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Child Boards
No New Posts CityMania Programming rss
Moderators: Nique, tomkeus, croxis
121 Posts
14 Topics
Last post by colonyan
in Re: [Programming] Econom...
on February 08, 2010, 09:44:58 AM
No New Posts CityMania Graphics rss
Moderators: Nique, tomkeus, croxis
56 Posts
4 Topics
Last post by Djohaal
in Re: How SC4 did things
on December 28, 2009, 11:41:03 PM
Pages: [1] 2 3   Go Down
 
Sticky topics Subject Started by Replies Views Last post
0 Members and 1 Guest are viewing this board.
Construction Layer Protoype - Progress Update
Hi guys, I know it's been a while since you've seen anything from me, but what I'm doing ain't easy   I'm developing some tools ...

« 1 2 »
tomkeus
22 1636 Last post August 26, 2010, 02:32:57 PM
by DanniBee
Your Critical Review of SimCity 4
Since we have set to build successor to SimCity 4, it would be very good to know, what you think it did good, needed improvement...

« 1 2 »
tomkeus
26 2424 Last post June 04, 2010, 10:45:40 AM
by Lowkee33
The Source Code
My branch is located here on github.

croxis
5 496 Last post February 10, 2010, 01:46:34 PM
by mightygoose
Chatroom?
(EDIT BY NIQUE) Connect to Freenode.net /join #citymania OR  0;http://webchat.freenode.net/ Nickname: Your nick Channels: #citymania

croxis
2 449 Last post September 07, 2009, 11:05:20 AM
by croxis
 Regular topics
CityMania
Yes, we take a shot! Let's do this!Whaaaat? A new city building game?!Where does this come from?Yes, but this project can take a...

« 1 2 ... 19 20 »
Nique
387 25626 Last post August 12, 2010, 10:11:52 AM
by townscape
CityMania logo!
I've been working on a logo for the game and here is what I made so far:which one would you choose?what needs improvement?any co...

townscape
16 725 Last post August 12, 2010, 12:57:56 AM
by townscape
The educational side of the game
We need one for sure. We can embed small batches of information, like a window popping up when you click with a query tool on a ...

townscape
4 250 Last post June 23, 2010, 02:50:31 AM
by WC_EEND
The User Interface - Appearance and Organization
OK, this is what I made:As soon as I get a new PC with a decent Adobe Flash installed may try and make an animated version of it...

« 1 2 ... 6 7 »
townscape
126 3736 Last post June 02, 2010, 08:46:17 PM
by armagin
Calling Cards
Hello! I've been following this project a bit and am interested in getting involved, however judging from the current stage of t...

armagin
3 234 Last post June 02, 2010, 08:30:52 PM
by armagin
CityMania's news ticker messages
Well, it is definitely a must. But this means we'll need some creative writing here I've always loved humor in SimCity's news t...

tomkeus
2 183 Last post May 31, 2010, 02:40:53 PM
by sim-al2
Terrain Engine
These are the same exact texture files. Old: With Mipmapping: [img]h

croxis
6 305 Last post May 26, 2010, 08:26:21 AM
by tomkeus
The licenses
Now is a good time as any to think about the licenses for the game code and art assets. I think it is safe to say that we don't ...

croxis
6 448 Last post April 29, 2010, 12:14:09 PM
by croxis
Broken Code
My disdain for git continues. In short git somewhat convoluted workflow has damaged my code base and I lost a lot of work. I am ...

croxis
3 221 Last post April 29, 2010, 10:58:35 AM
by croxis
GitHub
Yoez!Uh, how about we create a GitHub user called CityMania, push the code upto a repo (so it doesnt have the forked from [perso...

JoeST
1 182 Last post April 15, 2010, 10:10:20 AM
by croxis
A Cautionary Tale: My experience with Theme Park Builder 3D.
Before I begin, I wonder if it would be prudent to post a story about what it was like for me working on another Open Source pro...

Akumeitakai
5 446 Last post April 06, 2010, 08:50:14 AM
by croxis
Prototype VI -- Final
Reference imageThats it! This is the last major release of the terrain prototypes! I will post updates to any serious bugs found...

croxis
0 548 Last post March 25, 2010, 11:06:13 AM
by croxis
My .plan
X - completedO - In progressX - Add waterX - Labels for founded citiesX - Be able to click on and get info for founded citiesX -...

croxis
4 517 Last post March 25, 2010, 11:00:48 AM
by croxis
Prototype V.I
Checkout prototype VI

croxis
12 1061 Last post March 02, 2010, 06:42:17 PM
by croxis
An incentive for Nique to finish the new gui code

croxis
6 394 Last post February 22, 2010, 03:20:15 AM
by Commadner jao
Prototype IV - Entering the City View
See prototype V here: http://sc4devotion.com/forums/ index.php?topic=10280.msg31114 5

croxis
5 511 Last post February 22, 2010, 12:32:33 AM
by RapidZer
Improving region play
There is much demand for regions much like simcity4.  However I found sc4 regions to be quite limiting and, in my personal opini...

« 1 2 3 »
croxis
55 2835 Last post February 08, 2010, 06:02:14 PM
by croxis
Prototype III.I - "Complete" Region View with Optimizations
Please see this topic for prototype IV: http://sc4devotion.com/forums/ index.php?topic=10247.0

croxis
10 577 Last post February 08, 2010, 04:00:49 PM
by croxis
Memories from Urbs Urbis....
back when this was tried before.... we made quite extensive notes on gameplay mechanics... more associted with the simulation en...

mightygoose
1 295 Last post February 04, 2010, 10:35:48 AM
by croxis
Features and Priority
This is a list of Features that are meant to be discussed and approved  by the community and developers. Like a Table of Content...

« 1 2 »
townscape
30 1479 Last post February 03, 2010, 11:00:23 AM
by croxis
Prototype II - City founding
Go to this post for the latest: http://sc4devotion.com/forums/ index.php?topic=10175.0

« 1 2 »
croxis
34 1321 Last post January 31, 2010, 03:07:01 PM
by croxis
Pages: [1] 2 3   Go Up
 

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