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Author Topic: NAM: Development  (Read 390978 times)

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Offline Akallan

Re: NAM: Development
« Reply #1560 on: November 08, 2017, 06:31:06 AM »
Very nice job Tarkus and mgb!

The roundabouts finally have connections with the NWM AVE! :thumbsup:

Sim City 4 Devotion Forums

Re: NAM: Development
« Reply #1560 on: November 08, 2017, 06:31:06 AM »

Re: NAM: Development

Offline Tarkus

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Re: NAM: Development
« Reply #1561 on: November 09, 2017, 09:37:16 PM »
Thanks, Matias, Robin, and Akallan (and all the "like"-minded folks, pun fully intended). :thumbsup:

Pathing operations are going forward on the curves.



I've actually been able to use Bender to turn the pathing for curves into a "paint-by-numbers" exercise.  This is a far cry from the days of yore--I still remember how long it took me to path that 9x9 Rail 90 Curve several years ago.

-Alex

Sim City 4 Devotion Forums

Re: NAM: Development
« Reply #1561 on: November 09, 2017, 09:37:16 PM »

Re: NAM: Development

Offline Kitsune

Re: NAM: Development
« Reply #1562 on: November 10, 2017, 09:31:47 AM »
I love seeing the NRD-4 getting some love.

Sim City 4 Devotion Forums

Re: NAM: Development
« Reply #1562 on: November 10, 2017, 09:31:47 AM »

Re: NAM: Development

Offline AsimPika3172

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Re: NAM: Development
« Reply #1563 on: November 10, 2017, 08:02:00 PM »
Nice NRD-4 curve version!  &apls :bnn:   :thumbsup:
I loves Sim City forever!

Sim City 4 Devotion Forums

Re: NAM: Development
« Reply #1563 on: November 10, 2017, 08:02:00 PM »

Re: NAM: Development

Offline ChiefZDN

Re: NAM: Development
« Reply #1564 on: November 12, 2017, 05:31:32 PM »
Thanks, Matias, Robin, and Akallan (and all the "like"-minded folks, pun fully intended). :thumbsup:

Pathing operations are going forward on the curves.



I've actually been able to use Bender to turn the pathing for curves into a "paint-by-numbers" exercise.  This is a far cry from the days of yore--I still remember how long it took me to path that 9x9 Rail 90 Curve several years ago.

-Alex

Nice, smooth curved NRD-4. Continue working, NAM Team!
Check my fictional network textures! http://sc4devotion.com/forums/index.php?topic=17915

Sim City 4 Devotion Forums

Re: NAM: Development
« Reply #1564 on: November 12, 2017, 05:31:32 PM »

Re: NAM: Development

Online mgb204

Re: NAM: Development
« Reply #1565 on: November 13, 2017, 06:56:56 PM »
And we have lift off for the base GLRxSAM pieces:



Just porting that code now so it works for the other GLR styles (Rural, Alt Grass/SW). Once that's done, I'll add some stability code so you can have junctions and other pieces next to the crossings. At that point it's just a copy/paste job (a LOT  &Thk/( of copy/pasting), to cover every SAM mod from 2-11.

Sim City 4 Devotion Forums

Re: NAM: Development
« Reply #1565 on: November 13, 2017, 06:56:56 PM »

Re: NAM: Development

Offline Mad_genius

Re: NAM: Development
« Reply #1566 on: November 14, 2017, 04:17:17 AM »
Guys you need to stop!!!! You're making me drool all over the floor almost daily.  ;D ;D ;D

Just kidding. Keep up the awesome work. I'll fetch a broom to clean the mess.  :P

Sim City 4 Devotion Forums

Re: NAM: Development
« Reply #1566 on: November 14, 2017, 04:17:17 AM »

Re: NAM: Development

Offline b22rian

Re: NAM: Development
« Reply #1567 on: November 14, 2017, 05:38:14 AM »
MGB,

Thanks so much for your efforts here  :thumbsup:

I think it had to because I have only seen limited use as a game player with the SAM pieces.., that this came as a surprise to myself... I did start out using the SAM content a lot during there earlier releases.. But I had no idea until your posting here that the GLR X SAM was non - functional with these crossings until your posting came out  &mmm

Greatly appreciated what your doing here, especially in light of the fact of the amount of content you have to mod, and it does sound like somewhat tedious work here to make this happen for the rest of us, so its just that much more appreciated by myself your taking the time to do all of this ...

Sim City 4 Devotion Forums

Re: NAM: Development
« Reply #1567 on: November 14, 2017, 05:38:14 AM »

Re: NAM: Development

Offline gn_leugim

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Re: NAM: Development
« Reply #1568 on: November 14, 2017, 11:10:20 AM »
Excellent! With these new SAM compatibilities they are no longer limited in city use, we can exploit the most of them! Good to see them seeing some love! :D

Sim City 4 Devotion Forums

Re: NAM: Development
« Reply #1568 on: November 14, 2017, 11:10:20 AM »

Re: NAM: Development

Offline Akallan

Re: NAM: Development
« Reply #1569 on: November 15, 2017, 04:55:58 AM »
How beautiful! ;D

Sim City 4 Devotion Forums

Re: NAM: Development
« Reply #1569 on: November 15, 2017, 04:55:58 AM »

Re: NAM: Development

Offline metarvo

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Re: NAM: Development
« Reply #1570 on: November 15, 2017, 07:22:32 AM »
Now GLR in the historic brick street district is not out of reach.  Great work!  :thumbsup:
Find my power line BAT thread here.
Check out the Noro Cooperative.  What are you waiting for?  It even has electricity.
Want more? Try here.  For even more electrical goodies, look here.
Here are some rural power lines.

Sim City 4 Devotion Forums

Re: NAM: Development
« Reply #1570 on: November 15, 2017, 07:22:32 AM »

 


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