SC4D Homepage
BSC File Exchange
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 

News:

NAM 36 is here!


23 Jul 2011 - Maxis Rush Hour Update

These files are the intellectual property of and are copyrighted by Electronic Arts, Inc. ("EA") They are made available for download on SC4 Devotion ("SC4D"), a not-for-profit Sim City 4 ("SC4") fansite as a service to the SC4 community in their original and unmodified form without any intention on the part of SC4D to interfere with any right of the owner and copyright holder, and further are subject to the original terms and conditions set forth by EA on its website at http://simcity.ea.com/index.php. You may not download any of these files unless you agree with with Maxis /EA End User License Agreement (EULA).

Sim City 4 Rush Hour / Deluxe Version Update

Maxis Building Architect Tool

Manually Updating Your Game

To get your game setup with the latest update follow these instructions carefully.

Please note that if you have modified your game using other programs, the update will NOT work. If you have already modified SimCity 4 or the the Rush Hour Expansion Pack with previous updates simply continue with the instructions below.

Update Installation Instructions

Step 1) Download the update for your version of the game. Note that the file size for the update is 15Mb.

Step 2) Locate and run the update file. You do not have to have the update file in your SimCity directory in order for the update to function.

Step 3) After installing EP1 Update 1, the following files should be checked to see it they have been updated properly. The timestamps on these files will be updated when the update runs. All other files should not change:

SKU 1, 3, 4 & 5 updated files:

  • SimCity 4.exe should be updated to version 1.1.638.0. File size should be 8,407,514 (Deluxe) or 8,407,542 (Rush Hour)

  • Graphics Rules.sgr should be updated to 20,171 bytes

  • SimCity 1.dat should be updated to 144,596,245 bytes

  • SimCity 2.dat should be updated to 168,588,181 bytes

  • SimCity 3.dat should be updated to 115,117,583 bytes

  • SimCity 4.dat should be updated to 125,624,858 bytes

SKU2 updated files:

  • SimCity 4.exe should be updated to version 1.1.638.0. File size should be 8,407,514 (Deluxe) or 8,407,542 (Rush Hour)

  • Graphics Rules.sgr should be updated to 20,171 bytes

  • SimCity 1.dat should be updated to 144,596,245 bytes

  • SimCity 2.dat should be updated to 168,588,181 bytes

  • SimCity 3.dat should be updated to 115,117,583 bytes

  • SimCity 4.dat should be updated to 125,624,858 bytes

  • Danish\SimCityLocale.dat should be updated to 1,791,614 bytes

  • Finnish\SimCityLocale.dat should be updated to 1,790,624 bytes

  • French\SimCityLocale.dat should be updated to 1,854,415 bytes

  • German\SimCityLocale.dat should be updated to 1,845,149 bytes

  • Italian\SimCityLocale.dat should be updated to 1,852,312 bytes

  • Spanish\SimCityLocale.dat should be updated to 1,832,055 bytes

  • Swedish\SimCityLocale.dat should be updated to 1,792,859 bytes

EP1 Update 1 - Release Notes

Update: 1.1.638.0
Date: Friday, November 14, 2003
Update Size: 16Mb

Performance Improvements

  • Adjusted foam spray effect for firefighters fighting toxic spills.

  • Addressed issues related to U-Drive it mode while volcano disaster is active.

  • Fix for random issues that may arise when dragging a diagonal power line across zones in specific manner that creates a connected orphan pole in a segment.

  • Renderer updates to avoid memory corruption when model instance has an invalid position.

  • Updates to paths to improve clipper that was transforming stop points into single-point paths.

  • Video card improvements for the following:
      Intel i830/845/865: Fixed graphics rules to allow hardware and to disable color cursor.
  • Addressed issues related to burning tree stump.

  • Fix for airplane sometimes taxiing above the airfield.

  • Implemented safety code for query.

  • Fix for relatively obscure problems that occur when moving vans are created on a tile with a complex paths.

  • Implemented a general-purpose fix for any remaining yet-to-be-discovered cases of a bad orientation vector.

  • Fix for issue where networks loaded from a saved city would not properly re-initialize their connection bitmap.

  • Updated Localized strings.

  • Updates for My Sim messaging. The issues would arise when moving a My Sim out of a city at just the right time.

  • Fix for reported location of sky diving mission.

  • Fix for query incorrectly reporting trip length after abandonment.

  • Fix for incorrectly reported commute time during inter-city travel.

  • Path fixes for various networks and intersections.

  • Texture fixes for several one-way/avenue intersections.

  • Fix for several network intersection resolves.

  • Improved usage of parking lots and transit stations.

  • Improved synching of foundation vs. building height.

  • Improved variety of industry building development.

  • Fix for intercity commute where bus traffic was periodically being treated as car traffic.

  • Fix for being able to drop highway ramps over buildings.

  • Adjusted toll booth capacities for 2-tile wide toll booths.

  • Fix for prevention of pedestrians from using neighbor connections.

  • Fix for elevated train volume not being reported in the traffic volume graph.

  • Fix for commercial traffic and road noise map calculations to accommodate multi-tile morning and evening commutes.

  • Added left turn lanes to avenue/highway overpass onramps.

  • Fix for priorities of props and textures in lot templates used in city detail.

  • Fix for variety of path bugs related to roads, rails, highways, avenues and elevated rail.

Back to E.A. Support Files


Share on Twitter! Digg this story! Del.icio.us Share on Facebook! Technorati Reddit StumbleUpon

If you experience visual glitches in our site, we strongly suggest you to use Firefox to browse the forums. Also a 1024*768 or higher resolution is highly recommended to view this site

Latest News

Network Addon Mod v36 is Out!

Forums Stats

members 102252
posts 513384
topics 14606
categories 12
boards 378

LEX Collections

SimGoober1,719,339161
BSC1,224,20440
jestarr1,115,845118
mattb325938,848163
NAM Team929,22147
Andreas847,071202
Colyn834,404128
jeronij831,65974
barbyw701,095124
c.p.661,96695

LEX Stats

Members 362490
Uploaders 109
Files 3278
Downloads
21,965,031

LEX Release

LEX Spotlight


SMF 2.0.13 | SMF © 2016, Simple Machines
TinyPortal © 2005-2011
SMFAds for Free Forums

Page created in 0.243 seconds with 31 queries.