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Author Topic: 007's B.A.T.ing Room  (Read 61295 times)

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Offline Tomas Neto

Re: 007's B.A.T.ing Room
« Reply #40 on: December 26, 2010, 04:58:20 AM »
BAT size 1x1!!!   :thumbsup:
Very nice work my friend!!!

Sim City 4 Devotion Forums

Re: 007's B.A.T.ing Room
« Reply #40 on: December 26, 2010, 04:58:20 AM »

Re: 007's B.A.T.ing Room


Sim City 4 Devotion Forums

Re: 007's B.A.T.ing Room
« Reply #41 on: December 26, 2010, 06:37:43 AM »

Re: 007's B.A.T.ing Room

Offline jmyers2043

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Re: 007's B.A.T.ing Room
« Reply #42 on: December 26, 2010, 08:04:43 AM »
The small cell tower buidling looks very convincing. The next time you do one you may think about adding a small generator and fuel tank. Sites used by emergency services will usually have some standby power.


- Jim


 

Jim Myers  (5th member of SC4 Devotion)

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Re: 007's B.A.T.ing Room
« Reply #42 on: December 26, 2010, 08:04:43 AM »

Re: 007's B.A.T.ing Room

Offline peter007

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Re: 007's B.A.T.ing Room
« Reply #43 on: December 27, 2010, 09:00:06 AM »
Another 1x1 BAT


These are walls like the ones of deadwood. And i'm trying to make them so that you can place them against a hill from 8 metres high. As you also can do this with his walls. There will be a stairs, normal, radio tower, shop, another stair, watch platform, end & curves tile.

What do you think

If someone has some critic please post it because i'm not really far on this point

:EDIT:

I tested the straight tiles and this came out



Do you like it?
« Last Edit: December 27, 2010, 03:17:41 PM by peter007 »

Sim City 4 Devotion Forums

Re: 007's B.A.T.ing Room
« Reply #43 on: December 27, 2010, 09:00:06 AM »

Re: 007's B.A.T.ing Room

Offline peter007

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Re: 007's B.A.T.ing Room
« Reply #44 on: December 28, 2010, 08:29:30 AM »
Very much progress on my walls.
I think that the straight section is ready now.



I've only a little bus bug on my lot  :-[

Sim City 4 Devotion Forums

Re: 007's B.A.T.ing Room
« Reply #44 on: December 28, 2010, 08:29:30 AM »

Re: 007's B.A.T.ing Room

Offline noahclem

Re: 007's B.A.T.ing Room
« Reply #45 on: December 28, 2010, 11:22:38 AM »
Those walls look great!  &apls

There are definitely not enough options for vertical or near-vertical walls in SC4 so this would be an especially welcome addition. I think I prefer the first ones which have a little extra space on the top part--that would be nice when placed adjacent to networks with narrow sidewalks (3-lane 2-tile networks, MAVE-6, Tram-in-Ave, etc). My knowledge of BATting is pretty meager but would it be possible to use prop families for a little more variety?

Also, would these be usable only on exactly 8m slopes or 8m or higher/lower?

I look forward to seeing how this progresses  :thumbsup:

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Re: 007's B.A.T.ing Room
« Reply #45 on: December 28, 2010, 11:22:38 AM »

Re: 007's B.A.T.ing Room

Offline peter007

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Re: 007's B.A.T.ing Room
« Reply #46 on: December 29, 2010, 11:06:46 AM »
First a replie to noahclem; Thanks, my pack is ready and I will show it next year   :party: . And I will add some extra space on the top if I could find the sidewalk textures of maxis. And yes they are for exact 8 meter slopes  ()stsfd()
_________________________________________________________________________________________________________________________________________________
Now the update. I created an new BAT which is a little bit like Michailovski-Castle. It's a very big lot and I don't know if I should split it up or just go on with it.
Here's a pic of it





What do you think. Of course I'm going to texture the whole BAT but that's the last part of my job.
« Last Edit: December 29, 2010, 12:15:50 PM by peter007 »

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Re: 007's B.A.T.ing Room
« Reply #46 on: December 29, 2010, 11:06:46 AM »

Re: 007's B.A.T.ing Room

Offline Buzzit

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Re: 007's B.A.T.ing Room
« Reply #47 on: December 29, 2010, 02:40:52 PM »
looks really good peter!
really good indeed &apls
the only thing that i think is a bit odd are the placements of the fireplaces(or chimneys).
are they randomly placed or is it like that in real life aswell?

further more it looks fantastic!
keep 't up! &apls :thumbsup:

Sim City 4 Devotion Forums

Re: 007's B.A.T.ing Room
« Reply #47 on: December 29, 2010, 02:40:52 PM »

Re: 007's B.A.T.ing Room

Offline Aaron Graham

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Re: 007's B.A.T.ing Room
« Reply #48 on: December 29, 2010, 06:28:13 PM »
These look really good, keep it up. :thumbsup:
-Simcity4fan12/Sgt Pepper -Kryptowhite -Jumpthefence -beutelschlurf -Hanson784 -Gwail -Don Miguel -Seraf -Kelistmac -Glenni -Aaron Graham -Vlasky -PBGV103 -Darknono35 -Evillions -lucky7- Parisian- Jackreid -GuerrilaWarfare -Sim Fox -un1 -Heblem -AlexandrosB13 -Anotn -SimHoTToDDy

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Re: 007's B.A.T.ing Room
« Reply #48 on: December 29, 2010, 06:28:13 PM »

Re: 007's B.A.T.ing Room

Offline serebii666

Re: 007's B.A.T.ing Room
« Reply #49 on: January 06, 2011, 06:35:45 PM »
Keep it up, those walls are great!
"If Kyle has 3 apples and is shorter that John who has 7 and if John is taller than Jenny who just graduated from Harvard, how old is Karen?"


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Re: 007's B.A.T.ing Room
« Reply #49 on: January 06, 2011, 06:35:45 PM »

Re: 007's B.A.T.ing Room

Offline DCMetro2834

Re: 007's B.A.T.ing Room
« Reply #50 on: January 11, 2011, 12:03:13 AM »
Very ambitious projects, can't wait to see them develop!

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Re: 007's B.A.T.ing Room
« Reply #50 on: January 11, 2011, 12:03:13 AM »

Re: 007's B.A.T.ing Room

Offline jmyers2043

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Re: 007's B.A.T.ing Room
« Reply #51 on: January 12, 2011, 07:13:47 AM »
Quote
What do you think


The model looks pretty good. There are too many trees in that screen grab though ... making evaluation tough.  :D


Good Luck


- Jim



Jim Myers  (5th member of SC4 Devotion)

Sim City 4 Devotion Forums

Re: 007's B.A.T.ing Room
« Reply #51 on: January 12, 2011, 07:13:47 AM »

Re: 007's B.A.T.ing Room

Offline Girafe

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Re: 007's B.A.T.ing Room
« Reply #52 on: January 12, 2011, 08:44:32 AM »
Model looks promising  :thumbsup:

wait for the work about textures  :)
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Re: 007's B.A.T.ing Room
« Reply #52 on: January 12, 2011, 08:44:32 AM »

Re: 007's B.A.T.ing Room

Offline peter007

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Re: 007's B.A.T.ing Room
« Reply #53 on: January 20, 2011, 01:54:18 PM »
Wow very much replies. Thanks to all. I'm very busy with school this time. so I'm not very active these days ,although I'm visiting this forum almost every day.

@Buzzit;
Thanks for your compliment. I just adapted the chimneys in my buildings. They are now beautiful lined up.

@Aaron Graham
Still active? You're welcome

@serebii666
Thanks serebii never seen you before, hope you will stay on this forum  ()stsfd()

@DCMetro2834
Well if DCmetro it says  ;) You're a good BATter

@jmyers2043
Thanks for the evaluation. The last model was good, wasn't it? (without the buses  :P)

@Girafe
Work on the texture? Do you wanna see how I make my textures or something. Yes I know my english is just 4th grade Dutch class sooo... But thanks for the compliment

Sim City 4 Devotion Forums

Re: 007's B.A.T.ing Room
« Reply #53 on: January 20, 2011, 01:54:18 PM »

Re: 007's B.A.T.ing Room

Offline peter007

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Re: 007's B.A.T.ing Room
« Reply #54 on: January 25, 2011, 01:33:29 AM »
Hi folks. I've got an update again.

You may know that i made an palace and the exterior is done. I've only got to texture the great thing, which propably will take several issues with it.  &mmm But I'm satisfied with the concept right now. Here are the pics ;





And i'm going to build something do you know what?


And with the last; Do you think the textures are right and nice?

Sim City 4 Devotion Forums

Re: 007's B.A.T.ing Room
« Reply #54 on: January 25, 2011, 01:33:29 AM »

Re: 007's B.A.T.ing Room

Offline Une_ame

Re: 007's B.A.T.ing Room
« Reply #55 on: January 25, 2011, 07:30:14 AM »
Ernst, how about the famous "Gare de Lyon" ?

Before

Today


With the modern hotel on the right side
« Last Edit: January 25, 2011, 07:42:17 AM by Une_ame »
babuloziwad / adj Above perfection in SC4; Dude, this MOD is ~ !

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Re: 007's B.A.T.ing Room
« Reply #55 on: January 25, 2011, 07:30:14 AM »

Re: 007's B.A.T.ing Room

Offline peter007

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Re: 007's B.A.T.ing Room
« Reply #56 on: January 25, 2011, 08:14:37 AM »
I made a big language mistake

I said ; And i'm going to build something do you know what?

but I had to say; This is my new project do you know what it will be? Make your guess.

Sorry Une_Ame. But I think you wanna see Gare du lyon and you're lucky because i'm taking requests. So maybe once I will make it for ya.

But now I need your opinion.
Should it be an Hotel or just an residential?




There's going to be a lobby under it because people can't go in it now  ()lurker().
And maybe I will add an balcony. And surely some airconditing items
« Last Edit: January 25, 2011, 08:16:17 AM by peter007 »

Sim City 4 Devotion Forums

Re: 007's B.A.T.ing Room
« Reply #56 on: January 25, 2011, 08:14:37 AM »

Re: 007's B.A.T.ing Room

Offline Flatron

Re: 007's B.A.T.ing Room
« Reply #57 on: January 25, 2011, 08:21:08 AM »
may it be ( a very small part of ) habitat 69?

Sim City 4 Devotion Forums

Re: 007's B.A.T.ing Room
« Reply #57 on: January 25, 2011, 08:21:08 AM »

Re: 007's B.A.T.ing Room

Offline peter007

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Re: 007's B.A.T.ing Room
« Reply #58 on: January 25, 2011, 08:27:41 AM »
you don't mean this I hope  $%Grinno$%


Sim City 4 Devotion Forums

Re: 007's B.A.T.ing Room
« Reply #58 on: January 25, 2011, 08:27:41 AM »

Re: 007's B.A.T.ing Room

Offline jmyers2043

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Re: 007's B.A.T.ing Room
« Reply #59 on: January 25, 2011, 09:46:42 PM »
Hey Peter

I like that triangle building. It's very unique.
Jim Myers  (5th member of SC4 Devotion)

Sim City 4 Devotion Forums

Re: 007's B.A.T.ing Room
« Reply #59 on: January 25, 2011, 09:46:42 PM »

 


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