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Author Topic: Simmer's Lotting Lab.  (Read 63667 times)

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Offline Simcoug

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Re: Simmer's Lotting Lab.
« Reply #920 on: April 18, 2017, 07:44:36 PM »
Hi Matt. Thanks for the comment! I'm confused though, which Maxis props are you talking about?

Sorry, I was talking about your vanilla 'abandoned' train station.  I think you said no dependencies, so I assumed everything was created using the maxis props (at least it looks that way from the pictures). 

I also love the cargo props!  Reminds me of a little wood working project I did earlier in the year for the kidos.   :D


Something for their wooden trains to carry  :)

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Re: Simmer's Lotting Lab.
« Reply #920 on: April 18, 2017, 07:44:36 PM »

Re: Simmer's Lotting Lab.

Offline MushyMushy

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Re: Simmer's Lotting Lab.
« Reply #921 on: April 18, 2017, 07:58:29 PM »
The containers look great! The new Hanjin texture looks nice. I also like the container lift.  :)

I suppose the Hanjin ones are a blast from the past; they went bankrupt back in February!

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Re: Simmer's Lotting Lab.
« Reply #921 on: April 18, 2017, 07:58:29 PM »

Re: Simmer's Lotting Lab.

Offline Simmer2

Re: Simmer's Lotting Lab.
« Reply #922 on: April 18, 2017, 10:45:57 PM »
Thank you reddonquixote, FrankU, matias93, Simcoug and MushyMushy

Matt, no Maxis props were used to make my lot, I batted the whole thing. I said no dependencies because I included the models, I also said it is compatible with Maxis vanilla "rail".
Anyways, cool toy got there. If I may, you should put some sort of cap or tape on those exposed sharp bolt threads. Bumping into them can be a painful experience.

Speaking of which....

1

2


Simmer2/Nick
« Last Edit: April 19, 2017, 12:18:00 AM by Simmer2 »
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Re: Simmer's Lotting Lab.
« Reply #922 on: April 18, 2017, 10:45:57 PM »

Re: Simmer's Lotting Lab.

Offline brick_mortimer

Re: Simmer's Lotting Lab.
« Reply #923 on: April 19, 2017, 06:58:08 AM »
Love the panicked sims with the raised arms.
They truly complete the picture  :D

#reachstackerfail

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Re: Simmer's Lotting Lab.
« Reply #923 on: April 19, 2017, 06:58:08 AM »

Re: Simmer's Lotting Lab.

Online Silur

Re: Simmer's Lotting Lab.
« Reply #924 on: April 19, 2017, 07:26:06 AM »
But I really do not like figures of people in SC4. But this is my disease. I love everything else. People will spoil everything for me...   I think it could be solved for me with Photoshop and Ilive Reader. $%Grinno$%  :thumbsup:
I like ALL the work by SM2 - Forward and Above
« Last Edit: April 19, 2017, 09:26:20 AM by Silur »

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Re: Simmer's Lotting Lab.
« Reply #924 on: April 19, 2017, 07:26:06 AM »

Re: Simmer's Lotting Lab.

Offline Kitsune

Re: Simmer's Lotting Lab.
« Reply #925 on: April 19, 2017, 08:01:20 AM »
Safe to say someone is not going to be getting any Glory out of that container !

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Re: Simmer's Lotting Lab.
« Reply #925 on: April 19, 2017, 08:01:20 AM »

Re: Simmer's Lotting Lab.

Online praiodan

Re: Simmer's Lotting Lab.
« Reply #926 on: April 19, 2017, 01:28:49 PM »
Love the panicked sims with the raised arms.
They truly complete the picture  :D

#reachstackerfail

I didn't even notice that in first place. This is pure genius.  :D

Just as your progress is, Nick! And I also like your abandoned train station very much, there's a couple of similiar ones near the place I live. Very well done.  &apls

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Re: Simmer's Lotting Lab.
« Reply #926 on: April 19, 2017, 01:28:49 PM »

Re: Simmer's Lotting Lab.

Offline Simmer2

Re: Simmer's Lotting Lab.
« Reply #927 on: April 20, 2017, 09:42:36 PM »
Appreciate the comments, thank you!

So, lets re-cap. 35 labels are ready, each and everyone has the 22.5 and 45 counterpart for a total of 105 models so far. There are also 10 dual stacks with random labels in ortho format only.

Here are the labels I have covered so far. Once I reach 50 labels I will start the lotting process.

1)  ABX
2)  ACL
3)  Alianca
4)  Antillean
5)  APL
6)  China Global Logistics
7)  China Shipping
8)  China Shipping red
9)  CMA-CGM
10) CN reefer
11) Cronos
12) DHL
13) Evergreen
14) Fantozzi Shipping (fictional)
15) FedEx Global Logistics
16) Gartner
17) Hamburg Sud
18) Hanjin
19) Hapag-Lloyd
20) Hapag-Lloyd reefer
21) Hyundai
22) K-Line
23) Kuhne + Nagel
24) Maersk Sealand
25) MAERSK
26) MOL
27) MSC
28) OOCL
29) P & O NedLloyd
30) Safmarine
31) Sealand
32) UASC
33) Uniglory
34) Yang Ming
35) ZIM


Ref pic

Simmer2



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Re: Simmer's Lotting Lab.
« Reply #927 on: April 20, 2017, 09:42:36 PM »

Re: Simmer's Lotting Lab.

Offline Kitsune

Re: Simmer's Lotting Lab.
« Reply #928 on: April 20, 2017, 11:02:57 PM »
22.5 ? I thought the standard sizes where 20 - 40 - 45- 53. They do look great btw.

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Re: Simmer's Lotting Lab.
« Reply #928 on: April 20, 2017, 11:02:57 PM »

Re: Simmer's Lotting Lab.

Offline woodb3kmaster

Re: Simmer's Lotting Lab.
« Reply #929 on: April 21, 2017, 12:45:21 AM »
22.5 ? I thought the standard sizes where 20 - 40 - 45- 53. They do look great btw.

Unless I'm mistaken, Nick is referring to the orientation of the containers relative to the SC4 grid. He is making each container in three orientations: 0° (orthogonal), 45° (diagonal), and 22.5° (doesn't correspond to any existing fractional angle, but is exactly between FA3 and FA2 (respectively about 18.4° and 26.6°)).

Feel brand new. Be inspired.
NYHAVEN - VIEWS FROM WITHIN
Nuclear City - 5/8

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Re: Simmer's Lotting Lab.
« Reply #929 on: April 21, 2017, 12:45:21 AM »

Re: Simmer's Lotting Lab.

Offline Andreas

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Re: Simmer's Lotting Lab.
« Reply #930 on: April 21, 2017, 04:18:10 AM »
That's a lot of containers alright. :) For some of them (such as "Alianca", "K-Line" and "Kühne & Nagel"), the textures are not entirely convincing (dodge & burn tool usage is a bit too obvious), but the rest looks very spiffy. The reach stacker accident is hilarious, great detail! Maybe some European trucks would make the set complete, juist an idea, though.

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Re: Simmer's Lotting Lab.
« Reply #930 on: April 21, 2017, 04:18:10 AM »

Re: Simmer's Lotting Lab.

Offline vester

Re: Simmer's Lotting Lab.
« Reply #931 on: April 21, 2017, 04:43:04 AM »
These are going be to props and there are lot textures for those angles.
Just look at his roundhouse.

Could I get a copy of the container and the railcar for them (and their textures) ?
Would love to try to turn them into automata.

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Re: Simmer's Lotting Lab.
« Reply #931 on: April 21, 2017, 04:43:04 AM »

Re: Simmer's Lotting Lab.

Offline c.p.

Re: Simmer's Lotting Lab.
« Reply #932 on: April 21, 2017, 10:31:06 AM »
Most of these look extremely good, though I agree with Andreas that a few of them are less convincing.  I also agree with Andreas about the reach stacker accident.  It's yet another great, creative, fun detail :thumbsup:

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Re: Simmer's Lotting Lab.
« Reply #932 on: April 21, 2017, 10:31:06 AM »

Re: Simmer's Lotting Lab.

Offline Simmer2

Re: Simmer's Lotting Lab.
« Reply #933 on: April 21, 2017, 11:48:04 PM »
Kitsune The 22.5 and 45 versions are indeed angles.

woodb3kmaster You stand correct, thank you.

Andreas I do not use dodge and burn tools, I actually make them with 6 separate layers the 6th being the "aging" or "dust" layer which I then erase fade in certain areas to simulate dust and grime. However I will redo a couple of them to make them look "newer". Thanks.

vester It will take forever to gather all the texture pieces I made, they are scattered allover my hd. There must be about 300 or so. I will think about it. On a side note, I sent you the massive timed family you requested but after 2 pm's and no answer I thought you gave up on SC4.

c.p. Thank you Brian!

I'm taking a bit of a break from making containers, so I dusted off an old fave of mine which I have been slowly making over the last few months. I do have the front section almost done.
What I'm about to show you is part of something absolutely colossal that actually rode on rails.
This is a small fraction of the assembly, what do you think it is?



Simme2/Nick






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Re: Simmer's Lotting Lab.
« Reply #933 on: April 21, 2017, 11:48:04 PM »

Re: Simmer's Lotting Lab.

Online praiodan

Re: Simmer's Lotting Lab.
« Reply #934 on: April 22, 2017, 12:36:04 AM »
Now my guess would be a railway gun like Schwerer Gustav or something along these lines. At least that could explain the "small fracture of the assembly"-thingy part. :D
« Last Edit: April 22, 2017, 12:43:51 AM by praiodan »

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Re: Simmer's Lotting Lab.
« Reply #934 on: April 22, 2017, 12:36:04 AM »

Re: Simmer's Lotting Lab.

Offline kbieniu7

Re: Simmer's Lotting Lab.
« Reply #935 on: April 22, 2017, 03:54:50 AM »
Hah, to be honest, I also thought about a railway gun, just like praiodan;D Also cool work with all those containers, a lot of them you created!

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Re: Simmer's Lotting Lab.
« Reply #935 on: April 22, 2017, 03:54:50 AM »

Re: Simmer's Lotting Lab.

Offline vester

Re: Simmer's Lotting Lab.
« Reply #936 on: April 22, 2017, 04:52:28 AM »
Is that a base for crane ?

vester It will take forever to gather all the texture pieces I made, they are scattered allover my hd. There must be about 300 or so. I will think about it.

In the file menu you find Archive. Thing that zip the model files with all resources used on the model including textures.

BTW: The basefiles for the proppack 4 is uploaded now. ;)

vester On a side note, I sent you the massive timed family you requested but after 2 pm's and no answer I thought you gave up on SC4.

Though I did get back to you, sorry the line that I downloaded the files didn't get into the pm. :P
Never got around to have a proper look at the files.
Been working on the EMD engines.
Still thinking of a good way to handling them without it being to big a task, both for the GEvo and future releases.
« Last Edit: April 22, 2017, 05:04:39 AM by vester »

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Re: Simmer's Lotting Lab.
« Reply #936 on: April 22, 2017, 04:52:28 AM »

Re: Simmer's Lotting Lab.

Offline Simmer2

Re: Simmer's Lotting Lab.
« Reply #937 on: April 24, 2017, 12:16:24 PM »
Thank you everyone!

Vester There is no point making automata out of mine. Tigerbuilder left a pleasant surprise on my thread over at ST.
Link http://community.simtropolis.com/forums/topic/71467-simmer2s-lots-and-bats-lab/?page=3#comment-1663535
There is a link on his post to 67 pics illustrating his work.

He has actually made over 1200 train automata including just about every container label in the world!
Its a colossal collection and he is almost done compiling it.

Simmer2/Nick
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Re: Simmer's Lotting Lab.
« Reply #937 on: April 24, 2017, 12:16:24 PM »

Re: Simmer's Lotting Lab.

Offline Shark7

Re: Simmer's Lotting Lab.
« Reply #938 on: Yesterday at 09:33:49 AM »
Now my guess would be a railway gun like Schwerer Gustav or something along these lines. At least that could explain the "small fracture of the assembly"-thingy part. :D

I was thinking the same.  And I sure wouldn't mind a nice large railway gun for the game, even as a static model.  Would certainly make for some interesting military base builds.

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Re: Simmer's Lotting Lab.
« Reply #938 on: Yesterday at 09:33:49 AM »

 


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