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...but I can quickly think of Jes and Gascooker props, the BSC Texture pack and JFM,MJB and Newmann props and textures. For the fields maybe Simgoober's, he has made some nice looking fields once.....etc. I think that Frank also talked about the SAM props and textures...
.... plus I have a few SFBT farms
So the first dependency is: 1. FrankU Farm Prop Families V1.1For this prop families set I needed the following dependencies: 2. BSC MEGA Props - CP Vol01 3. BSC MEGA Props - D66 Vol01 4. BSC MEGA Props - Gascooker Vol01 5. BSC MEGA Props - MJB Vol01 6. BSC MEGA Props - RT Vol01 7. BSC MEGA Props - SG Vol 01 8. BSC MEGA Props - swi21 Vol01 9. BSC MEGA Props JRJ Vol0410. BSC MEGA Props JRJ Vol05This makes 9 dependency packs.Then I scrutinized for other useful barns, animals and other props.I also needed some decent base textures that went with the MEadowshire terrain mod. Naturally CP textures go with this.So I decided on:11. BSC_TexturePack_Cycledogg_V 01b12. BSC Ploppable Cattle13. BSC Mega Props - JMyersAgriculture0114. BSC MEGA Props - KWKVol0215. BSC MEGA Props - Misc Vol01
1. FrankU Farm Prop Families V1.1For this prop families set I needed the following dependencies: 2. BSC MEGA Props - CP Vol01 3. BSC MEGA Props - D66 Vol01 4. BSC MEGA Props - Gascooker Vol01 5. BSC MEGA Props - MJB Vol01 6. BSC MEGA Props - RT Vol01 7. BSC MEGA Props - SG Vol 01 8. BSC MEGA Props - swi21 Vol01 9. BSC MEGA Props JRJ Vol0410. BSC MEGA Props JRJ Vol05Then I scrutinized for other useful barns, animals and other props.I also needed some decent base textures that went with the Meadowshire terrain mod. Naturally CP textures go with this.So I decided to add:11. BSC_TexturePack_Cycledogg_V 01b12. BSC Ploppable Cattle13. BSC Mega Props - JMyersAgriculture0114. BSC MEGA Props - KWKVol0215. BSC MEGA Props - Misc Vol01Of course there are some Maxis buildings as props on the lots, so I guess you need (not 100% sure):16. bldgprop_vol117. bldgprop_vol2While I was working on my lots Simpeg came up with SPAM. A long time I have been doubting wether I should include this pack. I decided positively when I found out that I could throw out some other prop packs that I had included in the first place (like BSC textures and Newman Inc vol 1).So there we go:18. PEG_Spam_Super_ResourceAnd we have some flower and farm fields by Simgoober.19. Simgoober Farm Fields RevisedAnd not the least important ones: a set of single model downloads. You need only certain models from the following files. They are mostly Dutch models, so definitely neccessary for the farms.20. JS_Tobacco barn21. vda_Langeraar Geerweg, by Vanderaap22. Zeeland Cottages1, by Meurdoos23. Zeeland Village 9 houses, by Meurdoos24. Dutch Farm Pack, by HaarlemmergoldYou also need Tag_One's RNP ploppable greenhouses and RNP T1 Dutch Farmers Houses. These are only available on a SC4D disk at the moment, which you have to buy, but Tag_One is working on a new prop pack that will contain these files for you and me.25. Tag One prop pack, name not yet known.So the list contains 25 downloads at the time. Fred's Modern Farm Prop Packs will be added when they come out.It might be possible to delete one or two prop packs form the list when Fred's props are available, but I am not sure. I will do my best though, without decreasing the quality of the set of course.Chapter 5. The QuestionSo here's the question:Do you think it is worth wile to download all these files in order to have a totally new rural look?Please comment.I must add to my defense the following:1. Many of the above mega packs are very common, so most of you will have them installed anyway.2. Once you have installed these packs, you will be able to add my Rewards, Churches and Windmills without downloading too many extra files, besides the neccessary models, of course.3. After release of the set I will not be finished. It might even be possible that I quit playing the game altogether and concentrate on lotting only. I have plans to add:- Additional Rewards- Stage 6, manors and country houses- Stage 7, castles and abbeys- Commercial lots like milk factories, grain silo stations, cattle food factories, machinery stores.- Several ploppable eyecandy stuff for your Dutch rural atmosphere.It might take some time though.That will be enough for today,Greets and have fun!FrankU
Hi Catty,You might revise your reply. I just finished my post. I had made a "Save" in between, because I fearded to loose everything with some kind of disconnect problem or so. Now I'm finished.And indeed: the Cattle file is the one you think.
. I'm sure will have links to them when you release. zz
I'd made a decision not to have any of the SPAM when it came out ... so good luck with your projectCatty
Well, nothing against Peg's stuff, but usually his works don't "co-operate" with the rest of the mods (etc) that I have, so me too, I don't have the SPAM in my Plugins, but....
I thought about the SPAM stuff being a Peg Production file. I have tried ALL his tuff and most of it does indeed conflict with many other files which I rather keep in my game, so I decided long time ago not to use anything that comes from his files, except extracting the modelfiles and do my own lots and mods.The the idea came to me last night that the SPAM resource file is only a propdat,nothing more, no mod nor game files (lots). It shouldn't interfere with anything, so I downloaded it, made some quick lots with these and used them in the game without any problems for several gameyears.So I can say without any worries nor doubt, that the SPAM resource file is totally troublefree and competant with any other files, if only used as a model propfile.Depending of what this file contains (I will have a closer look at it this weekend), I will see if I cannot produce similar models and include them in my Pack, whih then will eliminate the necessity to download another dependency.mrb
Thanks Frank.No, I don't have any of the Dutch files yet. It takes time to start DL'g stuff from a new team, having it posted on the LEX helps greatly. The "quality control" aspect of the LEX is a very important componant to my downloads. Have used Pegs stuff alot and have never had a problem. YMMVzz