #6 on: June 19, 2007, 01:43:55 AM »

Re: Bixel's CAM HK Residential Monsters!!!

Offline RippleJet

Re: Bixel's CAM HK Residential Monsters!!!
« Reply #7 on: June 20, 2007, 08:39:05 AM »
Anyhoo, the only difference between the thread here and Simtropolis is that the creations I will be doing here will require the CAM mod. Simply put, those very large Residential complexes cannot be Grow properly under a unmodified SC4 demand.

 &apls &apls &apls

As long as Wouanagaine's X is not available I'm sure we can help with making them CAMpatible :thumbsup:

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Re: Bixel's CAM HK Residential Monsters!!!
« Reply #7 on: June 20, 2007, 08:39:05 AM »

Re: Bixel's CAM HK Residential Monsters!!!

Offline bixel

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Re: Bixel's CAM HK Residential Monsters!!!
« Reply #8 on: June 20, 2007, 11:54:06 PM »
 %wrd Island Harbourview. 9 Towers. Smaller than Metrocity II, but this will prolly be released as a single mammoth building, rather than 2 parts like Metrocity II was. The Tower design is very similar to Metrocity with some minor differences and not quite as tall. Expect a very interesting base.



The actual building orientation could be diagonal, Island Harbourview is the 9 Tower complex on the far left of the map below. The large orange complex is a commercial center called Olympian City.



If anybody has ideas on whether I should make it actual orientation, or just have it line it up proper with SC4 roads, plz post your thoughts. Here is the photo of Olympian City looking for the rightside of the map


I do not know what the white-ish towers behind Island Harbourview are, but I do know they are not part of the complex
« Last Edit: June 20, 2007, 11:57:58 PM by bixel »

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Re: Bixel's CAM HK Residential Monsters!!!
« Reply #8 on: June 20, 2007, 11:54:06 PM »

Re: Bixel's CAM HK Residential Monsters!!!

Offline Cockatoo-210893

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Re: Bixel's CAM HK Residential Monsters!!!
« Reply #9 on: June 21, 2007, 12:13:58 AM »
Wow bixel, they look fantastic! Keep up you're great work!

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Re: Bixel's CAM HK Residential Monsters!!!
« Reply #9 on: June 21, 2007, 12:13:58 AM »

Re: Bixel's CAM HK Residential Monsters!!!

Offline shinkansen1

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Re: Bixel's CAM HK Residential Monsters!!!
« Reply #10 on: June 21, 2007, 12:55:47 AM »
Aww, I wish there was a smiley that could show you how much I'm worshiping you for all of this! :'(

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Re: Bixel's CAM HK Residential Monsters!!!
« Reply #10 on: June 21, 2007, 12:55:47 AM »

Re: Bixel's CAM HK Residential Monsters!!!

Offline wouanagaine

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Re: Bixel's CAM HK Residential Monsters!!!
« Reply #11 on: June 21, 2007, 01:07:18 AM »


About the orientation, I think something between a rotation of 15° - 30° would break the grid
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Re: Bixel's CAM HK Residential Monsters!!!
« Reply #11 on: June 21, 2007, 01:07:18 AM »

Re: Bixel's CAM HK Residential Monsters!!!

Offline tag_one

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Re: Bixel's CAM HK Residential Monsters!!!
« Reply #12 on: June 21, 2007, 10:33:28 AM »
 &apls wonderfull work bixel! I always love your stuff :thumbsup:
I agree with Wouanagaine about the orientation of the building. this will also create the possibility of a cool LOT

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Re: Bixel's CAM HK Residential Monsters!!!
« Reply #12 on: June 21, 2007, 10:33:28 AM »

Re: Bixel's CAM HK Residential Monsters!!!

Offline jeronij

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Re: Bixel's CAM HK Residential Monsters!!!
« Reply #13 on: June 21, 2007, 11:25:14 AM »
I dont know how you do it ...  ???  ... but it is great  :thumbsup: ¡¡¡

Excellent model so far. Really close to the real one  &apls

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Re: Bixel's CAM HK Residential Monsters!!!
« Reply #13 on: June 21, 2007, 11:25:14 AM »

Re: Bixel's CAM HK Residential Monsters!!!

Offline flame1396

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Re: Bixel's CAM HK Residential Monsters!!!
« Reply #14 on: June 21, 2007, 11:31:22 AM »
:-)_________)
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Re: Bixel's CAM HK Residential Monsters!!!
« Reply #14 on: June 21, 2007, 11:31:22 AM »

Re: Bixel's CAM HK Residential Monsters!!!

Offline sebes

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Re: Bixel's CAM HK Residential Monsters!!!
« Reply #15 on: June 23, 2007, 02:33:06 PM »
 ()stsfd()  THis answered my question in the other thread ... amazing numbers of people living in these res complexes  %BUd%
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Re: Bixel's CAM HK Residential Monsters!!!
« Reply #15 on: June 23, 2007, 02:33:06 PM »

Re: Bixel's CAM HK Residential Monsters!!!

Offline bixel

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Re: Bixel's CAM HK Residential Monsters!!!
« Reply #16 on: June 30, 2007, 06:58:23 PM »
Working on the Base now...


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Re: Bixel's CAM HK Residential Monsters!!!
« Reply #16 on: June 30, 2007, 06:58:23 PM »

Re: Bixel's CAM HK Residential Monsters!!!

Offline jeronij

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Re: Bixel's CAM HK Residential Monsters!!!
« Reply #17 on: July 01, 2007, 02:44:51 AM »
Oh man ¡¡¡ the base looks really promising ¡¡¡ I like the overal shape so far  :thumbsup:

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Re: Bixel's CAM HK Residential Monsters!!!
« Reply #17 on: July 01, 2007, 02:44:51 AM »

Re: Bixel's CAM HK Residential Monsters!!!

Offline mightygoose

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Re: Bixel's CAM HK Residential Monsters!!!
« Reply #18 on: July 01, 2007, 06:20:28 AM »
interesting work... am i right in guessing its not far off a 30,60,90 triangle... if so im interested to see what you will do with the lot
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Re: Bixel's CAM HK Residential Monsters!!!
« Reply #18 on: July 01, 2007, 06:20:28 AM »

Re: Bixel's CAM HK Residential Monsters!!!

Offline bixel

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Re: Bixel's CAM HK Residential Monsters!!!
« Reply #19 on: July 01, 2007, 05:53:30 PM »
More updates on the base



 :satisfied:

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Re: Bixel's CAM HK Residential Monsters!!!
« Reply #19 on: July 01, 2007, 05:53:30 PM »

 


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