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Maybe you can find my workaround (thx durfsurn!) where I "desperatly" await some new NAM developent (which was already sneak peeked in the RHW section). Unfortunately, it seems it didn't quite made it into NAM 35...
Durfsurn helped you so well that it's hard to envision an alternate solution for that interchange that doesn't fundamentally alter it (I have a few things that would be perhaps different, but not necessarily better). So it's hard to be sure what the real difficulty there was, aside from making it all fit in that space (with any accompanying RUL2 issues that were solved by mad clicking, that is).
Spot the new Piece -eggman121
Kitsune - Sorry for not partaking in those tales before, but where exactly does your interchange story stem? I do appreciate the building, anyhow. Tyberius06 - I definitely love the unusual and original thought you put into your interchange tangles. The first one is solidly robust and would work wonders with more development in place. I even admire your Park n' Ride lot concept, something that had yet to be seen in the community that I know of! The second one is still excellent, but sometimes just too low-capacity, tight, and possibly not as realistic. Hope to see more improvements!Special props to Haljackey as well.