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Simmer's Lotting Lab.

Started by Simmer2, December 11, 2015, 07:24:45 AM

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Simmer2

By Tyberius06 request.

Adding diagonal RRW lot support (45 to orthos and vice versa) to my No Sleepers and Ballast rail overlay set as soon as they have been tested.

Basic designs, including crossovers, achieved with just 13 new tiles to minimize facsimiles.

Samples of configs.






Simmer2/Nick

PS Once tested I will post an update.
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Simmer2

Future HD projects...the possibilities are endless ;)

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Simmer2/Nick
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vester

#1262
NIce structure.

Maybe let the underlying structure meet at the top.
That would be the structure could be a lot smaller. (in RL)


Think Andreas posted a tutorial on making glass transparent in game (modding).

FrankU

Nice station, Nick!
But I think the reflections of the clouds are a bit too mirror-like. They should be a bit more transparent.

Jack_wilds

that space open for future development has teh space for "Wallace Cheese/ Gromit Crackers"...   :)
where, even in town, dairy is made...  ???
even teh unheard of practice of bringing the dedicated cheese milkers first class direct to teh cheese plant... ::)

:satisfied:

feyss

If I may say, I think that 3x1 tram stations look better and more realistic than 2x1.

Nice model anyway  :thumbsup:

Do you plan to make an automata with that tram model?  ;D

Simmer2

Thanks everyone!

That station is still work in progress, I will tackle them in due course.
------------------------------------------------------------------------

As probably most of you already know, I have uploaded 9 files belonging to Caribou but not before getting consent from the Admins over at the STEX.
I have withhold uploading Caribou's long lost files on the LEX because I'm not sure what is the protocol in such cases here. If anyone in Admin would like to clarify this matter, it would really be appreciated. Thank you.


It has come to my attention that Caribou's website went down back in 2016 and after scouring the internet there is no trace of any of his work.
Since I have his work stored in a secure offline vault, I feel that in the spirit of preservation, his work should be available to the public once again.

These lots and models were made by Caribou and are provided AS IS, nothing in the Zips has been changed by me.
Since he never provided any pictures I took it upon myself to plop all the lots in game for the purpose of taking snapshots in order for everyone to peruse them before downloading.

Anyone in the future who would like to create new lots from these models can now use these uploads as a dependency.

Many thanks go to Tyberius06 for bringing this matter to my attention.

Links to Caribou's lots.
https://community.simtropolis.com/files/file/32095-caribou-middle-station/
https://community.simtropolis.com/files/file/32094-caribou-long-slopes/
https://community.simtropolis.com/files/file/32093-caribou-rail-subway-rail-tunnel/
https://community.simtropolis.com/files/file/32092-caribou-under-elevated-filler-lots/
https://community.simtropolis.com/files/file/32091-caribou-railway-fence/
https://community.simtropolis.com/files/file/32090-caribou-elevated-stations/
https://community.simtropolis.com/files/file/32089-caribou-large-station/
https://community.simtropolis.com/files/file/32088-caribou-small-stations/
https://community.simtropolis.com/files/file/32087-caribou-flyover-stations/

Simmer2/Nick










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feyss

#1267
I was looking for that one for years now :bnn: :



I remember using it a long time ago and then it was no more in my plugins...

I tried to find it again on SC4D and ST and never could, which drove me crazy, but I understand better now since it was never there, which I didn't remember ::)

That's a bit sad that some people did their own website for their own files and it would be a shame for those to be lost definitely.

Thank you. You da real MVP :thumbsup:

Simmer2

Thank you feyss :thumbsup:


Someone will be happy to see the cows come home....

New "muro secco" euro style walls...


Simmer2
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belfastsocrates

#1269
Oh I like the walls! In the UK and Ireland we call them 'dry stone' walls and they're very popular in rural areas.

Will there be pieces that incorporate a metal or wooden gate, to stop livestock wandering and something like a stile for walkers?
A unique nation fusing technological prowess and unparalleled grandeur

"Anyone who lives within their means suffers from a lack of imagination" - Oscar Wilde

Simmer2

Thank you belfastsocrates
Gates and many more pieces will become a reality!

Lets take this up a notch.

HSR stations are awesome and due to the nature of the trains, stations must be designed to be very long.

I manage to adapt the concept to SC4 but at a hefty 20 tile long! Eggman121 is tha man!!











Simmer2
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eggman121

Sweet work there Simmer2  :thumbsup:

Nice Station. This is some seriously good work. I am slowly getting on top of the code base and have something sufficient that can be added on too on my end.

Can't wait to start working on these possibilities.

QuoteI manage to adapt the concept to SC4 but at a hefty 20 tile long! Eggman121 is tha man!!

Naww thanks :) To Lot this up would have taken a super human effort on your part. I am keen to see what other possibilities you have up you sleeve.

-eggman121

vortext

Is it the dawn of realistic (i.e. long!) train stations?!  ::)  &apls

As for the walls, am I correct in assuming they're actually lot based? Those Ts and curves look too tidy to be mmp-ed. . either way, they look awesome!  :thumbsup:
time flies like a bird
fruit flies like a banana

Simmer2

Thanks Erik and Stephen

Erik, here is your answer :)



Going back to the "Muro Secco" project, this is what I have got so far....









Simmer2

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vester

#1274
Love the walls


Maybe you could do a few other version, like red brick walls and different color plasted walls ect ?

I am think they could be used for walls around castles and churches:









Last one of the famous cementry: Assistens Kirkegård / Assistens Cemetery, Copenhagen.

Maybe adding some gates.

Simmer2

Thank you vester

I plan to eventually do a whole line up of new HD walls.
I already posted a pic with some, besides the new muro secco walls.
In the second post from the top you can see the stone/wrought iron fence in HD.
Here is a closeup.


Nick
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feyss

Are all of those slope friendly?  :)

Simmer2

@feyss No, in order to achieve a perfect slope friendly models, it must be very symmetric and has to be made with a minimum of 4 repeating models on the same tile (I did it with my highway walls and it works great)

The Dry Stone Walls collection has now ballooned to 18 pieces including the ancient stone house, the pig pen and the very old stone watch tower. Lots of diagonals as well.
Got a few more to make and then its launch time. Here are a few pics showing some of the new stuff.

The official release name will be SM2 Dry Stone Walls







Simmer2
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Unconstantean

wow, those round pieces are amazing  &apls &apls &apls

Simmer2

#1279
Thank you Unconstantean  :thumbsup:

Well, the SM2 Dry Stone Walls (Muro Secco) collection is almost done. One more very special piece and its complete.

It also comes with 2 MMP files to complement the set. You may need it for those little extra touches that makes all the difference :)

This set focuses on diagonals thus the extra count on those pieces.

Here are some pics.







Simmer2
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