SC4D Homepage
BSC File Exchange
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 

News:

All SC4D members can freely PM any Staff member regarding issuing Karma Points to a deserving member on their behalf.


Author Topic: Road Top Mass Transit for new NAM road/street/ave/etc. pieces  (Read 2349 times)

0 Members and 1 Guest are viewing this topic.

Offline zombones

  • *
  • Posts: 18
  • Reputation: 0
Are there any RTMT pieces available for the new widened network pieces the newest NAM comes with?

Sim City 4 Devotion Forums


Re: Road Top Mass Transit for new NAM road/street/ave/etc. pieces

Offline sim-al2

  • *
  • Posts: 580
  • Country: us
  • Reputation: 0
  • Gender: Male
  • Just keep walking...
Re: Road Top Mass Transit for new NAM road/street/ave/etc. pieces
« Reply #1 on: June 03, 2010, 06:21:10 PM »
No, not yet (I hope ;)). You could try to convert the network into road/avenue/one-way for a tile to plop one if you really need a station.
(\_/)
(o.O)
(")_(")

Sim City 4 Devotion Forums

Re: Road Top Mass Transit for new NAM road/street/ave/etc. pieces
« Reply #1 on: June 03, 2010, 06:21:10 PM »

Re: Road Top Mass Transit for new NAM road/street/ave/etc. pieces

Offline zombones

  • *
  • Posts: 18
  • Reputation: 0
Re: Road Top Mass Transit for new NAM road/street/ave/etc. pieces
« Reply #2 on: June 03, 2010, 08:32:49 PM »
Yeah, but that really reduces the use of road widening.  Ah well, just have to wait

Sim City 4 Devotion Forums

Re: Road Top Mass Transit for new NAM road/street/ave/etc. pieces
« Reply #2 on: June 03, 2010, 08:32:49 PM »

Re: Road Top Mass Transit for new NAM road/street/ave/etc. pieces

Offline j-dub

  • Everyday I'm just dubbing!
  • *
  • Posts: 1853
  • Country: 00
  • Reputation: 10
  • Gender: Male
  • H8ting ℛeaLife
    • I blame Discord for sink holes
Re: Road Top Mass Transit for new NAM road/street/ave/etc. pieces
« Reply #3 on: June 03, 2010, 10:26:21 PM »
It would not be impossible for someone else to take the existing pieces, copy the NWM textures, and copy existing RTMT pieces, and using those as a base to make NWM versions, however there is the chance that such RTMT on NWM could break the NWM over-ride up in certain places, and CTD's could occur if you accidentally bump any puzzle/starter piece over the RTMT a lot easier in this fashion when using the NWM, and no, there is no (legal) way to beat the system by code to stop those type of crashes occurring before hand.

Sim City 4 Devotion Forums

Re: Road Top Mass Transit for new NAM road/street/ave/etc. pieces
« Reply #3 on: June 03, 2010, 10:26:21 PM »

Re: Road Top Mass Transit for new NAM road/street/ave/etc. pieces

Offline catty

  • *
  • *
  • *
  • Posts: 1752
  • Country: nz
  • Reputation: 12
  • Gender: Female
    • My Photostream
  • CL:
    Builder Bee
Re: Road Top Mass Transit for new NAM road/street/ave/etc. pieces
« Reply #4 on: June 04, 2010, 05:27:33 AM »

Adding support for the NWM is on the RTMT Team's to-do-list, but

There are a few important things that need to be done before NWM, but those stations are a high priority for us.

 :)
I meant," said Ipslore bitterly, "what is there in this world that truly makes living worthwhile?" DEATH thought about it. "CATS," he said eventually, "CATS ARE NICE.

City Builders:  http://citybuilders.co.nz/index.php

Sim City 4 Devotion Forums

Re: Road Top Mass Transit for new NAM road/street/ave/etc. pieces
« Reply #4 on: June 04, 2010, 05:27:33 AM »

Re: Road Top Mass Transit for new NAM road/street/ave/etc. pieces

Offline zombones

  • *
  • Posts: 18
  • Reputation: 0
Re: Road Top Mass Transit for new NAM road/street/ave/etc. pieces
« Reply #5 on: June 04, 2010, 07:17:41 PM »
cool, can't wait till then

Sim City 4 Devotion Forums

Re: Road Top Mass Transit for new NAM road/street/ave/etc. pieces
« Reply #5 on: June 04, 2010, 07:17:41 PM »

 


If you experience visual glitches in our site, we strongly suggest you to use Firefox to browse the forums. Also a 1024*768 or higher resolution is highly recommended to view this site