SC4 Devotion Forum Archives

City Showcase (All games welcome) => Mayors' Diaries => Inactive Best Sellers => Topic started by: feyss on June 17, 2012, 12:22:40 PM

Title: WIP - Arinsia
Post by: feyss on June 17, 2012, 12:22:40 PM
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2014%2F24%2F1402702147-rep.jpg&hash=92d1f70832af8cc7571446bb9022e1ca7f51b6a4)

Advice: please start reading by the end.

Table of contents

Republic of Arinsia

1. Markerhaven (http://sc4devotion.com/forums/index.php?topic=14867.msg426299#msg426299)
2. Reigans (http://sc4devotion.com/forums/index.php?topic=14867.msg430174#msg430174)
3. Kookart - A little walk in the old town (http://sc4devotion.com/forums/index.php?topic=14867.msg433416#msg433416)
4. Lijkenburg (http://sc4devotion.com/forums/index.php?topic=14867.msg436896#msg436896)
5. Kookart by night (http://sc4devotion.com/forums/index.php?topic=14867.msg439870#msg439870)
6&7: Kookart - Merckenberg, Kersbeek & CBD (http://sc4devotion.com/forums/index.php?topic=14867.msg450718#msg450718)

Arinsia 2.0

1. Kookart - Introduction (http://sc4devotion.com/forums/index.php?topic=14867.msg461288#msg461288)
2. Kookart - Ter IJsel (1) (http://sc4devotion.com/forums/index.php?topic=14867.msg465130#msg465130)
3. Kookart - Ter IJsel (2) (http://sc4devotion.com/forums/index.php?topic=14867.msg467400#msg467400)
4. Kookart - Kersberg (1) + Transport network map (http://sc4devotion.com/forums/index.php?topic=14867.msg468451#msg468451)
5. Kookart - Kersberg (2) (http://sc4devotion.com/forums/index.php?topic=14867.msg473960#msg473960)
6. Olsènes - Introduction (http://sc4devotion.com/forums/index.php?topic=14867.msg480104#msg480104)
7. Olsènes - Old & New (http://sc4devotion.com/forums/index.php?topic=14867.msg481785#msg481785)
8. Olsènes - Hollogne (http://sc4devotion.com/forums/index.php?topic=14867.msg484254#msg484254)
9. Viaduc de Bellevaux (http://sc4devotion.com/forums/index.php?topic=14867.msg484820#msg484820)
10. Limbourg - Aywiers (http://sc4devotion.com/forums/index.php?topic=14867.msg493384#msg493384)
11. Limbourg - Old Town (http://sc4devotion.com/forums/index.php?topic=14867.msg494916#msg494916)
12. Limbourg - Limbourg-Gare (http://sc4devotion.com/forums/index.php?topic=14867.msg498036#msg498036)
13. Back to Olsènes (http://sc4devotion.com/forums/index.php?topic=14867.msg502556#msg502556)
14. Limbourg - Charançon (1) (http://sc4devotion.com/forums/index.php?topic=14867.msg505712#msg505712)
15. Limbourg - Charançon (2) (http://sc4devotion.com/forums/index.php?topic=14867.msg506813#msg506813)
16. Limbourg - Charançon in horizontal (http://sc4devotion.com/forums/index.php?topic=14867.msg507647#msg507647)
17. Olsènes - Lower City (http://sc4devotion.com/forums/index.php?topic=14867.msg508614#msg508614)
18. Alijstar - Introduction (http://sc4devotion.com/forums/index.php?topic=14867.msg511815#msg511815)
19. Alijstar - The City of a thousand Bridges (http://sc4devotion.com/forums/index.php?topic=14867.msg515699#msg515699)
20. Olsènes - Unfinished stuff (http://sc4devotion.com/forums/index.php?topic=14867.msg516758#msg516758)
21. Alijstar - The Venice of the North (http://sc4devotion.com/forums/index.php?topic=14867.msg516786#msg516786)
22. Alijstar - The Venice of the North: The Mosaics (http://sc4devotion.com/forums/index.php?topic=14867.msg517016#msg517016)
23. Arquennes - Introduction (http://sc4devotion.com/forums/index.php?topic=14867.msg523597#msg523597)
24. Arquennes - Old City (1) (http://sc4devotion.com/forums/index.php?topic=14867.msg524622#msg524622)
25. Arquennes - Old City (2) (http://sc4devotion.com/forums/index.php?topic=14867.msg525019#msg525019)

To do list

Alijstar
Arquennes
La Roche

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.ld-host.de%2Fuploads%2Fimages%2Fdcb53dc47f5794bf38be1179b047a82f.png&hash=9361da5091e3b2b65c43c3d334967a6022ac8313)
________________________________________________________________________________________________________________________________________________________

QuoteArinsia is a northern Europe country located between Netherlands and Germany. The capital city is Kookart and the offical language is dutch.

1. MARKERHAVEN

QuoteMarkerhaven is an industrial town known to be the most important port of the country.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F24%2F1339875689-markerhaven1.jpg&hash=1368fdcfbe1acb71ff33b5b226a4b384811a8246)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F24%2F1339875698-markerhaven2.jpg&hash=0679efa7e431d2466afaeee09b2b215b920fa518)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F24%2F1339875687-markerhaven3.jpg&hash=4ae30fb2d54801cc02b889c960c2804ae2d8c73b)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F24%2F1339875692-markerhaven4.jpg&hash=a2c09cccd39e1578ee5e16ac7f753330f1805812)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F24%2F1339875689-markerhaven5.jpg&hash=463f72f293063e2d5afcc94f541a6669a603e5de)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F24%2F1339875689-markerhaven6.jpg&hash=ad81a8b9e0d4d010cab65a6e1e6664d7262f6d06)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F24%2F1339875699-markerhaven7.jpg&hash=cb0249206be70fad70414fe6124fcd282b7c0b46)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F24%2F1339875696-markerhaven8.jpg&hash=f5265006861296bf4927327e58abee624023768a)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F24%2F1339875697-markerhaven9.jpg&hash=599017fa1e9be20dfd44b44237a1b11bba2e474a)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F24%2F1339875695-markerhaven10.jpg&hash=1ba39e5aa3c0bf79aa4d08c8edf2ace7d69c4110)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F24%2F1339875697-markerhaven11.jpg&hash=693e5f944ce989d27761b9cc640992b69b0bb5b5)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F24%2F1339875713-markerhaven12.jpg&hash=63e7c1eef6b3c0bfbae955ade8a62594e83bdb2c)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F24%2F1339875762-markerhaven13.jpg&hash=a023c3fed50aa3f65379c06dd303471c87a0ca6b)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F24%2F1339875766-markerhaven14.jpg&hash=411739aa51c4c8f6e9124ad81f9d46eb49f83ef3)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F24%2F1339875728-markerhaven15.jpg&hash=6d8369746a882ac9444409984214eb4b8506fee7)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F24%2F1339875721-markerhaven16.jpg&hash=5d8c0491c75c5294383e86bd996288885f7ae729)



Just an ugly regional view to show you the situation  ;D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F24%2F1339875767-SimCity42012-06-1617-48-51-20.jpg&hash=56c1c09cae101b708a40fb074ac872e1126b941d)

I hope you like it  :)

ps: English is not my mother tongue, so sorry if i make some stupid mistakes  :D
Title: Re: Republic of Arinsia
Post by: eugenelavery on June 17, 2012, 05:58:14 PM
A good start here with a nice mix of different buildings.  The industrial port looks good also.
Title: Re: Republic of Arinsia
Post by: nbvc on June 17, 2012, 09:05:20 PM
Great start with a fantastic seaport. &apls
Title: Re: Republic of Arinsia
Post by: RickD on June 18, 2012, 02:20:35 AM
I love the port. Outstanding work.  &apls
Title: Re: Republic of Arinsia
Post by: Tokugawa on June 18, 2012, 03:56:51 AM
Great job on the port it looks great  :thumbsup:
Title: Re: Republic of Arinsia
Post by: rooker1 on June 18, 2012, 05:23:30 AM
Outstanding work, I love that seaport.
I can't wait to see more.

Robin
Title: Re: Republic of Arinsia
Post by: FrankU on June 18, 2012, 06:21:04 AM
Hi Feyss,

Welcome! I am really curious, but I can't seem to see your images. Did you edit anything on your Imageshack or Photobucket account since yesterday?
Title: Re: Republic of Arinsia
Post by: noahclem on June 18, 2012, 07:46:58 AM
Your shoreline is just stunning  :o   Great work on the transport network and city too  &apls  And welcome to MDing!
Title: Re: Republic of Arinsia
Post by: apeguy on June 21, 2012, 07:44:48 AM
A great start to your MD. ;D Your port is excellent, I'm looking forward to seeing more. :thumbsup: :thumbsup:
Title: Re: Republic of Arinsia
Post by: Kergelen on June 21, 2012, 01:51:22 PM
Great start and very huge seaport. Also nice city. :thumbsup:
Title: Re: Republic of Arinsia
Post by: clemenclm2001 on June 22, 2012, 09:59:18 AM
I like your seaport very much, it's very big.

Congratulations for your start.
Title: Re: Republic of Arinsia - Preview Reigans
Post by: feyss on June 27, 2012, 07:45:46 AM
Thank you everibody for your enthusiasm  :)

FrankU > It's a little strange because everybody here can see the pictures. I use Noelshack (http://www.noelshack.com/ (http://www.noelshack.com/)). Is this website blocked in your country ?


Just here a little picture of my next city: Reigans  ;)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F26%2F1340803363-Reigans-Preview.jpg&hash=13733fbd432fd8013abec2cf85ef1fa980283904)
Title: Re: Republic of Arinsia
Post by: art128 on June 27, 2012, 07:53:02 AM
Looks nice and well organized, I like it!

That latest picture is really nice, the railway bridge fits perfectly!
Title: Re: Republic of Arinsia
Post by: Gilikov1994 on June 27, 2012, 08:34:45 AM
great region, great pics! love those European tinted MD's  :thumbsup:

ps. where do you get that sunken highway walls with the grass on?

- giel
Title: Re: Republic of Arinsia
Post by: eldaldo on June 27, 2012, 10:51:26 AM
Wow this is an excellent city.  your roadwork and seaport are my favorite!
Title: Re: Republic of Arinsia
Post by: wallasey on July 22, 2012, 10:00:38 AM
That has to be one of the best dockland areas I have seen for a while! Well done!

your RHW is also inspirational and the region overview looks great.

I like the teaser, can't wait to see more of that city.
Title: Re: Republic of Arinsia
Post by: Schulmanator on July 24, 2012, 10:20:48 AM
Cool stuff! I look forward to more.
Title: Re: Republic of Arinsia
Post by: Terring7 on July 30, 2012, 09:27:59 AM
Very cool picture :)
Title: Re: Republic of Arinsia
Post by: Swesim on August 01, 2012, 08:17:49 AM
Quote from: Gilikov1994 on June 27, 2012, 08:34:45 AM
ps. where do you get that sunken highway walls with the grass on?
Looks like Jeronij´s walls that he did a while back, they are available on the LEX (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=131).

@Feyss: really great pics You have there, I like seeing how others use PEGs ports, Yours are a good mix and an inspiration for upcoming ports in my own cities.
The railroad bridge is so perfect, I love to build railroads in the cities and use bridges to cross the streets and roads, so it is nice to see that others use the same technique.

I´ll be back to see what You build next...
Title: Re: Republic of Arinsia
Post by: art128 on August 01, 2012, 08:29:08 AM
Quote from: Swesim on August 01, 2012, 08:17:49 AM
Quote from: Gilikov1994 on June 27, 2012, 08:34:45 AM
ps. where do you get that sunken highway walls with the grass on?
Looks like Jeronij´s walls that he did a while back, they are available on the LEX (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=131).

Nope, the one Giel is looking for are Mas71 Japanese sunken walls. (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1646)
Title: Re: Republic of Arinsia
Post by: noahclem on August 01, 2012, 09:45:05 AM
Great new picture  &apls  I like the choice of bats and the way you've organized the area  :thumbsup:
Title: Re: Republic of Arinsia
Post by: feyss on August 03, 2012, 08:48:35 AM
Thanks everybody for your comments.

I'm there with some new images  ;)

2. Reigans

Around 113 000 people live in this city, wich is located in a small hill since 15 centuries.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F31%2F1344007288-reigans1.jpg&hash=7987d046db691cae21a7c1bb500ec925d1836dc2)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F31%2F1344007283-reigans2.jpg&hash=cb8e2710d552b927112f13492070db4ef143432c)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F31%2F1344007283-reigans3.jpg&hash=ade151132edbc006be8edcce73135a91fcffbbbc)

"Sint Janskerk"
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F31%2F1344007285-reigans4.jpg&hash=fd784ed654826fc8e017d013760bd3ba030bda41)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F31%2F1344007287-reigans5.jpg&hash=e338b4cf2e844dfaf1cf3da0df596ce6c6c46a5c)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F31%2F1344007289-reigans6.jpg&hash=63518e3dbf7398acf62181a5a9203f608c036f44)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F31%2F1344007290-reigans7.jpg&hash=ebe356c8521f94bcd3e9187c241a79fd3614a797)

Urbanization is a serious problem for the rural areas
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F31%2F1344007292-reigans8.jpg&hash=4d237144b239162b589184049a222039ff94a2c8)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F31%2F1344007289-reigans9.jpg&hash=7ffca1da183364f6c806831e37bbaa01550441d3)

A little mosaïc  :)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F31%2F1344007294-reigansm.jpg&hash=99d86e72ed4677d73b49656b5661e058ff815a51)


It is not a huge update but i hope you like it  ;)
Title: Re: Republic of Arinsia - Reigans
Post by: art128 on August 03, 2012, 09:01:16 AM
Lovely update, Feyss! This city has a lot of charm ! You sure did a great job with the hilly area, something that is not easy to do in SC4. The way you've build the city is very elegant. The train tunnel is a great addition and I like it a lot.
Title: Re: Republic of Arinsia - Reigans
Post by: RickD on August 06, 2012, 01:57:04 AM
Very good update. I like how realistic the railroad is integrated into the town.
Title: Re: Republic of Arinsia - Kookart: A little walk in the old town
Post by: feyss on September 13, 2012, 04:26:33 PM
arthur and RickD > Thanks for your comments. I'm glad to see that you like my work  :)





3. KOOKART: A little walk in the old town

QuoteKookart is the capital city of the country since the Independence, in 1820. The city is a financial, industrial and cultural centre. Today, I will show you the old part of the city.

One of the best way to come in the city is to take the train to the Central Station. The old station was remplaced in 2002 by a new modern station. Here, you can take the bus, the metro and the tramway to go to every part of the city.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F37%2F1347572859-kookart01.jpg&hash=8eb4a17cd10f950fbd551d32d938366bbef0b228)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F37%2F1347572855-kookart02.jpg&hash=16b9e8bb6c050264a22084c7764d11c23b3db953)

Now, we are going to the City Hall. He was build in 1874.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F37%2F1347572859-kookart03.jpg&hash=2360dce429ad515e1580bc73babdb8b0af97c35c)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F37%2F1347572852-kookart04.jpg&hash=1ecc2e49611564e9ce0b47d8090582731845574e)

We continue to the boulevard.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F37%2F1347572855-kookart05.jpg&hash=01908bbbde49646eaacaa8825384a110b2ebe000)

It is market day on the Saint Peter Place. A station was build in 1934 next to the Saint Peter's church. The construction of this railway line made some scars on the old city.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F37%2F1347572863-kookart06.jpg&hash=15716eeb84cac900d8ad7e96123f8c00514dda87)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F37%2F1347572883-kookart07.jpg&hash=3aa452830976f83d7598f5390c9eb296377aeac2)

The Vanackere Place, on of the most animated place of the city.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F37%2F1347572871-kookart08.jpg&hash=5308ce76e455298e1103d6c27e935424113aa10e)

The Parliament.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F37%2F1347572875-kookart09.jpg&hash=9cfa61fef92ead6d3f878336ad6333d7ac140b6b)

Saint Joseph's church.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F37%2F1347572869-kookart10.jpg&hash=e97ca9da1eb9c8864b27aff800d3262aca789aae)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F37%2F1347572883-kookart11.jpg&hash=aa1401d4c1cb3b55efba0afecb8aff7f57a9a09c)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F37%2F1347572879-kookart12.jpg&hash=67373f2a3b9d0ba75cc44de47baea1500d2f820b)

Now, we are going to the high town. The atmosphere is different than in other part of the city. We can only enter by the Saint Anna's Gate

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F37%2F1347572880-kookart13.jpg&hash=5fed05d9f5679c2fbe81858479b26f4484eed81e)

The Cathedral of Our Lady.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F37%2F1347572882-kookart14.jpg&hash=6d9f823b155e0e0465e8f77d8c571fc63abf9332)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F37%2F1347572873-kookart15.jpg&hash=f64a7b0213d71bef4a3355633fa91c18d9550b89)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F37%2F1347572867-kookart16.jpg&hash=338f064615c5c24352a0306c24c66d7b067537d9)

Saint Jean's Gate, the second acces of the high town.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F37%2F1347572877-kookart17.jpg&hash=f62805f10f6c6dd08610dba102914cb176d0e57c)

The station Kookart - Koninglaan, wich cut the street and the Congress Column.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F37%2F1347572867-kookart18.jpg&hash=2d8a0f12760aba155192181d9fb2e25508810d77)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F37%2F1347572884-kookart19.jpg&hash=2b9aad812275ede6bd803e90ff43ef24a71216c2)


2 more "global" views

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F37%2F1347572866-kookart20.jpg&hash=bb640d574af1ef31b0a9f1275d59b8d6fb225232)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F37%2F1347572857-kookart21.jpg&hash=60fd9ec551aa22eba9d276c449a3c2eeb2b65702)

I hope you like it  ;)
Title: Re: Republic of Arinsia - Kookart: a little walk in the old town
Post by: RickD on September 14, 2012, 01:49:51 AM
Impressive town. I like all those little details like the market next to the church and the parking bays.
Title: Re: Republic of Arinsia - Kookart: a little walk in the old town
Post by: nedalezz on September 14, 2012, 02:28:11 AM
Thats just a gorgeous European styled city - you have portrayed it perfectly :)
Title: Re: Republic of Arinsia - Kookart: a little walk in the old town
Post by: art128 on September 14, 2012, 02:47:18 AM
Excellent work! This is really looking good. Both overviews and close ups are impregnated with realism.
Title: Re: Republic of Arinsia - Kookart: a little walk in the old town
Post by: benedict on September 14, 2012, 07:08:20 AM
The way the rail (in tunnels and on elevated structure) and tram is integrated into your city is amazing. I love the old gates of the high section of the city.
Title: Re: Republic of Arinsia - Kookart: a little walk in the old town
Post by: Kergelen on September 14, 2012, 01:45:30 PM
As benedict said I love how the train is integrated into the city.
The city have a good feeling and there are some nice places, like the curch and rail station surroundings and the exit/ entrance to the RHW in the previous update. And I like your work on the slopes &apls
Title: Re: Republic of Arinsia - Kookart: a little walk in the old town
Post by: Blakeway on September 15, 2012, 10:42:05 AM
I really like your CJ! Another reason why I like SC4D hahahaha, better CJs.
Title: Re: Republic of Arinsia - Kookart: a little walk in the old town
Post by: feyss on September 22, 2012, 12:29:34 PM
RickD > Thanks for your enthusiasm. I can't imagine an old city without a little market. I think it add more life in the city.  :D

nedalezz > Thanks a lot! i'm happy to see you like the european style of my city.   :)

art128 > Thank you! I'm not an huge fan of overviews, but i tried to do my best.   :)

benedict > A great thanks! I don't know why, but I like to play with railroad in my cities. There are a lot of possibilities. I'm also happy to see you like the high section of the town.  :thumbsup:

Kergelen > As I said to benedict, I really like to play with railroad and I like to integrate it in hilly cities.  ;D

Blakeway > Thank you also! It's also the reason why I like SC4D.  ;)



Here, just a little picture of my next city: Lijkenburg, wich is located in an island near to the capital city:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F38%2F1348339747-lijkenburg-preview.jpg&hash=3aa676246e9c1f3105550b603271bc65e54be6d8)
Title: Re: Republic of Arinsia - Kookart: a little walk in the old town
Post by: art128 on September 22, 2012, 01:00:29 PM
Great teaser!

Love how the old houses are just next to modern buildings and farms.
Title: Re: Republic of Arinsia - Lijkenburg - teaser
Post by: Schulmanator on September 23, 2012, 04:49:38 PM
I look forward to seeing the rest!
Title: Re: Republic of Arinsia - Lijkenburg - teaser
Post by: noahclem on September 28, 2012, 06:18:10 AM
Wow, these updates are just awesome  &apls  Really like the style of buildings and transport here. Keep it up!
Title: Re: Republic of Arinsia - Lijkenburg - teaser
Post by: mave94 on September 28, 2012, 12:00:35 PM
You're off to a great start! I like the European atmosphere. To my Dutch ears, your new city Lijkenburg doesn't sound like a nice place to live. :D Anyway, well done!

-Matthijs :thumbsup:
Title: Re: Republic of Arinsia - Lijkenburg - teaser
Post by: Swordmaster on September 28, 2012, 02:01:29 PM
Good stuff here, nice rail network, although I seem to miss a big railyard in that port - although it's not necessary if trucking is more popular there.

Cheers
Willy
Title: Re: Republic of Arinsia - Lijkenburg - teaser
Post by: FrankU on October 03, 2012, 07:24:29 AM
Hi Feyss,

I took a second look and fell off my chair. Amazing work!
Just show us more.  :thumbsup:
Title: Re: Republic of Arinsia - Lijkenburg - teaser
Post by: Paul 999 on October 06, 2012, 10:35:22 AM
What a great city. Everything looks fine and well finished  :thumbsup:
I find the port the best part of the city, so big and it look so realistic. Very well built.
Title: Re: Republic of Arinsia - Lijkenburg
Post by: feyss on October 23, 2012, 01:40:32 PM
arthur > Thanks a lot for your comment. I like to mix different kind of buildings  :)

Schulmanator > Thanks a lot too.

noahclem > Thank you too. I'm happy to see you like buildings and transport system.  :)

mave94 > Thanks for your comment. I have some knowledge in dutch but i didn't know this word. So yes, I agree with you, it's a little strange and macabre  ;D

Swordmaster > Thanks too! Nice to see you like the networks. For the railyard, the port was to small and it was not my priority.  :)

FrankU > Thank you for your enthousiasm.  :)

Paul 999 Thank you too. It's nice you also like my port  :thumbsup:

4. Lijkenburg

QuoteLijkenburg is an insular city, wich is located not far of the capital. The population is around 50.000.

The old town, located on a little hill.

1.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F43%2F1351020970-lijkenburg-01.jpg&hash=14249f98158e7e3688452356faab5ec026eb0f92)

The marina.

2.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F43%2F1351020969-lijkenburg-02.jpg&hash=74c8603fb28d2e05542b6327e583585d74085117)
3.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F43%2F1351020969-lijkenburg-03.jpg&hash=aa776b23f8d0bd8ee9a6c9a5056fe96507d76d78)

The ring of Lijkenburg, which surround the town.

4.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F43%2F1351021974-lijkenburg-04.jpg&hash=2fa2676d316e3dc410ac29f1b84ded7c59fa0ab3)

A global view of the harbour. According to the habitants, the industrial installations have ruined the idyllic aspect of the city.

5.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F43%2F1351020959-lijkenburg-05.jpg&hash=e756db52db3c5315d86b9d680b40a44ae629a774)

The island's motorway and the Ring of Lijkenburg.

6.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F43%2F1351020958-lijkenburg-06.jpg&hash=836dfd1aed708c021d5b4d94148a33cb52155139)

Herendaal, a small village in the rural part of the city.

7.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F43%2F1351020958-lijkenburg-07.jpg&hash=c4a04062c8906da977ed3910b5ab95b6828facbc)

Lijkenburg-Stad Station and Lijkenburg Station. The last one was the terminus of the line just before the authorities prolonged it to the other station.

8.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F43%2F1351020959-lijkenburg-08.jpg&hash=b416dceb642463ed634bd87e5b7ff41fbbadaea7)
9.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F43%2F1351020959-lijkenburg-09.jpg&hash=2e990cbfe62ec09246d957c6c4e95b0bb6e26b1f)

Some pictures with the Ring of lijkenburg

10.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F43%2F1351020970-lijkenburg-10.jpg&hash=8be7e4ac53a3e2247ae6b5dea06e7982a766d5ac)
11.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F43%2F1351020963-lijkenburg-11.jpg&hash=e0a6892443d58e840c8f578911f607fc942ad6f5)
12.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F43%2F1351020969-lijkenburg-12.jpg&hash=4bd61c3b24b7b21729a81042f47dfcd3c60c40d4)

A little mosaïc for the end.

13.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F43%2F1351020975-lijkenburg-13.jpg&hash=830b3fe5de9fe7f75a85d871bda587afbbb4727f)

I hope you like it  :)
Title: Re: Republic of Arinsia - Lijkenburg
Post by: FrankU on October 24, 2012, 07:32:40 AM
I certainly like the images. Good work. Nice ports, beautiful towns.
Your farms are having hard times, which is not too surprising, seeing the developments around.
I'd like to advise you to use my Dutch Farms, but as they are not yet ready, I fear you have to deal with what you have got.

Please continue.  &apls
Title: Re: Republic of Arinsia - Lijkenburg
Post by: Swordmaster on October 24, 2012, 07:43:43 AM
Very nice!

Cheers
Willy
Title: Re: Republic of Arinsia - Lijkenburg
Post by: nbvc on October 24, 2012, 10:54:37 AM
Great town and seaport. &apls
Title: Re: Republic of Arinsia - Lijkenburg
Post by: Paul 999 on October 25, 2012, 09:53:27 AM
Nice update. But the RHW can better, you use to much intersections at fast sequence. And you RHW can use into and exit lanes. I am a fan of RHW mod so i watch especial on that ;)
Title: Re: Republic of Arinsia - Lijkenburg
Post by: noahclem on October 25, 2012, 11:14:14 AM
Great update  &apls  The motorway and shoreline are very well done  :thumbsup:
Title: Re: Republic of Arinsia - Lijkenburg
Post by: feyss on November 05, 2012, 05:20:08 PM
FrankU > Thank you.  :thumbsup: For the farms, i hoped to stop this problem with the SPAM, but it's not the case  &mmm
Swordmaster > Thank you.  :)
nbvc > Thank you too.  :)
Paul 999 > Thanks! For the intersections: I admit it's a little bit exaggerated. But i tried to make a bypass road which encircle the town. For the exit lines, i don't have the habit to use it. I prefere to use my time to build buildings and organize the city.   :)
noahclem > Thank you.  ;)


So, here a little night picture of Kookart with the East Station:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F45%2F1352162991-kook-01.jpg&hash=7414bada89819db1b79f63115ba16d302ededb02)
Title: Re: Republic of Arinsia - a night picture of Kookart.
Post by: sunv123 on November 05, 2012, 06:04:06 PM
Wonderful night pic! :thumbsup: I really like the central station, or terminal.

Looking forward for more ;)
Title: Re: Republic of Arinsia - a night picture of Kookart.
Post by: RickD on November 06, 2012, 04:17:05 AM
Oh, nice!  :thumbsup:
Title: Re: Republic of Arinsia - a night picture of Kookart.
Post by: sim_link on November 08, 2012, 05:45:16 PM
Wonderful night picture, the lighting really tips the scales.  ;D
Title: Re: Republic of Arinsia - a night picture of Kookart.
Post by: Schulmanator on November 12, 2012, 06:14:15 AM
Agreed! A great night pic :D
Title: Re: Republic of Arinsia - a night picture of Kookart.
Post by: noahclem on November 12, 2012, 06:25:51 AM
Excellent night picture, terminal area, and shoreline  &apls
Title: Re: Republic of Arinsia - Kookart by night
Post by: feyss on November 18, 2012, 12:51:02 PM
sunv123 > Thank you!  :)
RickD > Thanks!  :thumbsup:
sim_link > Thanks a lot  :)
Schulmanator > Thank you!   :thumbsup:
noahclem > Thanks  :)

 
5. Kookart by night

Today, I wil show you some night pictures of Kookart. It's a mix of known place and new places I've never showed before and wich I will explain in a next update.  :)

1
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F46%2F1353270228-kookart-night01.jpg&hash=d9159714c8501888ad2c1dde52cd4e35140e0876)

2
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F46%2F1353270217-kookart-night02.jpg&hash=cf0b8c758cff7faf0ceaa4ae5aa6c11758dc2d39)

3
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F46%2F1353270204-kookart-night03.jpg&hash=9ccfb79ef38c1abdc1edb69dd2f48a5962d6b0d0)

4
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F46%2F1353270201-kookart-night04.jpg&hash=f95f0881eddf0bc915c3a6950acf7cc6c6809feb)

5
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F46%2F1353270201-kookart-night05.jpg&hash=72794571a561b874f18986c773df30e331432411)

6
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F46%2F1353270202-kookart-night06.jpg&hash=2775e4ada1026b265ccb97d7d9ed072aed9b5b16)

7
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F46%2F1353270208-kookart-night07.jpg&hash=3ac10fab5e57e2de90c85023bc1700bdffd17703)

8
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F46%2F1353270203-kookart-night08.jpg&hash=6f809ba780bfe4cc9d1525f1996afd57b9c24eb0)

9
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F46%2F1353270211-kookart-night09.jpg&hash=bfad974c3f0c94a69ad47095bcbfe9dab1053266)

10
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F46%2F1353270204-kookart-night10.jpg&hash=9657ea4059589665fb9a30e93bdd85fd0dd3df5e)

11
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F46%2F1353270211-kookart-night11.jpg&hash=fb8ffe010f2079549e2ed7f86c5ec5d0064aa574)

12
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F46%2F1353270220-kookart-night12.jpg&hash=8ed2975cae97dfb34211646c17bf123724b8ee17)

13
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F46%2F1353270211-kookart-night13.jpg&hash=7577cc3ad4aabb633531a1a1889aa7ee1d2ddd5a)

14
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F46%2F1353270228-kookart-night14.jpg&hash=d76c1ee612d2ad480041936de1ec7e8636b8deeb)

15
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F46%2F1353270225-kookart-night15.jpg&hash=545337310c32620b1f309d2d712560dc19059e56)

16
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F46%2F1353270216-kookart-night16.jpg&hash=167099ce412826c360427c6766ae1440014a13ec)

17
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F46%2F1353270228-kookart-night17.jpg&hash=00a929b0aad2542f29dc0f188f7ee56a736d3f31)

18
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F46%2F1353270223-kookart-night18.jpg&hash=4f0e3c65076b5475e0f773745544917ae6d0ea1f)

19
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F46%2F1353270225-kookart-night19.jpg&hash=b33a3e38944889313d6b7b53df947ba1d654fc2c)

20
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2012%2F46%2F1353270214-kookart-night20.jpg&hash=4bdd274c031e0bff6dd2ea270abb6487024e8cbd)

I hope you like it!  ;D
Title: Re: Republic of Arinsia - Kookart by night
Post by: ivo_su on November 18, 2012, 01:19:33 PM
This MD seems more promising and interesting. I loved that picture where the highway descends in the form of natural FLUPs - looks damn realistic. The port is also nice - small, compact, with no large terminal just as the needs of your town.
Title: Re: Republic of Arinsia - Kookart by night
Post by: sunv123 on November 18, 2012, 01:48:30 PM
Yay for more night pics! ;D A great ocean/riverfront you've got there. Very pleasing to me. :)

Keep up the great work on this MD! :thumbsup:
Title: Re: Republic of Arinsia - Kookart by night
Post by: noahclem on November 18, 2012, 06:49:19 PM
Kookart looks great at night  &apls  Great update, I really like the lights and water  :thumbsup:
Title: Re: Republic of Arinsia - Kookart by night
Post by: Kergelen on November 19, 2012, 01:39:22 AM
Very nice night pictures. The town looks beautiful and I love the way you construct on the slopes, like the hill in picture 16. &apls

Looking back in your MD I see you have a lot of great updates. Great use of road curves and RHW, and general composition of the different parts of the towns.
Title: Re: Republic of Arinsia - Kookart by night
Post by: Swordmaster on November 19, 2012, 02:49:18 AM
Just about perfect. . .


Cheers
Willy
Title: Re: Republic of Arinsia - Kookart by night
Post by: benedict on November 20, 2012, 07:53:22 AM
Fantastic update - your city looks amazing at night. Everything seems to be in the right place, and all the buildings fit together really well. The transit layout, whether roads, tramlines, or railways look so natural - nice work.
Title: Re: Republic of Arinsia - A little mosaïc
Post by: feyss on January 03, 2013, 05:31:24 PM
ivo_su > Thank you  :thumbsup:
sunv123 > Thanks  :)
noahclem > Thank you   :)
Kergelen > Thanks  :thumbsup:
Swordmaster > Thank you  ;D
benedict > Thanks  :)



Hello everybody. I just post a little mosaïc:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2013%2F01%2F1357262003-mosaique-kookart.jpg&hash=f874f4e52294722d8305ebffc80749c461eb35bd)

I know. It's a little cheap but i don't have enough time to play for the moment. I hope I could post more in a few weeks.  :)

PS: Happy New Year everibody  ;)
Title: Re: Republic of Arinsia - Kookart by night
Post by: Schulmanator on January 07, 2013, 07:01:22 PM
Looks good... I like it!
Title: Re: Republic of Arinsia - Kookart by night
Post by: M4346 on January 08, 2013, 12:14:54 AM
Beautiful mosaic and spectacular night time views up there ^

Wonderful MD!  :thumbsup:

M
Title: Re: Republic of Arinsia - Kookart by night
Post by: Blakeway on January 24, 2013, 03:25:57 PM
Nom de Zeus! Vraiment très beau!
Very well done!  &apls

P.S. J'ai eu l'impression que t'étais wallon, alors je te salue ô frère de langue.
Title: Re: Republic of Arinsia - 6&7: Kookart - Merckenberg, Kersbeek & CBD
Post by: feyss on February 18, 2013, 05:11:20 AM
Schulmanator > Thanks  :thumbsup:
M4346 > Thank you  :)
Blakeway > Merci. je ne sais pas comment tu as deviné  ;D

Hello everybody. Today, I will show you two other parts of the city: Merckenberg and Kersbeek. I think you know already the fist one with the night pictures previously posted. The second one is totally new.  :)

A little map to show you the situation:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2013%2F08%2F1361147989-kookart-map.jpg&hash=de43666c7a1881af0ccf811d6a528c59665bbf76)

6. MERCKENBERG
QuoteLocated in the north of the old town and surrounded by water, Merckenberg is the first neighbourhood to be build outside the city walls. Formerly a poor settlement, Merckenberg has became a prosperous neighbourhood nowadays.
1
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The "KoninginPlein" and the "Sint-RemaclusKerk"

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The "Ribaucourt Paleis", where is located the government

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The "Sint-Remaclus Tuin", on the hill above Merckenberg

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The old market, the oldest market in the city.

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7. KERSBEEK
QuoteLocated on the other shore of The "Koloniën Haven", Kersbeek offer different contrasts: old industrial area along the port, offices building in the north and some old houses in the south wich are trying to resist to the buildings pressure.

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The "BerckmansPlein" and The "Sint-BernardusKerk", heart of the neighbourhood.

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I hope you like it  :)
Title: Re: Republic of Arinsia - 6&7: Kookart - Merckenberg, Kersbeek & CBD
Post by: eldaldo on February 18, 2013, 10:22:06 AM
Wow,  What a massive update.  I really like your style.  you have a complex maze of transport weaving through hills and teirs of nice buildings.  I like your CBD as well.  Thanks for the update!
Title: Re: Republic of Arinsia - 6&7: Kookart - Merckenberg, Kersbeek & CBD
Post by: benedict on February 20, 2013, 07:12:43 AM
Just amazing.

As always, I love the rail transport. The S-curve incorporating a bridge in the first image is excellent.
I also really like the night pictures of Kersbeek - the lighting on the cathedral/church is stunning.
I hadn't expected such modern buildings in the CBD - nice to see that the city is embracing its heritage and its future.
Title: Re: Republic of Arinsia - 6&7: Kookart - Merckenberg, Kersbeek & CBD
Post by: Schulmanator on February 20, 2013, 04:54:35 PM
Impressive! I like the detail and quality in what you made.
Title: Re: Republic of Arinsia - 6&7: Kookart - Merckenberg, Kersbeek & CBD
Post by: Dantes on February 21, 2013, 02:19:55 AM
A very impressive city.  :) On the slopes, I would plop a little mmp green. I like the atmosphere you have the pictures.  &apls &apls &apls
Title: Re: Republic of Arinsia - 6&7: Kookart - Merckenberg, Kersbeek & CBD
Post by: rooker1 on February 21, 2013, 05:29:07 AM
I love the pics.  It took me so long to go through it all I need to go get another coffee.
Great work!!
Robin
Title: Re: Republic of Arinsia - 6&7: Kookart - Merckenberg, Kersbeek & CBD
Post by: Swordmaster on February 21, 2013, 07:10:15 AM
Very nice, a very varied as well.

I would recommend, if you're open to it, that you publish smaller updates but more frequently. It's more enjoyable for your readers than one big chunk. Just an idea ;)


Cheers
Willy
Title: Re: Republic of Arinsia - Preview Olsen
Post by: feyss on March 20, 2013, 03:29:42 AM
Hello, i just show you a picture of the next city: Olsen  ;)

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(You can click on the picture to enlarge it)




Quote from: eldaldo on February 18, 2013, 10:22:06 AM
Wow,  What a massive update.  I really like your style.  you have a complex maze of transport weaving through hills and teirs of nice buildings.  I like your CBD as well.  Thanks for the update!
Thank you too for reading it and enjoying it!   :)

Quote from: benedict on February 20, 2013, 07:12:43 AM
Just amazing.

As always, I love the rail transport. The S-curve incorporating a bridge in the first image is excellent.
I also really like the night pictures of Kersbeek - the lighting on the cathedral/church is stunning.
I hadn't expected such modern buildings in the CBD - nice to see that the city is embracing its heritage and its future.
Thank you! For the CBD, I didn't plan to build all those buildings when I began the city. But I build one, two, three... and so on. I can't stop  :D

Quote from: Schulmanator on February 20, 2013, 04:54:35 PM
Impressive! I like the detail and quality in what you made.
Thank you too.  :thumbsup:

Quote from: Dantes on February 21, 2013, 02:19:55 AM
A very impressive city.  :) On the slopes, I would plop a little mmp green. I like the atmosphere you have the pictures.  &apls &apls &apls
Thank you. I don't know what is the "little mmp green". If you could explain me  :)

Quote from: rooker1 on February 21, 2013, 05:29:07 AM
I love the pics.  It took me so long to go through it all I need to go get another coffee.
Great work!!
Robin
Thanks a lot!   :thumbsup:

Quote from: Swordmaster on February 21, 2013, 07:10:15 AM
Very nice, a very varied as well.

I would recommend, if you're open to it, that you publish smaller updates but more frequently. It's more enjoyable for your readers than one big chunk. Just an idea ;)


Cheers
Willy
Thank you.  I agree with you. I will try to do that.  :)
My problem is that I begin something in my cities and I don't finish it for a while and I don't want to post unfinished pictures.  $%Grinno$%
Title: Re: Republic of Arinsia - Preview Olsen
Post by: Schulmanator on March 20, 2013, 04:42:17 PM
Great looking town! I like your work. :D
Title: Re: Republic of Arinsia - Preview Olsen
Post by: Dantes on March 22, 2013, 02:53:57 AM
The city center is planned well and I like the city moved the story can be read at thebuildings. Very impressive. (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.ld-host.de%2Fuploads%2Fimages%2Fec5f2347c641efcb7e30adfc88c7e5d4.gif&hash=2b64c5b16b75a7325c389d8433be6d51c4770c55)
Title: Re: Republic of Arinsia - Preview Olsen
Post by: jeckyll on March 22, 2013, 07:33:32 AM
I like the CBD  ;)
Grey brick textures have drawn my attention, good use of them! Did you edit NAM curves by yourself or maybe is that mod?
Title: Re: Republic of Arinsia - Preview Olsen
Post by: benedict on March 29, 2013, 11:43:57 AM
I love the elevated railway around the city center - does it form a ring?
Title: Re: Republic of Arinsia - Arinsia 2.0 - Intro
Post by: feyss on June 07, 2013, 05:52:02 PM
Hello everybody. It's been a while I didn't posted here.

My game wouldn't load the previous city. So I began an new map of Arinsia with a new Kookart City. The city have good grown in two month. So, I can show you some pictures.  ;)

ARINSIA 2.0

1. KOOKART INTRO


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And a little mosaic
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See you soon!  ;)






Quote from: Schulmanator on March 20, 2013, 04:42:17 PM
Great looking town! I like your work. :D

Thank you  :thumbsup:

Quote from: Dantes on March 22, 2013, 02:53:57 AM
The city center is planned well and I like the city moved the story can be read at thebuildings. Very impressive. (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.ld-host.de%2Fuploads%2Fimages%2Fec5f2347c641efcb7e30adfc88c7e5d4.gif&hash=2b64c5b16b75a7325c389d8433be6d51c4770c55)

Thank you.
Yes, I have a huge interest for the planning of my cities. The problems is that sometimes I spent 2 days to make 2 streets.  $%Grinno$%

Quote from: jeckyll on March 22, 2013, 07:33:32 AM
I like the CBD  ;)
Grey brick textures have drawn my attention, good use of them! Did you edit NAM curves by yourself or maybe is that mod?

Thanks.
I made the textures myself but for the curves, it comes from à japanese mod.

Quote from: benedict on March 29, 2013, 11:43:57 AM
I love the elevated railway around the city center - does it form a ring?

Thanks a lot.  :thumbsup:
Yes, it form a ring. Unfortunately, I can't show you more pictures of it.  &mmm
Title: Re: Republic of Arinsia - Arinsia 2.0 - Intro
Post by: nbvc on June 08, 2013, 02:06:36 AM
Nice city. I like your rivers and ports. &apls
Title: Re: Republic of Arinsia - Arinsia 2.0 - Intro
Post by: Kergelen on June 08, 2013, 02:23:06 AM
I always liked the hilly terrain of Arinsia and your way to build the cities. So I like to see some hills in this second version and love the idea to build on an island in the middle of the river (I guess is a river) &apls
Title: Re: Republic of Arinsia - Arinsia 2.0 - Intro
Post by: vortext on June 08, 2013, 05:48:53 AM
Great city!  &apls

The city blocks are awesome, though some could use a little more pruning imho.

Which church is that in the bottom of the mosaic btw? Looks nice! I'm also curious to see the other side with all the stairs. ;)

Keep it up!  :thumbsup:
Title: Re: Republic of Arinsia - Arinsia 2.0 - Intro
Post by: Schulmanator on June 08, 2013, 06:57:10 AM
Great looking city. I like it!!!
Title: Re: Republic of Arinsia - Arinsia 2.0 - Intro
Post by: benedict on June 12, 2013, 07:50:38 AM
So sad that you can't load the first version, but the new version looks just as incredible. Glad you're back with an update.
Title: Re: Republic of Arinsia - Arinsia 2.0 - Intro
Post by: Gugu3 on June 12, 2013, 08:57:10 AM
Well done!very nice city! &apls
Title: Re: Republic of Arinsia - Arinsia 2.0 - Intro
Post by: tb7 on June 19, 2013, 12:47:27 AM
Very nice city! Your "up and downs" are interessting (diffrent high-level).  &apls
Title: Re: Republic of Arinsia - Arinsia 2.0 - Intro
Post by: rooker1 on June 20, 2013, 02:50:16 AM
Great MD and awesome pics. Some times I can't help but think you have too much concrete and not enough grass.
Otherwise, I love what I see.

Robin
Title: Re: Republic of Arinsia - Ter Ijsel (1)
Post by: feyss on August 05, 2013, 05:38:09 PM
Hello. I bring you some pictures today.  ;)

2. TER IJSEL

Quote"Ter IJsel" is the oldest part of the town. The district is located on an island in the middle of the Arijns river, where the city was founded in 845. Nowadays, Ter IJsel has become a very touristic place. People comes to see the little streets and the old architecture, and also to taste the local life.

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The next update will be soon. The pictures are ready  ;D

Replies:

Quote from: nbvc on June 08, 2013, 02:06:36 AM
Nice city. I like your rivers and ports. &apls

Thanks a lot.  :thumbsup:

Quote from: Kergelen on June 08, 2013, 02:23:06 AM
I always liked the hilly terrain of Arinsia and your way to build the cities. So I like to see some hills in this second version and love the idea to build on an island in the middle of the river (I guess is a river) &apls

Thank you. The terrain is more hilly than the last Kookart City. And you guessed well.  :)

Quote from: vortext on June 08, 2013, 05:48:53 AM
Great city!  &apls

The city blocks are awesome, though some could use a little more pruning imho.

Which church is that in the bottom of the mosaic btw? Looks nice! I'm also curious to see the other side with all the stairs. ;)

Keep it up!  :thumbsup:

Thank you. I know. To much threes but it compensate the lack of parks. An the church is this one: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1546 (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1546)  :thumbsup:

Quote from: Schulmanator on June 08, 2013, 06:57:10 AM
Great looking city. I like it!!!

Thank you.  :)

Quote from: benedict on June 12, 2013, 07:50:38 AM
So sad that you can't load the first version, but the new version looks just as incredible. Glad you're back with an update.

Thanks. Yes, I was I little dissapointed to cannot upload the other city. But wel, it's the game...  :D

Quote from: Gugu3 on June 12, 2013, 08:57:10 AM
Well done!very nice city! &apls

Thansk you to.  :)

Quote from: tb7 on June 19, 2013, 12:47:27 AM
Very nice city! Your "up and downs" are interessting (diffrent high-level).  &apls

Thank you.  :thumbsup:

Quote from: rooker1 on June 20, 2013, 02:50:16 AM
Great MD and awesome pics. Some times I can't help but think you have too much concrete and not enough grass.
Otherwise, I love what I see.

Robin

Thank you. I agree with you. But for the moment, I'm trying to make a huge population density in the center of the city. There will be some parcs in the suburbs.  ;D
Title: Re: Republic of Arinsia - Ter Ijsel (1)
Post by: RepublicMaster on August 05, 2013, 11:15:15 PM
Great city! I like the way you have linked the city to the river, it looks great!

Also, if you don't mind me asking, what is that sidewalk texture mod? It looks great! :D
Title: Re: Republic of Arinsia - Ter Ijsel (1)
Post by: rooker1 on August 06, 2013, 03:30:29 AM
Fantastic work on the city, I really like it!

Robin &apls
Title: Re: Republic of Arinsia - Ter Ijsel (1)
Post by: benedict on August 06, 2013, 06:40:33 AM
That is a stunning update. Makes me want to visit it in real life!

Edit: Well done, you are number one on Ben's Top Ten this week!
Title: Re: Republic of Arinsia - Ter Ijsel (1)
Post by: Kergelen on August 06, 2013, 07:14:50 AM
wow, amazing city!

I like the work with the tramways and the bridges &apls
Title: Re: Republic of Arinsia - Ter Ijsel (1)
Post by: vortext on August 07, 2013, 11:35:43 AM
  :shocked2:  Stunning city! 

Perfect setting and the riverbanks are nicely developed too. Also, I love there's next to none repetition in the w2w development, excellent work! &apls

Looking forward to the next update!  :thumbsup:

Title: Re: Republic of Arinsia - Ter Ijsel (1)
Post by: art128 on August 07, 2013, 11:50:20 AM
This is by far one of the most beautiful European city I have ever seen. I'm really speechless, good job!
Title: Re: Republic of Arinsia - Ter Ijsel (1)
Post by: agunter999 on August 07, 2013, 12:22:02 PM
That is beutiful, really it is. Just fantastic to look at
Title: Re: Republic of Arinsia - Ter Ijsel (1)
Post by: Girafe on August 07, 2013, 02:00:53 PM
Fabulous update, what an amazing transport network &apls &apls &apls
Title: Re: Republic of Arinsia - Ter Ijsel (2)
Post by: feyss on September 14, 2013, 08:13:33 AM
Hi, I think the time has come for a new update.  ;)

So, I have pictures of the southern part of Ter IJsel and night pictures of the city.

But, to begin, a map of the 18 districts of the city:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2013%2F37%2F1379169990-kookart-districts-map.jpg&hash=578d5da22cc9775c7804b010d19875c5db55eb9b)

3. TER IJSEL (2)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2013%2F37%2F1379169969-ter-ijsel-12-01.jpg&hash=1a5b67afb8507e1fc8624327d3c9b82228e84b11)
1 - The Parlement and the "Martelaarskapel", the Martyr's Chapel.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2013%2F37%2F1379169969-ter-ijsel-12-02.jpg&hash=49af69867e5497cd0fb6c41156c3dbd2d433bb09)
2

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2013%2F37%2F1379169973-ter-ijsel-12-03.jpg&hash=8f1b1c216af24f768251e1682b5ba683610699ec)
3 - The Station "Linkeroever", one of the busiest in the country.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2013%2F37%2F1379169967-ter-ijsel-12-04.jpg&hash=e2038e57a971f479adc2f8f0b3fba971c1dfa8c0)
4

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2013%2F37%2F1379169973-ter-ijsel-12-05.jpg&hash=02e6863c4d431d91b07cf694dffa9c9127adee44)
5

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2013%2F37%2F1379169972-ter-ijsel-12-06.jpg&hash=4000b23d6876f9ee1517ec2c812ad18145e3b4e9)
6

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2013%2F37%2F1379169975-ter-ijsel-12-07.jpg&hash=4ef152145e084161b584132e1e585f8bace38225)
7

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2013%2F37%2F1379169972-ter-ijsel-12-08.jpg&hash=d0b7903f4c7a772399732209e81d7bf14a9409eb)
8

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2013%2F37%2F1379169969-ter-ijsel-12-09-bis.jpg&hash=281017142967f2e3696d6232a0f502a02e7937d5)
9

The next update will be about the district of Kersberg. See you soon :)





Quote from: RepublicMaster on August 05, 2013, 11:15:15 PM
Great city! I like the way you have linked the city to the river, it looks great!

Also, if you don't mind me asking, what is that sidewalk texture mod? It looks great! :D

Thank you. I made the sidewalk myself.  :)

Quote from: rooker1 on August 06, 2013, 03:30:29 AM
Fantastic work on the city, I really like it!

Robin &apls

Thank you.  :thumbsup:

Quote from: benedict on August 06, 2013, 06:40:33 AM
That is a stunning update. Makes me want to visit it in real life!

Edit: Well done, you are number one on Ben's Top Ten this week!

Thanks a lot.  :)

Quote from: Kergelen on August 06, 2013, 07:14:50 AM
wow, amazing city!

I like the work with the tramways and the bridges &apls

Thank you.  ;)

Quote from: vortext on August 07, 2013, 11:35:43 AM
  :shocked2:  Stunning city! 

Perfect setting and the riverbanks are nicely developed too. Also, I love there's next to none repetition in the w2w development, excellent work! &apls

Looking forward to the next update!  :thumbsup:



Than you too. Indeed, I don't like when there are repetitions in the city. But the problem is that I spend more time to destroy it than actually playing  &mmm

Quote from: art128 on August 07, 2013, 11:50:20 AM
This is by far one of the most beautiful European city I have ever seen. I'm really speechless, good job!

Thank you. I'm really proud you like it.  :thumbsup:

Quote from: agunter999 on August 07, 2013, 12:22:02 PM
That is beutiful, really it is. Just fantastic to look at

Thanks a lot.  :)

Quote from: Girafe on August 07, 2013, 02:00:53 PM
Fabulous update, what an amazing transport network &apls &apls &apls

Thank you.  :thumbsup:
Title: Re: Republic of Arinsia - Ter Ijsel (2)
Post by: vortext on September 14, 2013, 09:03:38 AM
Excellent once again.  &apls

My only complaint would be a lack of zoom 5 pictures as I'd love to have a closer look at some neighborhoods, on the main island in particular. Other than that it's a gorgeous city, everything fits together so well. Great work. :thumbsup:
Title: Re: Republic of Arinsia - Ter Ijsel (2)
Post by: art128 on September 14, 2013, 09:16:08 AM
Awesome! Everything is made perfectly.
Title: Re: Republic of Arinsia - Ter Ijsel (2)
Post by: nbvc on September 14, 2013, 11:52:00 AM
Fantastic city and night images. &apls
Title: Re: Republic of Arinsia - Ter Ijsel (2)
Post by: Kergelen on September 14, 2013, 12:00:55 PM
Once again, great looking city. &apls
Title: Re: Republic of Arinsia - Ter Ijsel (2)
Post by: RepublicMaster on September 14, 2013, 06:37:10 PM
Great city! Looks superb at night! :D
Title: Re: Republic of Arinsia - Ter Ijsel (2)
Post by: Aaron Graham on September 14, 2013, 07:45:24 PM
Wonder work on your big city!!! :)
Title: Re: Republic of Arinsia - Ter Ijsel (2)
Post by: spot on September 14, 2013, 08:37:35 PM
Really well done.  :thumbsup:
Title: Re: Republic of Arinsia - Ter Ijsel (2)
Post by: rooker1 on September 17, 2013, 04:22:23 AM
Great update and very nice night scenes.

Congrats on your 100th comment and the move to The Best Sellers section!

SC4D Staff
Title: Re: Republic of Arinsia - Ter Ijsel (2)
Post by: FrankU on September 17, 2013, 04:34:15 AM
Hmmmm, the name Ter IJsel caught my attention. I live in Deventer, which is next to the IJssel river.

Anyway, your city is close to perfection. Really very very good!   &apls
Title: Re: Republic of Arinsia - Preview Kersberg (2)
Post by: feyss on September 27, 2013, 04:45:46 AM
Hi,

First, I saw my MD surpassed the 100 comments. So, I want to thank here everybody who have posted on my topic. Thank you.  :thumbsup:

Now, the more important: I bring you a picture frome the next update.  ;)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2013%2F39%2F1380280416-kersberg-preview.jpg&hash=ada462d9d63dfb922d7e561919320bd1d1bba26d)

See you soon  :thumbsup:




Quote from: vortext on September 14, 2013, 09:03:38 AM
Excellent once again.  &apls

My only complaint would be a lack of zoom 5 pictures as I'd love to have a closer look at some neighborhoods, on the main island in particular. Other than that it's a gorgeous city, everything fits together so well. Great work. :thumbsup:

Thank you. My goal was to show more global views with this update to show the development of the city, but I promise you more zoomed views in the next update.  :)

Quote from: art128 on September 14, 2013, 09:16:08 AM
Awesome! Everything is made perfectly.

Thank you.  :thumbsup:

Quote from: nbvc on September 14, 2013, 11:52:00 AM
Fantastic city and night images. &apls

Thank you too.  ;)

Quote from: Kergelen on September 14, 2013, 12:00:55 PM
Once again, great looking city. &apls

Thanks!  :thumbsup:

Quote from: RepublicMaster on September 14, 2013, 06:37:10 PM
Great city! Looks superb at night! :D

Thank you.  :)

Quote from: Aaron Graham on September 14, 2013, 07:45:24 PM
Wonder work on your big city!!! :)

Also, thank you.  :)

Quote from: spot on September 14, 2013, 08:37:35 PM
Really well done.  :thumbsup:

Thank you.  :)

Quote from: rooker1 on September 17, 2013, 04:22:23 AM
Great update and very nice night scenes.

Congrats on your 100th comment and the move to The Best Sellers section!

SC4D Staff

A huge thank to you and the staff.  :thumbsup:

Quote from: FrankU on September 17, 2013, 04:34:15 AM
Hmmmm, the name Ter IJsel caught my attention. I live in Deventer, which is next to the IJssel river.

Anyway, your city is close to perfection. Really very very good!   &apls

Thank you. For this name, my inspiration came from the french city of Lille, Rijsel in dutch and Ter IJs(s)el in old dutch. Maybe the name of the IJssel river have the same etymology.  :)

Title: Re: Republic of Arinsia - Kersberg: preview
Post by: vortext on September 27, 2013, 10:42:46 AM
Great night pic! Can't wait for the next update!  :thumbsup:
Title: Re: Republic of Arinsia - Kersberg: preview
Post by: RepublicMaster on September 27, 2013, 04:59:15 PM
The city looks exciting at night! I can't wait for more! :D
Title: Re: Republic of Arinsia - Kersberg: preview
Post by: threestooges on September 30, 2013, 11:09:19 PM
On behalf of the OSITM Committee, welcome. We're looking forward to seeing what you have in store.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.ld-host.de%2Fuploads%2Fimages%2Fdcb53dc47f5794bf38be1179b047a82f.png&hash=9361da5091e3b2b65c43c3d334967a6022ac8313)
Title: Re: Republic of Arinsia - Kersberg: preview
Post by: Mr.Lin on October 01, 2013, 12:06:06 AM
Congratulation!
Title: Re: Republic of Arinsia - Kersberg: preview
Post by: Gugu3 on October 01, 2013, 07:24:15 AM
Very nice!like the stairs
Title: Re: Republic of Arinsia - Kersberg: preview
Post by: benedict on October 01, 2013, 09:55:42 AM
Congratulations on being OSITM - really looking forward to more from this city.
Title: Re: Republic of Arinsia - Kersberg: preview
Post by: Schulmanator on October 01, 2013, 01:32:25 PM
Looking good. And congrats on the OSITM!
Title: Re: Republic of Arinsia - Kersberg: preview
Post by: rooker1 on October 02, 2013, 03:38:58 AM
Very interesting how you placed the church, with all the stairs and the switch back road. Great ideas.
And a huge congrats for getting into the OSITM!!

Robin &apls
Title: Re: Republic of Arinsia - Kersberg: preview
Post by: rikkeflik on October 02, 2013, 05:12:31 AM
I really like your MD! :thumbsup:

BTW, Do you live in (or near) Huldenberg? Cause I saw Huldenberg on your map. And Odenburg (Ottenburg?), Mertem (Bertem?), Wijngaarden (Hoegaarden?)
Title: Re: Republic of Arinsia - Kersberg (1) + Transport network map
Post by: feyss on October 02, 2013, 06:30:28 PM
Hi,

First, a huge thanks to the staff and everybody for the OSITM.  :)

The time has come for new pictures: the district of Kersberg and a map of the transport network made by Benedict. A great thanks to him for his work.  :thumbsup:

"KOOKARTSE OPENBAAR VERVOER" NETWORK

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2013%2F40%2F1380761903-kov03.jpg&hash=235fbaf84e86e71b16d1813a0c6824b0fc545511) (http://image.noelshack.com/fichiers/2013/40/1380761903-kov03.jpg)
(You can click on it to have the real scale)

4. KERSBERG

QuoteThe district of Kersberg is located on the western part of the city. Kersberg is known for the "Linkeroever Station" and its church, the "Sint-Mariabasiliek" located on the top of the hill.   

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2013%2F40%2F1380761879-kersberg-01.jpg&hash=874a043513ef768ab2d1719eca31826200df92d2)
1

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2013%2F40%2F1380761876-kersberg-02.jpg&hash=0ad9e7b8b20736576169588a013d125e64287cfe)
2

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2013%2F40%2F1380761894-kersberg-03.jpg&hash=3c60a241b712c24ef9b055f097b4d19265f20b6d)
3

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2013%2F40%2F1380761890-kersberg-04.jpg&hash=d0f34ddc09bc740f49e69564a2ce9d0dc87d38cf)
4

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2013%2F40%2F1380761888-kersberg-05.jpg&hash=c793ace1e8cfb484b21a96d06ba693b2a2aa37f6)
5

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2013%2F40%2F1380761881-kersberg-06.jpg&hash=3e6ac204e0d6d99eb822feda5889274dc6a081fb)
6

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2013%2F40%2F1380761903-kersberg-07.jpg&hash=68c21ce83dcd1eb75735572cce6739f8f19590ef)
7

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2013%2F40%2F1380761888-kersberg-08.jpg&hash=e18257f6b5b446ac48c2a64f0ee416cbb780746e)
8

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2013%2F40%2F1380761889-kersberg-09.jpg&hash=4f860106cd37ecd61c0a443277dbf2d3de316733)
9

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2013%2F40%2F1380761884-kersberg-10.jpg&hash=f419a8ebfd9db1d5c263029a9dd35e2201542983)
10

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2013%2F40%2F1380761898-kersberg-12.jpg&hash=1aecc6a1d614fd8f4456a6f7521cda3faba3e933)
11

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2013%2F40%2F1380761898-kersberg-13.jpg&hash=cf13290de4b06eaefd86d43f1e6a645fe573e09b)
12

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2013%2F40%2F1380761905-kersberg-14.jpg&hash=d6a55c67e8224c5a02561c32181bfe165884a83a)
13

The second part would come fast.  :)


Quote from: vortext on September 27, 2013, 10:42:46 AM
Great night pic! Can't wait for the next update!  :thumbsup:

Thank you.  :thumbsup:

Quote from: RepublicMaster on September 27, 2013, 04:59:15 PM
The city looks exciting at night! I can't wait for more! :D

Thank you too.  ;)

Quote from: threestooges on September 30, 2013, 11:09:19 PM
On behalf of the OSITM Committee, welcome. We're looking forward to seeing what you have in store.

A huge thank to the committee.  :thumbsup:

Quote from: Mr.Lin on October 01, 2013, 12:06:06 AM
Congratulation!

Thank you.  :)

Quote from: Gugu3 on October 01, 2013, 07:24:15 AM
Very nice!like the stairs

Thanks.  ;D

Quote from: benedict on October 01, 2013, 09:55:42 AM
Congratulations on being OSITM - really looking forward to more from this city.

Thank you.  :thumbsup:

Quote from: Schulmanator on October 01, 2013, 01:32:25 PM
Looking good. And congrats on the OSITM!

Thank you too.  :)

Quote from: rooker1 on October 02, 2013, 03:38:58 AM
Very interesting how you placed the church, with all the stairs and the switch back road. Great ideas.
And a huge congrats for getting into the OSITM!!

Robin &apls

Thank you.  ;)

Quote from: rikkeflik on October 02, 2013, 05:12:31 AM
I really like your MD! :thumbsup:

BTW, Do you live in (or near) Huldenberg? Cause I saw Huldenberg on your map. And Odenburg (Ottenburg?), Mertem (Bertem?), Wijngaarden (Hoegaarden?)

Thank you. I live in Wallonia, so using dutch or flemish names for my towns is like a game. But I didn't know Huldenberg already exists. I just took this name because it sounded good in my ears. And the same for the other names.  ;D
Title: Re: Republic of Arinsia - Kersberg + Transport network map
Post by: Mr.Lin on October 03, 2013, 07:51:36 AM

Wow,fantastic treatment of all the slopes in this city!
I especially like the first pic in this update!
Keep on this great work !
:thumbsup:
Title: Re: Republic of Arinsia - Kersberg + Transport network map
Post by: nbvc on October 03, 2013, 08:47:00 AM
Fantastic work. &apls
Title: Re: Republic of Arinsia - Kersberg + Transport network map
Post by: Gugu3 on October 03, 2013, 09:31:39 AM
Amazing stuff!!!
Title: Re: Republic of Arinsia - Kersberg + Transport network map
Post by: rooker1 on October 03, 2013, 09:50:17 AM
That was amazing! I loved being able to see all the different views of that area. You have done a fantastic job!

Robin
Title: Re: Republic of Arinsia - Kersberg + Transport network map
Post by: Girafe on October 03, 2013, 10:13:27 AM
Really beautiful pics  &apls &apls &apls
Title: Re: Republic of Arinsia - Kersberg + Transport network map
Post by: art128 on October 03, 2013, 10:43:30 AM
Amazing update. The area of the city was beautiful.
Title: Re: Republic of Arinsia - Kersberg + Transport network map
Post by: RepublicMaster on October 03, 2013, 01:50:55 PM
That's a beautiful city! Great work. :D
Title: Re: Republic of Arinsia - Kersberg + Transport network map
Post by: threestooges on October 03, 2013, 10:35:11 PM
Off to a wonderful start this month. You've done a nice job showing off just how far the road/rail networks in this game have come over the years with the smooth curves and slopes. The sets of stairs leading to the top of the hill, as well as the switchback road are nice touches, and the area does a fine job of working with elevation changes. The mosaic was nice too. Looking forward to seeing what the rest of the month holds.
-Matt
Title: Re: Republic of Arinsia - Kersberg + Transport network map
Post by: Kergelen on October 04, 2013, 02:01:22 AM
Firts off all, congrats on the OSITM &apls

Amazing work on the slopes again and well planed city &apls
Title: Re: Republic of Arinsia - Kersberg + Transport network map
Post by: benedict on October 04, 2013, 03:16:31 PM
Great update. I love how perfectly you've integrated the roads and rails into the hilly terrain of the city.

And well done, you're number one on Ben's Top Ten this week.

Edit: and you're number one for a second week - good work!
Title: Re: Republic of Arinsia - Kersberg (2)
Post by: feyss on December 10, 2013, 03:19:56 PM
Hi everybody,

First, please excuse me for not posting more pictures during my OSITM. Actually, I didn't think my studies would take all my time this semester. I didn't have a lot of time for playing.  &mmm

So, I took some other pictures of Kersberg district. I hope to post more pictures soon, but I need time to check the details of the eastern part of the town before posting it.

1
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2013%2F50%2F1386715913-kersbergb-01.jpg&hash=90378ee8c5b8638d9491cab811b2b40dab0fae6f)

2
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2013%2F50%2F1386715966-kersbergb-02.jpg&hash=b76bad7cdc89808bf68a99234560e574ab09eafd)

3
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2013%2F50%2F1386715891-kersbergb-03.jpg&hash=9ce013b279c5584a9fe6f03f23377b9dff1bbd06)

4
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(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2013%2F50%2F1386715953-kersbergb-05.jpg&hash=91ddd4f8c0f48cbf1a09e7556feda4d073f8033e)

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11
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19 (you can enlarge this one)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2013%2F50%2F1386716189-kersbergb-19.jpg&hash=b43e1ff1d786c3834ab02e28ca377d1b320088d2) (http://image.noelshack.com/fichiers/2013/50/1386716189-kersbergb-19.jpg)

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Thank you for reading and see you soon.





Quote from: Mr.Lin on October 03, 2013, 07:51:36 AM

Wow,fantastic treatment of all the slopes in this city!
I especially like the first pic in this update!
Keep on this great work !
:thumbsup:

Thank you.  :thumbsup:

Quote from: nbvc on October 03, 2013, 08:47:00 AM
Fantastic work. &apls

Thanks a lot.  :thumbsup:

Quote from: Gugu3 on October 03, 2013, 09:31:39 AM
Amazing stuff!!!

Thank you.  ;)

Quote from: rooker1 on October 03, 2013, 09:50:17 AM
That was amazing! I loved being able to see all the different views of that area. You have done a fantastic job!

Robin

Thank you.  :thumbsup:

Quote from: Girafe on October 03, 2013, 10:13:27 AM
Really beautiful pics  &apls &apls &apls

Thanks.  :)

Quote from: art128 on October 03, 2013, 10:43:30 AM
Amazing update. The area of the city was beautiful.

Thank you.  ;D

Quote from: RepublicMaster on October 03, 2013, 01:50:55 PM
That's a beautiful city! Great work. :D

Thank you too.  :)

Quote from: threestooges on October 03, 2013, 10:35:11 PM
Off to a wonderful start this month. You've done a nice job showing off just how far the road/rail networks in this game have come over the years with the smooth curves and slopes. The sets of stairs leading to the top of the hill, as well as the switchback road are nice touches, and the area does a fine job of working with elevation changes. The mosaic was nice too. Looking forward to seeing what the rest of the month holds.
-Matt

Thank you.  :)

Quote from: Kergelen on October 04, 2013, 02:01:22 AM
Firts off all, congrats on the OSITM &apls

Amazing work on the slopes again and well planed city &apls

Thanks.  :thumbsup:

Quote from: benedict on October 04, 2013, 03:16:31 PM
Great update. I love how perfectly you've integrated the roads and rails into the hilly terrain of the city.

And well done, you're number one on Ben's Top Ten this week.

Edit: and you're number one for a second week - good work!

Thank you Ben.  :thumbsup:
Title: Re: Republic of Arinsia - Kersberg (2)
Post by: Gugu3 on December 11, 2013, 02:04:24 AM
Amazing stuff feyss! &apls Complex system of railways there :thumbsup:
Wonder what it might look like with the RRW installed...
Title: Re: Republic of Arinsia - Kersberg (2)
Post by: Schulmanator on December 11, 2013, 03:26:45 AM
Looks great both day and night!
Title: Re: Republic of Arinsia - Kersberg (2)
Post by: benedict on December 13, 2013, 06:27:37 AM
Great to see you back with more work from your city. All incredible images as always. although the first one really caught my eye.
Title: Re: Republic of Arinsia - Kersberg (2)
Post by: RepublicMaster on December 13, 2013, 10:34:47 PM
Great work, I like the different levels of the city. :thumbsup:
Title: Re: Republic of Arinsia - Kersberg (2)
Post by: RickD on December 19, 2013, 05:43:43 AM
Fantastic update, especially the rails. Very complex and realistic. I also love the bridges.  &apls
Title: Re: Republic of Arinsia - Kersberg (2)
Post by: noahclem on December 19, 2013, 10:32:19 AM
Great update  &apls  You've done an excellent job with the W2W neighborhoods and the rail network looks outstanding  :thumbsup:
Title: Re: Republic of Arinsia - Kersberg (2)
Post by: art128 on December 19, 2013, 10:39:44 AM
Beautiful pictures!
Title: Re: Republic of Arinsia - Kersberg (2)
Post by: Shark7 on December 20, 2013, 06:03:29 AM
I really like the way you've done the terraced hill leading up to the cathedral.  You must have put quite a bit or work into that to get it right.  :thumbsup:
Title: Re: Republic of Arinsia - Kersberg (2)
Post by: rooker1 on December 23, 2013, 06:51:14 AM
Nothing else to say really, but I love this city!!
Great work.

Robin
Title: Re: Republic of Arinsia - Merksem op Arijns : preview
Post by: feyss on December 27, 2013, 04:33:26 PM
Thank you everybody. I have one picture of the next update: the district of Merksem op Arijns.   :)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2013%2F52%2F1388190026-merksem-preview.jpg&hash=29cf6030c8413325a7c897ee725f228d5bbb8bbd)

See you soon and Best wishes for 2014  ;)




Quote from: Gugu3 on December 11, 2013, 02:04:24 AM
Amazing stuff feyss! &apls Complex system of railways there :thumbsup:
Wonder what it might look like with the RRW installed...

Thank you. The RRW looks an amazing project. I can't wait to test it.  ;D

Quote from: Schulmanator on December 11, 2013, 03:26:45 AM
Looks great both day and night!

Thank you.  :thumbsup:

Quote from: benedict on December 13, 2013, 06:27:37 AM
Great to see you back with more work from your city. All incredible images as always. although the first one really caught my eye.

Thank you too.  :)

Quote from: RepublicMaster on December 13, 2013, 10:34:47 PM
Great work, I like the different levels of the city. :thumbsup:

Thank you.  ;)

Quote from: RickD on December 19, 2013, 05:43:43 AM
Fantastic update, especially the rails. Very complex and realistic. I also love the bridges.  &apls

Thank you.  :thumbsup:

Quote from: noahclem on December 19, 2013, 10:32:19 AM
Great update  &apls  You've done an excellent job with the W2W neighborhoods and the rail network looks outstanding  :thumbsup:

Thank you. I know I like dense train network.  :D

Quote from: art128 on December 19, 2013, 10:39:44 AM
Beautiful pictures!

Thank you.  :thumbsup:

Quote from: Shark7 on December 20, 2013, 06:03:29 AM
I really like the way you've done the terraced hill leading up to the cathedral.  You must have put quite a bit or work into that to get it right.  :thumbsup:

Thank you. You're right. I spent a lot of time on this. But actually, I didn't really play for a long time. For the moment, I just improve the details ans take the pictures, bur I don't build something new.  :)

Quote from: rooker1 on December 23, 2013, 06:51:14 AM
Nothing else to say really, but I love this city!!
Great work.

Robin

Thank you too.  :thumbsup:
Title: Re: Republic of Arinsia - Kersberg (2)
Post by: APSMS on December 27, 2013, 05:54:08 PM
Merry Christmas! (belated)

I have to say, I'm not particularly fond of your style (a lot of the city/ies and towns look practically identical to me). That being said, you have some of the most interesting and amazing terraced city building I've seen anywhere. Coupled with the unified look, the result is impressive, even if I'm not your biggest fan. I don't know how you do it, but however you do, keep it up. It's what keeps me coming back here (sorry for not commenting sooner).\

EDIT: I almost forgot, very nice rail networks. Can't forget about the railroads!  :thumbsup:
Title: Re: Republic of Arinsia - Kersberg (2)
Post by: jeckyll on December 28, 2013, 05:09:44 AM
Absolutely stunning! Keep up good work ;)
Title: Re: Republic of Arinsia - Olsènes...
Post by: feyss on March 26, 2014, 03:30:14 PM
Hi,

It seems to be a while since the last update.

I promised you some pictures of Merksem op Arijns... But in fact i lied: I began a new city: Olsènes, an industrial city in reconversion located in a small valley.  ;)

I show you here a picture. As usual, it would take me a lot of time to complete the entire map, so the work is not really finished.  $%Grinno$%

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2014%2F13%2F1395872354-olsenes-2.jpg&hash=76288e01b553e349193f1b5374cc0359db0863f1)

Hope you like it.  :thumbsup:

Quote from: APSMS on December 27, 2013, 05:54:08 PM
Merry Christmas! (belated)

I have to say, I'm not particularly fond of your style (a lot of the city/ies and towns look practically identical to me). That being said, you have some of the most interesting and amazing terraced city building I've seen anywhere. Coupled with the unified look, the result is impressive, even if I'm not your biggest fan. I don't know how you do it, but however you do, keep it up. It's what keeps me coming back here (sorry for not commenting sooner).\

EDIT: I almost forgot, very nice rail networks. Can't forget about the railroads!  :thumbsup:
Happy to read you like my work. I can promise you terraced cities again and again because flat ones look really boring for me :D

Quote from: jeckyll on December 28, 2013, 05:09:44 AM
Absolutely stunning! Keep up good work ;)
Thank you too.  :thumbsup:
Title: Re: Republic of Arinsia - Olsènes (pre-preview)
Post by: benedict on March 27, 2014, 02:31:45 PM
Good to see you back - you know how much I like your work, and this new city fits perfectly into the grand scheme of your region, while having a different character.
Title: Re: Republic of Arinsia - Olsènes (pre-preview)
Post by: Schulmanator on March 29, 2014, 04:59:01 AM
Nice pic! :D
Title: Re: Republic of Arinsia - Olsènes (pre-preview)
Post by: kbieniu7 on April 19, 2014, 11:28:19 AM
Several few-months-long breaks... I know it too! So don't worry - studies are more important than the game. What is more, after while of waiting, even few photos are valuable and interesting ;)

The first photo of Olsènes looks promising. It is visible, that it lies in a small valley. Fitting the motorway in such place was a quite hard task! Maybe, you could think about some tunnels? ;)
Title: Re: Republic of Arinsia - Olsènes - Intro
Post by: feyss on April 28, 2014, 02:17:37 PM
Hi everybody  ;),

After a while, time has come for an update.

I show you here some pictures of Olsènes.

6. OLSÈNES - INTRO

Quote"Olsènes" is located in the french speaking part of the country (yes I know, any resemblance is totaly coincidental  $%Grinno$%). The city is located in the river Hogne valley and began to grown with the Industrial Revolution. After a long period of crisis, the city began its reconversion in the seventies to become the financial center of the country.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2014%2F18%2F1398718343-olsenesa01-2.jpg&hash=d1b9435adab8f452f5fca161abcf58df6954b0fd)
1

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2014%2F18%2F1398718343-olsenesa02-2.jpg&hash=e91b5b60035ed352739fdab7cb1c37b84e9154c9)
2

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2014%2F18%2F1398718346-olsenesa03-2.jpg&hash=ebfa96e61466ee51f96ba9deb3922a6c2d50e15a)
3

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2014%2F18%2F1398718352-olsenesa05-2.jpg&hash=a349f97b2ed2ead18027a934c9cdade579527cac)
4

Hope you like it.  :thumbsup: More pictures are coming but I don't know when.  :D






Quote from: benedict on March 27, 2014, 02:31:45 PM
Good to see you back - you know how much I like your work, and this new city fits perfectly into the grand scheme of your region, while having a different character.
Thank you Ben. Every time a pleasure to see your encouraging comments.  ;)

Quote from: Schulmanator on March 29, 2014, 04:59:01 AM
Nice pic! :D
Thank you too.  :thumbsup:

Quote from: kbieniu7 on April 19, 2014, 11:28:19 AM
Several few-months-long breaks... I know it too! So don't worry - studies are more important than the game. What is more, after while of waiting, even few photos are valuable and interesting ;)

The first photo of Olsènes looks promising. It is visible, that it lies in a small valley. Fitting the motorway in such place was a quite hard task! Maybe, you could think about some tunnels? ;)
Thank you. Yes I know you have the same problem. Sometimes I don't have time, sometimes this game bore me when I saw that I did nothing in two hours of game... For the tunnels, they are planned. My idea is to make a ring motorway passing through the hills of my city.
Title: Re: Republic of Arinsia - Olsènes - Intro
Post by: M4346 on April 29, 2014, 12:40:01 AM
Beautiful square and lovely old world charm! Great job! :thumbsup:
Title: Re: Republic of Arinsia - Olsènes - Intro
Post by: vortext on April 29, 2014, 03:50:23 AM
Gorgeous city, there's just no building repetition what so ever.  &apls

The transit networks are very nice too, pic 3 is my favorite in that regard. Definitely worth the wait!  :D  :thumbsup:
Title: Re: Republic of Arinsia - Olsènes - Intro
Post by: Schulmanator on May 03, 2014, 07:14:43 PM
Great looking city. I like it a lot :D
Title: Re: Republic of Arinsia - Olsènes - Intro
Post by: kbieniu7 on May 04, 2014, 02:11:20 AM
Excellent shots! The church, located on the top of a hill looks gorgeus! Well planned and well-made. I like small details, such as squares, pedestrian plazas (even going under the motorway), parkings, statues, embankements and especially the tram line going windy trough narrow streets ;)
Title: Re: Republic of Arinsia - Olsènes - Intro
Post by: art128 on May 04, 2014, 02:12:45 AM
Fantastic pictures. Love the tram line going through the city. :)
Title: Re: Republic of Arinsia - Olsènes - Intro
Post by: feyss on May 23, 2014, 05:18:08 AM
Hi,

In the next update, I will show you the mix of old and new architecture in the city. Here is an example  ;D

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2014%2F21%2F1400845663-preview-olsenes-1.jpg&hash=6f6f5d736b467fd56ccf3a0c3e7fcf98374a42dc)

See you soon  :thumbsup:






Quote from: M4346 on April 29, 2014, 12:40:01 AM
Beautiful square and lovely old world charm! Great job! :thumbsup:
Quote from: vortext on April 29, 2014, 03:50:23 AM
Gorgeous city, there's just no building repetition what so ever.  &apls

The transit networks are very nice too, pic 3 is my favorite in that regard. Definitely worth the wait!  :D  :thumbsup:
Quote from: Schulmanator on May 03, 2014, 07:14:43 PM
Great looking city. I like it a lot :D
Quote from: kbieniu7 on May 04, 2014, 02:11:20 AM
Excellent shots! The church, located on the top of a hill looks gorgeus! Well planned and well-made. I like small details, such as squares, pedestrian plazas (even going under the motorway), parkings, statues, embankements and especially the tram line going windy trough narrow streets ;)

Quote from: art128 on May 04, 2014, 02:12:45 AM
Fantastic pictures. Love the tram line going through the city. :)

Thank you everybody for liking my work. It motivates me to do more.  :thumbsup:
Title: Re: Republic of Arinsia - Olsènes - Intro
Post by: art128 on May 23, 2014, 05:41:42 AM
Can't wait to see more. That only picture is impressive.
Title: Re: Republic of Arinsia - Olsènes - Intro
Post by: benedict on May 30, 2014, 07:07:26 AM
Stunning as always, really looking forward to more from this teaser.
Title: Re: Republic of Arinsia - Olsènes - Old & New
Post by: feyss on June 13, 2014, 03:36:18 PM
Hi,

It's time for an update  :thumbsup:

I show you today some pictures of the old town which is characterized by a mix of old and new buildings.  :thumbsup:

7. OLSÈNES - OLD & NEW

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2014%2F24%2F1402697973-2.jpg&hash=1fe59152fe8bfe48649b270360be75c4b468dc75)
1.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2014%2F24%2F1402697956-4.jpg&hash=8f1bfa7f79df5143dbd82f49395704d6f59500dc)
2.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2014%2F24%2F1402697959-6.jpg&hash=98f53c1c6b8dd5bb07fd26f9296886ee5bca40f2)
3.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2014%2F24%2F1402697972-10.jpg&hash=6ce6cea06e4a849f8a4ce5d2b1edea844719c7d6)
4.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2014%2F24%2F1402697961-7.jpg&hash=12d7f2a8f053ece7463d6da3ba309ff8e14e82f2)
5.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2014%2F24%2F1402698139-5.jpg&hash=d060bdb034fefaa6747682aa9df35229ab3fa8e5)
6.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2014%2F24%2F1402697960-1.jpg&hash=860ee55eaa68bc80a326758ccf44e4d167baac91)
7.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2014%2F24%2F1402697998-9.jpg&hash=8787c47b4a580dd8ad824c1a30a3ee552158f0b3)
8.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2014%2F24%2F1402698346-11.jpg&hash=cdf7c2725b3db48582545e9087e9c9613b6c874a)
9.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2014%2F24%2F1402698000-8.jpg&hash=d3211f2603cc015f5707b16afba16179a60d6783)
10.

Hope you like it.  :thumbsup:




Replies

Quote from: art128 on May 23, 2014, 05:41:42 AM
Can't wait to see more. That only picture is impressive.

Thank you Arthur  :thumbsup:

Quote from: benedict on May 30, 2014, 07:07:26 AM
Stunning as always, really looking forward to more from this teaser.

Thank you Ben  ;)

Title: Re: Republic of Arinsia - Olsènes - Old & New
Post by: Mr.Lin on June 13, 2014, 08:32:49 PM
The setting of the church in this old town is rather successful.
I especially like the last pic.
Title: Re: Republic of Arinsia - Olsènes - Old & New
Post by: kelis on June 14, 2014, 03:14:57 AM
Excellent job my friend, your city looks very nice with all those cars, trains and people walking on the streets !
Title: Re: Republic of Arinsia - Olsènes - Old & New
Post by: vortext on June 15, 2014, 05:49:57 AM
Once again you made me drool all over the place!  :D 

As per usual w2w development is superb. The night pics are icing on the cake!     &apls &apls
Title: Re: Republic of Arinsia - Olsènes - Old & New
Post by: Dantes on June 15, 2014, 09:33:23 AM
Every picture is an great artwork °-°
Fantastic european city  :satisfied:
Title: Re: Republic of Arinsia - Olsènes - Old & New
Post by: romualdillo on June 16, 2014, 09:36:35 AM
I love the church's location and how you worked the slope!! And the use of Bats of different periods and styles is magnificent!! Bravo!!!  &apls  Your city reminds me of Prague, with the cathedral at the top of the hill.
Title: Re: Republic of Arinsia - Olsènes - Old & New
Post by: FrankU on June 17, 2014, 03:53:09 AM
Feyss,

Really impressive! A very well thought out city with lots of realistic details.
I hardly can imagine how much time you must have put into this city.  &apls
Title: Re: Republic of Arinsia - Olsènes - Old & New
Post by: benedict on June 19, 2014, 06:08:32 PM
This remains my favorite euro sim city.
Title: Re: Republic of Arinsia - Olsènes - Hollognes - Preview
Post by: feyss on August 03, 2014, 04:47:02 PM
Hey everybody!

I give you a picture of the next update: the district of Hollognes, on the other side of the Hogne River  :thumbsup:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2014%2F32%2F1407106403-hollognes.jpg&hash=cf291a63d6ea00fbaa749cafe8491961d65615af) (http://image.noelshack.com/fichiers/2014/32/1407106403-hollognes.jpg)

It's better to click on the picture for the good size.  ;)

See you soon.  ;D


Replies:

Quote from: Mr.Lin on June 13, 2014, 08:32:49 PM
The setting of the church in this old town is rather successful.
I especially like the last pic.

Thank you. I really like to place my churches like this.  $%Grinno$%

Quote from: kelis on June 14, 2014, 03:14:57 AM
Excellent job my friend, your city looks very nice with all those cars, trains and people walking on the streets !

Thank you too.  :thumbsup:

Quote from: vortext on June 15, 2014, 05:49:57 AM
Once again you made me drool all over the place!  :D 

As per usual w2w development is superb. The night pics are icing on the cake!     &apls &apls

Well, it's nice to see you liked my night pictures because I wasn't totally happy with the results. Maybe am I too much picky ?  :D Thank you.  :thumbsup:

Quote from: Dantes on June 15, 2014, 09:33:23 AM
Every picture is an great artwork °-°
Fantastic european city  :satisfied:

Thank's a lot.  :thumbsup:

Quote from: romualdillo on June 16, 2014, 09:36:35 AM
I love the church's location and how you worked the slope!! And the use of Bats of different periods and styles is magnificent!! Bravo!!!  &apls  Your city reminds me of Prague, with the cathedral at the top of the hill.

Thank you too. Well, I never thought about Prague but you're right. Maybe, it's also because the majority of W2Wbuilding avalaible are inspired by Eastern Europe ? :D

Quote from: FrankU on June 17, 2014, 03:53:09 AM
Feyss,

Really impressive! A very well thought out city with lots of realistic details.
I hardly can imagine how much time you must have put into this city.  &apls

Thank you FrankU. Well, I began this city 6 months ago and only 1/3 of the map is full. I often destroy buildings when I don't like it or I place the different areas step by steps. I would never build an entire region because it would take me 20 years I think.  $%Grinno$%

Quote from: benedict on June 19, 2014, 06:08:32 PM
This remains my favorite euro sim city.

Always a pleasure to see your enthusiasm Ben, thank you.  :thumbsup:
Title: Re: Republic of Arinsia - Olsènes - Hollognes - Preview
Post by: Kergelen on August 04, 2014, 03:31:20 AM
Nice and amazing work as always. Very realistic &apls
Title: Re: Republic of Arinsia - Olsènes - Hollognes - Preview
Post by: art128 on August 04, 2014, 04:17:12 AM
Absolutely fantastic picture. The way you've built around the river and slops is awesome. Can't wait to see the full update. :)
Title: Re: Republic of Arinsia - Olsènes - Hollogne
Post by: feyss on August 12, 2014, 06:53:22 PM
Hi everybody,

Here it is, the district of Hollogne  ;)

8. OLSÈNES - HOLLOGNE

Quote"Hollogne", also known as "Hollogne-Saint-Pierre" is the 18th district of the city.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2014%2F33%2F1407892276-hollogne01.jpg&hash=84c0bc53bb90d50a477fbbfda19aa27ff8a040fa)
1. The district is also divided in 4 quarter. Here is simply "Hollogne", the center of the district, known for its abbey.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2014%2F33%2F1407892457-hollogne02.jpg&hash=de99ffeecad6b8d9aa07972f2aa136b40037d66c)
2. "Bas-Hollogne", with the Hogne river and the Saint-Peter Church. (Well, I know... It look like I took a picture of my screen %wrd )

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2014%2F33%2F1407892252-hollogne03.jpg&hash=e03f55b2d505df829a7967dc4759c2a5ed980a7d)
3. "Arnières", known for its habitation towers.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2014%2F33%2F1407892223-hollogne04.jpg&hash=585fb43b1c2bcc47fa9bbfed765d712a48e0b435)
4. And "Belmont", a residential suburb.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2014%2F33%2F1407892278-hollogne05.jpg&hash=b100feb6e576597ff9aa95eb2807e9067bfead83)
5.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2014%2F33%2F1407892740-hollogne06.jpg&hash=88a9508e660c0eb359d00727ec0676b7ff544c49)
6.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2014%2F33%2F1407892416-hollogne07.jpg&hash=a1d8a3547d5bd18ccef34bfe10eba449a10b09da)
7.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2014%2F33%2F1407892627-hollogne08.jpg&hash=eebcdd2c376e18725b74b3f3ed75c9f9b7521ed0)
8.


And bonus, the names of all the disctrict expected in my city:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2014%2F33%2F1407894584-districts.jpg&hash=0fb16ba94ab585271f2d9935b64d7e3395c12a0f)


Hope you like it.  ;D



Replies

Quote from: Kergelen on August 04, 2014, 03:31:20 AM
Nice and amazing work as always. Very realistic &apls

Thank you very much  :thumbsup:

Quote from: art128 on August 04, 2014, 04:17:12 AM
Absolutely fantastic picture. The way you've built around the river and slops is awesome. Can't wait to see the full update. :)

Thank you too Arthur  ;)
Title: Re: Republic of Arinsia - Olsènes - Hollognes
Post by: vortext on August 13, 2014, 03:17:15 AM
Very nice!  &apls

The flats near the highway are excellent, however, imho the transition from w2w to single suburbian homes is too abrupt - in the last pic especially. Usually at the edge of a city there're some empty plots, industrial warehouses here and there, a few run down sheds perhaps. And in general suburban development tends to be more spread out anyway, so to attract people who wish to have more space and less people around them.

At any rate, given the list of districts we have plenty to look forward to. Keep up the good work! :thumbsup:
Title: Re: Republic of Arinsia - Olsènes - Hollognes
Post by: Gugu3 on August 13, 2014, 08:08:57 AM
Lovely pics ;)
Title: Re: Republic of Arinsia - Olsènes - Hollognes
Post by: Schulmanator on August 14, 2014, 08:39:58 AM
Impressive! I Like it and am eager to see more.
Title: Re: Republic of Arinsia - Viaduc de Bellevaux
Post by: feyss on August 24, 2014, 07:41:49 AM
Hi everybody,

I wanted to do something different from the last updates. I was a little bored with cities, I wanted more nature  :D

So, it's the first time I use a tree controller and that I take a real look to my MMP menu. Pieces of advice are welcome  ;)

(Sorry, I forgot to erase the little white square on the edge of the pictures)

9. VIADUC DE BELLEVAUX

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2014%2F34%2F1408887948-maj018-01.jpg&hash=b0826ac7d3a153bb6ee69b938b2eb057fee9069c)
1.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2014%2F34%2F1408887959-maj018-02.jpg&hash=da144689804b38e2549d987dd037ce18297d0b8a)
2.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2014%2F34%2F1408887960-maj018-04.jpg&hash=ea9bc8ff6528620f922664808941d6235502272a)
3.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2014%2F34%2F1408887980-maj018-03.jpg&hash=1a255777c4c4ecb6d5068d5f87660e4a0129af1d)
4.

Hope you liked it.  :thumbsup:



Replies

Quote from: vortext on August 13, 2014, 03:17:15 AM
Very nice!  &apls

The flats near the highway are excellent, however, imho the transition from w2w to single suburbian homes is too abrupt - in the last pic especially. Usually at the edge of a city there're some empty plots, industrial warehouses here and there, a few run down sheds perhaps. And in general suburban development tends to be more spread out anyway, so to attract people who wish to have more space and less people around them.

At any rate, given the list of districts we have plenty to look forward to. Keep up the good work! :thumbsup:

Thank you for your comment. I agree with you that sometimes the difference is too abrupt but it's not easy because there is not a huge quantity of transition building to download. So, I try to put the limit between middle and low density with the slopes. What I tried to do is a residential and low density quarter located on a hill near the center of the city like some part of Liège or Namur in Belgium. So, it's not really a suburb, but it's not either the center of the city (Well ist' not easy to explain). For the empty plots and the industrial warehouses, they are expected in the valley in the south of the city. I want to build here an industrial and poor quarter.

Quote from: Gugu3 on August 13, 2014, 08:08:57 AM
Lovely pics ;)

Thank you too.  :thumbsup:

Quote from: Schulmanator on August 14, 2014, 08:39:58 AM
Impressive! I Like it and am eager to see more.

Thanks a lot.  ;)
Title: Re: Republic of Arinsia - Olsènes - Hollognes
Post by: Dantes on August 27, 2014, 03:41:33 AM
It is always nice to look in your area! Your bridge is fantastic designed. I like like the environment. (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.ld-host.de%2Fuploads%2Fimages%2F40f01b7e4ddd8334cc44ff78d241568d.gif&hash=2fdc3e02a342f0773a130c4fb79664c9448adfdb)
Title: Re: Republic of Arinsia - Viaduc de Bellevaux
Post by: Bipin on August 27, 2014, 10:45:22 AM
Very nice work. Your scenes are a symphony for the eyes.  &apls
Title: Re: Republic of Arinsia - Viaduc de Bellevaux
Post by: Schulmanator on August 31, 2014, 05:36:30 AM
Very nice! I'm impressed :D
Title: Re: Republic of Arinsia - Viaduc de Bellevaux
Post by: vortext on September 03, 2014, 09:22:39 AM
Nice change of scenery!  :thumbsup:
Title: Re: Republic of Arinsia - Viaduc de Bellevaux
Post by: art128 on September 20, 2014, 03:00:01 AM
It seems you excel in both urban and rural landscaping. Fantastic work with the MMPs. :)
Title: Re: Republic of Arinsia - Viaduc de Bellevaux
Post by: Shark7 on September 20, 2014, 11:45:24 AM
Very nicely done.  Lots of details in there.

#4 is my favorite image of this bunch.
Title: Re: Republic of Arinsia - Viaduc de Bellevaux
Post by: noahclem on September 20, 2014, 11:51:15 AM
Great updates  &apls  The bridges in the last are fantastic!
Title: Re: Republic of Arinsia - Work in progress...
Post by: feyss on September 28, 2014, 05:16:50 PM
Hi everybody,

I have a bad and a good news.

The bad one is that I can't play with Olsènes for the moment. I copied my Sim City folder to my laptop because I'm 4 months abroad and I wanted to continue the city. But... as if by chance the only city who doesn't appear on the map is Olsènes of course...  :-[

So, for the moment, I'm doing something else and that's the good news: I wanted to show it to you. The project is a middle size city on middle mountains with a river in the middle and some industry in one side. Now, I know it would take me two months to have some good pictures to show.  :D

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2014%2F40%2F1411947993-work-in-progress.jpg&hash=e5ea192d00eb69cc33e8abad354b77501290c6c0)

Yeah, for the moment that resembles nothing  ;D.




Replies

Quote from: Dantes on August 27, 2014, 03:41:33 AM
It is always nice to look in your area! Your bridge is fantastic designed. I like like the environment. (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.ld-host.de%2Fuploads%2Fimages%2F40f01b7e4ddd8334cc44ff78d241568d.gif&hash=2fdc3e02a342f0773a130c4fb79664c9448adfdb)

Thank you. Always a pleasure to read your comments.  :thumbsup:

Quote from: Bipin on August 27, 2014, 10:45:22 AM
Very nice work. Your scenes are a symphony for the eyes.  &apls

Thank you too.  :)

Quote from: Schulmanator on August 31, 2014, 05:36:30 AM
Very nice! I'm impressed :D

Thanks a lot  ;)

Quote from: vortext on September 03, 2014, 09:22:39 AM
Nice change of scenery!  :thumbsup:

Thanks. It's nice to see enthusiast people when you try something different.  :thumbsup:

Quote from: art128 on September 20, 2014, 03:00:01 AM
It seems you excel in both urban and rural landscaping. Fantastic work with the MMPs. :)

Thank you arthur. I don't think I used so much MMP's but thanks. But it's nice to change sometimes  :)

Quote from: Shark7 on September 20, 2014, 11:45:24 AM
Very nicely done.  Lots of details in there.

#4 is my favorite image of this bunch.

Thanks too.   ;)

Quote from: noahclem on September 20, 2014, 11:51:15 AM
Great updates  &apls  The bridges in the last are fantastic!

Thank you noah.  :thumbsup:
Title: Re: Republic of Arinsia - Work in progress...
Post by: benedict on October 21, 2014, 06:38:42 AM
Sorry to hear about your game issues.

And very interesting to see the start of a new area - I am amazed that you can turn in to an Arinsian city - can't wait for the result, although I suppose I have to be patient for 2 months.
Title: Re: Republic of Arinsia - Limbourg: Aywiers
Post by: feyss on March 09, 2015, 07:05:30 AM
Hi guys. I know a didn't post a lot recently but I didn't really have the time to play... Hoppefully, my MD didn't disappear in the Inactive MD thread. I give you here an idea of my next update.  ;)

Other pictures will come soon.  :thumbsup:

(you can click for the real size)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F11%2F1425907049-lima02.png&hash=de1b94540e481480aeaff34446cf3d0c3dc467d8) (http://image.noelshack.com/fichiers/2015/11/1425907049-lima02.png)
Hope you like it.  :)


Replies

Quote from: benedict on October 21, 2014, 06:38:42 AM
Sorry to hear about your game issues.

And very interesting to see the start of a new area - I am amazed that you can turn in to an Arinsian city - can't wait for the result, although I suppose I have to be patient for 2 months.

I Ben. Thank you for your post. Hoppefully, I achieve to recover Olsènes by deleting the neighbour non-built cities. I don't know why but it worked. My only problem now is that the botttom of the river changed I don't know how... So its looks now a little ugly with the river banks... I hope there is a solution because I'm not sure I want to terraform this again. And sorry, it's more than two months...  :-[
Title: Re: Republic of Arinsia - Preview Limbourg: Awyers
Post by: Gugu3 on March 09, 2015, 07:26:38 AM
It looks amazing!can't wait for thee next update :thumbsup:
Title: Re: Republic of Arinsia - Preview Limbourg: Awyers
Post by: vester on March 09, 2015, 07:38:42 AM
Another beau-ti-ful update!  :thumbsup:
Title: Re: Republic of Arinsia - Preview Limbourg: Awyers
Post by: benedict on March 14, 2015, 12:49:25 PM
The rail line looks amazing. So pleased you're back with a new update.
Title: Re: Republic of Arinsia - Preview Limbourg: Awyers
Post by: belfastsocrates on March 15, 2015, 05:21:12 AM
Love that river scene, some fantastic MMP work. Very impressive overall as well, I'm surprised I hadn't commented in here before.
Title: Re: Republic of Arinsia - Preview Limbourg: Awyers
Post by: jeckyll on March 15, 2015, 06:43:34 AM
Yeah, moody country town. I wanna more  :thumbsup:
Title: Re: Republic of Arinsia - Limbourg: Aywiers
Post by: feyss on April 06, 2015, 01:20:22 PM
Hello everybody,

It's finally the time for a real update   :)

10. LIMBOURG - AYWIERS

Aywiers (pronounced "a-wir") is a small village of the municipality of Limbourg, located on the Hogne valley and near the A14 motorway.

0.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F15%2F1428348337-dsc-0658.jpg&hash=5ffe368c135a778f30185991ef268b840c98ec38)

(You can click to see the next pictures in HD  ;) )

1.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F15%2F1428345799-d.jpg&hash=7021b588fc5ee14fd31d06860ccd248479cfd291) (http://image.noelshack.com/fichiers/2015/15/1428345799-d.jpg)

2.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F15%2F1428344071-c.jpg&hash=24d0a3aaf40458a4701de3297ab7e40d4dc90812) (http://image.noelshack.com/fichiers/2015/15/1428344071-c.jpg)

3.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F15%2F1428347431-g.jpg&hash=e3843a8995cd4c77b579779451b5c7c363e092c1) (http://image.noelshack.com/fichiers/2015/15/1428347431-g.jpg)

4.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F15%2F1428344975-h.jpg&hash=ea85cea88c8dffcd5c1eae380faf12e5aa87f107) (http://image.noelshack.com/fichiers/2015/15/1428344975-h.jpg)

5.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F15%2F1428350522-b.jpg&hash=9632872ea59493a6975f15bbafa335526ef9125f) (http://image.noelshack.com/fichiers/2015/15/1428350522-b.jpg)

6.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F15%2F1428347029-e.jpg&hash=661042f0a6d957f223f81e7f7248448b813b011c) (http://image.noelshack.com/fichiers/2015/15/1428347029-e.jpg)

7.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F15%2F1428351515-f.jpg&hash=136a1c3572b5f5b7c56a9fb7d6c80f24e3440b87) (http://image.noelshack.com/fichiers/2015/15/1428351515-f.jpg)

8.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F15%2F1428346480-a.jpg&hash=6484d64be883ce63bde2006f1b56f1f412778cea) (http://image.noelshack.com/fichiers/2015/15/1428346480-a.jpg)

Hope you enjoyed it  :thumbsup:




REPLIES

Quote from: Gugu3 on March 09, 2015, 07:26:38 AM
It looks amazing!can't wait for thee next update :thumbsup:

Thank you very much  :)

Quote from: vester on March 09, 2015, 07:38:42 AM
Another beau-ti-ful update!  :thumbsup:

Thanks a lot!

Quote from: benedict on March 14, 2015, 12:49:25 PM
The rail line looks amazing. So pleased you're back with a new update.

Thanks Ben. Hope you enjoyed this one  :thumbsup:

Quote from: belfastsocrates on March 15, 2015, 05:21:12 AM
Love that river scene, some fantastic MMP work. Very impressive overall as well, I'm surprised I hadn't commented in here before.

There is a first time for everything. Thank you.  ;)

Quote from: jeckyll on March 15, 2015, 06:43:34 AM
Yeah, moody country town. I wanna more  :thumbsup:

Thanks mate. Here it is  ;D
Title: Re: Republic of Arinsia - Limbourg: Aywiers
Post by: romualdillo on April 08, 2015, 09:24:07 AM
Great pictures!! The village looks fantastic!  &apls
Title: Re: Republic of Arinsia - Limbourg: Aywiers
Post by: Gugu3 on April 08, 2015, 09:39:54 AM
Great set of pictures :thumbsup:Always nice to have a look at your CJ
Title: Re: Republic of Arinsia - Limbourg: Aywiers
Post by: vortext on April 08, 2015, 01:43:16 PM
He's back!  :bnn:

Great landscape and quaint atmosphere.  :thumbsup:
Title: Re: Republic of Arinsia - Limbourg: Aywiers
Post by: benedict on May 30, 2015, 06:24:02 PM
Yes, I do like this new update - the rail bridges in particular look amazing.
Title: Re: Republic of Arinsia - Limbourg: Aywiers
Post by: Fasan on May 31, 2015, 12:21:16 AM
An excellent landscape design!
:thumbsup:
These are simply stunning images.
As I look out for hours.
:popcorn:
WOW
Title: Re: Republic of Arinsia - Limbourg: Old-Town (1)
Post by: feyss on June 07, 2015, 01:33:51 PM
Hi everybody,

Some pictures of the centre of Limbourg. Other pictures will come soon  ;)

11. LIMBOURG - OLD TOWN (1)

(click for real size)

1.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F23%2F1433707218-a.jpg&hash=c77d50aeef4600dfd2761796177d1871295182d9) (http://image.noelshack.com/fichiers/2015/23/1433707218-a.jpg)

2.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F23%2F1433707281-c.jpg&hash=0ea7e1ce4f6983298decff84752285fabf0cdbde) (http://image.noelshack.com/fichiers/2015/23/1433707281-c.jpg)

3.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F23%2F1433707188-b.jpg&hash=ef67127a7e0dfe641e58d298ce93878daedd1f8e) (http://image.noelshack.com/fichiers/2015/23/1433707188-b.jpg)

4.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F23%2F1433707493-f.jpg&hash=ce58812ae8b46ebc8e16d562ff4ba9015ba5a6ad) (http://image.noelshack.com/fichiers/2015/23/1433707493-f.jpg)

5.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F23%2F1433707351-d.jpg&hash=167049a2b830718f1f5d2e1b190ab2d8c68a478e) (http://image.noelshack.com/fichiers/2015/23/1433707351-d.jpg)

6.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F23%2F1433707552-e.jpg&hash=ef6b6822ae3d317466ee8fe1d496eae4464dd00b) (http://image.noelshack.com/fichiers/2015/23/1433707552-e.jpg)

Hope you like it  :thumbsup:

Replies

Quote from: romualdillo on April 08, 2015, 09:24:07 AM
Great pictures!! The village looks fantastic!  &apls

Thank you my friend  ;)

Quote from: Gugu3 on April 08, 2015, 09:39:54 AM
Great set of pictures :thumbsup:Always nice to have a look at your CJ

Thanks! Always nice to see you here  :thumbsup:

Quote from: vortext on April 08, 2015, 01:43:16 PM
He's back!  :bnn:

Great landscape and quaint atmosphere.  :thumbsup:

Thank you vortext  ;) The city has really grown, so I think I will be able to post more  :thumbsup:

Quote from: benedict on May 30, 2015, 06:24:02 PM
Yes, I do like this new update - the rail bridges in particular look amazing.

Thanks Ben. Nice to see you like it  ;)

Quote from: Fasan on May 31, 2015, 12:21:16 AM
An excellent landscape design!
:thumbsup:
These are simply stunning images.
As I look out for hours.
:popcorn:
WOW

Thank you. Nice to have this comment from you  ;)
Title: Re: Republic of Arinsia - Limbourg: Old Town (1)
Post by: Themistokles on June 07, 2015, 10:51:02 PM
What a wonderful town! Your work on the slopes really makes it come alive. And I would assume that the view from the castle is something out of the ordinary... A pleasure to read, as always! :thumbsup:
Title: Re: Republic of Arinsia - Limbourg: Old Town (1)
Post by: Schulmanator on June 13, 2015, 05:20:43 AM
Great pix! I love it!
Title: Re: Republic of Arinsia - Limbourg: Old Town (1)
Post by: belfastsocrates on June 13, 2015, 06:03:43 AM
Wonderful work! Superb use of the city walls and slopes.
Title: Re: Republic of Arinsia - Limbourg-Gare
Post by: feyss on September 02, 2015, 04:49:55 AM
Hello everybody,

Today, I will show you some other pictures of Limbourg, but not the same neighbourhood  :thumbsup:

12. LIMBOURG - LIMBOURG-GARE

QuoteLimbourg-Gare is not the first picture that comes into mind when one thinks about Limbourg. It is indeed a busy an industrial neighbourhood, built -- like its name 'Limbourg-Station' suggests it -- around the main train station 'Limbourg-Ouest' on the other side of the river. Tourists often only stay here a few minutes to take another train, a cab or a bus to join their hotel in the historical centre. Nevertheless, this neighbourhood can also offer nice perspectives from above.

(Again, you can click to see the real size pictures)

1.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F35%2F1440935239-2.jpg&hash=d527c73a8bdf3e7f396cb9697abf712e90e9e3d8) (http://image.noelshack.com/fichiers/2015/35/1440935239-2.jpg)

2.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F35%2F1440935197-8.jpg&hash=5a86c1393b4b185f199756be173cf60ee7227174) (http://image.noelshack.com/fichiers/2015/35/1440935197-8.jpg)

3.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F35%2F1440936310-9.jpg&hash=aa61c57846f5cba0ce0f7b5f126a096faaa1b50f) (http://image.noelshack.com/fichiers/2015/35/1440936310-9.jpg)

4.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F35%2F1440935590-1.jpg&hash=e4564784e5a0a059b3f9d042ed056c34a898742f) (http://image.noelshack.com/fichiers/2015/35/1440935590-1.jpg)

5.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F35%2F1440935674-7.jpg&hash=8cd3f7a24c6a785349efca24e2a26228bb9d0552) (http://image.noelshack.com/fichiers/2015/35/1440935674-7.jpg)

6.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F35%2F1440936245-10.jpg&hash=a08b030bad49d211dee6cc8ee24124dde4863a57) (http://image.noelshack.com/fichiers/2015/35/1440936245-10.jpg)

7.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F35%2F1440935756-4.jpg&hash=0980754e8c86e003bc4c58b0382a91005bac0aa2) (http://image.noelshack.com/fichiers/2015/35/1440935756-4.jpg)

8.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F35%2F1440935595-6.jpg&hash=49134d4979801faf7029918ae9dfaffd4f6fab2f) (http://image.noelshack.com/fichiers/2015/35/1440935595-6.jpg)

9.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F35%2F1440936267-5.jpg&hash=f987691dff833cd935b589c7a7eb61455c679473) (http://image.noelshack.com/fichiers/2015/35/1440936267-5.jpg)

10.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F35%2F1440936187-3.jpg&hash=6efc6a35cc7678682867e0d191d4fcaaecd50cc0) (http://image.noelshack.com/fichiers/2015/35/1440936187-3.jpg)

Hpe you like it! See you soon  ;)



REPLIES

Quote from: Themistokles on June 07, 2015, 10:51:02 PM
What a wonderful town! Your work on the slopes really makes it come alive. And I would assume that the view from the castle is something out of the ordinary... A pleasure to read, as always! :thumbsup:

Thank you for your comment  :thumbsup:

Quote from: Schulmanator on June 13, 2015, 05:20:43 AM
Great pix! I love it!

Thank you too  ;)

Quote from: belfastsocrates on June 13, 2015, 06:03:43 AM
Wonderful work! Superb use of the city walls and slopes.

Thanks a lot my friend  :)
Title: Re: Republic of Arinsia - Limbourg-Gare
Post by: Vizoria on September 02, 2015, 05:52:32 AM
What a lovely European city, the MMP forested areas are great to look at and the river is smoothly executed.
Title: Re: Republic of Arinsia - Limbourg-Gare
Post by: manga rivotra on September 02, 2015, 02:24:58 PM
Great work on this update.  &apls &apls &apls
I especially like the photo No. 3 with the station and its very realistic surroundings (the small square and parking are perfect here).
Pictures 5 and 6 are also superb, especially the arrangement of the river bank with the MMP and the path which invites walks.
And I love the way you manage the relief preserving free and public spaces while multiplying bridges and levelings to better conform the slopes.
The result is very realistic!  :thumbsup:
Title: Re: Republic of Arinsia - Limbourg-Gare
Post by: Gugu3 on September 02, 2015, 02:36:37 PM
Very nice! :thumbsup:
Title: Re: Republic of Arinsia - Limbourg-Gare
Post by: art128 on September 03, 2015, 10:04:49 AM
Seems like I've missed several updates since the last time I commented. As always you're doing some fantastic work on your cities. The overviews during the night are superb.
Title: Re: Republic of Arinsia - Limbourg-Gare
Post by: kelis on September 03, 2015, 01:21:40 PM
I love to see how you are able to develop your zones on the hills...Fantastic job my friend  &apls &apls
Title: Re: Republic of Arinsia - Limbourg-Gare
Post by: Unconstantean on October 12, 2015, 04:34:07 AM
great work, this could be any city in central or eastern europe. love the MMP and the tunnels.  &apls
Title: Republic of Arinsia - Olsènes in progress
Post by: feyss on November 06, 2015, 08:36:24 AM
Hello people!

It's time for some news. I will not call this a real update, but more a 'work in progress update'  ;D

I indeed rediscovered Olsènes, so I will pause Limbourg for a moment. It's quite funny for me because I didn't really want to play on this city again. I was indeed not satisfied of my work. Now, after one year without playing this city, I want to change a lot of thing... A lot of work in perspective  :D

Here's how the city looks like for the moment:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F45%2F1446824338-olsene-1.jpg&hash=705c34abedf0f5cba06a9949428045598c90f1ad)

I worked a lot last month on a new neighbourhood called 'Mazy-Notre-Dame' on the northern shore of the river. I tried to build all the building I have in my building with the 'buildingplop' cheatcode.

I also worked on the different networks, the thing I was the least satisfied with my city.

So here's the planned new metro system:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F45%2F1446824329-olsene-metro.jpg&hash=5f5cb09c46b36637a0f4bc88f8a65e5db7261e98)

When I began the city, I planned to build a lot of tramways and a premetro system (in white on the map). For those who don't know what a premetro is, this is simply a tramway driving into tunnels. It was supposed to go under the city center, but I was not really satisfied. So, I will now build a simple metro system with 3 lines and put the premetro at the street level. The idea here is to connect the city centre and the CBD. This explains the triangle made by the metro lines and the two lines going on each side of the river.

Here's also the planned train network (with new station in yellow) and the 'ring' motorway:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F45%2F1446824328-olsene-train.jpg&hash=52bad8de8390d5359d53f2c41ed9242497924dab)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F45%2F1446824328-olsene-autoroute.jpg&hash=b81a99cb96bf7157d4c5ec4be687a784f5e1bff3)

Well, I hope to be able to show something soon as possible, but we all know that I'm really slow  :D

ps: bonus from 'Mazy-Notre-Dame' (you can click to enlarge the pictures)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F40%2F1443439336-olsenes-avlouise.jpg&hash=ef20da8fc940f888c0fb3974241e22e6cbe65cbf) (http://image.noelshack.com/fichiers/2015/40/1443439336-olsenes-avlouise.jpg)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F40%2F1443550812-sans-titre.png&hash=cbfac6eedc45891bb75f1ca19b3f9f18724fcb80) (http://image.noelshack.com/fichiers/2015/40/1443550812-sans-titre.png)

- REPLIES -

Quote from: Vizoria on September 02, 2015, 05:52:32 AM
What a lovely European city, the MMP forested areas are great to look at and the river is smoothly executed.

Thank you my friend  :thumbsup:

Quote from: manga rivotra on September 02, 2015, 02:24:58 PM
Great work on this update.  &apls &apls &apls
I especially like the photo No. 3 with the station and its very realistic surroundings (the small square and parking are perfect here).
Pictures 5 and 6 are also superb, especially the arrangement of the river bank with the MMP and the path which invites walks.
And I love the way you manage the relief preserving free and public spaces while multiplying bridges and levelings to better conform the slopes.
The result is very realistic!  :thumbsup:

Thank you! I think the station's surroundings are as much important as the station itself. For the relief, it gives me a lot of difficulties but it gives a real indentity to the city.

Quote from: Gugu3 on September 02, 2015, 02:36:37 PM
Very nice! :thumbsup:

Thanks a lot!

Quote from: art128 on September 03, 2015, 10:04:49 AM
Seems like I've missed several updates since the last time I commented. As always you're doing some fantastic work on your cities. The overviews during the night are superb.


Thank you Arthur! Always nice to see you here  ;)

Quote from: kelis on September 03, 2015, 01:21:40 PM
I love to see how you are able to develop your zones on the hills...Fantastic job my friend  &apls &apls

Thank you too my friend  :thumbsup:

Quote from: Unconstantean on October 12, 2015, 04:34:07 AM
great work, this could be any city in central or eastern europe. love the MMP and the tunnels.  &apls

Thank you! My idea was not specially to build a central or eastern european city as you can see with the city's name I use, but how could you not use all those fantastic BATs ?  :D
Title: Re: Republic of Arinsia - Olsènes in progress
Post by: 11241036 on November 06, 2015, 09:12:46 AM
Seems you have a good eye for placement of buildings, especially combining 19th century buildings with those from early and late 20th century. Also, your new metro plans for Olsènes make sense to me. Please don't worry about the work-in-progress-update, sometimes it is more interesting to see pictures of your city when it's not complete yet than seeing a completed city.
Title: Re: Republic of Arinsia - Olsènes in progress
Post by: manga rivotra on November 06, 2015, 10:05:37 AM
Your new neighborhood called 'Mazy-Notre-Dame is really very successful.  &apls &apls &apls
I love your idea to bring greenery in this dense neighborhood via the tram route. The perspective of pedestrians on the impressive statue column and the rest of the "promenade" must be breathtaking from the tram station: a fine example of town planning  :thumbsup:
Great night pic too !
Title: Re: Republic of Arinsia - Olsènes in progress
Post by: c.p. on November 06, 2015, 10:09:58 AM
I really like the next to last picture with the boulevard and monument :thumbsup:  Also, I agree with 11241036 about your eye for combining 19th and 20th century buildings.  It all looks great.
Title: Re: Republic of Arinsia - Olsènes in progress
Post by: Themistokles on November 06, 2015, 12:04:51 PM
The city looks very well balanced between old and new, central and periferous. The city has real identity. I like the new plans, especially how the railways and roadways blend naturally into the cityscape - that's no easy task in a grid based simulator.
Title: Re: Republic of Arinsia - Olsènes in progress
Post by: art128 on November 06, 2015, 01:23:10 PM
Nice to know you want to work on your city once again. From afar it already looks great but for course the two mosaics are well done. The way the avenue rounds up before the train station is excellent.
I like the plans you have, specially for the subway.
Title: Re: Republic of Arinsia - Olsènes in progress
Post by: kbieniu7 on November 07, 2015, 05:57:19 AM
Quote from: 11241036 on November 06, 2015, 09:12:46 AM
Please don't worry about the work-in-progress-update, sometimes it is more interesting to see pictures of your city when it's not complete yet than seeing a completed city.

I totaly agree! Showing entire "under-construction" tiles, that gives the overall view, are interesting. Especially with showing your plans about the transport network :) And I need to say, that I love such plans!

So, let me say something... ;)

It's good, that you've planned your railway network - with one main stations (at least, that's what it seems like) connected with two metro lines.

I look at the north-eastern part of the green line and I wonder. It seems, that it makes a bit big loop and it is going to be doubled - by trams and partially by railway - if you plan to operate some kind of urban rail lines. I think, it would be much better to cut it and extend the premetro both northbound and eastbound, or somehow merge this line with overground network?  :)

Next, I would take a look at two stadiums, that I can see in the eastern part (theese ones over an highway tunnel). In such well and broadly planned network, I think they lack some connection. Maybe a railway station in the area? Or a slight change of the blue line?  ::)

That's all, for my nerdy analysis. I hope you will build a great city with a sustainable transport :thumbsup:

Finally, talking about the ingame shots - I love your avenue with tramway and RHW on both sides of the track. In such standard it has a chance to be a good rapid transport ;)

Regards!
Title: Re: Republic of Arinsia - Olsènes in progress
Post by: romualdillo on November 07, 2015, 07:27:23 AM
Great work so far!!!  &apls
I find the process of creating a city as interesting as the final result. It's even more instructive, because I can learn how people plan the infrastructure and zoning of their cities.  ;)
Title: Re: Republic of Arinsia - Olsènes in progress
Post by: feyss on November 24, 2015, 06:08:18 PM
Hello people  :)

Well, I was really good surprised by all your comments. You all seems to like work in progress pictures, so I'll give you more  ;)

As I said before, I wanted to change all the city's transport network.

One thing I was not really happy was the main rail station that you can see on the next picture:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F48%2F1448412832-simcity-4-2015-11-21-16-19-29-06.jpg&hash=e4a4059d3fd9656b6e0ef95756b25d32978d7312)

Why ?

Well, I had different problems with it. First of all, event if it remains a nice BAT, it didn't look really like a 'central station' in my opinion. I needed something more prestigious, a station that could fit like a landmark. Second, this station being a transit station, it had an impact on my train network. I was not really happy with this too little train circle around the city center. And last reason, and the most important for me, this rail line totally separated the city into two halves with the city center side well deserved by the station and an isolated neighbourhood on the other side.

So, I bulldozed everything as you can see:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F48%2F1448412820-simcity-4-2015-11-21-16-22-52-43.jpg&hash=24f9eef9cc4d91550856f8b5639b8df6715a2721)

I decided to use a terminus station in place of a transit station. It will give me the ground to extend the old city center around a new central place and a more prestigious town hall. It also allow me to connect this city centre with the western neighbourhood that will be densified.

I also decided to keep this station at the same level than the previous railtracks. It's why I used the 'Quais the Seine' as wall between the station and the avenue.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F48%2F1448412822-simcity-4-2015-11-25-01-43-20-86.jpg&hash=ea26500341fc3d239aa8f623a7656e36ac04eafb)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F48%2F1448412831-simcity-4-2015-11-25-01-43-58-60.jpg&hash=866e24eb29bd3f9cfc028705c2e4c969416c1871)

And, last picture, I give you an updated version of the planned train network:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F48%2F1448416734-olsenes-train-updated.jpg&hash=dba714f08fa765d92e32cc10eb9e956d6e85bdd1)

I'm now open to your feedbacks  :thumbsup:

- REPLIES -

Quote from: 11241036 on November 06, 2015, 09:12:46 AM
Seems you have a good eye for placement of buildings, especially combining 19th century buildings with those from early and late 20th century. Also, your new metro plans for Olsènes make sense to me. Please don't worry about the work-in-progress-update, sometimes it is more interesting to see pictures of your city when it's not complete yet than seeing a completed city.

Thank you my friend  :thumbsup:

Quote from: manga rivotra on November 06, 2015, 10:05:37 AM
Your new neighborhood called 'Mazy-Notre-Dame is really very successful.  &apls &apls &apls
I love your idea to bring greenery in this dense neighborhood via the tram route. The perspective of pedestrians on the impressive statue column and the rest of the "promenade" must be breathtaking from the tram station: a fine example of town planning  :thumbsup:
Great night pic too !

Thank you. I'm glad you like my avenue  ;)

Quote from: c.p. on November 06, 2015, 10:09:58 AM
I really like the next to last picture with the boulevard and monument :thumbsup:  Also, I agree with 11241036 about your eye for combining 19th and 20th century buildings.  It all looks great.

Thank you too  :thumbsup:

Quote from: Themistokles on November 06, 2015, 12:04:51 PM
The city looks very well balanced between old and new, central and periferous. The city has real identity. I like the new plans, especially how the railways and roadways blend naturally into the cityscape - that's no easy task in a grid based simulator.

Thanks a lot  :)

Quote from: art128 on November 06, 2015, 01:23:10 PM
Nice to know you want to work on your city once again. From afar it already looks great but for course the two mosaics are well done. The way the avenue rounds up before the train station is excellent.
I like the plans you have, specially for the subway.

Thank you Arthur  :thumbsup:

Quote from: kbieniu7 on November 07, 2015, 05:57:19 AM
Quote from: 11241036 on November 06, 2015, 09:12:46 AM
Please don't worry about the work-in-progress-update, sometimes it is more interesting to see pictures of your city when it's not complete yet than seeing a completed city.

I totaly agree! Showing entire "under-construction" tiles, that gives the overall view, are interesting. Especially with showing your plans about the transport network :) And I need to say, that I love such plans!

So, let me say something... ;)

It's good, that you've planned your railway network - with one main stations (at least, that's what it seems like) connected with two metro lines.

I look at the north-eastern part of the green line and I wonder. It seems, that it makes a bit big loop and it is going to be doubled - by trams and partially by railway - if you plan to operate some kind of urban rail lines. I think, it would be much better to cut it and extend the premetro both northbound and eastbound, or somehow merge this line with overground network?  :)

Next, I would take a look at two stadiums, that I can see in the eastern part (theese ones over an highway tunnel). In such well and broadly planned network, I think they lack some connection. Maybe a railway station in the area? Or a slight change of the blue line?  ::)

That's all, for my nerdy analysis. I hope you will build a great city with a sustainable transport :thumbsup:

Finally, talking about the ingame shots - I love your avenue with tramway and RHW on both sides of the track. In such standard it has a chance to be a good rapid transport ;)

Regards!

Thank you for your constructive comment  :thumbsup:

I already changed my mind for the train network on the north-eastern part of the city. There was too much train line going north so I plan to make a rail line climbing the hill to the east. For the stadium, there was already a tramway line but you're right and I will add a metro station just below.

Quote from: romualdillo on November 07, 2015, 07:27:23 AM
Great work so far!!!  &apls
I find the process of creating a city as interesting as the final result. It's even more instructive, because I can learn how people plan the infrastructure and zoning of their cities.  ;)

Thank you too  ;)
Title: Re: Republic of Arinsia - Olsènes in progress
Post by: manga rivotra on November 25, 2015, 01:27:10 AM
I love the density in your city and the use of symmetry in the left side. Great work !  :thumbsup:
So I think it's a good idea to expand a little more on the space left by the old railways.
I look forward to see more.    :)
Title: Re: Republic of Arinsia - Olsènes in progress
Post by: kelis on November 25, 2015, 03:24:26 AM
Fantastic work once again. I like this kind of update. I can't wait for the next update  &apls &apls
Title: Re: Republic of Arinsia - Olsènes in progress
Post by: Gugu3 on November 25, 2015, 09:43:04 AM
Excellent job!
Title: Re: Republic of Arinsia - Olsènes in progress
Post by: Kergelen on November 26, 2015, 01:22:35 PM
Fantastic progress &apls
Title: Re: Republic of Arinsia - Olsènes in progress
Post by: vortext on November 26, 2015, 02:34:19 PM
Really enjoy these behind the scenes updates!  :thumbsup:

The mosaic from previous update is superb!!  &apls &apls
Title: Re: Republic of Arinsia - Olsènes in progress
Post by: art128 on November 27, 2015, 05:32:29 AM
It's true the previous station didn't really fit with the general ambiance of the city. However I'm not a fan of the station you used.. It is by no means an ugly building, in fact it's fabulous, but I really hate how the platforms were modeled... They kinda ruin the whole building.

Good luck with the rebuilding. :)
Title: Re: Republic of Arinsia - Olsènes is back: preview
Post by: feyss on December 14, 2015, 09:21:41 AM
Hi there,

I have a small teaser for you  :thumbsup:

(again, you can click for the real size picture)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F51%2F1450112243-simcity-4-2015-12-14-17-35-23-03-2.jpg&hash=ca09170b7c35f65306336e838b65c7391dada0ff) (http://image.noelshack.com/fichiers/2015/51/1450112243-simcity-4-2015-12-14-17-35-23-03-2.jpg)

- REPLIES -

Quote from: manga rivotra on November 25, 2015, 01:27:10 AM
I love the density in your city and the use of symmetry in the left side. Great work !  :thumbsup:
So I think it's a good idea to expand a little more on the space left by the old railways.
I look forward to see more.    :)

Thank you! I actually like to build dense city, but maybe my Sims will need some parks in the periphery as well  :D

Quote from: kelis on November 25, 2015, 03:24:26 AM
Fantastic work once again. I like this kind of update. I can't wait for the next update  &apls &apls

Thank you my friend  :thumbsup:

Quote from: Gugu3 on November 25, 2015, 09:43:04 AM
Excellent job!

Thank you too  ;)

Quote from: Kergelen on November 26, 2015, 01:22:35 PM
Fantastic progress &apls

Thanks as well  :)

Quote from: vortext on November 26, 2015, 02:34:19 PM
Really enjoy these behind the scenes updates!  :thumbsup:

The mosaic from previous update is superb!!  &apls &apls

Thank you vortext  :thumbsup:

Quote from: art128 on November 27, 2015, 05:32:29 AM
It's true the previous station didn't really fit with the general ambiance of the city. However I'm not a fan of the station you used.. It is by no means an ugly building, in fact it's fabulous, but I really hate how the platforms were modeled... They kinda ruin the whole building.

Good luck with the rebuilding. :)

Thanks Arthur. To be honest, I already bulldozed it  %wrd. I will use the Quai d'Orsay station instead. I have to agree the Melbourne station is a really fantastic but quite annoying BAT. Maybe because of its modular aspect. My main problem was to see catenaries above the roof  &mmm
Title: Re: Republic of Arinsia - Olsènes is back: preview
Post by: art128 on December 15, 2015, 05:03:39 AM
Nice teaser! I really like how the trams goes around the city blocks.
Title: Re: Republic of Arinsia - Olsènes is back: preview
Post by: Vizoria on December 15, 2015, 07:22:57 AM
What you have done with the trams looks really amazing. And that tram/road bridge is awesome!
Title: Re: Republic of Arinsia - Olsènes is back: preview
Post by: romualdillo on December 15, 2015, 08:50:30 AM
That teaser is too small! I need to see more to judge!  :D Please!
Title: Re: Republic of Arinsia - Olsènes is back: preview
Post by: Gugu3 on December 15, 2015, 09:13:31 AM
Great teaser!Love the trams... :P
Title: Re: Republic of Arinsia - Olsènes is back: preview
Post by: kbieniu7 on December 15, 2015, 02:53:16 PM
Very nice square. Did you give it a name?  ;)
Title: Re: Republic of Arinsia - Olsènes is back: preview
Post by: Unconstantean on December 16, 2015, 04:11:17 AM
great tram network
Title: Re: Republic of Arinsia - Olsènes is back: preview
Post by: compdude787 on December 16, 2015, 04:23:53 PM
That teaser image is quite nice! There's lots of detail there.
Title: Re: Republic of Arinsia - Back to Olsènes
Post by: feyss on December 24, 2015, 06:31:31 PM
Hi guys,

It's time for a real update. I gave a little facelift to the Olsènes city centre. You can take that as a new introduction to the city since I was really cheap in pictures last time I posted about it  ;)

13. BACK TO OLSENES

(click for real size picture)

1.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F52%2F1450980462-022-2.jpg&hash=e1a33c7c4f6de00e23d2eca9fd57ebcf48a69ac8) (http://image.noelshack.com/fichiers/2015/52/1450980462-022-2.jpg)

2.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F52%2F1450980471-022-4.jpg&hash=701cd0984469dd331d4db3793b681615a0ac9a56) (http://image.noelshack.com/fichiers/2015/52/1450980471-022-4.jpg)

3.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F52%2F1450980465-022-6.jpg&hash=c1a2ca6bff8f0802263080f504b73ae68173c022) (http://image.noelshack.com/fichiers/2015/52/1450980465-022-6.jpg)

4.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F52%2F1450980494-022-5.jpg&hash=32bcdbe5f1bed7e1372d68798180272bb2aa2bfd) (http://image.noelshack.com/fichiers/2015/52/1450980494-022-5.jpg)

5.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F52%2F1450980629-022-7.jpg&hash=b8f5b3729d2ffb61a25978718362519eefbb55e5) (http://image.noelshack.com/fichiers/2015/52/1450980629-022-7.jpg)

6.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F52%2F1450980461-022-3.jpg&hash=c500a9efc52f4bd161018e9b3fe19f08e9b59473) (http://image.noelshack.com/fichiers/2015/52/1450980461-022-3.jpg)

7.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F52%2F1450980628-022-9.jpg&hash=748e0d11df7bf04f576310d35ef4887625f2ea33) (http://image.noelshack.com/fichiers/2015/52/1450980628-022-9.jpg)

8.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F52%2F1450980639-022-8.jpg&hash=6bf36008f83114dbda363aae22bc3731b06a84b1) (http://image.noelshack.com/fichiers/2015/52/1450980639-022-8.jpg)

9.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F52%2F1450980690-022-10.jpg&hash=35b207adb9a8203595d4137f3091f87a4e003372) (http://image.noelshack.com/fichiers/2015/52/1450980690-022-10.jpg)

10.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F52%2F1450980669-022-11.jpg&hash=b6d668d0567886d73bf8d93d6c6e6803ee0e048e) (http://image.noelshack.com/fichiers/2015/52/1450980669-022-11.jpg)

And some mosaics  ;D

11.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F52%2F1450980759-022-13.jpg&hash=6c6b0e32635e407d99cddaa5629900a4ae693699) (http://image.noelshack.com/fichiers/2015/52/1450980759-022-13.jpg)

12.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2015%2F52%2F1450980785-022-12.jpg&hash=4e80071bfc60bd4a3ccc309890272bfdba1548ae) (http://image.noelshack.com/fichiers/2015/52/1450980785-022-12.jpg)

Hope you enjoyed it and Merry Christmas everyone  ;)

- REPLIES -

Quote from: art128 on December 15, 2015, 05:03:39 AM
Nice teaser! I really like how the trams goes around the city blocks.

Thank you Arthur  :)

Quote from: Vizoria on December 15, 2015, 07:22:57 AM
What you have done with the trams looks really amazing. And that tram/road bridge is awesome!

Thank you too  :thumbsup:

Quote from: romualdillo on December 15, 2015, 08:50:30 AM
That teaser is too small! I need to see more to judge!  :D Please!

Here you are. Thank you!

Quote from: Gugu3 on December 15, 2015, 09:13:31 AM
Great teaser!Love the trams... :P

Thank you. Trams is definitely my favorite stuff in this game  ;)

Quote from: kbieniu7 on December 15, 2015, 02:53:16 PM
Very nice square. Did you give it a name?  ;)

Thank you! It's 'Place Sainte Catherine', but pssst it's a secret  ;)

Quote from: Unconstantean on December 16, 2015, 04:11:17 AM
great tram network

Thank you too  ;)

Quote from: compdude787 on December 16, 2015, 04:23:53 PM
That teaser image is quite nice! There's lots of detail there.

A huge thanks too  :)
Title: Re: Republic of Arinsia - Back to Olsènes
Post by: Nanami on December 25, 2015, 08:15:16 AM
Awesome pictures! nice work on those W2W buildings toward the city! and the tram work is my favorite among these pictures.  :thumbsup:
Title: Re: Republic of Arinsia - Back to Olsènes
Post by: Themistokles on December 25, 2015, 12:59:17 PM
The grass and tram tram combination in picture 5 is just so real, so right, and somehow so... tranquil. The whole city looks nice with all its W2W and small squares, as always. :thumbsup:

However, I think the river is perhaps a bit too clear for a big city (or any water of that depth). Maybe you should try turning the down water transparacy a little or maybe do some underwater mmp-ing? :)
Title: Re: Republic of Arinsia - Back to Olsènes
Post by: romualdillo on December 25, 2015, 03:49:44 PM
Beautiful pictures!!!  &apls
Title: Re: Republic of Arinsia - Back to Olsènes
Post by: vortext on December 31, 2015, 05:09:58 AM
An already excellent city centre got even better!  &apls &apls

The tram winding through the city is great, and the lay-out of various squares and public space in general is well thought out. Not to mention the astounding building diversity, there's hardly any repetition! Just amazing. Excuse me while I drool a bit longer over the pictures. $%Grinno$% :thumbsup:
Title: Re: Republic of Arinsia - Back to Olsènes
Post by: Dantes on January 01, 2016, 04:22:19 AM
I like picture No.5 I see this in real in Halle/Saale in Germany  :laugh:
I love your MD!
Title: Re: Republic of Arinsia - Back to Olsènes
Post by: belfastsocrates on January 03, 2016, 05:33:02 AM
Delightful updates. I really enjoy European W2W cities and this is fantastic. So much detail and building variety
Title: Re: Republic of Arinsia - Back to Olsènes
Post by: kbieniu7 on January 03, 2016, 07:42:10 AM
Nice urban shots! My favourite ones are number 5 and 7 :)
Title: Re: Republic of Arinsia - Back to Olsènes
Post by: kelis on January 03, 2016, 10:52:46 AM
Every time that I see your MD, I want to make some european cities again...Our continent is beautiful and it looks amazing in simcity...

Keep working and doing the same, your region is fantastic !!
Title: Re: Republic of Arinsia - Back to Olsènes
Post by: Vizoria on January 03, 2016, 11:37:20 AM
Very, very good. It's like looking at a W2W candyland! Your use of sloping roads and terraced areas is executed very well.
Title: Re: Republic of Arinsia - Back to Olsènes
Post by: 11241036 on January 05, 2016, 09:01:33 AM
Wow, that's some good old city core action. Especially with placing the buildings on slopes. Also, good night shots.
Title: Re: Republic of Arinsia - Back to Olsènes
Post by: feyss on January 17, 2016, 12:23:55 PM
Hello guys!

I was recently working on the upper part of the old city center on the free space released by the destruction of the former main train station and the hill next to it.

The idea was to build here a prestigious neighbourhood with a mix between ancient and modern BAT's. It will also be the decision center of the city with the town hall. In the central part of the neighbourhood, you will find the 'Place d'Armes', and important square and transport hub ornamented with a column and beautiful facades.

Here's a work in progress picture:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F02%2F1453058725-olsenes6.jpg&hash=97660442f561b6b55e059f8f5676498328cab46b)

The same one with the transport network. The metro lines are in color and the tramway in black  ;)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F02%2F1453058721-olsenes62.jpg&hash=0e449e8f9a6704f9d91e33adf6b4ea7dd60b8267)

- REPLIES -

Quote from: Nanami on December 25, 2015, 08:15:16 AM
Awesome pictures! nice work on those W2W buildings toward the city! and the tram work is my favorite among these pictures.  :thumbsup:

Thank you  :thumbsup:

Quote from: Themistokles on December 25, 2015, 12:59:17 PM
The grass and tram tram combination in picture 5 is just so real, so right, and somehow so... tranquil. The whole city looks nice with all its W2W and small squares, as always.  ;)

However, I think the river is perhaps a bit too clear for a big city (or any water of that depth). Maybe you should try turning the down water transparacy a little or maybe do some underwater mmp-ing? :)

You're right for the river. And I didn't want to change the depth since it would have destroy all the banks, the bridges and some buildings... But I didn't know it was possible to change the transparancy parameters. You just gave me the solution, thanks for the comment  :thumbsup:

Quote from: romualdillo on December 25, 2015, 03:49:44 PM
Beautiful pictures!!!  &apls

Thanks!

Quote from: vortext on December 31, 2015, 05:09:58 AM
An already excellent city centre got even better!  &apls &apls

The tram winding through the city is great, and the lay-out of various squares and public space in general is well thought out. Not to mention the astounding building diversity, there's hardly any repetition! Just amazing. Excuse me while I drool a bit longer over the pictures. $%Grinno$% :thumbsup:

Glad you liked it. Thank you  :)

Quote from: Dantes on January 01, 2016, 04:22:19 AM
I like picture No.5 I see this in real in Halle/Saale in Germany  :laugh:
I love your MD!

Thank you. Glad it looks 'real'  ;)

Quote from: belfastsocrates on January 03, 2016, 05:33:02 AM
Delightful updates. I really enjoy European W2W cities and this is fantastic. So much detail and building variety

Thank you!

Quote from: kbieniu7 on January 03, 2016, 07:42:10 AM
Nice urban shots! My favourite ones are number 5 and 7 :)

Thank you too  ;)

Quote from: kelis on January 03, 2016, 10:52:46 AM
Every time that I see your MD, I want to make some european cities again...Our continent is beautiful and it looks amazing in simcity...

Keep working and doing the same, your region is fantastic !!

Thank you! You're absolutely right, European cities look great in Sim City. I know you're working on your japanese project now but I also wish you could make european cities again (Spanish cities maybe ?  ;) ). But this game is so time-consuming when you pay attention to every simple details that's it quite impossible to have two projects at the same time.

Quote from: Vizoria on January 03, 2016, 11:37:20 AM
Very, very good. It's like looking at a W2W candyland! Your use of sloping roads and terraced areas is executed very well.

Thanks too  :)

Quote from: 11241036 on January 05, 2016, 09:01:33 AM
Wow, that's some good old city core action. Especially with placing the buildings on slopes. Also, good night shots.

Thank you!

Title: Re: Republic of Arinsia - Work in progress
Post by: Akallan on January 17, 2016, 12:39:06 PM
It's beautiful, it's rare to see such beautiful old towns I think!
Title: Re: Republic of Arinsia - Work in progress
Post by: compdude787 on January 17, 2016, 02:31:38 PM
Oh, now that's pretty nice!
Title: Re: Republic of Arinsia - Work in progress
Post by: Nanami on January 18, 2016, 01:40:01 AM
Nicely done as always!

Mixture of old and modern style neighborhood would be very interesting hope to see it soon!

in other note, in my opinion isnt those metro stations is to close each other? just my opinion though that it might be a little bit better if it spaced more between station/lane.
Title: Re: Republic of Arinsia - Work in progress
Post by: Gugu3 on January 18, 2016, 01:48:36 AM
Very nice!
Title: Re: Republic of Arinsia - Work in progress
Post by: Themistokles on January 18, 2016, 02:25:43 AM
Great work on the infrastructure... Olsènes will always be a rail-city ()stsfd() Also glad I could help with the water.

For anyone interested, there's a great tutorial on the topic of water transparency by noahclem over here (http://sc4devotion.com/forums/index.php?topic=14659.0).
Title: Re: Republic of Arinsia - Work in progress
Post by: juguesal on January 18, 2016, 08:13:13 AM
Very beautiful pictures. Congratulations. Greetings from Spain.
Title: Re: Republic of Arinsia - Work in progress
Post by: art128 on January 18, 2016, 09:00:02 AM
What a very nice city center, seriously one of the best I've seen. :)
Title: Re: Republic of Arinsia - Work in progress
Post by: kbieniu7 on January 21, 2016, 11:22:18 AM
I repeat Nanami, the layout of métro stations seems quite dense. Anyway, I look forward to see, how you will create Place d'Armes and surroundings of this small palace upon the slope. That place have potential to look representative!
Title: Re: Republic of Arinsia - Charançon
Post by: feyss on February 09, 2016, 11:58:05 AM
Hello everybody!

After being a little upset about Olsènes crashing for the umpteenth time while saving, I decided to work a little on Limbourg. Actually, I just had to do the MMP work and plant the forest  :D Concerning Olsènes, I know something is rotten with the city file since a while, but I will try to finish the city centre and show the finished parts.

14. LIMBOURG - CHARANÇON (1)

QuoteCharançon is another village of the municipality of Limbourg. This little town is typical of Upper Arinsia, with its little houses overlooking the valley.

(As usual, HD pictures if you click)

1. (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F06%2F1454968913-a.jpg&hash=2f357fe01b85d91ae21597026af620544f966ff7) (http://image.noelshack.com/fichiers/2016/06/1454968913-a.jpg)

2. (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F06%2F1454968704-b.jpg&hash=df19661fdc6f22d6762fd5ca0614bdc645a95e8b) (http://image.noelshack.com/fichiers/2016/06/1454968704-b.jpg)

3. (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F06%2F1454968672-c.jpg&hash=5197bebcf1c64a0b07ba08d3aaf196672caa6a87) (http://image.noelshack.com/fichiers/2016/06/1454968672-c.jpg)

4. (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F06%2F1454968660-d.jpg&hash=2a8dd8fa1ec756dcc360e82fe8000de27f3d16af) (http://image.noelshack.com/fichiers/2016/06/1454968660-d.jpg)

5. (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F06%2F1454968686-e.jpg&hash=ea8afc90ebb32e21c7552de4fc99d2b04a3b7a68) (http://image.noelshack.com/fichiers/2016/06/1454968686-e.jpg)

6. (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F06%2F1454968871-f.jpg&hash=351eb6e54bbe220f4704a881ac98ee1b54481111) (http://image.noelshack.com/fichiers/2016/06/1454968871-f.jpg)

Hope you like it!  :thumbsup:


- REPLIES -


Quote from: Akallan on January 17, 2016, 12:39:06 PM
It's beautiful, it's rare to see such beautiful old towns I think!

Merci  :thumbsup:

Quote from: compdude787 on January 17, 2016, 02:31:38 PM
Oh, now that's pretty nice!

Thank you  :)

Quote from: Gugu3 on January 18, 2016, 01:48:36 AM
Very nice!

Thank you too  ;)

Quote from: Themistokles on January 18, 2016, 02:25:43 AM
Great work on the infrastructure... Olsènes will always be a rail-city ()stsfd() Also glad I could help with the water.

For anyone interested, there's a great tutorial on the topic of water transparency by noahclem over here (http://sc4devotion.com/forums/index.php?topic=14659.0).

Thanks too  :thumbsup:

Quote from: juguesal on January 18, 2016, 08:13:13 AM
Very beautiful pictures. Congratulations. Greetings from Spain.

Gracias  ;)

Quote from: art128 on January 18, 2016, 09:00:02 AM
What a very nice city center, seriously one of the best I've seen. :)

Thank you Arthur!

Quote from: Nanami on January 18, 2016, 01:40:01 AM
Nicely done as always!

Mixture of old and modern style neighborhood would be very interesting hope to see it soon!

in other note, in my opinion isnt those metro stations is to close each other? just my opinion though that it might be a little bit better if it spaced more between station/lane.

Quote from: kbieniu7 on January 21, 2016, 11:22:18 AM
I repeat Nanami, the layout of métro stations seems quite dense. Anyway, I look forward to see, how you will create Place d'Armes and surroundings of this small palace upon the slope. That place have potential to look representative!

Thank you both  :thumbsup: Concerning the metro stations, I think it depends of the city. For instance, in Brussels, some stations are really close to each other (I read somewhere but I can't remember where that it was one of metro network with the lowest distance between stations). There is only a few blocks between them. It would not be a big deal, for instance, if you have to walk between them as you can see on Google Maps: https://goo.gl/maps/QiGenMsSD6E2 (https://goo.gl/maps/QiGenMsSD6E2). And furthermore, here in Olsènes, there would be more distance if you walk than if you take the metro to reach your destination because of the winding streets and the hilly terrain. I think noneless that the station 'Olsènes North' will disappear from here and be built more to the east after the 'Rempart' station where the blue line would cross the green one.
Title: Re: Republic of Arinsia - Charançon
Post by: vortext on February 09, 2016, 12:41:35 PM
Lovely work with the streams and stone walls, really ties the place together!  &apls
Title: Re: Republic of Arinsia - Charançon
Post by: Vizoria on February 09, 2016, 01:14:56 PM
As I commented in the Simtropolis version of this entry, again great work! The stone walls and trees work wonderfully well with the terrain. The use of NWM is cool as well but I think it would have looked slightly better with the two-lane side of the road going away from the settlement, that way fast cars when accelerating (to the higher speed limit) can zip around the slower cars. I presume the two-lane side is for speedy cars to zip past slow-moving ones?
Title: Re: Republic of Arinsia - Charançon
Post by: Swordmaster on February 11, 2016, 05:01:42 PM
Wonderful!


Cheers
Willy
Title: Re: Republic of Arinsia - Charançon
Post by: Themistokles on February 13, 2016, 01:15:30 PM
Nice-looking small town, it looks very peaceful as if despite the modern buildings here and there it had been unchanged for the last centuries. :thumbsup:
Title: Re: Republic of Arinsia - Charançon
Post by: feyss on February 25, 2016, 11:47:38 AM
Hello everyone,

I've got some other pictures of Charançon to show  :)

15. LIMBOURG - CHARANÇON (2)

(click to see the picture in HD)

1. (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F08%2F1456170614-a.jpg&hash=e89b6b17cd8f42c0a4c27a449bd2c5186aeb719d) (http://image.noelshack.com/fichiers/2016/08/1456170614-a.jpg)

2. (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F08%2F1456168982-i.jpg&hash=b9f45e771156a79255d03ed702e503d41a0ed01d) (http://image.noelshack.com/fichiers/2016/08/1456168982-i.jpg)

3. (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F08%2F1456170869-e.jpg&hash=7efd9e9faf436c6f09347d47446fbbc4723d2c81) (http://image.noelshack.com/fichiers/2016/08/1456170869-e.jpg)

4. (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F08%2F1456170908-d.jpg&hash=ad244add7400bdcf1e381efd4ca7aaf767ac7676) (http://image.noelshack.com/fichiers/2016/08/1456170908-d.jpg)

5. (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F08%2F1456170844-h.jpg&hash=525916d854b36bce2c41c7a820b4d2515a68c074) (http://image.noelshack.com/fichiers/2016/08/1456170844-h.jpg)

6. (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F08%2F1456170957-f.jpg&hash=b7868d4457bfb8d6b7eca87c4ccfaea4c5b97a9c) (http://image.noelshack.com/fichiers/2016/08/1456170957-f.jpg)

7. (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F08%2F1456170958-g.jpg&hash=0c9efaf9d4c961dd349341f1323f6587a2f13532) (http://image.noelshack.com/fichiers/2016/08/1456170958-g.jpg)

Hope you enjoyed it  ;)

- REPLIES -

Quote from: vortext on February 09, 2016, 12:41:35 PM
Lovely work with the streams and stone walls, really ties the place together!  &apls

Thanks a lot my friend  :thumbsup:

Quote from: Vizoria on February 09, 2016, 01:14:56 PM
As I commented in the Simtropolis version of this entry, again great work! The stone walls and trees work wonderfully well with the terrain. The use of NWM is cool as well but I think it would have looked slightly better with the two-lane side of the road going away from the settlement, that way fast cars when accelerating (to the higher speed limit) can zip around the slower cars. I presume the two-lane side is for speedy cars to zip past slow-moving ones?

Thank you! I think you're totally right here. Actually, I built the road first, then I decided to add some houses. It's why it looks this way, but your comment makes sense indeed since it would have be less dangerous. Anyway, I will keep it like this and think about it next time since it's really annoying to build NWM turns on a non-plane terrain.

Quote from: Swordmaster on February 11, 2016, 05:01:42 PM
Wonderful!


Cheers
Willy

Thank you Willy. Great to see you here!  ;)

Quote from: Themistokles on February 13, 2016, 01:15:30 PM
Nice-looking small town, it looks very peaceful as if despite the modern buildings here and there it had been unchanged for the last centuries. :thumbsup:

Glad you liked it. Tusen tack  :thumbsup:
Title: Re: Republic of Arinsia - Charançon (2)
Post by: vortext on March 05, 2016, 02:57:01 AM
Well, it appears this update has been flying below everyone's radar, mine included. 

Really nice small town charm you got going on, and great job working with w2w on slopes, pic5 is my favorite in that regard.  :thumbsup:
Title: Re: Republic of Arinsia - Charançon (2)
Post by: 11241036 on March 05, 2016, 05:26:07 AM
True, I forgot commenting on this update. Very good and smooth on-slope building, and good choice of buildings for this particular city, they fit very well together.
Title: Re: Republic of Arinsia - Charançon (2)
Post by: art128 on March 05, 2016, 07:51:26 AM
Quite a charming little town. I like the small gardens behind the houses.
Also nice work once again with the different slopes in the town, I find that quite a hard thing to do in order to achieve a nice result. :)
Title: Re: Republic of Arinsia - Charançon (2)
Post by: feyss on March 13, 2016, 05:16:41 PM
Hello everyone!

I have not that much pictures today but I still had to post two horizontal mosaics I did of Charançon  ;)

16. LIMBOURG - CHARANÇON IN HORIZONTAL

(click on the picture for the real size)

1.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F09%2F1457298904-b.jpg&hash=54553d6e7a82ae965f50b6d3262b5f27233d9041)

2.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F09%2F1457298936-c.jpg&hash=b3bbc76157d27e08a4c98db13e0ff2fec0f88db7)

And a preview of what it's coming next: the lower town of Olsènes, the central station, parcs and avenues  :D

3.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F09%2F1457302276-p-1.jpg&hash=7178738dfde41191303e50d31dba29e96bfe789f)

See you soon!

- REPLIES -

Quote from: vortext on March 05, 2016, 02:57:01 AM
Well, it appears this update has been flying below everyone's radar, mine included. 

Really nice small town charm you got going on, and great job working with w2w on slopes, pic5 is my favorite in that regard.  :thumbsup:

Yeah, it can happen sometimes. Thank you for your comment! I really enjoyed building this small town on slopes  ;)

Quote from: 11241036 on March 05, 2016, 05:26:07 AM
True, I forgot commenting on this update. Very good and smooth on-slope building, and good choice of buildings for this particular city, they fit very well together.

Thank you too! Those little Stockholm houses are indeed perfect  :)

Quote from: art128 on March 05, 2016, 07:51:26 AM
Quite a charming little town. I like the small gardens behind the houses.
Also nice work once again with the different slopes in the town, I find that quite a hard thing to do in order to achieve a nice result. :)

Thank you Arthur! It's indeed quite difficult. The best way is to know which building is slope friendly and which one is not  :D
Title: Re: Republic of Arinsia - Charançon in horizontal
Post by: kelis on March 14, 2016, 10:06:11 AM
Fantastic pictures once again ! I love that main street with those trees and trams  &apls &apls
Title: Re: Republic of Arinsia - Charançon in horizontal
Post by: kbieniu7 on March 14, 2016, 01:25:40 PM
Good shots! Well, to be honest, I prefer, when w2w's blend a little bit with the surroundings (in my opinion the border between buildings and forest is too sharp). However, what I like there, is something, that I call "general layout" - the way, how you lay down streets, squares and important buildings like churches or schools  :thumbsup: And that you have visible terrain shape  :)
Title: Re: Republic of Arinsia - Charançon in horizontal
Post by: Akallan on March 15, 2016, 04:45:40 PM
Great job! There's just the river in the Previous update that I can not find enough natural (we can see in the image 4, the river seems too square).

In the latest update, that's fine, no complaints! The design of your old cities is always fun to see! &apls
Title: Re: Republic of Arinsia - Charançon in horizontal
Post by: feyss on March 18, 2016, 09:56:53 AM
It had to happen

**** this ******* game

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F11%2F1458319961-bordeldepute.jpg&hash=970dfffe80e58ba5792791d6403647b4b230b6a8)
Title: Re: Republic of Arinsia - Charançon in horizontal
Post by: vortext on March 18, 2016, 10:17:09 AM
Noo. .    :(  :angrymore:

While it looks pretty definitive, is it confirmed pox by SavegameExplorer?
Title: Re: Republic of Arinsia - Charançon in horizontal
Post by: feyss on March 18, 2016, 01:38:36 PM
Yes, confirmed  /wrrd%&
Title: Re: Republic of Arinsia - Charançon in horizontal
Post by: kbieniu7 on March 18, 2016, 02:05:12 PM
Oh... so sad :( Quite a lot of prop pox news last time  :crytissue:
Title: Re: Republic of Arinsia - Charançon in horizontal
Post by: compdude787 on March 18, 2016, 02:16:47 PM
Nooooooooo..... :(

The prop pox strikes again! I hope I don't end up with prop pox, that would suck. I hope you don't have to rebuild everything like Woodb3kmaster did. I would hate to have to do that, especially considering that I'd have to rebuild a lot of interchanges. :(
Title: Re: Republic of Arinsia - Charançon in horizontal
Post by: Themistokles on March 18, 2016, 02:33:58 PM
No, that's terrible news! :shocked2:

I am of no technical skill to help, so I just hope you loose as little as possible. Stay strong!
Title: Re: Republic of Arinsia - Charançon in horizontal
Post by: romualdillo on March 20, 2016, 07:22:33 AM
Noooooooooo...  :'(  Why are only the best affected!!!!  :bomb:
Title: Re: Republic of Arinsia - Charançon in horizontal
Post by: feyss on March 20, 2016, 08:18:09 AM
Thanks guys!

Well, I tried something I read on this thread (http://sc4devotion.com/forums/index.php?topic=7066.0): setting the graphic settings to low and then going back to high. Which made the props appear again:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F11%2F1458486054-ololol.jpg&hash=44998bf5c44e120d8591a1c68335ecc9f96fee56)

Anyway it only seems to be a temporary solution, but it still allows me to finish what I was planning for the next update. Then, I will see what I will do since the city is crashing half the time while saving which is quite frustrating.
Title: Re: Republic of Arinsia - Charançon in horizontal
Post by: 11241036 on March 20, 2016, 08:40:45 AM
Oh my, it's sad to hear that you are having serious problems in your cities. With your last picture, I like the park and your slope building. I surely hope you can find a solution to this problem.

About the crashing issue: Did you try defragmenting your hard disk? I recently had serious crashing issues too and defragmentation seemed to reduce the amount of crashes I had.
Title: Re: Republic of Arinsia - Charançon in horizontal
Post by: Uzil on March 24, 2016, 08:02:29 AM
Prop pox.... I know that feel.
Title: Re: Republic of Arinsia - Charançon in horizontal
Post by: belfastsocrates on April 01, 2016, 03:40:57 AM
If the game crashes while saving then that will result in corruption, I had the same problems and when I reopened the game I was missing props. MGB kindly assessed my save game files and there was no prop pox but the crashing during the save process was causing props to disappear. I have been able to mitigate crashes and improve stability with a trick Ln X/Vizoria mentioned as well as using Ctrl + S to quickly save and then immediately after exit the region without saving. I make backups of the city after each save and load to check for missing props, if it's fine I can add more and then save again. It's tedious but has worked so far.

If you've confirmed prop pox then that's a terrible shame :(


I love that raised park around the monument, it looks really good, nice way to show and manage the transition in height.
Title: Re: Republic of Arinsia - Olsènes Lower City
Post by: feyss on April 06, 2016, 08:37:25 AM
Hi guys! First of all, thank you all for the support  :thumbsup: I decided to still play the city and post pictures until I'm really done with it.

I also tried to change the water depth with noah's tutorial (http://sc4devotion.com/forums/index.php?topic=14659.0) as Themistokles suggested it, but it didn't work. I don't know why  &mmm

Anyway, here are another pictures from Olsènes.

17. OLSENES - LOWER CITY

(you can click on the pictures to see them in real size)

Today, I show you the lower part of the city centre, just next to the Högne river.

1. Let's begin our tour with the Sainte-Catherine Square and the eponym church just next to the river.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F14%2F1459953059-26-2.jpg&hash=d174cdffcf4da3adbbacdc7b278b2e29a7c7a7c4)

2. It's here that was built the first bridge - the Pont Vieux (Old Bridge) - between Olsènes and Hollogne. Since it was the only bridge crossing the river during centuries in the region, the city became an important commercial crossroad.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F14%2F1459953069-26-1.jpg&hash=f7bfff38042a8bedab93cdb91de1bdc4b5831aec)

3.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F14%2F1459953367-26-5.jpg&hash=98d3a4e97cc3084487c491b68f9d9446a6ec6186)

4.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F14%2F1459953813-26-4.jpg&hash=06251b4c8ccfee97d4ee66b8bbc0c1ac7a0ee2fd)

5. The square is still an important transport hub. From there, you can easily reach all the city's neighbourhoods with public transport. For instance, you can take the tramway - like many tourists - to the Grand' Place or the Cathedral...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F14%2F1459953507-26-6.jpg&hash=b0cb583218054efcf6c116dc0d8420e8cc457a92)

6.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F14%2F1459953734-26-10.jpg&hash=47180c33c1b58ccb95a79a99c9db567c80858302)

7. ... or take the subway to the Opera and the de Ligne Boulevard.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F14%2F1459953824-26-7.jpg&hash=e4b0e92d527dd380a6f18ea1bbc93a0b19be71ce)

8.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F14%2F1459953061-26-3.jpg&hash=e599f9a9178e5c3081926694a26e08cec58a3008)

9. If you take the tramway to the south, you'll find the city's business district. Here, skyscrapers have replaced the old houses. I'll post more of this neighbourhood in an incoming update.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F14%2F1459953803-26-12.jpg&hash=7362628c030d93bf135776209ada6d226ffe22dc)

10.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F14%2F1459953641-26-13.jpg&hash=34832d4081a6c02242a3b76b52cfd3652ab856e0)

11. More global views
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F14%2F1459953388-26-8.jpg&hash=5c238261f83a47d8dc1b4fff47c90dca48694aa8)

12.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F14%2F1459953851-26-9.jpg&hash=eefebf86801a313f41a18719b4130e8464a834d0)

13. Let's finish with one last mosaic: between the city most famous landmark - the Cathedral - and the CBD.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F14%2F1459953866-26-11.jpg&hash=32484ff28362a09ade628e016b74d2af7d5ae09e)

Thank you for viewing  :thumbsup:

- REPLIES (regarding the pictures, not this ****** prop pox  :D ) -

Quote from: kelis on March 14, 2016, 10:06:11 AM
Fantastic pictures once again ! I love that main street with those trees and trams  &apls &apls

Thank you my friend! I have plenty of ideas for avenues like that  :D

Quote from: kbieniu7 on March 14, 2016, 01:25:40 PM
Good shots! Well, to be honest, I prefer, when w2w's blend a little bit with the surroundings (in my opinion the border between buildings and forest is too sharp). However, what I like there, is something, that I call "general layout" - the way, how you lay down streets, squares and important buildings like churches or schools  :thumbsup: And that you have visible terrain shape  :)

Thank you. I must admit that you're totally right but it's easier to build a forest right here instead of fields or pastures and I'm pretty bad for building those.

Quote from: Akallan on March 15, 2016, 04:45:40 PM
Great job! There's just the river in the Previous update that I can not find enough natural (we can see in the image 4, the river seems too square).

In the latest update, that's fine, no complaints! The design of your old cities is always fun to see! &apls

Thank you too! You're right too, I also find this river a bit too square but I wanted to try it at least once.


Quote from: 11241036 on March 20, 2016, 08:40:45 AM
Oh my, it's sad to hear that you are having serious problems in your cities. With your last picture, I like the park and your slope building. I surely hope you can find a solution to this problem.

About the crashing issue: Did you try defragmenting your hard disk? I recently had serious crashing issues too and defragmentation seemed to reduce the amount of crashes I had.

Thank you! More pictures of this park next time  :thumbsup:

Quote from: belfastsocrates on April 01, 2016, 03:40:57 AM
If the game crashes while saving then that will result in corruption, I had the same problems and when I reopened the game I was missing props. MGB kindly assessed my save game files and there was no prop pox but the crashing during the save process was causing props to disappear. I have been able to mitigate crashes and improve stability with a trick Ln X/Vizoria mentioned as well as using Ctrl + S to quickly save and then immediately after exit the region without saving. I make backups of the city after each save and load to check for missing props, if it's fine I can add more and then save again. It's tedious but has worked so far.

If you've confirmed prop pox then that's a terrible shame :(


I love that raised park around the monument, it looks really good, nice way to show and manage the transition in height.

It's actually the way I save the game. Sometimes it works, sometimes it crashes but the worst is when the game saves and then freezes when you move your mouse. Concerning the park, thank you! I planned to post pictures of it next time  :thumbsup:
Title: Re: Republic of Arinsia - Olsènes Lower City
Post by: Themistokles on April 07, 2016, 12:52:12 AM
Superb images as always &apls The mixture of modern and old architecture gives real character to Olsènes.

PS. Also :thumbsup: that you press on despite the technical troubles. Such defiance combined with such perfection I think merits for a +1.
Title: Re: Republic of Arinsia - Olsènes Lower City
Post by: Gugu3 on April 07, 2016, 02:03:04 AM
Awesome pics!
Title: Re: Republic of Arinsia - Olsènes Lower City
Post by: compdude787 on April 08, 2016, 11:34:47 AM
Awesome city!!!
Title: Re: Republic of Arinsia - Olsènes Lower City
Post by: vortext on April 09, 2016, 04:30:36 AM
Yes I agree with Themistokles and I'm happy too you're not deterred and we get to enjoy more pictures of your beautiful city! +1  &apls

As for the water depth not changing, it might be there's another terrain controller lurking in the plugins folder somewhere and overriding the changes you made - iirc gizmo's waterflora has a terrain controller bundled with it for instance. Otherwise you might have to ask in Noah's thread.

Title: Re: Republic of Arinsia - Olsènes Lower City
Post by: kbieniu7 on April 28, 2016, 02:59:04 AM
Good to see you back there, having faced the troubles  :) Tramway lines winding among the w2w's and boulevards... that's pretty, as always! ;)
Title: Re: Republic of Arinsia - Olsènes Lower City
Post by: Akallan on May 01, 2016, 09:16:40 AM
The terraforming is great, I love the layout of the roads. The mixture of old neighborhoods with modern neighborhoods is very good. Your pictures are always nice to see! ;D
Title: Re: Republic of Arinsia - Olsènes Lower City
Post by: feyss on May 02, 2016, 03:16:15 PM
Hello everyone!

A little preview today:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F18%2F1462227084-ols-prv-2.jpg&hash=e0300085b82327bc512bd7771359fe3fb773c56b)

See you soon  ;)

- REPLIES -

Quote from: Themistokles on April 07, 2016, 12:52:12 AM
Superb images as always &apls The mixture of modern and old architecture gives real character to Olsènes.

PS. Also :thumbsup: that you press on despite the technical troubles. Such defiance combined with such perfection I think merits for a +1.

Thanks a lot for the K-point. Glad you liked it  ;)

Quote from: Gugu3 on April 07, 2016, 02:03:04 AM
Awesome pics!

Thank you too!

Quote from: vortext on April 09, 2016, 04:30:36 AM
Yes I agree with Themistokles and I'm happy too you're not deterred and we get to enjoy more pictures of your beautiful city! +1  &apls

As for the water depth not changing, it might be there's another terrain controller lurking in the plugins folder somewhere and overriding the changes you made - iirc gizmo's waterflora has a terrain controller bundled with it for instance. Otherwise you might have to ask in Noah's thread.



Thanks for the K-point too  ;) I will take a look a this, thanks  :thumbsup:

Quote from: compdude787 on April 08, 2016, 11:34:47 AM
Awesome city!!!

Thanks!  ;)

Quote from: kbieniu7 on April 28, 2016, 02:59:04 AM
Good to see you back there, having faced the troubles  :) Tramway lines winding among the w2w's and boulevards... that's pretty, as always! ;)

Thank you my friend! It would look so sad without a tramway line  :D

Quote from: Akallan on May 01, 2016, 09:16:40 AM
The terraforming is great, I love the layout of the roads. The mixture of old neighborhoods with modern neighborhoods is very good. Your pictures are always nice to see! ;D

Thanks too!  ;)
Title: Re: Republic of Arinsia - preview
Post by: compdude787 on May 02, 2016, 11:01:38 PM
Wow, nice picture there!
Title: Re: Republic of Arinsia - preview
Post by: Uzil on May 17, 2016, 05:02:37 PM
Wonderfull update, really nice work with the tramway  &apls
Title: Re: Republic of Arinsia - preview
Post by: art128 on June 07, 2016, 12:00:26 PM
Very nice city, the skyscraper district is well planned out with the tramway running in the middle. :)
Title: Re: Republic of Arinsia - preview
Post by: Gugu3 on June 08, 2016, 01:20:04 AM
Very nice!
Title: Re: Republic of Arinsia - preview
Post by: kbieniu7 on July 24, 2016, 09:45:44 AM
Good shot! But is the terrain really steep enough for those stairs in the right part of the picture? :p
Hope to see more :)
Title: Re: Republic of Arinsia - some work in progress
Post by: feyss on July 31, 2016, 11:36:42 AM
Hello everybody  ;)

Well, it has been a while I think. I didn't work that much on Olsènes since that last pictures. Actually, the city is still crashing all the time and it really makes me insane (I must have build 10 times the same thing)... Moreover, I don't have that much time to play with the exams and an internship.

Anyway, here is two 'work in progress' pictures of a more rural city i've been working on: Arquennes. It is supposed to be a peri-urban city near Olsènes

The cathedral and the palace in the middle are part of an episcopal palace, it's why they are close to each other. This palace and the park planned alongside are supposed to be the city's main touristic attraction. I also plan to get rid of some streets and build pedestrian commercial zones instead.

On the other side of the canal, I planned a wealthier and greener area with villas and fields. Along the canal, there will be some factories.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F30%2F1469987307-arquennes2.jpg&hash=8eb6388720d1dc2a9a2fcc5d25a11143fda92f28)

And another village of the same municipality:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F25%2F1466452712-loupoigne.jpg&hash=d6e16375dc64420f5f7c7bcad6bfefc6bc50a292)

See you soon!

- ANSWERS -

Quote from: compdude787 on May 02, 2016, 11:01:38 PM
Wow, nice picture there!

Thank you!

Quote from: Uzil on May 17, 2016, 05:02:37 PM
Wonderfull update, really nice work with the tramway  &apls

Thank you too  ;)

Quote from: art128 on June 07, 2016, 12:00:26 PM
Very nice city, the skyscraper district is well planned out with the tramway running in the middle. :)

Thank you Arthur!

Quote from: Gugu3 on June 08, 2016, 01:20:04 AM
Very nice!

Thanks a lot!

Quote from: kbieniu7 on July 24, 2016, 09:45:44 AM
Good shot! But is the terrain really steep enough for those stairs in the right part of the picture? :p
Hope to see more :)

Thank you too  :) Well that was the idea  :)
Title: Re: Republic of Arinsia - Work in progress
Post by: kbieniu7 on July 31, 2016, 01:07:32 PM
I know, how does it feel, when the game crashes  :angrymore: Nothing left, but to save as often as possible :(

Nice to see some work-in-progess. Talking about the episcopal palace - good to see a big square in front of it!
In my home town, Kraków, the World Youth Days has just ended. The Pope appeared in a window of Bishop's Palace, causing thousands of people to gather in front of it, waiting for him to speak to them. Once it was so crowded, that the Police closed all quarter, letting no more people in the area. So, you know, don't skimp open space here, in a case an important person make a visit in Arquennes! :P
Title: Re: Republic of Arinsia - Work in progress
Post by: korver on August 03, 2016, 07:29:23 PM
Nice work :) The layout and the building selection is superb. Looking forward to seeing how this ends up.
Title: Re: Republic of Arinsia - Work in progress
Post by: Themistokles on August 04, 2016, 12:24:37 PM
Another beautiful city -- looks like marvellous hiking country! You are very very good at crafting these old central European city centres and transitioning them into the countryside.  :thumbsup: And on a side note, is this city too small for a tram or is it not? ??? :P
Title: Re: Republic of Arinsia - Work in progress
Post by: Vizoria on August 04, 2016, 04:39:02 PM
Hi feyss. If you are running windows 7, I recommend decreasing the available RAM. This does improve stability and makes saving the game far more reliable.
Title: Re: Republic of Arinsia - Work in progress
Post by: feyss on August 12, 2016, 11:36:09 AM
Hi everyone,

Here is a work-in-progress picture of another city: Alijstar. It is supposed to be a mix between Bruges, Amsterdam and Berlin  ;)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F32%2F1471026451-alijstar1.jpg&hash=91fad41714c1ac46dd894c26ffd691bb1520ffb1)

- REPLIES -

Quote from: kbieniu7 on July 31, 2016, 01:07:32 PM
I know, how does it feel, when the game crashes  :angrymore: Nothing left, but to save as often as possible :(

Nice to see some work-in-progess. Talking about the episcopal palace - good to see a big square in front of it!
In my home town, Kraków, the World Youth Days has just ended. The Pope appeared in a window of Bishop's Palace, causing thousands of people to gather in front of it, waiting for him to speak to them. Once it was so crowded, that the Police closed all quarter, letting no more people in the area. So, you know, don't skimp open space here, in a case an important person make a visit in Arquennes! :P

Thanks! Yeah, there is going to be a little square juste before the palace. Since how devout are Polish people, it must have been crazy  :D

Quote from: korver on August 03, 2016, 07:29:23 PM
Nice work :) The layout and the building selection is superb. Looking forward to seeing how this ends up.

Thank you too!

Quote from: Themistokles on August 04, 2016, 12:24:37 PM
Another beautiful city -- looks like marvellous hiking country! You are very very good at crafting these old central European city centres and transitioning them into the countryside.  :thumbsup: And on a side note, is this city too small for a tram or is it not? ??? :P

Thank you. I like hiking IRL so I hope my sims enjoys it as well. Regarding the tram, the city has only a population of 15k for the moment. So I think a tramway there would be a little too much expensive for the municipality. And as you can see, I'm working on another city with a tramway.  ;)

Quote from: Vizoria on August 04, 2016, 04:39:02 PM
Hi feyss. If you are running windows 7, I recommend decreasing the available RAM. This does improve stability and makes saving the game far more reliable.

Thank you. I'm going to try that even if I think the problem comes from the corrupted city file  :)
Title: Re: Republic of Arinsia - Work in progress
Post by: Akallan on August 12, 2016, 12:07:19 PM
Finally you come out a new image! ;D The layout looks to me excellent, wait to see more! :)
Title: Re: Republic of Arinsia - Work in progress
Post by: feyss on August 21, 2016, 08:53:34 AM
I just post one picture here, my entry for the traffic challenge on Simtropolis.

This picture features a bit of Alijstar. See that as an appetizer  :)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F33%2F1471794390-simcity-4-2016-08-21-17-35-12-08.jpg&hash=d18bbc76e9fe8a43392ec35f96054e05ff9e30ef)

See you soon  ;)

- REPLIES -

Quote from: Akallan on August 12, 2016, 12:07:19 PM
Finally you come out a new image! ;D The layout looks to me excellent, wait to see more! :)

Thanks a lot for those kind words  ;)
Title: Re: Republic of Arinsia - Work in progress
Post by: Themistokles on August 23, 2016, 12:33:16 PM
You show a beautiful city, but very different from the mountainous Olsènes! There is only one thing I miss, and that is the pedestrians... Other than that: Splendid cityscape, as always! :) It shows that you have given thoughts to where different buildings go in relation to each other and how city space is crafted into public living space. :thumbsup:
Title: Alijstar - Intro
Post by: feyss on September 04, 2016, 11:23:45 AM
Hello everyone! :)

I stopped playing on Olsènes, the city crashing all the time, which is a nightmare. I still plan to post some unfinished stuffs in a near future though.

So, I worked on a new city when I had the time during the holidays as shown with work in progress pictures: Alijstar. The city is inspired by Bruges, Amsterdam and Berlin with my little personal touch. So yeah, water will be everywhere.

Here are the first pictures:

18. ALIJSTAR - INTRO

1. The 'Liberty Square'. More details next time!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F35%2F1473011878-alijstar1-2.jpg&hash=a9ca7a4469249f48ea7e76a0a4424f8654bd1d59)

2. The city is known for its churches...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F35%2F1473011875-alijstar1-3.jpg&hash=41d47f3e4dd55098eb8580534ef83c53f556ac81)

3. The most impressive one: the Cathedral
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F35%2F1473011880-alijstar1-4.jpg&hash=cc8251265cd197d03616c36f901676133e83a56c)

4. And one small mosaic for the end :)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F35%2F1473011930-alijstar1-5.jpg&hash=3fcfc237338ae6093122aad28889b20ea7d6890f)

That's enough for the moment, I hope you enjoyed it! More pictures soon ;)

- REPLIES -

Quote from: Themistokles on August 23, 2016, 12:33:16 PM
You show a beautiful city, but very different from the mountainous Olsènes! There is only one thing I miss, and that is the pedestrians... Other than that: Splendid cityscape, as always! :) It shows that you have given thoughts to where different buildings go in relation to each other and how city space is crafted into public living space. :thumbsup:

Thanks a lot! I solved the problem, they even walk on the water...  :D As with my usual hilly landscapes, canals here are also a challenge for the city layout  :)
Title: Re: Republic of Arinsia - Alijstar: Intro
Post by: vinlabsc3k on September 04, 2016, 10:38:52 PM
I'm sorry for the inconvenience with the Olsénes, ()sad() but this new work is magnificent. &hlp

A little tip: the church in img. 2 is in mediterranean stile, you can use Brains church (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3254) or Sainte-Croix church (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2985) or St. Nicholas Church (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2843). ;)
Title: Re: Republic of Arinsia - Alijstar: Intro
Post by: manga rivotra on September 05, 2016, 05:57:13 AM
It's sad that you can't play Olsene anymore. I had corrupt files by the past, specially on big cities tiles, so i know that is very frustating. &mmm
But it's good that you continue and these new pics are great as always, specially the city layout, clean and inspiring. :thumbsup:
Title: Re: Republic of Arinsia - Alijstar: Intro
Post by: Simmer2 on September 05, 2016, 08:11:53 AM
Well done, bravo  &apls
Title: Re: Republic of Arinsia - Alijstar: Intro
Post by: vortext on September 05, 2016, 09:09:14 AM
Nice work, really like the industrial building next to the canal in #2.   &apls

Also, vinlabsc3k, not all northern European buildings are drab by definition. Ever been to Copenhagen? (http://www.worldalldetails.com/article_image/copenhagen_denmark_824864.jpg)  ;)

Anyway great work here, looking forward to more.  :thumbsup:

ps: you are aware Robin recently made diagonal add-on for the SG CAL canals, right?!
Title: Re: Republic of Arinsia - Alijstar: Intro
Post by: vinlabsc3k on September 07, 2016, 07:56:10 AM
@Vortext: I wasn't referring to the color of the roof or walls but to the construction style (Romanesque instead of Gothic)
Title: Re: Republic of Arinsia - Alijstar: Intro
Post by: vortext on September 07, 2016, 08:14:33 AM
Ah I see, and in that case you might want to read up on architectural styles as Romanesque is found all throughout Europe.  ;)

QuoteExamples of Romanesque architecture can be found across the continent, making it the first pan-European architectural style since Imperial Roman Architecture. (https://en.wikipedia.org/wiki/Romanesque_architecture)

"$Deal"$
Title: Re: Republic of Arinsia - Alijstar: Intro
Post by: Gugu3 on September 07, 2016, 08:29:20 AM
Excellent!
Title: Re: Republic of Arinsia - Alijstar: Intro
Post by: Themistokles on September 07, 2016, 09:09:25 PM
Great update as usual! :)
Title: Re: Republic of Arinsia - Alijstar: Intro
Post by: Akallan on September 13, 2016, 11:42:52 AM
Excellent, I love the first picture! With the end of the canal and its car parks around, that's great! ;D
Title: Re: Berlin
Post by: feyss on September 16, 2016, 02:55:51 PM
Hello guys! Thank you all for your enthusiasm  :thumbsup:

On an unrelated matter, I just worked recently on a recreation of Berlin for a Simtropolis challenge.

Here's the picture:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F37%2F1473881926-berlin-1.jpg&hash=0c80f4a287c62d31b688fa5b0a24c2ba30c29f78)

I might maybe work on that as a side project. Hope you like it  ;)



- REPLIES -

Quote from: vinlabsc3k on September 04, 2016, 10:38:52 PM
I'm sorry for the inconvenience with the Olsénes, ()sad() but this new work is magnificent. &hlp

A little tip: the church in img. 2 is in mediterranean stile, you can use Brains church (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3254) or Sainte-Croix church (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2985) or St. Nicholas Church (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2843). ;)

Thank you! Yeah, for the church, I just like to use all those I got in my plugins in my cities, whatever their style. Thanks for the links though  ;)

Quote from: manga rivotra on September 05, 2016, 05:57:13 AM
It's sad that you can't play Olsene anymore. I had corrupt files by the past, specially on big cities tiles, so i know that is very frustating. &mmm
But it's good that you continue and these new pics are great as always, specially the city layout, clean and inspiring. :thumbsup:

Thanks for those encouraging words!

Quote from: Simmer2 on September 05, 2016, 08:11:53 AM
Well done, bravo  &apls

Thank you too  :)

Quote from: vortext on September 05, 2016, 09:09:14 AM
Nice work, really like the industrial building next to the canal in #2.   &apls

Also, vinlabsc3k, not all northern European buildings are drab by definition. Ever been to Copenhagen? (http://www.worldalldetails.com/article_image/copenhagen_denmark_824864.jpg)  ;)

Anyway great work here, looking forward to more.  :thumbsup:

ps: you are aware Robin recently made diagonal add-on for the SG CAL canals, right?!

Thanks for the kind words! I do like to use that kind of small industrial BATs in my city centres. I imagine those being used as expensive lofts  :) Regarding the canals, thanks for the advice. I knew it but I had already built that part of the city before they were released.

Quote from: Gugu3 on September 07, 2016, 08:29:20 AM
Excellent!

Thank you!

Quote from: Themistokles on September 07, 2016, 09:09:25 PM
Great update as usual! :)

Thank you too  ;)

Quote from: Akallan on September 13, 2016, 11:42:52 AM
Excellent, I love the first picture! With the end of the canal and its car parks around, that's great! ;D

Thanks a lot! I love it too  :D
Title: Re: Republic of Arinsia - Berlin
Post by: kbieniu7 on October 01, 2016, 12:33:57 PM
Unfortunately I have never been to Berlin, so I cannot compare it with my experience :( But the shot is nice in terms of simcity4 standards ;)

Bad to hear, you've lost a city. Anyway, hope to see more from Alijstar - especially, the Liberty Square seems to be wonderful spot  :thumbsup:
Title: Re: Republic of Arinsia - Alijstar WIP
Post by: feyss on October 05, 2016, 01:32:08 PM
One Work in progress picture from Alijstar.

it's my first use of those diagonal CAL canals from rsc204. I plan to use more of them where the city is not already built. I was also extending my concept of tree-lined avenue with those awesome parking lots to an urban motorway leading to a bridge over the planned harbour.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F40%2F1475697580-alijstar2.jpg&hash=1fa050e0b51c3aa252b087dcde3d6084a9fe45d7)

See you soon  ;)



- REPLIES -

Quote from: kbieniu7 on October 01, 2016, 12:33:57 PM
Unfortunately I have never been to Berlin, so I cannot compare it with my experience :( But the shot is nice in terms of simcity4 standards ;)

Bad to hear, you've lost a city. Anyway, hope to see more from Alijstar - especially, the Liberty Square seems to be wonderful spot  :thumbsup:


Thanks for the kind words. Of course, it's not perfect, there is no town hall for instance (the 'Rote Rathaus') because this building only exists as a Maxis landmark and looks ridiculously tiny  :D

Yeah the Liberty Square is kinda the heart of the city, so I wanted it to look prestigious.  :)
Title: Re: Arinsia - Alijstar, Work in Progress
Post by: kbieniu7 on October 05, 2016, 02:22:22 PM
This motorway looks like a murder on this beautiful urban area... Like it! So realistic!  ;D

I see a possibility for an improvement! The street going trough this small bridge with tramway line seems to be a busy route. Maybe the tram stop could be moved to be between one way roads? More space and more safe for the passengers ;)
Title: Re: Arinsia - Alijstar, Work in Progress
Post by: Themistokles on October 06, 2016, 12:31:24 AM
I agree fully with kbieniu7, murder is the only one of two words possible to describe such a motorway. Realism is the second. ;) Also, the way you mix W2Ws of different styles gives the city a very authentic feel.

Love the Berlin recreation you showed lately. When I look at it, I realise its been way too long since I was in Berlin. Must be remedied. ()stsfd()
Title: Re: Arinsia - Alijstar, Work in Progress
Post by: kelis on October 06, 2016, 05:17:46 AM
I like the picture from your Berlin city. I have to share with you a picture from my old Berlin recreation, I got one from the same angle  :thumbsup:
Title: Re: Arinsia - Alijstar huge mosaic
Post by: feyss on February 12, 2017, 11:14:56 AM
Woow, time flies and I don't post much, sorry   :-[

Here's one huge mosaic from Alijstar that I made for the 'City Showcase' challenge from ST. I had to share it with you  ;)

As you can see, I would be able to post more pictures soon of that part of the city.

19. ALIJSTAR - 'THE CITY OF A THOUSAND BRIDGES'


(you can click on the picture for a larger version as usual)

(https://image.noelshack.com/fichiers/2017/06/1486692874-alijstar-big-4.jpg)

Hope you like it  :)

- REPLIES -

Quote from: kbieniu7 on October 05, 2016, 02:22:22 PM
This motorway looks like a murder on this beautiful urban area... Like it! So realistic!  ;D

I see a possibility for an improvement! The street going trough this small bridge with tramway line seems to be a busy route. Maybe the tram stop could be moved to be between one way roads? More space and more safe for the passengers ;)

Thank you! 'Murder' is the perfect word to describe this. I indeed like to do this in-game while I hate that kind of thing IRL.

Regarding the tram station, that's a pertinent remark, but there is already another station just next to the highway bridge on the left of the picture. They would be too close of each other and I prefer to keep the symmetry of that highway interchange.

Quote from: Themistokles on October 06, 2016, 12:31:24 AM
I agree fully with kbieniu7, murder is the only one of two words possible to describe such a motorway. Realism is the second. ;) Also, the way you mix W2Ws of different styles gives the city a very authentic feel.

Love the Berlin recreation you showed lately. When I look at it, I realise its been way too long since I was in Berlin. Must be remedied. ()stsfd()

Thank you too! I wish I could post more pictures from that Berlin recreation soon, but it's quite difficult to build an actual city.

Quote from: kelis on October 06, 2016, 05:17:46 AM
I like the picture from your Berlin city. I have to share with you a picture from my old Berlin recreation, I got one from the same angle  :thumbsup:

Thanks too my friend! I wish I saw those pictures but unfortunately they disappeared like in many other CJs  &mmm
Title: Re: Arinsia - Alijstar, The City of a thousand Bridges
Post by: vortext on February 12, 2017, 11:27:58 AM
Lovely cityscape.  &apls
Title: Re: Arinsia - Alijstar, The City of a thousand Bridges
Post by: Themistokles on February 21, 2017, 01:30:47 PM
Beautiful. &apls I wish you the best of luck in the Simtrop competition! :)
Title: Re: Arinsia - Alijstar, The City of a thousand Bridges
Post by: Nanami on February 21, 2017, 11:50:47 PM
Looks really nice! &apls
Title: Re: Arinsia - Alijstar, The City of a thousand Bridges
Post by: Gugu3 on February 22, 2017, 01:13:39 AM
Very nice indeed!
Title: Re: Arinsia - Alijstar, The City of a thousand Bridges
Post by: feyss on February 24, 2017, 09:28:42 AM
Thanks all for the kind words!

Here's a picture from an old town of mine:

(https://image.noelshack.com/fichiers/2017/08/1487956582-laroche.jpg)

Now that MGB has released his new UnderBridge set, it motivated me to finish it  :D
Title: Re: Arinsia - Alijstar, The City of a thousand Bridges
Post by: manga rivotra on February 25, 2017, 04:04:49 AM
This bridge in this deep valley is a very good idea and the village is already visually appealing.  :thumbsup:
I'm looking forward to seeing more.  :popcorn:
Title: Re: Arinsia - Alijstar, The City of a thousand Bridges
Post by: kbieniu7 on February 25, 2017, 11:20:01 AM
That is going to look great, really good with placing the railway bridge there! However, I hope that the wind turbine is just temporarily, for "in-game-technical" purposes :D
Title: Re: Arinsia - Alijstar, The City of a thousand Bridges
Post by: vortext on February 25, 2017, 11:42:08 AM
Quote from: kbieniu7 on February 25, 2017, 11:20:01 AM
That is going to look great, really good with placing the railway bridge there! However, I hope that the wind turbine is just temporarily, for "in-game-technical" purposes :D

gah, you sound like one of those NIMBY folks!  $%Grinno$%  :D

Nice little town, looking forward to complete picture!  :thumbsup:
Title: Re: Arinsia - Alijstar, The City of a thousand Bridges
Post by: kbieniu7 on February 25, 2017, 12:31:06 PM
Quote from: vortext on February 25, 2017, 11:42:08 AM
Quote from: kbieniu7 on February 25, 2017, 11:20:01 AM
That is going to look great, really good with placing the railway bridge there! However, I hope that the wind turbine is just temporarily, for "in-game-technical" purposes :D
gah, you sound like one of those NIMBY folks!  $%Grinno$%  :D

I just try to sound like an engineer, who knows that putting a giant wind turbine just in the centre of a town, and - what is more - facing a giant railway bridge, doesn't sound like the best idea  ;D
Title: Re: Arinsia - Alijstar, The City of a thousand Bridges
Post by: feyss on March 01, 2017, 11:22:03 AM
A bit more...

As you can see, the town is located deep in the valley, with steep roads that lead to the surrounding plateau.

(https://image.noelshack.com/fichiers/2017/09/1488395376-laroche2.jpg)

And thank you kbieniu7, vortext and manga rivotra for the kind comments! Of course, the wind turbine is just here to help out, it would be a political suicide to actually build this monster here  :D
Title: Re: Arinsia - Work in progress
Post by: Nanami on March 03, 2017, 06:46:10 AM
That is an nice looking town! :thumbsup: The placement of station which is rather far from current town area kinda interesting. will the town expands there? or there is some kind of feeder from station toward the town centre?
Title: Re: Arinsia - Work in progress
Post by: Krasner on March 03, 2017, 06:21:32 PM
This town already looks nicely dense and organic from a far. That will become even more interesting when you will have installed te nature all around  :popcorn:
Title: Re: Arinsia - Work in progress
Post by: kbieniu7 on March 05, 2017, 07:39:53 AM
Really, awesome layout! That's exactly what I like! Can't wait to see the slopes covered with trees :)

Regarding Nanami's question, for me the station is quite far as it was the closest possible place because of the terrain shape. But also think, how is the city going to grow and how it is going to organize its transportation ;)
Title: Re: Arinsia - Work in progress
Post by: feyss on March 13, 2017, 04:25:10 PM
More WIP! The town is transforming from a poor town mountain to a select spa town:

(https://image.noelshack.com/fichiers/2017/09/1488748678-laroche3.jpg)

(https://image.noelshack.com/fichiers/2017/11/1489446252-laroche4.jpg)

- REPLIES -

Quote from: Nanami on March 03, 2017, 06:46:10 AM
That is an nice looking town! :thumbsup: The placement of station which is rather far from current town area kinda interesting. will the town expands there? or there is some kind of feeder from station toward the town centre?

In rural areas, train stations are not necessary in the middle of the city, and sometimes they even lead to the creation of a new neighbourhood. That's what I tried to do here. The bridge has an influence on it too. Of course, it makes travelling by train less attractive, it's why buses will connect the city with the station. Thanks for the comment  ;)

Quote from: Krasner on March 03, 2017, 06:21:32 PM
This town already looks nicely dense and organic from a far. That will become even more interesting when you will have installed te nature all around  :popcorn:

Dense, that's how I like to build town! Of course, nature will come later. My sims will need some fresh air! Merci  ;)

Quote from: kbieniu7 on March 05, 2017, 07:39:53 AM
Really, awesome layout! That's exactly what I like! Can't wait to see the slopes covered with trees :)

Regarding Nanami's question, for me the station is quite far as it was the closest possible place because of the terrain shape. But also think, how is the city going to grow and how it is going to organize its transportation ;)

Thank you too! I will try to not put forests too close of the city that time and put meadows between them to make a progressive transition  :thumbsup:
Title: Re: Arinsia - Work in progress
Post by: Bipin on March 13, 2017, 09:00:08 PM
Fantastic work! I'm not often one for Euro-styled towns, but you've done this well!  &apls What base texture mod are you using here? (https://image.noelshack.com/fichiers/2017/06/1486692874-alijstar-big-4.jpg) It looks great.
Title: Re: Arinsia - Work in progress
Post by: _Michael on March 13, 2017, 11:26:36 PM
Quote from: Bipin on March 13, 2017, 09:00:08 PM
Fantastic work! I'm not often one for Euro-styled towns, but you've done this well!  &apls What base texture mod are you using here?  It looks great.
If you're in reference to the sidewalk mod, I believe it is a custom texture that has been used. :)

And looking great feyss - I love the whole atmosphere of this town
Title: Re: Arinsia - Work in progress
Post by: brick_mortimer on March 14, 2017, 05:00:18 AM
Thanks for the update  :)

WIP images are always interesting  :thumbsup:

Title: Re: Arinsia - Work in progress
Post by: Nanami on March 14, 2017, 08:51:59 AM
Yet another nice progress!  &apls
Well yeah it is make sense seeing how the terrain around bridge to put station closer to the town center... Hope the position of station will attract more people there...
Title: Re: Arinsia - Work in progress
Post by: Bipin on March 14, 2017, 09:13:34 AM
Quote from: _Michael on March 13, 2017, 11:26:36 PM
Quote from: Bipin on March 13, 2017, 09:00:08 PM
Fantastic work! I'm not often one for Euro-styled towns, but you've done this well!  &apls What base texture mod are you using here?  It looks great.
If you're in reference to the sidewalk mod, I believe it is a custom texture that has been used. :)

And looking great feyss - I love the whole atmosphere of this town

Yes, well not only the sidewalk mod, but also the matching base textures. They look like something from Gobias. I'd assume it is a modded mod of his, if you see what I mean?
Title: Re: Arinsia - Work in progress
Post by: feyss on March 14, 2017, 09:33:01 AM
Quote from: Bipin on March 14, 2017, 09:13:34 AM
Quote from: _Michael on March 13, 2017, 11:26:36 PM
Quote from: Bipin on March 13, 2017, 09:00:08 PM
Fantastic work! I'm not often one for Euro-styled towns, but you've done this well!  &apls What base texture mod are you using here?  It looks great.
If you're in reference to the sidewalk mod, I believe it is a custom texture that has been used. :)

And looking great feyss - I love the whole atmosphere of this town

Yes, well not only the sidewalk mod, but also the matching base textures. They look like something from Gobias. I'd assume it is a modded mod of his, if you see what I mean?

It's indeed my own personalised sidewalk mod. I just replaced more than only Maxis textures, so most of the buildings can fit properly without needing to use the LE to change it :)
Title: Re: Arinsia - Work in progress
Post by: Bipin on March 14, 2017, 03:24:21 PM
Quote from: feyss on March 14, 2017, 09:33:01 AM
Quote from: Bipin on March 14, 2017, 09:13:34 AM
Quote from: _Michael on March 13, 2017, 11:26:36 PM
Quote from: Bipin on March 13, 2017, 09:00:08 PM
Fantastic work! I'm not often one for Euro-styled towns, but you've done this well!  &apls What base texture mod are you using here?  It looks great.
If you're in reference to the sidewalk mod, I believe it is a custom texture that has been used. :)

And looking great feyss - I love the whole atmosphere of this town

Yes, well not only the sidewalk mod, but also the matching base textures. They look like something from Gobias. I'd assume it is a modded mod of his, if you see what I mean?

It's indeed my own personalised sidewalk mod. I just replaced more than only Maxis textures, so most of the buildings can fit properly without needing to use the LE to change it :)

Would you ever consider releasing it? It's exactly what I'm looking for! :)
Title: Re: Arinsia - Work in progress
Post by: feyss on March 15, 2017, 06:23:56 PM
_Michael, brick_mortimer, Nanami, Bipin > Thanks for the nice comments!

Regarding my sidewalk mod, yeah I can share it. I will do that tomorrow, because now it's time to sleep here  ;)

Here is another WIP picture. Akallan motivated me to make a pond for the first time (yes I know, in 2017  :D ). Such a shame that they built an highway here isn't it ?

(https://image.noelshack.com/fichiers/2017/11/1489626826-laroche5.jpg)





Edit:

Here's my sidewalk mod for Bipin, or anyone else who would like to try it: https://www.dropbox.com/s/ff9ua5vic3sws6h/textures%20perso.dat?dl=0

I would just like to notice that since I made it for myself a while ago, it's obviously not perfect and not officially releasable. It's indeed based on my own game needs.

It's why, for instance, the cobblestone base texture that you would find with some buildings isn't replaced, because I was using Marrast embankments that were using the same texture, and replacing it made those really ugly in my opinion. There may be a few other exceptions since I replaced the textures one by one, but the best thing is to try it  ;)
Title: Re: Arinsia - Work in progress
Post by: Bipin on March 17, 2017, 09:47:26 AM
Very nice!  ;D Thanks for the download link, and thanks for using one of my smokestacks!
Title: Re: Arinsia - Work in progress
Post by: korver on March 18, 2017, 02:20:36 AM
Lovely scenery and some great MMPing!
Title: Re: Arinsia - Work in progress
Post by: Nanami on March 21, 2017, 10:31:55 AM
Yeah that highway kinda on the way of natural pathway..... but atleast it going through the hill by tunnel otherway it will ruins more :D ....

Great as usual! thats a nice forest and pond MMPing!
Title: Re: Arinsia - Olsènes: Unfinished stuff
Post by: feyss on March 29, 2017, 12:19:07 PM
Hi everyone!

Today is a bit unusual update that you maybe have already seen since I posted it some months ago on Simtropolis. I usually post directly here afterwards but the idea of copy/pasting all the picture was really discouraging me, which is stupid since it takes only a few minutes but I'm a professional procrastinator... And then, time flew when I was busy doing something else.

So, as you know, my previous city of Olsènes wass prop-poxed, so I decided to give up with it. Nevertheless, I promised to post some unfinished pictures: here we are... I was thinking that those parts of the city, even if they look like crap, were still deserving to be featured on an update. I also thought this would interest some of you to see how the city was planned. Besides, it can help me to move forwards, since I have some pictures of Alijstar (good news isn't it?) that I expect to post in the next days  ;)

I provided some explanations about what came to my mind while building this city.

20. OLSENES - UNFINISHED STUFF

1. Central Station and its surroundings

As shown on the 'work in progress' thread, the central station was formerly a passing station, so I didn't like it. I built this Orsay station instead, which I think is one of the best station ever made for this game.

Normally, stations surroundings are often crappy neighbourhoods but here I wanted something different. I wanted a prestigious station surrounded by nice looking surroundings. It's why I built the 'de Ligne Boulevard' a tree-lined avenue with the tramway that ends with the 'Belmont park". I know I don't build enough park in my cities so I wanted a little bit of greenery in the city centre.

I also built an Haussmannian neighbourhood next to the station, called 'Litlle Paris'. Rents are obviously high there. Unfortunately, after trying to finish it and being unable to save each time, I gave up.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F43%2F1477700438-simcity-4-2016-10-25-03-04-30-07.jpg&hash=6661fd11ea3ace4b63a5a6aea984d6f0062238ce)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F43%2F1477741776-simcity-4-2016-10-25-03-04-17-99.jpg&hash=5ffba3fc26d7b96f06e69d33585404e372473406)

On the west side of the station is located the CBD with one railway track going through it. Two other tracks were crossing the river to the south. Then, on the east was supposed to be build some railyards and some train depots next to the tracks. Between the tracks and the river, some low health houses, to make some contrast in comparison with the showy buildings of the CBD.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F43%2F1477741782-simcity-4-2016-10-25-03-04-00-15.jpg&hash=1f87231bc1c0b760d46281a8e9783b45b55ae255)

2. Upper city

This is the upper part of the old city. In the middle was supposed to be the 'Place d'Arme', an important square and transport hub with several tram and metro lines.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F43%2F1477594810-simcity-4-2016-10-25-03-05-24-42.jpg&hash=608a9fc3b35a4855360b6964eb59e08db1d94388)

There was also supposed to be another important station next to that neighbourhood, just next to an important church.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F43%2F1477594810-simcity-4-2016-10-25-03-05-35-42.jpg&hash=8c45fa7343eb40470476a1b799ba3502a15ddc55)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F43%2F1477606123-simcity-4-2016-10-25-03-05-55-23.jpg&hash=81fce6ebc1eb73364b1ca7fb083cd648400099c9)

3. Herbinster

Nothing special here. It was supposed to be the kind of neighbourhood that grown just outside the city walls before they were removed. It's then a mix of offices and apartments.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F43%2F1477591121-simcity-4-2016-10-25-03-07-07-73.jpg&hash=a987b987b57c224b515391832c82e2a487ac7236)

The neighbourhood is separated from more suburban areas by an urban tree-lined highway, as you can see on the bottom of the next picture. There were supposed to be the city university there, some commie blocks ans some healthy houses on a hill.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F43%2F1477591118-simcity-4-2016-10-25-03-07-17-27.jpg&hash=a96941436ac09b11c9b5657ad1119c3ec16d0d3a)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F43%2F1477591122-simcity-4-2016-10-25-03-06-44-81.jpg&hash=d5490bcf4ba5d8b42e5ec6ea4c9a8f55a30b9950)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F43%2F1477591122-simcity-4-2016-10-25-03-06-25-66.jpg&hash=1f7614b1dd838a9f26d89615816a1a2ed19adc70)

4. CBD

For once, I was 100% happy with my work here.

At first, I didn't plan to build huge skyscrapers in the city but then I changed my mind. For me, they're a way to add some verticality and some modernity into my w2w European cities. I was really proud of that CBD because I thought (and still think) I found here the best combination of buildings who all look great together.  It's also not too much and enough at the same time.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F43%2F1477586539-simcity-4-2016-10-25-03-08-40-66.jpg&hash=345006711daa1fc9b241318b16fbde8cb8591d82)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F43%2F1477586543-simcity-4-2016-10-25-03-08-53-49.jpg&hash=86481701662cb9f85a3e4ca55034d4b434b57b48)

5. Etale & Glanes

Here is Etale and Glanes neighbourhoods. The lowest part of Etale is located on the extreme left of the following pictures. There are some buildings from the CBD there. I also added a tramway line running in the middle and a bridge connecting it with the old city. I still had to change some w2w buildings.

Just on the right, below the stadium is located 'Upper Etale'. It was supposed to be built around a square with a small church and a museum. You can also see the railway and the motorway going below the hill with a tunnel. Even though I liked that idea, I was not really satisfied on how both the railway and highway were made on the top of the picture. I indeed didn't like the connection between the two railway lines and the fact it was not possible to make a more curvy motorway.

Finally, on the left: Glanes. This was supposed to be a low residential neighbourhood.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F43%2F1477441766-simcity-4-2016-10-25-03-09-21-90.jpg&hash=4a12ae6f5580560ebb23aa34967af74c2bc68558)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F43%2F1477441767-simcity-4-2016-10-25-03-09-47-17.jpg&hash=865df40ef795738e1cbcdb0c3188068bab31ea33)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F43%2F1477441761-simcity-4-2016-10-25-03-10-03-77.jpg&hash=8cfa4db898b2fe0d638aa334aa30d51fc7fb76e1)

A bit of Hollogne on the left:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F43%2F1477441761-simcity-4-2016-10-25-03-10-45-27.jpg&hash=1ab159e6e0cc460bf49ae98b5cfa87b84024850f)

6. Mazy-Notre-Dame & Avenue Louise

I've already shown this neighbourhoods with some pictures. That district was supposed to be divided by the 'Avenue Louise', a prestigious avenue between the city centre and the suburbs. This was inspired by the eponymous avenue in Brussels, an avenue surrounded by offices and healthy housing which has become an open sky motorway due to its traffic and the way it was built.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F43%2F1477440986-simcity-4-2016-10-25-03-11-14-80.jpg&hash=991f256a018d591f8795bb11a5b5a6f770cd1322)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F43%2F1477440981-simcity-4-2016-10-25-03-11-26-85.jpg&hash=37698edead19f84747b1a8c5c9f264153a71283d)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F43%2F1477440989-simcity-4-2016-10-25-03-11-57-91.jpg&hash=12dd39ed307ecd73eaa67effcf043a12f3f288f2)

The avenue was supposed to end with a palace surrounded by a healthy neighbourhood, as well as some of the tram lines running in the middle of the avenue.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F43%2F1477440968-simcity-4-2016-10-25-03-12-03-66.jpg&hash=18b3e76db22483bb07d6efd7a9657bda2ebb5b2a)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F43%2F1477440982-simcity-4-2016-10-25-03-12-11-14.jpg&hash=4dfa7bd3dc124868a0454ff2c5f097f028bda65c)

On the left was also planned an important train station.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F43%2F1477440994-simcity-4-2016-10-25-03-13-21-76.jpg&hash=70b20a2dd0a24e9e2a3cc18c058fe94623aa533e)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F43%2F1477440983-simcity-4-2016-10-25-03-13-49-64.jpg&hash=f2259e759f6ea5c7e6162591627ea0e8eba26f94)

7. Yvoir & Mariefontaine

Yvoir (on top of the river) and Mariefontaine (on the bottom) were supposed to be the most industrial neighbourhoods of the city. As you can see on the pictures, there were already some factories built there.

The idea here was to mix industry and low health residential areas like in other industrial European cities (the examples here were Liège or Charleroi). The next picture show that idea: some rail tracks with warehouses, some empty lots, industry next to buildings and some supermarkets replacing closed factories. I also added the Grand Moulins building (the white one on the right) as a symbol of renewal and conversion.

On the other bank, the motorway was supposed to run through the area on an ugly bridge above the industries.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F43%2F1477439851-simcity-4-2016-10-25-03-14-08-98.jpg&hash=020c4e77d10526c79259ec20ce5f5fee5305a5c1)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F43%2F1477439847-simcity-4-2016-10-25-03-14-26-38.jpg&hash=2b2ce6d714c8f08eceac9d2ad2e7bb0fde38d2cc)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F43%2F1477439850-simcity-4-2016-10-25-03-14-34-15.jpg&hash=3fd71d23960e3cc042fca840a0bad4800527cb80)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F43%2F1477440802-simcity-4-2016-10-25-03-15-03-84.jpg&hash=6fc24ff8152e6c887f556cebfce300469c65c2fd)

8. Global views

And we finish here with 4 global views of the city:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F43%2F1477439624-simcity-4-2016-10-25-03-18-43-16.jpg&hash=c2a0296e38e427fb1477a8c228ecaeb4f1de9eb4)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F43%2F1477439625-simcity-4-2016-10-25-03-19-25-65.jpg&hash=e49e4d5fbcc50f77bc9cef8f43fde515e65d6e38)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F43%2F1477439630-simcity-4-2016-10-25-03-16-37-45.jpg&hash=30a918dee722128566e0c883679e99e5203b6b54)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimage.noelshack.com%2Ffichiers%2F2016%2F43%2F1477439630-simcity-4-2016-10-25-03-17-56-39.jpg&hash=bb3de34078eb4bab27534d300aaede6da334c1cc)

I hope you enjoyed it even if it was a little bit unusual update ;)

- REPLIES -

Quote from: Nanami on March 21, 2017, 10:31:55 AM
Yeah that highway kinda on the way of natural pathway..... but atleast it going through the hill by tunnel otherway it will ruins more :D ....

Great as usual! thats a nice forest and pond MMPing!

Thanks a lot! A chance indeed they didn't blow the whole hill  :D

Quote from: korver on March 18, 2017, 02:20:36 AM
Lovely scenery and some great MMPing!

Thank you too!

Quote from: Bipin on March 17, 2017, 09:47:26 AM
Very nice!  ;D Thanks for the download link, and thanks for using one of my smokestacks!

You're welcome! And it's me who has to thank you for your awesome bats  ;)
Title: Re: Arinsia - Olsènes: unfinished stuff
Post by: manga rivotra on March 31, 2017, 10:04:45 AM
An excellent update.  &apls &apls &apls
It is a pity that the city is prop-poxed because there are really many great ideas of urban development and what is finished is very successful including Avenue Louise and the CBD whose buildings all curve follow very aesthetically the meanders of the river.
A real source of inspiration, thanks for that  :thumbsup:
Title: Re: Arinsia - Olsènes: unfinished stuff
Post by: siemanthepieman on March 31, 2017, 06:36:04 PM
Agreed - a great update. Really interesting to see how you layout and build up a city around your plans. Thanks for sharing.
Title: Re: Arinsia - Alijstar: The Venice of the North
Post by: feyss on April 01, 2017, 06:21:52 AM
Hi everyone!

Time has come for a real update of Alijstar, also known by tourists as 'the Venice of the North'. I advice you to make yourself a cup of tea or coffee and install you comfortably, because there are more pictures than usual ;)

21. ALIJSTAR - THE VENICE OF THE NORTH

1. Let's begin our tour of Alijstar with one of the city's main location: The Liberty Square (Vrijheidsplein). This important place has always been the central point of the city. It's indeed here, during the Middle-Ages and Renaissance, that merchants from all over the known world unloaded their precious shipment. Since then, the city has never lost its commercial identity, even if the harbour facilities moved a bit outside the city centre.

(https://image.noelshack.com/fichiers/2017/13/1491000799-alijstar-venice-1.jpg)

2. Next to this square, you can find the Ducal Palace and the Our Lady Church.

(https://image.noelshack.com/fichiers/2017/13/1491000859-alijstar-venice-2.jpg)

3. Not far from here is located the Municipal Theatre.

(https://image.noelshack.com/fichiers/2017/13/1491000826-alijstar-venice-3.jpg)

4.

(https://image.noelshack.com/fichiers/2017/13/1491001058-alijstar-venice-4.jpg)

5.

(https://image.noelshack.com/fichiers/2017/13/1491000817-alijstar-venice-5.jpg)

6. In this densely urbanised city, canals offer some fresh air and some greenery to its citizens.

(https://image.noelshack.com/fichiers/2017/13/1491000809-alijstar-venice-6.jpg)

7. The former Grand Moulins factory, now used as the city's Modern Art Museum.

(https://image.noelshack.com/fichiers/2017/13/1491000848-alijstar-venice-7.jpg)

8.

(https://image.noelshack.com/fichiers/2017/13/1491000859-alijstar-venice-8.jpg)

9. The Old Harbour Station. Well, you can't actually see the harbour but it's for another update ;)

(https://image.noelshack.com/fichiers/2017/13/1491000848-alijstar-venice-9.jpg)

10.

(https://image.noelshack.com/fichiers/2017/13/1491000860-alijstar-venice-10.jpg)

11. St. Catherine's Church

(https://image.noelshack.com/fichiers/2017/13/1491001833-alijstar-venice-11.jpg)

12.

(https://image.noelshack.com/fichiers/2017/13/1491002146-alijstar-venice-12.jpg)

13.

(https://image.noelshack.com/fichiers/2017/13/1491002143-alijstar-venice-13.jpg)

14. Diagonal canals, yeah!

(https://image.noelshack.com/fichiers/2017/13/1491002145-alijstar-venice-14.jpg)

15.

(https://image.noelshack.com/fichiers/2017/13/1491001858-alijstar-venice-15.jpg)

16. The St. Rumbold's Cathedral, part of UNESCO World Heritage.

(https://image.noelshack.com/fichiers/2017/13/1491001838-alijstar-venice-16.jpg)

17.

(https://image.noelshack.com/fichiers/2017/13/1491001878-alijstar-venice-17.jpg)

18. Despite the quiet feeling that the canals could give, Alijstar is a bit noisy city. The highway is for instance not far.

(https://image.noelshack.com/fichiers/2017/13/1491001883-alijstar-venice-18.jpg)

19. But less forget the noise and come back where tourists prefer to spend their time: the St. Peter's Church and its surroundings.

(https://image.noelshack.com/fichiers/2017/13/1491001873-alijstar-venice-19.jpg)

20.

(https://image.noelshack.com/fichiers/2017/13/1491002971-alijstar-venice-20.jpg)

21. Summer seems obviously like a good idea, but autumn is also a nice season to visit the city.

(https://image.noelshack.com/fichiers/2017/13/1491002891-alijstar-venice-21.jpg)

22.

(https://image.noelshack.com/fichiers/2017/13/1491002880-alijstar-venice-22.jpg)

23.

(https://image.noelshack.com/fichiers/2017/13/1491002969-alijstar-venice-23.jpg)

24.

(https://image.noelshack.com/fichiers/2017/13/1491002865-alijstar-venice-24.jpg)

25.

(https://image.noelshack.com/fichiers/2017/13/1491002885-alijstar-venice-25.jpg)

26.

(https://image.noelshack.com/fichiers/2017/13/1491002913-alijstar-venice-26.jpg)

27. Some random shots.

(https://image.noelshack.com/fichiers/2017/13/1491002919-alijstar-venice-27.jpg)

28.

(https://image.noelshack.com/fichiers/2017/13/1491002922-alijstar-venice-28.jpg)

29.
(https://image.noelshack.com/fichiers/2017/13/1491002919-alijstar-venice-29.jpg)

30.

(https://image.noelshack.com/fichiers/2017/13/1491002923-alijstar-venice-30.jpg)

31. More general views:

(https://image.noelshack.com/fichiers/2017/13/1491003538-alijstar-venice-31.jpg)

32.

(https://image.noelshack.com/fichiers/2017/13/1491003542-alijstar-venice-32.jpg)

33.

(https://image.noelshack.com/fichiers/2017/13/1491003471-alijstar-venice-33.jpg)

34.

(https://image.noelshack.com/fichiers/2017/13/1491003479-alijstar-venice-34.jpg)

35.
(https://image.noelshack.com/fichiers/2017/13/1491003487-alijstar-venice-35.jpg)

36.

(https://image.noelshack.com/fichiers/2017/13/1491003543-alijstar-venice-36.jpg)

37.

(https://image.noelshack.com/fichiers/2017/13/1491003491-alijstar-venice-37.jpg)

38. And finally...

(https://image.noelshack.com/fichiers/2017/13/1491003486-alijstar-venice-38.jpg)

I hope you enjoyed all those pictures ;)

- REPLIES -

Quote from: manga rivotra on March 31, 2017, 10:04:45 AM
An excellent update.  &apls &apls &apls
It is a pity that the city is prop-poxed because there are really many great ideas of urban development and what is finished is very successful including Avenue Louise and the CBD whose buildings all curve follow very aesthetically the meanders of the river.
A real source of inspiration, thanks for that  :thumbsup:

Thanks a lot! I tried to build the city in the most realistic way with a river that fits perfectly instead of being just a bunch of water in the middle of it and hills that follow its path!

Quote from: siemanthepieman on March 31, 2017, 06:36:04 PM
Agreed - a great update. Really interesting to see how you layout and build up a city around your plans. Thanks for sharing.

A huge thanks to you for passing by and commenting!
Title: Re: Arinsia - Work in progress
Post by: Akallan on April 01, 2017, 07:24:03 AM
Quote from: feyss on March 15, 2017, 06:23:56 PM
_Michael, brick_mortimer, Nanami, Bipin > Thanks for the nice comments!

Regarding my sidewalk mod, yeah I can share it. I will do that tomorrow, because now it's time to sleep here  ;)

Here is another WIP picture. Akallan motivated me to make a pond for the first time (yes I know, in 2017  :D ). Such a shame that they built an highway here isn't it ?

(https://image.noelshack.com/fichiers/2017/11/1489626826-laroche5.jpg)





Edit:

Here's my sidewalk mod for Bipin, or anyone else who would like to try it: https://www.dropbox.com/s/ff9ua5vic3sws6h/textures%20perso.dat?dl=0

I would just like to notice that since I made it for myself a while ago, it's obviously not perfect and not officially releasable. It's indeed based on my own game needs.

It's why, for instance, the cobblestone base texture that you would find with some buildings isn't replaced, because I was using Marrast embankments that were using the same texture, and replacing it made those really ugly in my opinion. There may be a few other exceptions since I replaced the textures one by one, but the best thing is to try it  ;)

There is a beginning to everything, and it's better late than ever! :D
I love the pond, and the small detail that makes the difference: the wooden boat that flows in the pond. :thumbsup:

For your last update: superb pictures, I love the canal as it sillone the city and the streets with the tram are really well done. We see that you like to build the networks of trams and transport in general! I like this! :popcorn:

Just a question, I see on some of your images your RHW three-lane highway with a three-way tunnel. Where did you find these tunnels? (It's ok)
Title: Re: Arinsia - Alijstar: The Venice of the North
Post by: Simmer2 on April 01, 2017, 07:47:50 AM
Everything is placed just right. It definitively feels and looks like an Italian city  &apls
Title: Re: Arinsia - Alijstar: The Venice of the North
Post by: korver on April 01, 2017, 11:43:22 PM
Like I said on ST - great update :thumbsup:

I also really loved what you had going with Olsènes, truly a shame it got poxed. The avenue area looked especially nice, as well as that riverfront CBD.
Title: Re: Arinsia - Alijstar: The Venice of the North
Post by: kbieniu7 on April 08, 2017, 07:19:06 AM
Regarding the update of Olsènes - yeah, that's a pity that it has been prop poxed, the pictures that you have shown us look great :( I, personally, don't like terminus-type railway stations... they're so impractical. Vienna used to have few terminus stations (as far as I know), but in recent years they have built a new Wien Hbhf that is now a passing station :P Anywa, I admire the area of yours and the park on a hill... For me, it's a place that could easily became a symbol of Olsènes. The second place I liked the most is Avenue Louise. That's a really scenic line - row of trees and the view closed by a palace. Wonderful! :)

Regarding the last update. It's indeed like a Venice. Or just Amsterdam, depending on the point of view, Venice could be "Amsterdam of the South" (I see even we've changed the language to - I suppose - Flemish?) :D

10th photo - like the idea of the tramway loop around the train station. Good place for a change point  :thumbsup:

16th - That's my favourite - St. Rumbold's Cathedral among the canals (and tramways) - this place indeed deserves being put on a UNESCO list ;)

18th - I can see our highway there! :D
Title: Re: Arinsia - Alijstar: The Venice of the North - The Mosaics
Post by: feyss on April 14, 2017, 08:42:27 AM
Hi everyone  :)

Here is the sequel of my last update with some mosaics. I think it's what I will do in my next updates: one bunch of 'normal' pictures, and then some mosaics, because what's better than this for showing a city? ;)

Without more useless talk, here are the pictures:

22. ALIJSTAR - THE VENICE OF THE NORTH: THE MOSAICS

1. The Cathedral and some old residential neighbourhood:

(https://image.noelshack.com/fichiers/2017/15/1491915748-alijstar-venicem-8.jpg)

2. From top to bottom: the Old Harbour Station and its brand new office buildings, the 'Hertogsvaart' (Duke's canal), the Municipal Theatre, the 'Arsenaal' (another canal, the name comes from its former military allocation) and the Grand Moulins Museum. (Yes, the canals on the upper left are connected to the harbour!)

(https://image.noelshack.com/fichiers/2017/15/1491915755-alijstar-venicem-3.jpg)

3. St. Peter's Church, 'Hertogsvaart', 'Vrijheidsplein' (Liberty Square) and 'Oude Vaart' (Old Canal).

(https://image.noelshack.com/fichiers/2017/15/1491915601-alijstar-venicem-7.jpg)

4. St. Catherine's Church and the Cathedral.

(https://image.noelshack.com/fichiers/2017/15/1491915563-alijstar-venicem-4.jpg)

5. Same than #2 but in the opposite view.

(https://image.noelshack.com/fichiers/2017/15/1491915621-alijstar-venicem-6.jpg)

6. Autumn yeah!

(https://image.noelshack.com/fichiers/2017/15/1491915699-alijstar-venicem-9.jpg)

7. The biggest one for the end: the Municipal Theatre, 'Hertogsvaart', Our Lady Church, 'Oude Vaart', 'Looiersvaart' (Tanners' canal), St. Catherine's Church, and other random canals.
(https://image.noelshack.com/fichiers/2017/15/1491915766-alijstar-venicem-5.jpg)

Hope you enjoyed it and see you next time  ;)

- REPLIES -

Quote from: Akallan on April 01, 2017, 07:24:03 AM

There is a beginning to everything, and it's better late than ever! :D
I love the pond, and the small detail that makes the difference: the wooden boat that flows in the pond. :thumbsup:

For your last update: superb pictures, I love the canal as it sillone the city and the streets with the tram are really well done. We see that you like to build the networks of trams and transport in general! I like this! :popcorn:

Thanks a lot for your comment! trams are indeed my cup of tea!

Quote from: Simmer2 on April 01, 2017, 07:47:50 AM
Everything is placed just right. It definitively feels and looks like an Italian city  &apls

Thanks a lot mate!

Quote from: korver on April 01, 2017, 11:43:22 PM
Like I said on ST - great update :thumbsup:

I also really loved what you had going with Olsènes, truly a shame it got poxed. The avenue area looked especially nice, as well as that riverfront CBD.


Thank you too! I will probably do another avenue like that someday  :D

Quote from: kbieniu7 on April 08, 2017, 07:19:06 AM
Regarding the update of Olsènes - yeah, that's a pity that it has been prop poxed, the pictures that you have shown us look great :( I, personally, don't like terminus-type railway stations... they're so impractical. Vienna used to have few terminus stations (as far as I know), but in recent years they have built a new Wien Hbhf that is now a passing station :P Anywa, I admire the area of yours and the park on a hill... For me, it's a place that could easily became a symbol of Olsènes. The second place I liked the most is Avenue Louise. That's a really scenic line - row of trees and the view closed by a palace. Wonderful! :)

Regarding the last update. It's indeed like a Venice. Or just Amsterdam, depending on the point of view, Venice could be "Amsterdam of the South" (I see even we've changed the language to - I suppose - Flemish?) :D

10th photo - like the idea of the tramway loop around the train station. Good place for a change point  :thumbsup:

16th - That's my favourite - St. Rumbold's Cathedral among the canals (and tramways) - this place indeed deserves being put on a UNESCO list ;)

18th - I can see our highway there! :D

Thank you too! I don't like terminus station IRL either because it's quite annoying, but I do like how they look ingame! In Vienna, there was indeed two terminus stations at 100 meters from each other, which was a bit stupid. The new Hauptbahnhof is then a good idea.

I also like that small park, that makes the city look prestigious. Regarding the avenue, it was inspirated by the avenue of the same name in Brussels, which is also supposed to be a prestigious avenue but which happens to be some kind of urban motorway. I will probably do another avenue like that someday.

Regarding Alijstar, I indeed try to make my tramway lines as realistic as possible. The station you mentionned is indeed the terminus of one of the line that go there. It's better for the tram to be able to wait there or make a u-turn without bothering the rest of the trams.

First time in find a way to build that cathedral in one of my city, I though its Dutch style would fit perfectly  ;)
Title: Re: Arinsia - Alijstar: The Venice of the North - The Mosaics
Post by: praiodan on April 14, 2017, 11:08:49 AM
Lovely arrangements and fantastic pictures. I love your trams, the very green canal banks and the Municipal Theatre is a perfectly set in scene.  &apls
Title: Re: Arinsia - Alijstar: The Venice of the North - The Mosaics
Post by: c.p. on April 15, 2017, 09:05:53 AM
Nice use of the canals, and diversity of road/street/avenue/tram networks.  Also, great selection of buildings (a lot I've never seen before). :thumbsup:
Title: Re: Arinsia - Alijstar: The Venice of the North - The Mosaics
Post by: Vizoria on April 16, 2017, 11:20:40 AM
These are incredibly well-constructed European scenes. There is plenty of variety and the pavement and grass textures flow very well. Good stuff!
Title: Re: Arinsia - Alijstar: The Venice of the North - The Mosaics
Post by: Nanami on May 15, 2017, 09:54:56 AM
Never been to europe yet even until now..... but I can really find the vibrant of european city in these pictures. Those large pavement area and plazas next to road network, trams and most important classical w2w buildings, really give the atmosphere of the city! great job.

oh and almost forget to highlight that I like the tram network on the city, it seems that the city has a massive tram network..
Title: Arinsia - WIP
Post by: feyss on June 18, 2017, 10:02:44 AM
Some WIP pictures of Arquennes, a city that I've begun a while ago ::)

(https://image.noelshack.com/fichiers/2017/22/1496341130-arquennes.jpg)

(https://image.noelshack.com/fichiers/2017/24/7/1497804184-arquennes3.jpg)

As you can see, the city is located on its hill next to the canal. The city centre has already some touristic landmarks while the southern part of the city will be an industrial neighbourhood. The rest of the city will be rural with fields on the western part and meadows and ponds along the river on the eastern part.

- REPLIES -

Quote from: praiodan on April 14, 2017, 11:08:49 AM
Lovely arrangements and fantastic pictures. I love your trams, the very green canal banks and the Municipal Theatre is a perfectly set in scene.  &apls

Thanks a lot!

Quote from: c.p. on April 15, 2017, 09:05:53 AM
Nice use of the canals, and diversity of road/street/avenue/tram networks.  Also, great selection of buildings (a lot I've never seen before). :thumbsup:

Thank you too!

Quote from: Vizoria on April 16, 2017, 11:20:40 AM
These are incredibly well-constructed European scenes. There is plenty of variety and the pavement and grass textures flow very well. Good stuff!

Thanks  ;)

Quote from: Nanami on May 15, 2017, 09:54:56 AM
Never been to europe yet even until now..... but I can really find the vibrant of european city in these pictures. Those large pavement area and plazas next to road network, trams and most important classical w2w buildings, really give the atmosphere of the city! great job.

oh and almost forget to highlight that I like the tram network on the city, it seems that the city has a massive tram network..

I'm glad I was able to give some atmosphere to my city. Thanks a lot!
Title: Re: Arinsia - WIP
Post by: Dantes on June 18, 2017, 11:18:16 AM
Your urban development looks very realistic and sustainable. Great little town!
Title: Re: Arinsia - WIP
Post by: brick_mortimer on June 19, 2017, 04:27:09 AM
Love the (old) canal and lock.

Together with the industry along the canal Arquennes will look a bit like le Pays Noir I guess.
I'm looking forward to the Industrial development  :)
Title: Re: Arinsia - WIP
Post by: Nanami on June 23, 2017, 03:25:19 AM
Canal city again! I can spot that freight station.. is that area going to be industrial area?
Nice work in overal!
Title: Re: Arinsia - WIP
Post by: feyss on November 15, 2017, 06:19:01 AM
A small picture to show you how much I play ::) and revive this topic a bit :D

It's a bit the same than the previous one, you can spot the differences...

(https://image.noelshack.com/fichiers/2017/46/3/1510752294-arquennes4.jpg)

As it may seem obvious, I wasn't much focused on SimCity those last months. I was indeed more focused playing the Witcher 3 (I'm a bit late I know) and trying to find a job. And even sending CVs was more funny for me than playing SC4...

Anyway, I recently played a bit on Arquennes and an update about the city centre seems to be possible in a near future ;)

Regarding Alijstar, maybe I would need some help. Saving the city makes the game crash 2/3 of the time, which is the main reason for my lack of motivation recently. I love this game but the game hates me... I tried to do some research about this issue but found nothing interesting. I was planning to re-organise my plugins folder a bit and try wouanagaine's Dat Packer, but maybe is there another solution? Any ideas would be welcome  ;)

- ANSWERS -

Quote from: Nanami on June 23, 2017, 03:25:19 AM
Canal city again! I can spot that freight station.. is that area going to be industrial area?
Nice work in overal!

Indeed. I've finally found a place to try all Simmer2's awesome lots :D and I will surround them with heavy industry. The idea is also to give this part of the city a poor look by building poor quality housing next to the factories. Thank you!

Quote from: brick_mortimer on June 19, 2017, 04:27:09 AM
Love the (old) canal and lock.

Together with the industry along the canal Arquennes will look a bit like le Pays Noir I guess.
I'm looking forward to the Industrial development  :)


Inderdaad  ;) Het is een goede bron van inspiratie maar het is jammer dat er niet veel beschikbare belgische huizen voor de spel zijn  :D Bedankt!

Quote from: Dantes on June 18, 2017, 11:18:16 AM
Your urban development looks very realistic and sustainable. Great little town!

Thank you! The idea is indeed to make the transition between the city centre and its surroundings as smooth as possible!
Title: Re: Arinsia - WIP
Post by: Akallan on November 15, 2017, 08:10:02 AM
There is not much construction yet, but for the little that I see, I am very interested! I really like how the railway line passes through the city, with the canal and its industries next to it. I can not wait to see more, and especially closer! :thumbsup:
Title: Re: Arinsia - WIP
Post by: kelis on November 15, 2017, 11:16:47 AM
I really like your style, Can't wait to see closer views of that canals  :thumbsup:
Title: Re: Arinsia - WIP
Post by: Themistokles on November 16, 2017, 01:09:27 PM
Absolutely love the idea canal, haven't seen that in I don't know how many years. It gives so much attitude to both your city scenes and rural scenes. :thumbsup:
Title: Re: Arinsia - WIP
Post by: feyss on November 18, 2017, 06:38:26 AM
Another one  ;D

(https://image.noelshack.com/fichiers/2017/46/6/1511014261-arquennes5.jpg)

- ANSWERS -

Quote from: Themistokles on November 16, 2017, 01:09:27 PM
Absolutely love the idea canal, haven't seen that in I don't know how many years. It gives so much attitude to both your city scenes and rural scenes. :thumbsup:

I was myself surprised to see how much character it could add to your cities when I first used those and I still don't understand either why people don't use them a bit more  ;) Thank you!

Quote from: kelis on November 15, 2017, 11:16:47 AM
I really like your style, Can't wait to see closer views of that canals  :thumbsup:

Don't worry, I'm doing to do it  :D Thanks!

Quote from: Akallan on November 15, 2017, 08:10:02 AM
There is not much construction yet, but for the little that I see, I am very interested! I really like how the railway line passes through the city, with the canal and its industries next to it. I can not wait to see more, and especially closer! :thumbsup:

Thank you! Canals and railway are most of the time linked to industry, so I try to do my best to make it as realistic as possiblle!
Title: Re: Arinsia - WIP
Post by: art128 on November 18, 2017, 06:54:19 AM
Is it going to be a standard highway or a ring road? Looks good. :)
Title: Re: Arinsia - WIP
Post by: brick_mortimer on November 19, 2017, 01:29:44 PM
Glad you're still playing :)

Quote from: feyss on November 15, 2017, 06:19:01 AM
Inderdaad  ;) Het is een goede bron van inspiratie maar het is jammer dat er niet veel beschikbare belgische huizen voor de spel zijn  :D Bedankt!
True, finding Belgian style buildings isn't easy, and especially if you're inspired by Wallonia.
Some Dutch bats might fit (sometimes) if you're going for a Flanders inspired city, but they would surely look out of place in Arquennes.

I always found the work of supremec over at ToutSimCities fitting for a Belgian style town (even if it's based on the buildings in Northern France).
I guess that's "our" fate, find Dutch and French bats that look the part :P
Title: Re: Arinsia - WIP
Post by: Nanami on November 25, 2017, 08:17:43 PM
Nice work!

Are those prefabs in the right side will be inside a prefabs complex? Looking forward to see more...
Title: Re: Arinsia - WIP
Post by: feyss on January 23, 2018, 02:17:59 PM
Slooooooowly but surely ::)

The part on the top left is going to be a commercial area, between the ring road and the highway. Even if close to the city, the river surroundings are going to remain 'natural' with meadows surrounding it (in order to avoid flood risk or at least not make them worse) and poplars on the banks.

(https://image.noelshack.com/fichiers/2018/04/2/1516744669-arq.jpg)

edit:

(https://image.noelshack.com/fichiers/2018/04/2/1516747993-arq2.jpg)

- REPLIES -

Quote from: Nanami on November 25, 2017, 08:17:43 PM
Nice work!

Are those prefabs in the right side will be inside a prefabs complex? Looking forward to see more...


Thank you! I'm planning to add more of those to make a social housing neighbourhood on the hill  ;)

Quote from: brick_mortimer on November 19, 2017, 01:29:44 PM
Glad you're still playing :)

Quote from: feyss on November 15, 2017, 06:19:01 AM
Inderdaad  ;) Het is een goede bron van inspiratie maar het is jammer dat er niet veel beschikbare belgische huizen voor de spel zijn  :D Bedankt!
True, finding Belgian style buildings isn't easy, and especially if you're inspired by Wallonia.
Some Dutch bats might fit (sometimes) if you're going for a Flanders inspired city, but they would surely look out of place in Arquennes.

I always found the work of supremec over at ToutSimCities fitting for a Belgian style town (even if it's based on the buildings in Northern France).
I guess that's "our" fate, find Dutch and French bats that look the part :P


Thank you too! You're right, supremec's BATs are great but they are too small for a city I think. Or maybe it's all the other BATs that are oversized?  :D They could fit perfectly in a small village though.

Quote from: art128 on November 18, 2017, 06:54:19 AM
Is it going to be a standard highway or a ring road? Looks good. :)

Thank you Arthur! It is indeed going to be a ring road, the city's location on a hill and its small roads being problematic for transit traffic  ;)
Title: Re: Arinsia - WIP
Post by: feyss on February 03, 2018, 06:03:50 PM
I am almost there with an update (Yes, for real!)  :)

If only I knew that MMP was that time consuming too  :D

(https://image.noelshack.com/fichiers/2018/05/7/1517709622-feluy.jpg)
Title: Re: Arinsia - WIP
Post by: kbieniu7 on February 04, 2018, 03:33:48 AM
Hey, nice to see an update in your topic, feyss!  :)

I love the palace! You made it really well to achieve an appearance of a complex of several buildings and a church. What is more, the pavement texture fits there really well  :thumbsup: The WIP photo of your city under construction is also nice, it seems that it is going to be a nice mix. However, there is one detail that I could not walk by without a comment. Why there is a railway climbing up onto a viaduct and going back down just to cross a ROAD, excuse me? That's touching my enginnering soul, it's inappropiate, I ask you to do something with it! :D

Regarding the today's photo - that's really a nice village! Indeed, MMP take times to be plopped ;)
Title: Re: Arinsia - WIP
Post by: Themistokles on February 04, 2018, 05:43:10 AM
MMPs are exhaustively time-consuming but you made it really beautiful! I am looking forward to seeing more of it. The riverside town develops nice as well, although I do have to agree with Kamil about the railway viaduct ;)
Title: Arinsia: Arquennes - Intro
Post by: feyss on February 07, 2018, 07:02:38 PM
Hi everyone!

It seems that almost a year has passed since the last update. As usual, I've been losing interest for the game then came back to it and started working on different projects without finishing them. And you all know that I'm quite slow... The play time counter from Steam is for instance quite depressing for me to see  :D

It's time for me to introduce Arquennes, the city that will interest us in the next updates. The idea, as you may have seen, was to create some kind of regional middle town located on its hill next to the canal and trying to make it as organic as possible.

23. ARQUENNES - INTRODUCTION

QuoteFar from Arinsian biggest cities, Arquennes is located at the rural heart of the country. Despite its size, the city had for a long time a lot of power, as the capital of an episcopal principality. From that time, only remains imposing landmarks and a certain kind of parochialism in its citizens' mind. After being annexed by Arinsia in 1795, the city indeed lost its importance and the Church ceased to rule the city. A bit later, the canal between Kookart and Olsènes was built, transforming the meadows landscape below the city into an industrial one. Today, despite the decline of the industry, the city remains a dynamic place that attracts tourists and amateurs of nature.

1. Episcopal city means churches...

(https://image.noelshack.com/fichiers/2018/06/4/1518054883-arquennes-intro-3.jpg)

2. 'La ferme du Bailli', a specific update will be dedicated to that place

(https://image.noelshack.com/fichiers/2018/06/4/1518054818-arquennes-intro-2.jpg)

3. Feluy, one of the 5 other villages that are part of Arquennes municipality. Same, a specific update for that one  ;)

(https://image.noelshack.com/fichiers/2018/06/4/1518054844-arquennes-intro-1.jpg)

4. Arquennes itself, its cathedral and episcopal palace

(https://image.noelshack.com/fichiers/2018/06/4/1518054899-arquennes-intro-4.jpg)

I hope you liked those pictures. The next ones are coming soon  :thumbsup:

Time to sleep now  :D



- REPLIES -

Quote from: Themistokles on February 04, 2018, 05:43:10 AM
MMPs are exhaustively time-consuming but you made it really beautiful! I am looking forward to seeing more of it. The riverside town develops nice as well, although I do have to agree with Kamil about the railway viaduct ;)

Thank you very much! You're right, I'm going to think about it. I was just a bit annoyed by making a rail crossing just next to a roundabout. It's no really the best idea regarding mobility  :D

Quote from: kbieniu7 on February 04, 2018, 03:33:48 AM
Hey, nice to see an update in your topic, feyss!  :)

I love the palace! You made it really well to achieve an appearance of a complex of several buildings and a church. What is more, the pavement texture fits there really well  :thumbsup: The WIP photo of your city under construction is also nice, it seems that it is going to be a nice mix. However, there is one detail that I could not walk by without a comment. Why there is a railway climbing up onto a viaduct and going back down just to cross a ROAD, excuse me? That's touching my enginnering soul, it's inappropiate, I ask you to do something with it! :D

Regarding the today's photo - that's really a nice village! Indeed, MMP take times to be plopped ;)

Thank you too my friend! This church is perfect for that with its W2W annex next to it. As said to Themistokles, your remark indeed makes sense. I only added this train line later, so of course the roads next to it aren't really adapted. I will se what I can do, but I'm more working on the other side of the city at the moment  ;)
Title: Re: Arinsia: Arquennes - Intro
Post by: Glenni on February 07, 2018, 09:46:55 PM
I really like this, you did an awesome job with the w2w environments, they look very believeable and true to life. :D
Title: Re: Arinsia: Arquennes - Intro
Post by: manga rivotra on February 12, 2018, 12:00:38 PM
This is an excellent way to introduce your future updates!  &apls &apls &apls
Everything seems extremely promising and I must say that this image of "la ferme du Bailly" immediately catch my eyes!  :)
I've always admired the way you create your downtowns, whether they're very planned or more organic, and this time is no exception. Always a very beautiful mastery of the space and excellent ideas. In short, I can not wait to see more !  :thumbsup:
Title: Re: Arinsia: Arquennes - Intro
Post by: vortext on February 12, 2018, 12:31:32 PM
Beautiful indeed, looking forward to the next updates!  &apls  :thumbsup:
Title: Re: Arinsia: Arquennes - Intro
Post by: Akallan on February 12, 2018, 01:53:12 PM
Wow Super! The realization of your cities always amazes me, they are so beautiful, and you think of the details. As a result, the city seems alive, full of color, and always realistic! You fully master the urban environment and the rural, your job MMP is very beautiful too.

I have only one complaint to make to you that is only a detail:
The river is too smooth and square, try to create it with the MMP tools. It takes longer, but the result is often worth it!

Congratulations in any case! :thumbsup:
Title: Re: Arinsia: Arquennes - Intro
Post by: Simmer2 on February 13, 2018, 10:14:31 AM
Everything is so harmonious, also great MMP work all around!

Nick
Title: Re: Arinsia: Arquennes - Intro
Post by: brick_mortimer on February 13, 2018, 12:35:52 PM
Glad to see a "full" update  :)

I really like your style and your cities are a true source of inspiration!
Title: Re: Arinsia: Arquennes - Intro
Post by: Sciurus on February 25, 2018, 12:34:35 AM
Really beautiful pics. That makes me think about Charleroi or Liège... am I wrong ? $%Grinno$%
Title: Re: Arinsia: Arquennes - Intro
Post by: kbieniu7 on March 02, 2018, 02:03:52 PM
Very nice pics! So, hove many churches per square kilometre here, in Arquennes? ;)

By the way, I like how you mix French and Dutch names, I'm really trying my best to imagine Belgium (that I have only visited on a petrol stations by a highway, I don't even know where, when I was travelling in the middle of the night, in a night bus from Kraków to London :D)!
Title: Re: Arinsia: Arquennes - wip
Post by: feyss on March 03, 2018, 01:00:58 PM
Wow, it's been a while that I didn't receive that much comments  :D, thanks!

I've got some WIP pictures.

First, the park aroung the episcopal palace. I just discovered that I could plop myself the trees I want, which is of course better than what you can find in the park set  ::)

(https://image.noelshack.com/fichiers/2018/09/6/1520105748-arq-parc.jpg)

I also worked a bit on the eastern part of the city centre. I had to rebuild this several time because I wasn't happy with it. You can see the regional hospital and public housing with a view (but still ugly towers :D). It will be surrounded by fields, and connected to the ring road on the right. I still have to work a bit on the roads. I think I've never made that much curves before but it looks quite better :D

(https://image.noelshack.com/fichiers/2018/09/6/1520107458-arq-sh.jpg)

Don't hesitate if you have any advices  ;)

- REPLIES -

Quote from: Glenni on February 07, 2018, 09:46:55 PM
I really like this, you did an awesome job with the w2w environments, they look very believeable and true to life. :D

Thank you very much! Of course, your bats are perfect for my work  ;)

Quote from: manga rivotra on February 12, 2018, 12:00:38 PM
This is an excellent way to introduce your future updates!  &apls &apls &apls
Everything seems extremely promising and I must say that this image of "la ferme du Bailly" immediately catch my eyes!  :)
I've always admired the way you create your downtowns, whether they're very planned or more organic, and this time is no exception. Always a very beautiful mastery of the space and excellent ideas. In short, I can not wait to see more !  :thumbsup:

Thank you too! I've become more and more meticulous, it's a nightmare :D I hope I can post the next update next week :)

Quote from: vortext on February 12, 2018, 12:31:32 PM
Beautiful indeed, looking forward to the next updates!  &apls  :thumbsup:

Thank you very much  ;)

Quote from: Akallan on February 12, 2018, 01:53:12 PM
Wow Super! The realization of your cities always amazes me, they are so beautiful, and you think of the details. As a result, the city seems alive, full of color, and always realistic! You fully master the urban environment and the rural, your job MMP is very beautiful too.

I have only one complaint to make to you that is only a detail:
The river is too smooth and square, try to create it with the MMP tools. It takes longer, but the result is often worth it!

Congratulations in any case! :thumbsup:

Merci beaucoup pour ces louanges ;) I understand what you mean for the river, but even if it looks a bit square, I think it fits better than a MMP river in my environnement. The idea is to make the same kind of river you can find in a plain environnement, not a big torrent. A bit like that:

(https://upload.wikimedia.org/wikipedia/commons/thumb/a/ae/Samme_%C3%A0_la_Grati%C3%A8re.jpg/1920px-Samme_%C3%A0_la_Grati%C3%A8re.jpg)
(Wikipedia)

The size corresponds to one SC4's tile, something that is difficult to do with a MMP river.

Quote from: Simmer2 on February 13, 2018, 10:14:31 AM
Everything is so harmonious, also great MMP work all around!

Nick

Thank you very much too!

Quote from: brick_mortimer on February 13, 2018, 12:35:52 PM
Glad to see a "full" update  :)

I really like your style and your cities are a true source of inspiration!

Dank u! Goed om dat te horen  ;)

Quote from: Sciurus on February 25, 2018, 12:34:35 AM
Really beautiful pics. That makes me think about Charleroi or Liège... am I wrong ? $%Grinno$%

Bien vu! Of course, like anyone else I guess, I find inspiration with what surrounds me. That's the case for my previous cities and it's again the same with that one.

The city's name comes from an actual village called 'Arquennes' where you can find an old canal, a bit like in my own Arquennes, except the city is a bit bigger than a simple village.

There's indeed also a bit of Liège and Charleroi for the industry, still a bit of Liège for the episcopal palace, and Mons for the city's location on a hill.

Merci pour le commentaire  ;)

Quote from: kbieniu7 on March 02, 2018, 02:03:52 PM
Very nice pics! So, hove many churches per square kilometre here, in Arquennes? ;)

By the way, I like how you mix French and Dutch names, I'm really trying my best to imagine Belgium (that I have only visited on a petrol stations by a highway, I don't even know where, when I was travelling in the middle of the night, in a night bus from Kraków to London :D)!

For the moment, 4 in the city centre. I think it will be enough, because I always use the same churches... (but what can I do, those are awesome bats :D)

Well, I also find funny to use Dutch and French names  :D

Thank you for the comment  ;) If you come one day to visit, don't hesitate to tell me  :)
Title: Re: Arinsia: wip
Post by: Simmer2 on March 04, 2018, 12:57:49 AM
Beautiful park!!! &apls

Nick
Title: Re: Arinsia: wip
Post by: kbieniu7 on March 04, 2018, 12:36:01 PM
And me, I like how you implemented FARHW. The highway looks indeed smoother! As well as some diagonal city-centre streets in the top left of the second image  :thumbsup:

I would, however, agree with Akallan, that MMP creek would indeed look much better, mostly because of its grid-neutrality. You really have made a really nice and smooth-looking one with those puzzle pieces, though :)

I could post to his very own video tutorial, you may see some good back-stage methods ;) It's in his topic: http://sc4devotion.com/forums/index.php?topic=17539.msg511972#msg511972

Or if I could immodestly link one of my pictures as an example  $%Grinno$%
http://i.imgur.com/ojhgGaA.jpg

It needs some time to experiment with, but the effect is worth the pain. Courage! ;)

PS. I will for sure let you know if get to Belgium someday in the future ;)
Title: Re: Arinsia: wip
Post by: feyss on March 11, 2018, 05:18:33 PM
I worked a bit on the canal to make it more alive (the game forced me to do it at least 10 times though, ruining my schedule...  &cry2)

(https://image.noelshack.com/fichiers/2018/11/1/1520813314-arq-canal.jpg)

- REPLIES -

Quote from: Simmer2 on March 04, 2018, 12:57:49 AM
Beautiful park!!! &apls

Nick

Thanks a lot!

Quote from: kbieniu7 on March 04, 2018, 12:36:01 PM
And me, I like how you implemented FARHW. The highway looks indeed smoother! As well as some diagonal city-centre streets in the top left of the second image  :thumbsup:

I would, however, agree with Akallan, that MMP creek would indeed look much better, mostly because of its grid-neutrality. You really have made a really nice and smooth-looking one with those puzzle pieces, though :)

I could post to his very own video tutorial, you may see some good back-stage methods ;) It's in his topic: http://sc4devotion.com/forums/index.php?topic=17539.msg511972#msg511972

Or if I could immodestly link one of my pictures as an example  $%Grinno$%
http://i.imgur.com/ojhgGaA.jpg

It needs some time to experiment with, but the effect is worth the pain. Courage! ;)

PS. I will for sure let you know if get to Belgium someday in the future ;)

Thank you too! There are indeed more diagonals than usual  :D

Your pic is interesting, that looks indeed more compact. But anyway, I think I will keep it like that because it took me a lot of time to do it  ::)
Title: Re: Arinsia: wip
Post by: kbieniu7 on March 12, 2018, 12:11:20 PM
Quote from: feyss on March 11, 2018, 05:18:33 PM
Your pic is interesting, that looks indeed more compact. But anyway, I think I will keep it like that because it took me a lot of time to do it  ::)

No worries! It was just a possible suggestion for the future  :) Back to the recent photos, I really lie that tree row by the canal   :thumbsup:
Title: Re: Arinsia: wip
Post by: mattb325 on March 12, 2018, 01:31:02 PM
I love the poplar-lined canal: very middle european....the mmp work for it and the adjacent little path must have taken quite some time  ;D
Title: Re: Arinsia: wip
Post by: brick_mortimer on March 12, 2018, 01:56:14 PM
Ah, a close up of the canal!
Love the way it turned out with the trees and the halage (towpath) :thumbsup:
Title: Re: Arinsia: wip
Post by: Gugu3 on March 14, 2018, 02:07:15 AM
Lovely canal!
Title: Arquennes - Old City (1)
Post by: feyss on March 30, 2018, 05:16:00 PM
(https://image.noelshack.com/fichiers/2018/13/6/1522453752-maxresdefault.jpg)

I feel like an archaeologist everytime I post in my MD  :P

Hi everyone!

It's time for the next update! Today we're going to start our tour of the old city of Arquennes  :)

24. ARQUENNES - OLD CITY (1)

1. Let's begin our tour at the City Hall. It was built outside the city walls at the end of the 18th century when the Church lost its grip on the city. On the other side of the street, you can see the St. Remacle Church, the oldest in the city, like the streets around it.
(https://image.noelshack.com/fichiers/2018/13/6/1522451552-arquennes-oldcity-1.jpg)

2. Real estate developers love that part of the city!
(https://image.noelshack.com/fichiers/2018/13/6/1522451552-arquennes-oldcity-2.jpg)

3. Not far from it, St. Jean Church and St. Georges' Gate, the only remaining gate of the city's second wall.
(https://image.noelshack.com/fichiers/2018/13/6/1522451551-arquennes-oldcity-4.jpg)

4. St. Jean Church is located next to one of the busiest intersection in the city. The city's location on a hill and its small streets have made mobility a huge problem for public authorities...
(https://image.noelshack.com/fichiers/2018/13/6/1522451552-arquennes-oldcity-3.jpg)

5. There is always a hidden park to take a walk in Arquennes.
(https://image.noelshack.com/fichiers/2018/13/6/1522451551-arquennes-oldcity-5.jpg)

6.
(https://image.noelshack.com/fichiers/2018/13/6/1522451552-arquennes-oldcity-6.jpg)

7. Here, the city wall was replaced with trees.
(https://image.noelshack.com/fichiers/2018/13/6/1522451582-arquennes-oldcity-7.jpg)

8. That part of the city is heavely and densely urbanised. The municipality has been trying for the last decade to make the city more citizen-friendly by transforming some busy streets into pedestrian areas. Those now attract more and more people.
(https://image.noelshack.com/fichiers/2018/13/6/1522451582-arquennes-oldcity-8.jpg)

9.
(https://image.noelshack.com/fichiers/2018/13/6/1522451582-arquennes-oldcity-9.jpg)

10. In case some citizens find that it is not enough, greener areas aren't far either.
(https://image.noelshack.com/fichiers/2018/13/6/1522451582-arquennes-oldcity-10.jpg)

11. The simply named 'Parc du Centre' (Centre's Park).
(https://image.noelshack.com/fichiers/2018/13/6/1522451552-arquennes-oldcity-11.jpg)

12. Football time  :P
(https://image.noelshack.com/fichiers/2018/13/6/1522451553-arquennes-oldcity-12.jpg)

13. Two more general views.
(https://image.noelshack.com/fichiers/2018/13/6/1522451582-arquennes-oldcity-13.jpg)

14.
(https://image.noelshack.com/fichiers/2018/13/6/1522451551-arquennes-oldcity-14.jpg)

I hope you liked it.

Next update will show the other half of the city centre.

Stay tuned  ;)



- REPLIES -

Quote from: kbieniu7 on March 12, 2018, 12:11:20 PM
Quote from: feyss on March 11, 2018, 05:18:33 PM
Your pic is interesting, that looks indeed more compact. But anyway, I think I will keep it like that because it took me a lot of time to do it  ::)

No worries! It was just a possible suggestion for the future  :) Back to the recent photos, I really lie that tree row by the canal   :thumbsup:

Thanks a lot! Glad you like it  ;)

Quote from: mattb325 on March 12, 2018, 01:31:02 PM
I love the poplar-lined canal: very middle european....the mmp work for it and the adjacent little path must have taken quite some time  ;D

You're right, but it's more because of technical issues. Thanks a lot!  ;)

Quote from: brick_mortimer on March 12, 2018, 01:56:14 PM
Ah, a close up of the canal!
Love the way it turned out with the trees and the halage (towpath) :thumbsup:


Thank you too! I thought about Damme while doing this  :)

Quote from: Gugu3 on March 14, 2018, 02:07:15 AM
Lovely canal!

Thanks too  :)
Title: Re: Arquennes - Old City (1)
Post by: fantozzi on March 31, 2018, 12:19:01 AM
Sorry, I'm very late on the poplars and the canal above. I thought for a while something is wrong with the picture but I couldn't figure it out. But now, with your latest entry, I rhink, I found it. Those trees are planted all in a row, not grown ocassionally. And they wouldn't be planted one tree first, five or ten years later the next tree and so on but they would have been planted when the canal was finished all in a close period of time. Therefore on most canals those espalier like trees would all have the same or similar size, I think:
(https://scontent-lax3-2.cdninstagram.com/vp/9cde7852becfeb7cd47c3e5f3c66902b/5B4861FB/t51.2885-15/s320x320/e35/26296495_1951552785163121_165565422983184384_n.jpg)

The same as along the streets now in your latest pictures.
Title: Re: Arquennes - Old City (1)
Post by: manga rivotra on March 31, 2018, 07:46:42 AM
As always, an excellent choice of buildings and a superb management of public urban space.  &apls &apls &apls
Very good ideas to take !  :D
Title: Re: Arquennes - Old City (1)
Post by: korver on April 01, 2018, 11:54:55 AM
Lovely pictures as always. Great work with the diagonal sections and the BAT selection is superb :thumbsup:
Title: Re: Arquennes - Old City (1)
Post by: brick_mortimer on April 02, 2018, 02:48:45 PM
I love the triangular square in front of St. Jean Church.
The city walls being replaced by trees, the small alleys and the pedestrian areas are details that make Arquennes very realistic, love it!  &apls

Quote from: feyss on March 30, 2018, 05:16:00 PM
...
Thank you too! I thought about Damme while doing this  :)
...
Ah Damme, I have fond memories of sitting on the terrace of a cafe with a view on the canal and the windmill drinking Straffe Hendrik until the sun went down :)
Title: Re: Arquennes - Old City (1)
Post by: mattb325 on April 02, 2018, 06:47:04 PM
Great choice of w2w, johnb's (I think that was the name of the batter) curved building really fits in with the old city gate  :thumbsup:
Title: Re: Arquennes - wip
Post by: feyss on April 13, 2018, 01:55:25 PM
Small change of plan after downloading that old (but still great) factory from jestarr. The meadow located there got sacrificed...

(https://image.noelshack.com/fichiers/2018/15/5/1523644275-arq5.jpg)

Next pictures soon  :thumbsup:


- REPLIES -

Quote from: fantozzi on March 31, 2018, 12:19:01 AM
Sorry, I'm very late on the poplars and the canal above. I thought for a while something is wrong with the picture but I couldn't figure it out. But now, with your latest entry, I rhink, I found it. Those trees are planted all in a row, not grown ocassionally. And they wouldn't be planted one tree first, five or ten years later the next tree and so on but they would have been planted when the canal was finished all in a close period of time. Therefore on most canals those espalier like trees would all have the same or similar size, I think:
(https://scontent-lax3-2.cdninstagram.com/vp/9cde7852becfeb7cd47c3e5f3c66902b/5B4861FB/t51.2885-15/s320x320/e35/26296495_1951552785163121_165565422983184384_n.jpg)

The same as along the streets now in your latest pictures.

You're totally right about this. I just found it more aesthetic that way, since there is only one tree model available at each size. They would have all looked the same while in nature there are still differences even if they have the same size.

Thanks for that relevant remark  ;)

Quote from: manga rivotra on March 31, 2018, 07:46:42 AM
As always, an excellent choice of buildings and a superb management of public urban space.  &apls &apls &apls
Very good ideas to take !  :D

Thank you very much  ;)

Quote from: korver on April 01, 2018, 11:54:55 AM
Lovely pictures as always. Great work with the diagonal sections and the BAT selection is superb :thumbsup:

Thanks a lot! I've tried to have more diagonals than usual in that city. Glad you like it  ;)

Quote from: brick_mortimer on April 02, 2018, 02:48:45 PM
I love the triangular square in front of St. Jean Church.
The city walls being replaced by trees, the small alleys and the pedestrian areas are details that make Arquennes very realistic, love it!  &apls

Quote from: feyss on March 30, 2018, 05:16:00 PM
...
Thank you too! I thought about Damme while doing this  :)
...
Ah Damme, I have fond memories of sitting on the terrace of a cafe with a view on the canal and the windmill drinking Straffe Hendrik until the sun went down :)

I see that you have a good taste  :P

Thanks a lot for that supporting comment  :thumbsup:

Quote from: mattb325 on April 02, 2018, 06:47:04 PM
Great choice of w2w, johnb's (I think that was the name of the batter) curved building really fits in with the old city gate  :thumbsup:

Thank you too!

I don't think it's from johnb's (it's not on his files list on ST) but I couldn't find the actual batter. He had the good idea to call this bat 'custom ploppable' in game...  ::)

Anyway, it's the first time I find a way to give this building justice, great to see you liked it  ;)
Title: Re: Arquennes - wip
Post by: brick_mortimer on April 14, 2018, 02:46:02 AM
The factory fits well with the canal.
Can't wait to see how that area will turn out!

Quote from: feyss on April 13, 2018, 01:55:25 PM
...
call this bat 'custom ploppable' in game...  ::)
...
Oh, I think I have the same one in my plugins folder  :D :D :D
Title: Re: Arquennes - wip
Post by: mattb325 on April 14, 2018, 03:49:47 PM
Quote from: feyss on April 13, 2018, 01:55:25 PM

I don't think it's from johnb's (it's not on his files list on ST) but I couldn't find the actual batter. He had the good idea to call this bat 'custom ploppable' in game...  ::)

Anyway, it's the first time I find a way to give this building justice, great to see you liked it  ;)

I was 'kinda' close...JonM ( ::) you have to forgive old age). He has good W2W stuff. His creativity burnt bright for 2 months in 2009: https://community.simtropolis.com/profile/22036-jonm/content/?type=downloads_file (https://community.simtropolis.com/profile/22036-jonm/content/?type=downloads_file)
Title: Arquennes - Old City (2)
Post by: feyss on April 22, 2018, 09:55:08 AM
Hello everyone!

Today, we're going to continue our tour of Arquennes' old city  ;)

Let's go!

25. ARQUENNES - OLD CITY (2)

1. We begin directly with the city's most famous landmarks, St. Etienne Cathedral and the episcopal palace. They were the symbols during centuries of the city's ecclesiastical power. Now, they attract many tourists. The cathedral's tower can be seen from many kilometers around.
(https://image.noelshack.com/fichiers/2018/16/6/1524334244-arquennes-oldcity2-1.jpg)

2. On the right, the simply named Arquennes Museum, it was built in 1923 to show the many pieces of art that the Episcopal Principality had gathered during centuries. Not far from it, people love wandering next to Cardinal Ladeuze fountain.
(https://image.noelshack.com/fichiers/2018/16/6/1524334245-arquennes-oldcity2-2.jpg)

3. The city is not flat of course! On the Right, St. Jacques' Gate, from the city's first wall.
(https://image.noelshack.com/fichiers/2018/16/6/1524334245-arquennes-oldcity2-3.jpg)

4. People really appreciate pedestrian areas!
(https://image.noelshack.com/fichiers/2018/16/6/1524334245-arquennes-oldcity2-4.jpg)

5. The last picture features several things that I've tried to implement in this city:

- More roundabouts to make it as much European as possible
- More curves to give the city a more natural look
- More green areas. FrankU's parks are awesome for that purpose! I can't stop using them.
- More empty walls. Cities IRL aren't perfect, so I don't think I should cover every walls, especially when the BAT maker added awesome textures on it!
(https://image.noelshack.com/fichiers/2018/16/6/1524334245-arquennes-oldcity2-5.jpg)

6.
(https://image.noelshack.com/fichiers/2018/16/6/1524334245-arquennes-oldcity2-6.jpg)

7. Rue du Rempart ('Wall street'), a pedestrian street with many restaurants.
(https://image.noelshack.com/fichiers/2018/16/6/1524334245-arquennes-oldcity2-7.jpg)

8. The train station. As you can see, the building is a bit outdated. Fortunately, its renovation was decided by the national train company.
(https://image.noelshack.com/fichiers/2018/16/6/1524334308-arquennes-oldcity2-8.jpg)

9.
(https://image.noelshack.com/fichiers/2018/16/6/1524334308-arquennes-oldcity2-9.jpg)

10.
(https://image.noelshack.com/fichiers/2018/16/6/1524334308-arquennes-oldcity2-10.jpg)

11. The Old Market, an institution in Arquennes, and the Memorial 39-45.
(https://image.noelshack.com/fichiers/2018/16/6/1524334324-arquennes-oldcity2-11.jpg)

12.
(https://image.noelshack.com/fichiers/2018/16/6/1524334323-arquennes-oldcity2-12.jpg)

13.
(https://image.noelshack.com/fichiers/2018/16/6/1524334323-arquennes-oldcity2-13.jpg)

14. One small mosaic.
(https://image.noelshack.com/fichiers/2018/16/6/1524334598-arquennes-oldcity2-14.jpg)

15. 3 Bigger views ;)
(https://image.noelshack.com/fichiers/2018/16/6/1524334598-arquennes-oldcity2-15.jpg)

16.
(https://image.noelshack.com/fichiers/2018/16/6/1524334599-arquennes-oldcity2-16.jpg)

17.
(https://image.noelshack.com/fichiers/2018/16/6/1524334599-arquennes-oldcity2-17.jpg)

I hope you liked it!

See you soon  :P

- REPLIES -

Quote from: brick_mortimer on April 14, 2018, 02:46:02 AM
The factory fits well with the canal.
Can't wait to see how that area will turn out!

Quote from: feyss on April 13, 2018, 01:55:25 PM
...
call this bat 'custom ploppable' in game...  ::)
...
Oh, I think I have the same one in my plugins folder  :D :D :D

Thanks a lot! That's indeed not the most convenient thing  :D

Quote from: mattb325 on April 14, 2018, 03:49:47 PM
Quote from: feyss on April 13, 2018, 01:55:25 PM

I don't think it's from johnb's (it's not on his files list on ST) but I couldn't find the actual batter. He had the good idea to call this bat 'custom ploppable' in game...  ::)

Anyway, it's the first time I find a way to give this building justice, great to see you liked it  ;)

I was 'kinda' close...JonM ( ::) you have to forgive old age). He has good W2W stuff. His creativity burnt bright for 2 months in 2009: https://community.simtropolis.com/profile/22036-jonm/content/?type=downloads_file (https://community.simtropolis.com/profile/22036-jonm/content/?type=downloads_file)

Great you found it! He indeed made awesome BATs during a short period of time. It's sad that he didn't continue...
Title: Re: Arquennes - Old City (2)
Post by: Simmer2 on April 22, 2018, 09:07:58 PM
Wow! Its like I'm on an helicopter above some old European city &apls &apls

Simmer2
Title: Re: Arquennes - Old City (2)
Post by: mattb325 on April 23, 2018, 02:10:54 PM
It looks great! I love the sidewalk mod you are using. It really fits perfectly with the old European town feel  :satisfied:
Title: Re: Arquennes - Old City (2)
Post by: feyss on May 03, 2018, 01:11:36 PM
One WIP picture for the moment:

The ring road is now connected to the former main road. The edge of the map was a bit annoying though ::) I also had to connect it to the coal power plant's main access (in black asphalt).

The 2x2 lanes road replaces the main road further.

(https://image.noelshack.com/fichiers/2018/18/4/1525376388-arq6.jpg)

Next pictures soon with some rural scenes  :thumbsup:

- REPLIES -

Quote from: Simmer2 on April 22, 2018, 09:07:58 PM
Wow! Its like I'm on an helicopter above some old European city &apls &apls

Simmer2

Thanks a lot! Maybe someone should organise helicopter tour of the city for tourists  :D

Quote from: mattb325 on April 23, 2018, 02:10:54 PM
It looks great! I love the sidewalk mod you are using. It really fits perfectly with the old European town feel  :satisfied:

Thank you too! It's my own personalised one! Glad to see you like it  ;)
Title: Re: WIP - Arinsia
Post by: brick_mortimer on May 04, 2018, 01:36:26 PM
Didn't find the time to reply with anything other than "great" or "Love it"; and as my mother used to say: If you don't have anything worthwhile to say, it's better to shut up.

So, I decided to reply a bit later to the April 22nd update and behold , we have a nice WIP picture as a bonus :)

Okay, your city is really coming to life and has this very realistic vibe.
Like @Simmer2 says: it's like you're in a [insert flying contraption] over a European city.

It's not only the general vibe, it's in the details:
-The square in front of the cathedral: a perfect spot for the roundabout fountain. :thumbsup:
-St. Jacques' Gate is placed perfectly: the best place for the old city wall would have been on top of that slope which works as a natural rampart.
-The pedestrian area, the terraces, the people, wonderfull!
-The fact that the railwaystation is outside the old city, squeezed next to the canal adds to the realism.
-The same can be said of the fact that the bigger (road)roundabouts are outside the old city walls (as far as I can see of course). There's just no room in an old city to build a large(-ish) roundabout, you'd have to knock down a lot of houses :P

About the WIP picture:
-The interchange at the edge of the map is a perfect example of the kind of ad hoc solution you find when a ringroad is approved without all the pesky details worked out.
At a certain point the new road will meet the old road and you'll have to build an interchange in a really tight space because the budget for expropriation* was limited  :D
-I like the way you used the terrain, both in the city and with the ringroad &apls
-Is that a row of working class houses between the powerplant and the silos? ;)

*eminent domain / compulsory purchase for the devotees based in the USA / UK and Commenwealth