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City Showcase (All games welcome) => Mayors' Diaries => Inactive Classics => Topic started by: nedalezz on February 01, 2010, 09:09:16 PM

Title: The Land of Desera
Post by: nedalezz on February 01, 2010, 09:09:16 PM
The State of Nesara



Quick History

10 Years Ago: A movement started by James Brooks for the right to live tax-free grows in numbers across the Pacific states, enough so that Washington DC takes notice and tries to clamp down on it.

7 Years Ago: The attempt to silence James Brooks' movement fails; support for the group spreads through the United States and sympathizers begin demanding they are given a semi-autonomous state.

2 Years Ago: After several rounds of negotiations, the government and James Brooks' team come to a compromise; an unpopulated and uncharted territory in southern Oregon will be handed over as a semi-autonomous. The name of the new territory is called the State of Nesara.

1 Years Ago: The State of Nesara starts finalizing its plans, and its temporary government, headed by James Brooks, begin to draw possible settlement options.

1 Month Ago: An area is picked for the first settlement, to be called Cedar, after the Nesaran Cedar found only in the area.


Present Day

With the location of the settlement of Cedar decided, the newly formed Nesara Council, headed by James Brooks, installed a large capacity generator alongside windmill powered water providers to provide the new town with its basic needs. About two years ago, when the State of Nesara was created, the US government presented it with a gift and paved two roads inside the region, one alongside the coastline heading north to south, and the other going west to east, across the heartland. It was on this road, called Country Road, that the settlement of Cedar would be founded.

The Nesara Council decided that a plot of land, which is 10x10 meters, or 100 sq. meters (1x1 in SC terms), alongside Country Road would sell for $1,000, and any plot not situated on it would sell for half that price. A few buyers, all retired folk who were looking for somewhere quiet to call home, bought up a few plots alongside Brooks'  home and the site of the Nesara Council offices.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg46.imageshack.us%2Fimg46%2F8628%2F11cedarthefirstsettlers.jpg&hash=a9f23636b96c2f9cbc77603a3a3f73f2d3cbc48a)         
The beginning of Cedar.

After a few months of construction work and the completion of the first batch of houses, there were a few more buyers who began developing their own homes as well, and the base for the Nesara Council office building was finished, meaning there would be a few more months of development work before they could move into it. In the meantime, all Nesara Council business was being handled in James Brooks' home across Country Road from the site.

The population of Cedar at this time was 22 residents. The area around Cedar was a dense wooded area, so almost all of the wood used for the construction of the houses was local wood. The generator was fully operational, and water was available in every household. The council billed the residents every month for their utility usage, and it was a decent source of income. They had also made about $80,000 from selling plots of land, but were trying to find alternative methods of generating income.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg24.imageshack.us%2Fimg24%2F8456%2F12cedarpop22closershott.jpg&hash=3eaa08e9858e45fa3e57bb819d0088e24adb9c4f)
Close-up of where the Nesara Council offices are being constructed, opposite James Brooks' house, the first to be completed in Cedar.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg196.imageshack.us%2Fimg196%2F5264%2F13cedarpop22peoplehaveb.jpg&hash=d2eb6f81333a3b93b40b684758503ca09eb9232b)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg203.imageshack.us%2Fimg203%2F4839%2F14cedarpop22aerialview.jpg&hash=b447c65b4e441e0ad8ce6c1c786c8b48cffe3ba2)
The first few residents move in.
Title: Re: The State of Nesara
Post by: canyonjumper on February 01, 2010, 09:14:54 PM
Great start! Excellent story so far :thumbsup:! Great use of Weasel's construction lots. Looking forward to seeing how this turns out :D.

                 -Jordan
Title: Re: The State of Nesara
Post by: Battlecat on February 02, 2010, 10:54:09 AM
Wow, your shots look great!  It's going to be interesting to watch this area grow. 

Did you do something to the images before posting them?  For some reason they look very sharp in both color and depth.  Whatever the case, they look very nice indeed! 
Title: Re: The State of Nesara
Post by: nedalezz on February 02, 2010, 12:05:10 PM
canyonjumper: Weasel's lots are pure eyecandy, amazing BATs I think :) I will utilize them alot, although Im looking for the dirt terrain other MDs are using along with the BATs, I cant seem to find them :(

Battlecat: I am using Coral Paint Shop, I found it to be better than Photoshop, atleast for me. I love how the pictures turn out...I basically increase the contrast a bit, and sharpen the image out a bit, and voila!

Update Coming Soon!
Title: Re: The State of Nesara
Post by: art128 on February 02, 2010, 12:14:33 PM
Nice to see you back, Nedalezz !
I really enjoyed watching these pictures, as usual I like how they turned out. The effect added is always excellent and like in your old MDs, the mix of those maxis trees and SimFox's ones is fantastic !
Looking forward to more for sure !
-Arthur.  :thumbsup:

(ps - don't forget to save this region in a ED !  :P )
Title: Re: The State of Nesara
Post by: warconstruct on February 02, 2010, 12:58:00 PM
very great job !
Title: Re: The State of Nesara
Post by: KoV Liberty on February 02, 2010, 01:20:55 PM
Awesome work! Did you rotate the pics because I'm not sure if the game roads run in that way. anyways, great work and I expect great things!
Title: Re: The State of Nesara
Post by: nedalezz on February 02, 2010, 01:34:30 PM
REPLIES

art128: I think Ive been using the same mix of trees for the past 2 years, lol. The SimFox trees are incredible, though, I really love how well theyre done.

warconstruct: Thank you!

Driftmaster07: Yea, I forgot to mention, I rotate the pics as well :)
Title: Re: The State of Nesara
Post by: nedalezz on February 02, 2010, 01:58:13 PM
The State of Nesara

Population: 45

The Nesara Council offices were completed on schedule, on the corner of Country Road and a dirt path leading south. A family had bought the 400 sq. meter plot of land to the south of the offices, and construction had already began on their new home. A few of the other houses in Cedar were also completed, and in their place a few had just begun their development.

The Nesara Council, led by James Brooks, moved out of his house and into their new headquarters. Their first order of business was to come up with a solution for the basic utilities; the water windmills, of which there was two, could only handle so much capacity, and the large generator providing the town's power supply was both expensive and limited.

A direct appeal to the US government was sent through the usual bureaucratic system, so the council decided to try to finance their projects through their own means. After researching the matter, a small power plant would cost $1.2 million, money the council simply did not have. The other alternative was to buy another large generator and split the town into two sections, but this solution was only temporary and did not solve the larger issue at hand. An offer from a private company to build and operate a power plant while giving the Nesara Council a cut of the profits was quickly shot down, as it was decided that it would only be a state operated facility.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg704.imageshack.us%2Fimg704%2F2293%2F21cedarpop45completiono.jpg&hash=aa447c06d8a7e7130d5ddda7d69840ec19f6765f)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg684.imageshack.us%2Fimg684%2F45%2F22cedarpop45closeupofne.jpg&hash=4ce8326d1c9cbf68e743e23b1ced62463d529851)
The Nesara Council office building.
Title: Re: The State of Nesara
Post by: rooker1 on February 02, 2010, 03:47:57 PM
Two updates from nedalezz in one day.... ;D
Great pictures and a great story, what more can you ask for?
I love the construction stuff.
I look forward to spending alot of time here.

Robin  :thumbsup:
Title: Re: The State of Nesara
Post by: canyonjumper on February 02, 2010, 03:58:30 PM
Great stuff Nedalezz! Good PSP effects used. I think this will turn into a great MD, if it isn't already :D!

                     -Jordan
Title: Re: The State of Nesara
Post by: Tomas Neto on February 03, 2010, 03:12:49 AM
Hi my friend, very cool know that you have a new MD!!! Awesome updates, very impressive!!!  &apls
Title: Re: The State of Nesara
Post by: nedalezz on February 03, 2010, 05:31:59 AM
Replies

rooker1: Hehe, yeah, had some free time at the airport waiting for my flight :)

canyonjumper: Thanks, I quite like how the effects on the pics turn out as well.

Tomas Neto: Thanks, yeah Berania wasnt saved :( Ill back this one on the ED ever couple of weeks.

Title: Re: The State of Nesara
Post by: nedalezz on February 03, 2010, 12:40:07 PM
The State of Nesara: Update Three

Population: 112

Projects: Power Plant (Nesara Council, tentative), Mini-Market (Jim Calhoun, Country Road), Davidson Contracting Ltd. offices (Danny Davidson, Country Road)


Jim Calhoun recently moved in to Cedar from northern California, looking for opportunity and a quiet way of life. He also decided to bring his business along; he had owned and operated a small supermarket in Eureka before moving in. He acquired a 40x20 (800 sq. meters) piece of land - half of which was used to build his house, and the other half the newly registered Cedar Market.

Meanwhile, the Nesara Council continued to plan the construction of a new power plant to help support the growing town. The location was still undecided, but the general blueprint was already in motion.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg697.imageshack.us%2Fimg697%2F7871%2F31cedarpop112furthercon.jpg&hash=199f725d73295fab69a8dd53911d3d60e0ce9b26)
A shot of Cedar.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg51.imageshack.us%2Fimg51%2F8494%2F32cedarpop112closeup.jpg&hash=7aaa922114f960b7058f741e2f4a457f7da3b112)
A closeup of Cedar.



The town had grown to over 100 people, and a further 100 were expected to move in shortly. Construction was everywhere, which brings us to our business highlight of the day.

Davidson Contracting Ltd: Owned and run by Danny Davidson and his two sons, Davidson Contracting is the only such company in Nesara, and is responsible for almost construction going on in Cedar. The company got its beginnings alongside the founding of the town, and the Davidsons were one of the very first families to move in. Establishing a contracting firm shortly after settling, they became the only people to call if you wanted construction done. Currently, Davidson Contracting Ltd. is the only privately owned company operating in Nesara, with Cedar Market slated to be the second. With the business growing significantly in such a short period, Davidson recently acquired a piece of land to open an office for his work.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg43.imageshack.us%2Fimg43%2F8554%2F33cedarpop112aerial.jpg&hash=8e601fea9bec6b5112ae3bc3f877d7cb2f87003f)
An aerial view of Cedar.
Title: Re: The State of Nesara
Post by: scott1964 on February 03, 2010, 02:37:43 PM
Looking sharp.   :D  What are you using for the sidewalks?  :)
Title: Re: The State of Nesara
Post by: Battlecat on February 03, 2010, 03:24:16 PM
Very nice indeed!  You're focusing in really close on the development of this town!  It's an interesting read as well! 
Title: Re: The State of Nesara
Post by: canyonjumper on February 03, 2010, 03:33:33 PM
Interesting update! Great development stuff!

        -Jordan
Title: Re: The State of Nesara
Post by: Q-Tips on February 03, 2010, 03:42:56 PM
What a nice way to start! And what a wonderful room and potential for a city to grow.
I like how you turns the construction in to those lovely houses.
Title: Re: The State of Nesara
Post by: nedalezz on February 04, 2010, 07:11:57 AM
Replies

scott1964: Hmm, I think its the SMP Sidewalk Mod, although Im not sure of the link. I believe I got it from the STEX.

Battlecat: Yeah, the most enjoyable part of an MD for me is really focusing on the details, imagining a real life urban scenario, complete with characters and companies.

canyonjumper: Thank you, the development will continue as Cedar begins to expand :)

Q-Tips: Im actually using a huuuuuge map which I havent developed yet, lol. But I have a vision of placing Cedar not too far from the coast, perhaps expanding towards there.

Now for a quick teaser pic!

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg259.imageshack.us%2Fimg259%2F618%2Fteaserpd.jpg&hash=319d4c8790591f74d69bcc23392003feeea86c6a)
Title: Re: The State of Nesara
Post by: rooker1 on February 04, 2010, 07:36:09 AM
Nedal,
Great teaser.  (TY!)  ;)
The street looks like it's coming along nicely.

Robin  :thumbsup:
Title: Re: The State of Nesara
Post by: Connor on February 04, 2010, 08:35:39 AM
Very nice  start to your MD. I look forward to seeing how this develops :thumbsup:
Title: Re: The State of Nesara
Post by: Fabian93 on February 04, 2010, 08:41:31 AM
Fantastic start to a new MD &apls
I've also read your old MD - so I know what to expect here (...fantastic work... :satisfied:)
Looking forward to the next updates - you've got quite an interasting story here :thumbsup:

Fabian :)
Title: Re: The State of Nesara
Post by: penguin007 on February 04, 2010, 11:44:48 AM
I remember your MDs from old and they were superb. What you have done so far is pretty amazing aswell I love how you have brought to life this neighbourhood.

Will
Title: Re: The State of Nesara
Post by: art128 on February 04, 2010, 01:07:53 PM
Nice teaser my friend, looks like a painting. As Robin said, the street looks like it's coming nicely. I like to see the development of a city step by step, you've done it really well.
Can't wait to see more !

Arthur. :thumbsup:
Title: Re: The State of Nesara
Post by: nedalezz on February 05, 2010, 05:07:03 AM
The State of Nesara: Update Four

Population: 206

Projects: Power Plant (Nesara Council)


The Nesara Power Plant was finally underway, just north of the town. The estimate of $1.2 million was slated as too high a cost for the plant, and it was finally confirmed as feasible at $850,000. Despite repeatedly being rejected, the Nesara Council finally got the approval from the federal government to fund half of the project. With construction underway (sub-contracted to Davidson Contracting Ltd.), expected commencement of operation was a short time away.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg269.imageshack.us%2Fimg269%2F6797%2F43cedarpop206siteofthen.jpg&hash=a321a805d78fcb00467856e52a8dad4fc3e2e14c)
The new Cedar Power Plant site.


Elsewhere in town, Davidson Contracting Ltd. opened up their offices on Country Road just west of the James Brooks' residence. Danny Davidson, the owner, claimed it was the biggest step the company had taken since it began business, and also said he hoped to help the local economy by employing a further 12 people.

Cedar Market, owned and operated by Jim Calhoun, also opened up for business. Situated on Country Road, Calhoun's business was the second to open in Cedar. The average sales per day was $600, a number he hoped would improve as the town grew. Employing 3 other people, the total expenses per year was approximately $100,000, just about the amount the building he constructed cost him. Although in the current conditions it seemed like a big investment, Calhoun was banking on the growth of Cedar to start bringing in more customers.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg213.imageshack.us%2Fimg213%2F4859%2F41cedarpop206centralced.jpg&hash=1389b8c3f1860418d1552d3a0c1fc9ec1c8f39ee)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg707.imageshack.us%2Fimg707%2F500%2F42cedarpop26closeupcent.jpg&hash=36bf33ff18dfe13caf8531eefbd5c890c0ea598c)
Couple of shots of Cedar.
Title: Re: The State of Nesara
Post by: Battlecat on February 05, 2010, 08:59:36 AM
Looks great, I'm really enjoying the story side of things here.  Which homes are those?  They look familiar, but I can't seem to identify them. 
Title: Re: The State of Nesara
Post by: canyonjumper on February 05, 2010, 01:06:38 PM
Great update! Which building are you using for the Council offices?

            -Jordan
Title: Re: The State of Nesara
Post by: Q-Tips on February 05, 2010, 01:31:33 PM
I like how this goes. It all looks so natural and peaceful. Wonderful.
Title: Re: The State of Nesara
Post by: nedalezz on February 06, 2010, 09:30:45 AM
Replies

Q-Tips: Thanks, its peaceful for now, yeah hehe. Miles and miles of wooded forests and grass plains, and the ocean to the west.

canyonjumper: That is the Bank of Nova Scotia by Spa, a great little building if you ask me :)

Battlecat: I believe they are R$ Matt325 BATs, although Im not 100% certain. I have this bad habit of not memorizing the BATs I have d/led :( Sorry!

art128: Thanks, yeah I intended it to look like a painting. My favorite part of development is taking it step by step.

Fabian93: Well I hope you stay impressed, hehe. The story will get bigger and more dramatic as the town expands Im sure.

Connor: Thanks, hope you like how it develops!

rooker1: Your welcome ;) Thanks for the compliments.


Now for the teaser! Enjoy!

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg525.imageshack.us%2Fimg525%2F4088%2Fteaser2.jpg&hash=de5b351f3b31424fe3ff13dc6b27b6a5a150a806)
Title: Re: The State of Nesara
Post by: Tomas Neto on February 06, 2010, 10:13:34 AM
Wow, fabulous image!!! The handling with effects that you did in this image is marvelous!!!
Title: Re: The State of Nesara
Post by: canyonjumper on February 06, 2010, 01:13:45 PM
Great pic! I like that effect!

           -Jordan :thumbsup:
Title: Re: The State of Nesara
Post by: dedgren on February 06, 2010, 08:01:59 PM
Beautiful forests and small towns.  Hard to go wrong.

It's been way too long, my friend.  I'm looking forward to seeing where you take Nesara.


David
Title: Re: The State of Nesara
Post by: Connor on February 07, 2010, 01:31:05 AM
Great teaser. That town is looking fantastic  &apls
Title: Re: The State of Nesara
Post by: art128 on February 07, 2010, 01:42:08 AM
Looks really great my friend ! This teaser is excellent, I like how the town is encircled by the forest ! I guess the power plant is growing, right ? It already looks bigger than last time..  :)

Take care,
-Arthur. :thumbsup:
Title: Re: The State of Nesara
Post by: penguin007 on February 07, 2010, 03:00:27 AM
That teaser is one awesome picture and I can't wait to see where you're going with this

Will
Title: Re: The State of Nesara
Post by: rooker1 on February 08, 2010, 05:21:45 AM
The town and story are coming along very nicely.
It must have taken for ever to plant those tree just right.  I like how you added in just a few seasonals.
Great work, I wait patiently for the next update.

Robin  :thumbsup:
Title: Re: The State of Nesara
Post by: nedalezz on February 08, 2010, 09:43:11 AM
The State of Nesara: Update Five


Population: 355

Completed Projects: Cedar Power Plant (Nesara Council)

Developing Projects: N/A


The Cedar Power Plant was finally completed, and was fully operational. The steam plant was small by any standard, but more than capable of supporting Cedar's short term expected growth. Although that meant higher costs and utility bills for the residents, it also meant stable and capable power for the town, a fair exchange in everyone's eyes. The power plant also employed 43 workers, 4 of which were managers, becoming the largest employer in town.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg246.imageshack.us%2Fimg246%2F9366%2F51cedarpop355theolddies.jpg&hash=ae17d926a7d8661984a0bba22a7e2d368e6b0d6d)
The old diesel generator that used to power the town.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg11.imageshack.us%2Fimg11%2F4710%2F52cedarpop355thenewstea.jpg&hash=616b7fc7a562e8a3688d64d3c5ea6ffc752b4921)
The new steam power plant about half a mile north of the center of Cedar.


Growth had begun to slow down after the latest batch of land was sold, with only a couple of houses under construction. Land was still being sold at the same price as before ($1,000 per 100 square meters). The Nesara Council was busy making roads, and although unpaved, was going to theoretically make more land purchasable now that they had road access.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg294.imageshack.us%2Fimg294%2F5778%2F54cedarpop355closeupoft.jpg&hash=bd3c36960beb52b71251bd5f652486cdd8afc1b9)
I felt I need to replace the old Davidson offices, so now they look like this.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg192.imageshack.us%2Fimg192%2F1792%2F53cedarpop355overview.jpg&hash=5aca90d2bad24431aeb36d1d3178fc7406b5ce0a)
An aerial of Cedar.
Title: Re: The State of Nesara
Post by: Battlecat on February 08, 2010, 10:07:32 AM
Very cool update!  Lots of fantastic details here, the town looks great!
Title: Re: The State of Nesara
Post by: bat on February 08, 2010, 10:24:56 AM
This is looking really good! Nice shots! :thumbsup:
Title: Re: The State of Nesara
Post by: canyonjumper on February 08, 2010, 04:11:13 PM
Cool shots, nedalezz! Details are great!

            -Jordan :thumbsup:
Title: Re: The State of Nesara
Post by: danielcote on February 08, 2010, 08:34:40 PM
I really like this MD! It is Small cute (but growing). I love all the bushy plump trees and lush land scape plus the building are great too!  :thumbsup:  :thumbsup:
Title: Re: The State of Nesara
Post by: marsh on February 08, 2010, 08:53:53 PM
What did you do in photoshop to get it to look like that? Amazing!
Title: Re: The State of Nesara
Post by: nedalezz on February 09, 2010, 02:34:44 AM
Replies

marsh: I actually use Coral Paint Shop, and if you are talking about the teaser, I use an effect called Noise Removal :)

danielcote: I love the SimFox trees, too! I think everyone is a fan of them, really; so life-like and well made. They truly took SimCity flora to the next level.

canyonjumper: Thanks, my focus is the details ;)

bat: Thank you!

Battlecat: The town continues to grow :)

rooker1: Working out where to plant the trees and stuff takes a little bit of time, yes, but I think the results are worth it in the end. I try to focus in on putting a wider variety in and around the built up area, thus the seasonals.

penguin007: And I cant wait to see where you go with YOUR next update in your MD!

art128: Well the answer to your powerplant question is in the last update :) Yeah, the town continues to grow, it might hit 1,000 soon!

Connor: Thank you, hope you like the next update.

dedgren: Yes, after my disaster with the last computer I gave up Simcity for a while when I realized I hadnt back up Berania, but when you love something, you can only leave it for so long ;)

Tomas Neto: Thanks, I like using effects on the pics taken as I feel it adds a whole new level to the picture.

Today's Teaser!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg14.imageshack.us%2Fimg14%2F1578%2Fteaser3j.jpg&hash=cb899c10f2866eab1099a483ac3b530a72d08723)
Title: Re: The State of Nesara
Post by: Battlecat on February 09, 2010, 01:52:12 PM
Well it's an excellent teaser!  Looks like this town is growing quite quickly.  It really looks amazing!
Title: Re: The State of Nesara
Post by: canyonjumper on February 09, 2010, 03:53:59 PM
It's gettin' bigger! Beautiful shot!

             -Jordan :thumbsup:
Title: Re: The State of Nesara
Post by: marsh on February 09, 2010, 04:08:43 PM
looks great man
Title: Re: The State of Nesara
Post by: Connor on February 09, 2010, 11:51:30 PM
Excellent teaser, nice effects on the picture.  :thumbsup:
Title: Re: The State of Nesara
Post by: rooker1 on February 10, 2010, 05:47:05 AM
 I can really see me having to move your MD to The Best Sellers section in a few more weeks.  But again, with pictures like the ones you are showing, there is no wonder why.
Great work.  Just the right amount of photo editing and the content is perfect as well.
I do wonder if this city is functional or plopped.  I'm going to guess a bit of both but more on the side of plopped.
A definate pleasure to visit your MD!

Robin  :thumbsup:
Title: Re: The State of Nesara
Post by: mightygoose on February 10, 2010, 06:16:45 AM
this is progressing nicely.
Title: Re: The State of Nesara
Post by: Tomas Neto on February 10, 2010, 02:35:26 PM
Fantastic teaser, the colors in this image are marvelous!!  :thumbsup:
Title: Re: The State of Nesara
Post by: sumwonyuno on February 10, 2010, 02:58:49 PM
Oh, wow!  I didn't realize this was yours!  The town has grown very nicely!   &apls
Title: Re: The State of Nesara
Post by: calibanX on February 10, 2010, 09:34:53 PM
Cedar is growing nicely. I love how you're showing the progress using construction lots. Sharpening the images in Paint Shop is giving a great effect. I love it.

Take care.

Geoff
Title: Re: The State of Nesara
Post by: nedalezz on February 11, 2010, 09:02:15 AM
Replies

calibanx: Thanks, I always like to spice up the pictures a bit with some editing, especially colors. The construction sites are great, I fell in love with them the minute I saw them!
sumwonyuno: Yep, I'm back at it after the Berania mishap, hehe.
Tomas Neto: Thanks, hope you like the next update.
mightygoose: Thank you for commenting!
rooker1: lol, it'll take a few weeks I am guessing before moving to the next level. Actually, the only plopping I have done has been with the few commercial lots in town; all the residential lots are grown, none are plopped. I try to approximate my MD population to be similar to the population of the town. I do use a small job provider cheat lot, though.
Connor: Thanks Connor, and thanks for commenting :)
marsh: Thank you!
canyonjumper: Yes it is :) Thanks for always commenting :)
Battlecat: Yes, Cedar is getting larger, albeit at a decent pace. With all the perks that come with living in Nesara, I suppose it would be of interest to many people to relocate here.


The State of Nesara: Update Six

Population: 448

Completed Projects: Cedar Fire Station (Country Road)

Developing Projects: Bank of Nesara (Location Not Decided, Country Road)


Just a few months after the small fire just outside of Cedar almost grew out of control, the Nesara Council opened up the Cedar Fire Station on Country Road, complete with 2 fire trucks and employing 12 fire fighters. Led by Omar Kazzem, the fire fighting team recently put out a bush fire 14 miles south of Cedar, proving their effectiveness and efficiency.

The big news coming out of Cedar, however, is the announcement from the Nesara Council that they will be opening state-controlled bank, the Bank of Nesara. The building that will host the first branch of the new bank will be situated on Country Road, although the exact location is as of yet unknown. Although it will be fully owned by the Nesara Council, it will act as a private bank, with minimal interference from  them.

The continued development in Cedar has made demand for the council to start paving the dirt roads as land around the center of town continues to sell, but the council has responded by saying there is no space in the budget for that at the time being after the construction of the fire station and the planned development of the new bank.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg62.imageshack.us%2Fimg62%2F1589%2F61pop448centralcedarinf.jpg&hash=8e714558203b57ae084626baec6b04f201810d16)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg251.imageshack.us%2Fimg251%2F5835%2F63pop448aerial.jpg&hash=10f29e62dae3d16132b982d352715ec8cd7af6b8)
Title: Re: The State of Nesara
Post by: rooker1 on February 11, 2010, 10:15:30 AM
Looking real good Nedal. 
I like the little story that comes along as well.

Robin  :thumbsup:
Title: Re: The State of Nesara
Post by: Battlecat on February 11, 2010, 03:11:54 PM
And growth slowly ticks along.  Great little story there!
Title: Re: The State of Nesara
Post by: canyonjumper on February 11, 2010, 03:50:36 PM
Great update, Nedalezz!

               -Jordan :thumbsup:
Title: Re: The State of Nesara
Post by: Albus of Garaway on February 12, 2010, 01:47:02 PM
Great work so far here! I love watching little Nesera evolve.

However, I'd certainly recommend a palm tree blocker for some of your streets. :)

-Jason
Title: Re: The State of Nesara
Post by: nedalezz on February 13, 2010, 08:32:50 AM
The State of Nesara: Update Seven


Population: 512

Completed Projects: N/A

Developing Projects: Bank of Nesara (Country Road), Intersection Street


After a large petition presented to the Nesara Council forced them to reconsider their decision not to pave the off roads, starting with the intersecting street where the Nesara Council building is positioned. The street was called Intersection Street, and was to extend south into the developing residential area coming up.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg402.imageshack.us%2Fimg402%2F3946%2F73cedarpop512aerialofce.jpg&hash=29c27a60c08360f56c0bb33e2243395a52684c3e)



The Bank of Nesara was now under construction, situated on Country Road between the Howard and Greenfield households. The bank was to serve as the council's base for investment and money-making, while also serving as the primary base for all local private funding in hopes of stimulating a strong local economy.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg444.imageshack.us%2Fimg444%2F2613%2F71cedarpop512futuresite.jpg&hash=a3d3ceea28ccf59d5c38e723ed35b245b13c9394)



Finally, the Davidsons completed their home just off of Country Road. It cost them almost $300,000 upon completion, including a state of the art kitchen and a heated swimming pool for use in winter and summer. Danny Davidson was unofficially the richest man in Cedar thanks to the success of his contracting company, which had grown to over 20 employees now.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg153.imageshack.us%2Fimg153%2F8232%2F72cedarpop512davidsonfa.jpg&hash=80361bc3f760bcdf08fb32bc5771ec18236e3ecd)
Title: Re: The State of Nesara (Update Seven: February 13th)
Post by: CrossSide on February 13, 2010, 02:59:54 PM
That's a cute looking city! Can I ask you what kind of houses you use, I do really like them!
Title: Re: The State of Nesara (Update Seven: February 13th)
Post by: kwakelaar on February 13, 2010, 05:19:17 PM
A new fresh beginning with a nice story, the construction lots  could almost have been made with your kind of MD in mind. You certainly are putting them to good use here.
Title: Re: The State of Nesara (Update Seven: February 13th)
Post by: nedalezz on February 15, 2010, 05:26:36 AM
Replies

kwakelaar: I plan on utilising those constructions lots ALOT. I love them to death!
CrossSide: Thanks, the houses I believe are called Cresswell (or something like that), they are R$ houses made by the great Matt325.
Albus of Garaway: I have tried several palm tree blockers, none of them seem to work, I dont know why :(
canyonjumper: Thanks for commenting :)
BattleCat: Nice and easy is the name of the game, gonna take things slowly and realistically.
rooker1: The story will get more complex as the city grows, Im sure ;)

Ok, for todays teaser, I will show the growth of Cedar, starting with the first update and culminating with the last! Enjoy!

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg203.imageshack.us%2Fimg203%2F4839%2F14cedarpop22aerialview.jpg&hash=b447c65b4e441e0ad8ce6c1c786c8b48cffe3ba2)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg43.imageshack.us%2Fimg43%2F8554%2F33cedarpop112aerial.jpg&hash=8e601fea9bec6b5112ae3bc3f877d7cb2f87003f)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg213.imageshack.us%2Fimg213%2F4859%2F41cedarpop206centralced.jpg&hash=1389b8c3f1860418d1552d3a0c1fc9ec1c8f39ee)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg192.imageshack.us%2Fimg192%2F1792%2F53cedarpop355overview.jpg&hash=5aca90d2bad24431aeb36d1d3178fc7406b5ce0a)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg251.imageshack.us%2Fimg251%2F5835%2F63pop448aerial.jpg&hash=10f29e62dae3d16132b982d352715ec8cd7af6b8)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg402.imageshack.us%2Fimg402%2F3946%2F73cedarpop512aerialofce.jpg&hash=29c27a60c08360f56c0bb33e2243395a52684c3e)
Title: Re: The State of Nesara (Update Seven: February 15th)
Post by: Battlecat on February 15, 2010, 08:46:08 AM
Very cool to see all the growth lined up like this.  This really is a beautiful little town. 
Title: Re: The State of Nesara (Update Seven: February 15th)
Post by: bat on February 15, 2010, 10:56:50 AM
Nice start of showing Cedar... :thumbsup:
Title: Re: The State of Nesara (Update Seven: February 15th)
Post by: Tomas Neto on February 16, 2010, 11:22:55 AM
I'm liking the development of the city, is being really cool!!!  :thumbsup:
Title: Re: The State of Nesara (Update Seven: February 15th)
Post by: nedalezz on February 17, 2010, 09:51:09 AM
The State of Nesara: Update Eight


Population: 670

Completed Projects: Bank of Nesara (Country Road),

Developing Projects: Intersection Street


The major headline was the completion of the Bank of Nesara, which was operational, employing 24 people. The head of the bank was Johann Nords, a former resident of Denver, Colorado, who reported directly to the Nesara Council, although the council had promised he would be given near free reign to do as he saw fit with the Bank of Nesara board. Their immediate concerns were to find investment opportunities for the council, as well as begin private banking for the locals. The Bank of Nesara, upon completion, cost the council $445,000.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg704.imageshack.us%2Fimg704%2F6357%2F81cedarpop670bankofnesa.jpg&hash=fc00044c065b0d13a9b6f220deba7260c93027d4)


The paving of Intersection Street began thanks to an allocated sum from the Nesara Council, and would stretch south to the last house being constructed. Several off-roads were also planned for paving, although the council re-iterated that it lacked the funds to begin doing so immediately.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg526.imageshack.us%2Fimg526%2F1495%2F82cedarpop670intersecti.jpg&hash=c6a82d4462d42b49d565aa01eaf85cca6aa1823c)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg682.imageshack.us%2Fimg682%2F9202%2F83cedarpop670centralced.jpg&hash=128fe20e2a6bd921828124f546c3f48fbf4325a7)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg706.imageshack.us%2Fimg706%2F6503%2F84cedarpop670aerialofce.jpg&hash=3e4146506751504de02eb7a8cdce06c634297e4b)
Title: Re: The State of Nesara (Update Seven: February 15th)
Post by: rooker1 on February 17, 2010, 09:59:12 AM
 Wonderful area and great use of dirt roads.
I wonder if someone could make a modd so that trees and cars are along side the dirt roads.  In this case here I think it would look really nice.  But I guess when you go into the farming areas it wouldn't work out so nice.  $%Grinno$%

Robin  :thumbsup:
Title: Re: The State of Nesara (Update Seven: February 15th)
Post by: Battlecat on February 17, 2010, 10:31:52 AM
Great little update!  Nice building choice for the bank.
Title: Re: The State of Nesara (Update Seven: February 15th)
Post by: bat on February 17, 2010, 12:34:54 PM
Update 8 is great! Looking forward to the next... ;)
Title: Re: The State of Nesara (Update Seven: February 15th)
Post by: canyonjumper on February 17, 2010, 03:45:39 PM
Great update! Where did you get the bank building?

             -Jordan :thumbsup:
Title: Re: The State of Nesara (Update Seven: February 15th)
Post by: nedalezz on February 18, 2010, 07:14:22 AM
Replies

canyonjumper: The bank building is called Towbridge and is made by Tonkso. I found it on the STEX.
bat: Thanks, and thanks for stopping by and commenting.
Battlecat: Yeah, I liked the way it fit too, although Im not completely satisfied with the parking.
rooker1: Hehe, well thankfully I am not planning much in the way of agricultural land (maybe a little). But I think the dirt roads really add character to the town and maybe a touch of realism as well.
Tomas Neto: Thanks!


The teaser for today is the comparison between Update Seven aerial view and Update Eight. Enjoy!

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg402.imageshack.us%2Fimg402%2F3946%2F73cedarpop512aerialofce.jpg&hash=29c27a60c08360f56c0bb33e2243395a52684c3e)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg706.imageshack.us%2Fimg706%2F6503%2F84cedarpop670aerialofce.jpg&hash=3e4146506751504de02eb7a8cdce06c634297e4b)
Title: Re: The State of Nesara (Update Seven: February 15th)
Post by: Battlecat on February 18, 2010, 12:16:08 PM
Very slow growth here, but it's coming along! 
Title: Re: The State of Nesara (Teaser: Feb. 18th)
Post by: Tomas Neto on February 19, 2010, 11:17:52 AM
I'll stay accompanying the growth of your city with great expectation!!!  :thumbsup:
Title: Re: The State of Nesara (Teaser: Feb. 18th)
Post by: bat on February 19, 2010, 11:52:16 AM
Nice! Looking forward to more...
Title: Re: The State of Nesara (Teaser: Feb. 18th)
Post by: nedalezz on February 20, 2010, 07:47:13 AM
The State of Nesara: Update Nine


Population: 806

Completed Projects: Intersection Street

Developing Projects: Cedar State School


The paving of Intersection Street was completed up to the very last house, and the Nesara Council promised the continuation of the street in the short term future to continue the expansion of the town southwards. The completion of Intersection Street also coincided with an increase in the price of a single plot (10x10m) from $1,000 to $1,500 for all plots situated on Country Road (within a 2 mile radius of central Cedar) and Intersection Street. Other plots were still being sold for $1,000.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg14.imageshack.us%2Fimg14%2F9052%2F93cedarpop806intersecti.jpg&hash=37a9abe5cc81afcd6d8a795beda49a6a33fd7345)
Intersection Street upon completion.


After a recent poll among the residents of Cedar done by the council to identify the most pressing needs of the town, it was concluded that the people most desired two things: a school for their children, and a health facility. The council subsequently allocated immediate funding for a school that would handle all grades up to 12th grade. Land was set aside just south of the central Cedar for the project, estimated to cost just over $500,000.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg40.imageshack.us%2Fimg40%2F8208%2F91cedarpop806siteforthe.jpg&hash=0c18bbb1bd0269861d48d28a8db65d98a045705b)
The site of the new school.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg704.imageshack.us%2Fimg704%2F6353%2F92cedarpop806aerialofce.jpg&hash=bac25bf2702dc91e96149ece9b2721293a1d5bbe)
Aerial shot of Cedar.
Title: Re: The State of Nesara (Update Nine: Feb. 20th)
Post by: Battlecat on February 20, 2010, 08:48:10 AM
Love the update, the street trees really looks great!  Good to see a school is finally in place.
Title: Re: The State of Nesara (Update Nine: Feb. 20th)
Post by: marsh on February 20, 2010, 09:49:23 AM
Looks great as always! A school should realy be good for this small town.
Title: Re: The State of Nesara (Update Nine: Feb. 20th)
Post by: penguin007 on February 21, 2010, 12:49:42 PM
Lovely development here really interesting seeing it stage by stage

Will
Title: Re: The State of Nesara (Update Nine: Feb. 20th)
Post by: Tomas Neto on February 22, 2010, 06:03:32 AM
I think very cool to see your city grow in the middle of this forest!!! Another awesome update my friend!!!  :thumbsup:
Title: Re: The State of Nesara (Update Nine: Feb. 20th)
Post by: nedalezz on February 22, 2010, 06:39:12 AM
Replies


Tomas Neto: The forest around the town is slowly being brought down, but not to worry, the entire region of Nesara is forest! (Almost)
penguin007: Same can be said about your fantastic MD. When are you going to bless us with another update!?
marsh: Yeah, the school was one of the major pressing issues for the locals, and they got their wish!
Battlecat: The streets trees are the JRJ Street Tree mod I believe. Great stuff if you ask me!
bat: Thanks! And thank you for commenting :)



The State of Nesara: Update Ten


Population: 925

Completed Projects: Cedar State School ; Showtime Theater

Developing Projects: Intersection Street (Heading North)


The Nesara State School, costing just over $500,000 upon completion, has become the second largest employer in Cedar after the Cedar Power Plant, with 38 total employees. It has a maximum capacity of 400 students, more than enough for Cedar. Expected enrollment was at around 225 students for all grades. The Nesara Council also concluded that each student, regardless of the grade, would have to pay $1,000 as a tuition fee, in addition to the books fee, which would vary according to grade. While the decision to charge for tuition was met with disappointment from the Cedarians, the council stated that without doing so, there was no way the school would be able to fund itself due to lack of funds available from the council itself. The Nesara Council was slated to make almost $350,000 when totaling all payments made for each student, almost recouping its initial investment in a year's time. There was also no doubt that the council would only allocate a percentage of the money made from the Cedar State School for the school itself; the rest would be put in the council coffers for presumably other projects.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg18.imageshack.us%2Fimg18%2F2192%2F101cedarpop925cedarstat.jpg&hash=f2b5df798467bf1d281d7cdd18cd3c1b43b16999)
The Cedar State School.



The newest business that became operational in Cedar was the Showtime Theater. The two-screen cinema was opened by Ian Vinks, a former small-time film producer in LA who had moved to Cedar for a quieter life. He had decided to open a business that was related to his love of film, and the Showtime Theater quickly became the spot to be in town during the weekend, or any week night for that matter. With a full capacity of 200 people, and each movie showing twice a day during weekdays, with 10:30 PM movies also on Fridays and Saturdays.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg215.imageshack.us%2Fimg215%2F9642%2F102cedarpop925showtimet.jpg&hash=70ce8966b8c663d4ff4cbf94f215e8204c7fe789)
The Showtime Theater.



The Cedar Market, owned by Jim Calhoun, was now selling close to $1,000 a day due to the increase in population. As the only source of groceries in town, as well as other household goods, the Cedar Market was running high profits as expense was less than anticipated. Calhoun originally thought it would have about $8,000 running expenses a month, but the figure was more in the range of $6,000. Given that he was selling just about $30,000 a month, he was making around $5,000 net profit at the end of every month. His land, which he had bought for $6,000, was now worth $9,000.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg696.imageshack.us%2Fimg696%2F9195%2F103cedarpop925cedarmark.jpg&hash=46d96d549dd7b8bc9840898d6c2a712c04d94f90)
The Cedar Market.



Every single household in Cedar had opened up an account in the Bank of Nesara, meaning plenty of money to invest in for the Nesara Council. It was also giving back to the people of Cedar, with very favorable loan rates for anyone who wanted to open up a business, buy land, or build a house.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg404.imageshack.us%2Fimg404%2F750%2F104cedarpop925bankofnes.jpg&hash=c4d114d210bb3af196146713bec47a8ac9429d02)
The Bank of Nesara.



(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg706.imageshack.us%2Fimg706%2F2314%2F105cedarpop925aerial.jpg&hash=2f3ab0ea547bc5b2492cbaefa661a738f49131d8)
Aerial shot of Cedar.


Title: Re: The State of Nesara (Update Ten: Feb. 22nd)
Post by: canyonjumper on February 22, 2010, 07:47:04 AM
Great update, nedalezz! Excellent work!

            -Jordan :thumbsup:
Title: Re: The State of Nesara (Update Ten: Feb. 22nd)
Post by: penguin007 on February 22, 2010, 08:19:04 AM
Amazing update again my friend the town is really coming to life now!!! I have posted an update now just to let you know!!

Will
Title: Re: The State of Nesara (Update Ten: Feb. 22nd)
Post by: Battlecat on February 22, 2010, 08:52:02 AM
Great update as always!  A bit more growth and some more subtle changes to the main street of your town are great to see! 
Title: Re: The State of Nesara (Update Ten: Feb. 22nd)
Post by: M.M.Malwin on February 22, 2010, 10:58:51 AM
Very nice small town. It's very colorful I like. I especially love the last picture. The effect is surprisingly very nice!  &apls  ;)
Title: Re: The State of Nesara (Update Ten: Feb. 22nd)
Post by: nedalezz on February 23, 2010, 07:26:09 AM
Replies

M.M.Malwin: Thanks! I try not to butte the picture up too much (just make it a bit more colourful), although the noise removal effect really grew on me :)
Battlecat: Yeah, Cedar is growing :) Pretty soon I'll have to focus each update on a specific part of Cedar due to its rapid growth.
penguin007: I went over and saw it, great update! More more! And thanks for commenting!
canyonjumper: Thanks Jordan, hope you stay liking the MD :)

Teaser: As usual, I'll be posting a couple of pictures comparing Cedar's progress between the last 2 updates. Enjoy!

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg706.imageshack.us%2Fimg706%2F6503%2F84cedarpop670aerialofce.jpg&hash=3e4146506751504de02eb7a8cdce06c634297e4b)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg704.imageshack.us%2Fimg704%2F6353%2F92cedarpop806aerialofce.jpg&hash=bac25bf2702dc91e96149ece9b2721293a1d5bbe)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg706.imageshack.us%2Fimg706%2F2314%2F105cedarpop925aerial.jpg&hash=2f3ab0ea547bc5b2492cbaefa661a738f49131d8)
Title: Re: The State of Nesara (Update Ten: Feb. 22nd)
Post by: penguin007 on February 23, 2010, 08:08:31 AM
Lovely pics as usaul can't wait for more!! Yes I do have another update ready just depends on how generous Im feeling this evening!!

Will
Title: Re: The State of Nesara (Update Ten: Feb. 22nd)
Post by: canyonjumper on February 23, 2010, 08:11:22 AM
Looking great! &apls

              -Jordan :thumbsup:
Title: Re: The State of Nesara (Update Ten: Feb. 22nd)
Post by: Tomas Neto on February 24, 2010, 04:30:00 PM
I'm curious for see your city with a bigger size, occupying a broader area! I'll await patiently, because I'm interested in the final result and because I like a lot of your style of to build cities!
Title: Re: The State of Nesara (Update Ten: Feb. 22nd)
Post by: ecoba on February 24, 2010, 04:35:21 PM
Cedar is really growing up nicely, nedalezz. One suggestion would be to maybe have a little bit more residential variety.

Ethan
Title: Re: The State of Nesara (Update Ten: Feb. 22nd)
Post by: nedalezz on February 25, 2010, 06:24:50 AM
The State of Nesara: Update Eleven


Population: 925

Completed Projects: N/A

Developing Projects: Intersection Street ; Medical Facility


The upgrading of Intersection Street has now starting stretching north towards the Nesara Power Plant. There have been some interest as of late from a few manufacturing firms regarding factories in Nesara, and in order to encourage them, the Nesara Council has begun paving the road to what it believes would be prime industrial land near the power plant. With no taxes whatsoever, and land prices very cheap, the council hopes it can finally attract the manufacturing sector to begin setting up shop in the region.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg444.imageshack.us%2Fimg444%2F5535%2F111cedarpop1054intersec.jpg&hash=cf7f23a46fce79a211ad44dc5ac29ab880cc2b48)
The current state of Intersection Street.




Residential development has picked up again, and recently the town of Cedar hit 1,000 residents. Development has mostly stretched towards the west and the south of central Cedar, with the most popular area right now being around the Cedar State School and the future site of the new medical facility.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg23.imageshack.us%2Fimg23%2F184%2F112cedarpop1054resident.jpg&hash=23978c23effce323b963258fc66adb18ef23789f)
Residential development in the northwestern part of Cedar.




The Nesara Council has finalized its plans to open a state run medical facility, and have already cleared the land the facility will be constructed. As with education, healthcare will not be free, and the only pharmacy to be operational in Cedar will be found in the facility. It will employ approximately 20 people, of which 4 will be doctors, and the estimated cost will range between $250,000 to $300,000.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg691.imageshack.us%2Fimg691%2F8294%2F113cedarpop1054futuresi.jpg&hash=a1ac334e6d76cbc6395e55a0feaffbac71b8f80f)
Land clear of trees for the future development of the medical facility.




A couple of pieces of land in central Cedar are up for sale. Both houses were owned by retirees, and since their passing, the children of both families (none of which live in Cedar) have put the houses on the market. The one near James Brooks' residence is going for $90,000, while the one in between the Nesara Council building and the Cedar Market is going for $100,000.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg90.imageshack.us%2Fimg90%2F5020%2F114cedarpop1054housesfo.jpg&hash=49d97146bf2590495eea09d1ebd7dfcf42ddf535)
The plots for sale in central Cedar.




Finally, a shot of Cedar as it stands now. Thanks for reading!

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg444.imageshack.us%2Fimg444%2F128%2F115cedarpop1054aerial.jpg&hash=e9c87e119baa3ef099845af6afd6acc740cd907f)
Aerial shot of Cedar.
Title: Re: The State of Nesara (Update Eleven: Feb. 24th)
Post by: rooker1 on February 25, 2010, 06:57:15 AM
 &apls
No more need be said. ;)

Robin
Title: Re: The State of Nesara (Update Eleven: Feb. 24th)
Post by: danielcote on February 25, 2010, 07:39:29 AM
Wow is it growing. I hope you keep some forest as a park.
Title: Re: The State of Nesara (Update Eleven: Feb. 24th)
Post by: Battlecat on February 25, 2010, 08:32:54 AM
That's quite the burst of growth in today's update!  I like what you're doing to create a variety of construction shots.

Also, it's nice to see a couple new house designs popping up.  It's obvious you've taken very tight control of your plugins folder!  Looking forward to more as always!
Title: Re: The State of Nesara (Update Eleven: Feb. 24th)
Post by: penguin007 on February 25, 2010, 09:50:36 AM
A lot of new development there and I love how this MD is going, what sort of industry or farming is there because I'm starting to think where do all these people earn their money?

Will
Title: Re: The State of Nesara (Update Eleven: Feb. 24th)
Post by: Tomas Neto on February 26, 2010, 09:12:52 AM
This kind of houses are very nice!!! I like very much!!!
Title: Re: The State of Nesara (Update Eleven: Feb. 24th)
Post by: marsh on February 26, 2010, 08:56:27 PM
lot o' development going on! The towns slowly but shurly growing
Title: Re: The State of Nesara (Update Eleven: Feb. 24th)
Post by: planetechef on February 27, 2010, 07:37:59 PM
Lovely, i always enjoy watching small town and your is looking great, i like also the concept to show how the town grow up quietly, very interesting, it's so hard sometime to find a way to tell a story and show the work done, you just did, i will wait for see where this little town go  :thumbsup:   
Title: Re: The State of Nesara (Update Eleven: Feb. 24th)
Post by: nedalezz on February 28, 2010, 06:53:21 AM
Replies

planetechef: As the town of Cedar and region of Nesara grow, stories pop up everywhere :) Thanks for commenting and the kind words, hope I see you back here. And great MD you got going on :)
marsh: I will miss Everglades but I have much hope for Vancouver! The town is indeed growing.
Tomas Net: Thanks! My Residential BATS are almost exclusively all of Matt325 work, so if he stumbles onto here, I want to say big thanks for some amazing BATs!
penguin007: Well, the biggest employers in town are the Power Plant, the School, Davidson Contracting Ltd, the Nesara Council, with new employers being the Cedar Hospital and Korra factory. Alot of the home owners of Cedar are summer residents who have bought a second home in the area and retirees who are looking for a quiet life.
Battlecat: Hehe, indeed I do control my BATS very tightly, especially my residential BATs. As stated above, they are almost all Matt325s, and they are all grown btw. Thanks for commenting!
danielcote: There pleeeeennnttyyy of forests in Nesara, lol.
rooker007: Thank you very much :)




The State of Nesara: Update Twelve


Population: 1396

Completed Projects: Cedar Hospital, Korra Ceramic Bathroom Products Factory, Nesara Fuel Station

Developing Projects: Silkmate Home Textiles Factory, Burgundy Restaurant & Pub (Country Road), Lifemate Insurance Office (Country Road)


Cedar Hospital - Originally slated to be smaller than the end result, the Nesara Council decided to expand the original blueprint and ended up with the largest building in the region. The building has 3 floors used for patients and their care, and the 4th floor is used for the offices of the hospital. It was supposed to cost the council around $300,000 upon completion, but the cost nearly hit $1,000,000 after it was all said and done. Instead of employing only 20 people, however, the hospital now employs almost 90, and 8 of them are doctors. The decision was made to expand the hospital after studies showed that the original set up would not be able to keep up with the expected growth of Cedar, thus making it too small to handle the loads expected in the short term future.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg41.imageshack.us%2Fimg41%2F5647%2F121cedarpop1396cedarhos.jpg&hash=377e6e47b1652402aed1c7720e22528974dd8771)
Cedar Hospital.




Korra Ceramics - An upstart company that was founded by Kimberly Korra. She was seduced by Nesara's policy of no taxes, and bought 15 plots (3x5 - 30x50m - 1500 sq. meters) just north of central Cedar for $15,000, before Intersection Street was paved all the way north up to the factory. Kimberly used to own a sanitary and ceramic solutions store in Seattle, importing products from China and making quite a successful business out of it. Looking to expand her business and go into manufacturing, after reading about Nesara's policies, she was convinced to set up her new factory there. The factory produces all ceramic sanitary products, such as jacuzzis, shower rooms and cubicles, bathtubs, basins, and W/Cs. Korra still resides in Seattle, but has been seen in Cedar a lot since her factory opened for business. Her initial capital, including machinery, land, and construction cost her a total of $1.7 million. It employs close to 80 people total.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg696.imageshack.us%2Fimg696%2F1647%2F122cedarpop1396korracer.jpg&hash=c75338e0848dbb328d4cb8d1e2783ce2c7c2b071)
The Korra Ceramics factory.




Nesara Fuel Station - Owned by the Nesara Council, the Nesara Fuel Station is the first refueling stop to open in the region. After drawing up laws that monopolized all potential extracting, refining, importing, exporting and selling of natural gases and fuels in Nesara to the council itself, it established the Nesara Fuel Authority, which in turn developed and operates this and all future Nesara Fuel Stations. While having the government take control of the fuel market and industry in Nesara made some uneasy, James Brooks was quick to reassure the residents in a speech that its motive was to be able to run profitable operations from its resources and imported resources so that it could develop the region properly, given that there was no income coming in from taxes. The Nesara Fuel Station is situated on the western end of Cedar.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg203.imageshack.us%2Fimg203%2F1773%2F123cedarpop1396nesarafu.jpg&hash=646fd83b6ed98c84a1d65d2d23e7c6c06f124383)
The Nesara Fuel Station at what the locals have started calling Station Junction.




Around Cedar


Central Cedar is slowly turning more commercial after the 2 houses up for sale near the Nesara Council building were sold. One was bought by Richard Burgundy, who plans to open Cedar's first restaurant and pub, and the other was acquired by a young man called Udrich Steinberg, who is looking to establish an insurance company in Nesara. Both acquired the lands for $100,000, with Burgundy paying $10,000 more than the listed price after a bidding war happened at the eleventh hour, which he eventually won.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg254.imageshack.us%2Fimg254%2F6164%2F124cedarpop1396centralc.jpg&hash=9d8a78339a1cd2e9b467100afbb731f77e81b709)
Central Cedar.




Still on the subject of central Cedar, the plot and house opposite James Brooks' home on the corner of Intersection Street and Country Road was also recently listed for sale, and it seems the Nesara Council will be looking to buy the land back. Rumor has it, they want to open up a small office for one of its newly planned departments, possibly the Nesara Land and Real Estate Authority (NLREA).



Cedar Market has seen strong growth in recent times, and Jim Calhoun's business has begun to average nearly $2,000 a day in sales. He recently stated that his business was outgrowing his small store, and it could be in the market to acquire a bigger piece of land to develop. Still the only source of groceries and provisions in town, he stands to benefit from the rapidly growing population of Cedar.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg535.imageshack.us%2Fimg535%2F863%2F126cedarpop1396cedarmar.jpg&hash=421af5c2778b60a1aeec596770d68ce2b1c186ee)
Cedar Market on Country Road.




The council has continued its promise to pave the streets of Cedar, with several formally dirt paths in and around central Cedar now covered in asphalt and concrete. The paved areas have become more desirable to live in, and land prices around central Cedar are now ranging between $1500-1600 a plot, or $15-16 per sq. meter.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg130.imageshack.us%2Fimg130%2F1273%2F127cedarpop1396centralc.jpg&hash=0250f713e500149b024377c247e5bb80a0a48e61)
The new paved streets around central Cedar.




Although road works and the noise they bring have been an annoyance to the locals of Cedar, a recent survey showed they were generally happy with the Nesara Council, especially after it moved quickly to meet the residents of Cedar's most pressing needs; education for their children and the construction of a medical facility. Both projects exceeded the expectations of the public upon completion.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg69.imageshack.us%2Fimg69%2F3297%2F128cedarpop1396cedaraer.jpg&hash=d5623817c37a5b2f3c44637a6fa6dd716ea6228d)


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Title: Re: The State of Nesara (Update Twelve: Feb. 28th)
Post by: penguin007 on February 28, 2010, 08:48:46 AM
Thanks for the answer placed on the spot there!! This update also clarified a lot and the town is thriving beautifully not just a collection of houses but lots of businesses now as well!!

Will
Title: Re: The State of Nesara (Update Twelve: Feb. 28th)
Post by: M.M.Malwin on February 28, 2010, 11:35:54 AM
Very good! It's beautiful and it's more interesting. I love all your updates on the progress of this village! Bravo!  &apls  ;)
Title: Re: The State of Nesara (Update Twelve: Feb. 28th)
Post by: kwakelaar on February 28, 2010, 01:55:38 PM
Growing steadily and still so many houses under construction.
Title: Re: The State of Nesara (Update Twelve: Feb. 28th)
Post by: ecoba on February 28, 2010, 02:09:34 PM
Great Update!

Ethan
Title: Re: The State of Nesara (Update Twelve: Feb. 28th)
Post by: sumwonyuno on February 28, 2010, 07:09:36 PM
Quite an overrun spent to build that hospital!  Maybe I'm too used to boxy hospitals because it has a much more upscale and 18th century look.

[Edit]:  Oh, and congratulations on the move to Best Sellers!   :thumbsup:
Title: Re: The State of Nesara (Update Twelve: Feb. 28th)
Post by: rooker1 on March 01, 2010, 05:03:55 AM
 Hello Nedal,
Anothere fantastic update.  I love how you really put yourself in the Mayors seat and tell the story/facts from that view.  The little story line is perfect.
And I hate to say I told you so, even though it did take a few more weeks than I thought.....but it does give me great pleasure to move your MD to The Best Seller section.  &apls

Congrats from myself and The SC4D Staff!

Robin  :thumbsup:
Title: Re: The State of Nesara (Update Twelve: Feb. 28th)
Post by: Battlecat on March 01, 2010, 09:29:05 AM
That hospital is a particularly classy building!  All the additions during your latest update look excellent, they only add to the growing character of your city!  Congratulations on your move to Best Sellers! 
Title: Re: The State of Nesara (Update Twelve: Feb. 28th)
Post by: soulchaser on March 01, 2010, 02:02:06 PM
Congrats on your Best Seller, that's why I start watching this! I hope you plopped a lot, anything else would make me jealous on your plugin folder ;).

You're doin' it right, nedalezz, you're doin' it right.
Title: Re: The State of Nesara (Update Twelve: Feb. 28th)
Post by: nedalezz on March 01, 2010, 02:07:04 PM
Replies

Battlecat: Thanks, I love the building. The town is definitely changing and developing. And thanks for the congrats, hehe.
rooker1: Many thanks for the move! Hopefully this MD will be around for a long time to come. The story will become more complex as the town develops, Im sure.
sumwonyuno: The Nesara Council definitely broke the budget, but you cant put a price on proper healthcare. Thanks for commenting :)
ecoba: Thanks Ethan, hope I see you around here more often!
kwakelaar: Indeed, it seems Cedar is slowly becoming a popular location for investment and for residence.
M.M.Malwin: Thanks for the kind words and the comments! With the paving of the streets, Cedar is becoming more eye-candyish :)
penguin007: No problem, any other questions or comments, just let me know! And thanks for commenting.
soulchaser: Thanks! Actually, the only thing plopped are the commercial buildings, the school, powerplant, and hospital. All the residentials are grown :)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg444.imageshack.us%2Fimg444%2F128%2F115cedarpop1054aerial.jpg&hash=e9c87e119baa3ef099845af6afd6acc740cd907f)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg69.imageshack.us%2Fimg69%2F3297%2F128cedarpop1396cedaraer.jpg&hash=d5623817c37a5b2f3c44637a6fa6dd716ea6228d)
Title: Re: The State of Nesara (Update Twelve: Feb. 28th)
Post by: canyonjumper on March 01, 2010, 03:00:53 PM
Very cool stuff, nedalezz! You've done great things with your MD!

                    -Jordan :thumbsup:
Title: Re: The State of Nesara (Update Twelve: Feb. 28th)
Post by: nedalezz on March 02, 2010, 06:23:44 AM
Nothing major here, just a couple of nightshots from the upcoming update.



(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg155.imageshack.us%2Fimg155%2F3020%2F139cedar1655centralceda.jpg&hash=2288702313d369d78200e559631968b40a9b263c)



(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg14.imageshack.us%2Fimg14%2F3539%2F1310cedar1655aerialnigh.jpg&hash=4fb01de2208ba9324326941a91d8395e376cf5ba)
Title: Re: The State of Nesara (Update Twelve: Feb. 28th)
Post by: Battlecat on March 02, 2010, 08:05:18 AM
And bit by bit Cedar continues to grow!  Love those night shots and also those before and after shots. 
Title: Re: The State of Nesara (Update Twelve: Feb. 28th)
Post by: soulchaser on March 02, 2010, 11:14:02 AM
Great effects on these nightshots!!!
Title: Re: The State of Nesara (Update Twelve: Feb. 28th)
Post by: art128 on March 02, 2010, 12:55:57 PM
Great night shots, Nedal !

I love the first one, I can say why, but it makes something on me.. Although, I think some cars in the streets would be a great touch.

Good job anyway and congrats on your move to the best sellers ! I hope to see your MD moving to the classic too !  :)

Arthur. :thumbsup:
Title: Re: The State of Nesara (Update Twelve: Feb. 28th)
Post by: Tomas Neto on March 02, 2010, 07:51:32 PM
Welcome to the  Best Sellers!!!  :thumbsup:

Awesome nightshots!!! Fantastic!!!
Title: Re: The State of Nesara (Update Twelve: Feb. 28th)
Post by: M.M.Malwin on March 04, 2010, 05:58:54 AM
Once again, I love all your pictures. They are of great quality! The views at night are beautiful! I love to see the evolution of this small town! Congratulations!  &apls  ;)
Title: Re: The State of Nesara (Update Twelve: Feb. 28th)
Post by: nedalezz on March 04, 2010, 07:51:03 AM
Replies

canyonjumper: Thanks for commenting, much appreciated!
soulchaser: Thanks, hopefully I will start shooting more nightshots from now on.
Tomas Neto: Thank you, and many thanks for always leaving a comment :)
art128: Actually, I shoot most of my pics while the game is live and running, so the lack of pics is representative of the lack of car movement in this quiet little town, hehe. Thanks on the congrats and Im glad you liked the pics.
Battlecat: Thanks! I love to see a gradual pic by pic process of how any city grows, so I thought I would incorporate it in this MD.
M.M.Malwin: The town is certainly evolving as businesses have started moving in. Thanks for commenting!




The State of Nesara: Update Thirteen


Population: 1655

Completed Projects: Silkmate Home Textiles Factory, Burgundy Restaurant & Pub (Country Road), Lifemate Insurance Office (Country Road)

Developing Projects: Police Station (Country Road), Haiden Construction Co. Offices (Country Road)


Silkmate Home Textiles - An American company which previously imported all of its fabrics from China and Europe, Silkmate Home Textiles has decided to invest in their own factory right here in Cedar. Much like Korra Ceramics, the company was seduced by the no-tax policy and acquired a piece of land just north of central Cedar to begin its operation. Specialized in curtains and upholstery fabrics, Silkmate has invested $1.5 million to develop the factory and plans to employ around 75 people.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg3.imageshack.us%2Fimg3%2F9986%2F133cedarpop1655factorie.jpg&hash=692c40566f82196a008e7530181a0ca1d9672c70)
The Silkmate Home Textiles and Korra Ceramics factories.




Burgundy Restaurant and Pub - The new hot spot in town, and also Cedar's first eatery, or bar for that matter, and has become an instant success in town. Owned by Richard Burgundy, the land itself cost him $100,000, and he demolished the house that used to sit on the plot and developed the new building, costing a total of $400,000. He also recently started delivery services for his food menu, which has also proved very popular with the locals.





Lifetime Insurance - Situated in central Cedar and owned by Udrich Steinberg, Liftime Insurance Ltd. is the first local insurance company to open its doors for business in Nesara. Back by a larger international insurance company, Steinberg hopes that Cedar and Nesara are on the verge of a population boom,  and is banking on capturing the market before anyone else.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg208.imageshack.us%2Fimg208%2F6941%2F134cedarpop1655centralc.jpg&hash=e35572aefd36080a31f611b174634740461cfbe6)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg46.imageshack.us%2Fimg46%2F6981%2F135cedarpop1655centralc.jpg&hash=104ae4b81bca640fd168e94fed89d3829e64c3bb)
Shots of central Cedar.





Around Cedar


Danny Davidson, owner of the Davidson Contracting Limited, recently acquired a large piece of land to the east of Cedar. The 20x20 (40,000 sq. meters) plot land was bought for $400,000, and it is believed the Davidson Contracting Ltd. is planning to develop a residential compound of sorts.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg714.imageshack.us%2Fimg714%2F8382%2F131cedarpop1655davidson.jpg&hash=c7d7cc158efadd48727c5dc563db3ed962a7c21c)
The land acquired by Davidson Contracting Ltd.




A new construction company has moved into town by the name of Haiden Construction Company, and have already taken their first contract from Lifetime Insurance to develop their offices. They have also acquired a piece of land on Country Road and are planning to open up their offices there. Seeing how Danny Davidson is a millionaire (estimated worth is at around $2 million), the owner of Haiden Construction Co. has identified the small but growing Nesara real estate market as one that is ready to boom.



Recently, James Brooks, head of the Nesara Council and "father" of the region, travelled to the US capital Washington D.C. for a meeting with the American government to discuss the state of region, its potential future, and for possible endorsement from the federal government. Quite a few points were discussed, but Brooks had a few issues that he stressed, hoping he would get funding from Washington to help his council develop the projects in mind. Two of the major issues were:

1 - Rail connection and the construction of an airfield: Both issues were met with approval from the federal government, and Brooks conceded development and growth would continue to be very slow without them. Industries continue to be reluctant to open up shop in Nesara because of the difficulty of moving big bulks out of the area and into the other parts of the country, while residents continuously complain about the amount of time it takes driving into Cedar. Brooks asked for $20 million to develop a respectable airfield and to run a track line from Portland, Oregon, across Nesara and into northern California.

2 - Funding to help explore Nesara's potential resources: Brooks requested funding and help from the federal government to begin thorough exploration of Nesara in search for potential natural resources that might have deposits.



To end this update, we will leave with some shots from around Cedar. Thanks for tuning in!


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Some wealthy families have built nice summer homes in Cedar.





(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg22.imageshack.us%2Fimg22%2F4566%2F136cedarpop1655cedaraer.jpg&hash=642897cf26baaf303130bdcce227692f9fa8e455)



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(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg208.imageshack.us%2Fimg208%2F3020%2F139cedar1655centralceda.jpg&hash=018327b9f2caad2130d7ff96799763fc72ae059e)


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Title: Re: The State of Nesara (Update Thirteen: March 4th)
Post by: io_bg on March 04, 2010, 07:59:02 AM
Looks fantastic, especially the night shots! &apls
Title: Re: The State of Nesara (Update Thirteen: March 4th)
Post by: Battlecat on March 04, 2010, 08:07:48 AM
Nice update, going to be interesting to see what that compound at the edge of town is going to be.

I quite like how you town is spreading out along the main road, it's very realistic. 
Title: Re: The State of Nesara (Update Thirteen: March 4th)
Post by: Tomas Neto on March 04, 2010, 08:37:11 AM
Hi my friend!!! Great update again!!!  I like a lot this growth of your city, very well detailed!!!    :thumbsup:
Title: Re: The State of Nesara (Update Thirteen: March 4th)
Post by: rooker1 on March 04, 2010, 09:33:29 AM
Hello Nedal,

Another fantastic update. 
I still love the little details you put into each and every new building.
Your night shots are stunning as well.
&apls
Robin  :thumbsup:
Title: Re: The State of Nesara (Update Thirteen: March 4th)
Post by: penguin007 on March 04, 2010, 10:48:32 AM
Awesome update can't wait to see the new developments forming

Will
Title: Re: The State of Nesara (Update Thirteen: March 4th)
Post by: kwakelaar on March 04, 2010, 01:29:40 PM
Still growing, but with the recent visit to Washington it seems Cedar will experience more of a boom.
Title: Re: The State of Nesara (Update Thirteen: March 4th)
Post by: canyonjumper on March 04, 2010, 02:22:03 PM
Very nice!

             -Jordan :thumbsup:
Title: Re: The State of Nesara (Update Thirteen: March 4th)
Post by: nedalezz on March 05, 2010, 06:54:57 AM
Replies

canyonjumper: Thanks for commenting, Jordan :)
kwakelaar: Rumor has it that the meeting in Washington went quite well. I guess we'll see in the upcoming updates ;) Thanks for stopping by!
penguin007: Cedar is growing, and its starting to grow fast!
rooker1: Thanks, the nightshots are a new touch to this MD but I personally love nightshots!
Tomas Neto: Thank you! You must teach me how to make amazing mosaics like those that can be found in your MD!
Battlecat: Well, no one likes to live on dirt roads, thats why most of the plots were developed along Country Road. Now that paved streets are the norm in Cedar, people are starting to bunch up next to central Cedar as they dont want to be too far from work!
io_bg: Thanks for stopping by and commenting, and thanks for the kind words!

Here is a couple of before and after shots of Cedar!

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg444.imageshack.us%2Fimg444%2F128%2F115cedarpop1054aerial.jpg&hash=e9c87e119baa3ef099845af6afd6acc740cd907f)
Update Eleven.

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Update Thirteen.
Title: Re: The State of Nesara (Update Thirteen: March 4th, Teaser and Replies: March 5th)
Post by: Yan077 on March 05, 2010, 08:37:00 AM
It's once again splendid ! Love these before and after shots   :thumbsup:
Title: Re: The State of Nesara (Update Thirteen: March 4th, Teaser and Replies: March 5th)
Post by: Tomas Neto on March 05, 2010, 12:30:28 PM
Fantastic again!!! Very nice city!!!  :thumbsup:
Title: Re: The State of Nesara (Update Thirteen: March 4th, Teaser and Replies: March 5th)
Post by: Battlecat on March 05, 2010, 12:36:53 PM
Yeah, at this point Cedar still has the benefit of being an extremely foot traffic friendly community!  It's really not far to walk from one end to the other! 
Title: Re: The State of Nesara (Update Thirteen: March 4th, Teaser and Replies: March 5th)
Post by: nedalezz on March 06, 2010, 08:08:45 AM
The State of Nesara: Update Fourteen


Population: 2,115

Completed Projects: Cedar Police Station One

Developing Projects: Haiden Construction Co. Offices (Country Road), Green Oaks Residences (Davidson Contracting Ltd, Country Road)



Around Cedar

After coming back from Washington D.C. with relatively good news (i.e. funding), James Brooks promised the Cedar locals that the top priority for the council would be to pave every road in the town, and he has made good on that promise (almost), as just about every street in Cedar is now covered with asphalt. A few side streets on the outskirts of town, especially the southern and eastern outskirts, remain unpaved, but the Nesara Council has promised they shall not remain like that for long.

----------------------------


Quite a few plots with houses on them have been put on the market for sale in and around central Cedar as prices have shot up to around $4,000 in the area. People who had originally bought plots for as low as $1,000 and $1,500 stand to make a nice little sum, especially considering they can relocate just down the road or a few minute walk from their old homes and still pay only $1,500 a plot. The 2x2 (400 sq. meter) plot just opposite the Nesara Council on the corner of Intersection Street and Country Road recently went on the market for $130,000, and there are rumors that Haiden Construction is looking to buy it and re-develop it.

----------------------------


Cedar has seen a small boom in construction in recent times as development has started spreading off of Country Road and further into the forests around the town. Most of the development can be found in the southern area of Cedar, around the school and hospital, and the eastern area, close to the newly built police station. Central Cedar has also seen redevelopment as land owners look to cash in on the rise in prices and businessmen look to cash in on the central location of a rapidly growing town. On a side note, the town recently surpassed 2,000 registered residents.

----------------------------


Davidson Contracting Ltd. recently announced it had completed the blueprints on its new project, Green Oaks Residences, confirming that they will be developing a residential community on the new land it had bought recently. Although the company did not release much information other than that, Danny Davidson, owner of the company, stated that, "Everyone will be able to buy a home in our development, and I can confirm that it will come equipped with all the necessary amnesties to make it a one of a kind living experience."

----------------------------


Cedar Police Station One, situated on the eastern part of town, is Nesara's first and only base for its new police department. The Nesara Police and Fire Department, or NPFD for short, also acquired 5 cars for the police to use. Currently the NPD has employed 24 people, with 16 of them field cops. The NPFD has also now responsible for the fire station just off of central Cedar.

----------------------------


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Shots of Cedar.

----------------------------



On a recent survey of the coast, the Nesara Council took some pictures of a site used by a few locals for some fishing. They decided to release them to the public for tourism purposes. Enjoy!

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Shots of the coast of Nesara.
Title: Re: The State of Nesara (Update Thirteen: March 4th, Teaser and Replies: March 5th)
Post by: io_bg on March 06, 2010, 08:13:27 AM
Fantastic work both on the village and the beach! &apls &apls
Title: Re: The State of Nesara (Update Fourteen: March 6th)
Post by: Battlecat on March 06, 2010, 08:22:25 AM
Wow, that's an incredibly beautiful beach area!  Also nice to see some diagonal roads slipping into your community! 
Title: Re: The State of Nesara (Update Fourteen: March 6th)
Post by: kbieniu7 on March 06, 2010, 08:25:56 AM
Just fantastic!  &apls
Title: Re: The State of Nesara (Update Fourteen: March 6th)
Post by: kimcar on March 06, 2010, 08:51:46 AM
 &apls &aplsFantastic beach . It`s catch my eye for sure. Looking forward :thumbsup:
Title: Re: The State of Nesara (Update Fourteen: March 6th)
Post by: kwakelaar on March 06, 2010, 08:54:04 AM
Those are some fantastic looking beaches, I will back my bags and come for a visit if I could book a flight. (Guessing it is a bit of a problem as the airstrip has not opened yet :) )
Title: Re: The State of Nesara (Update Fourteen: March 6th)
Post by: art128 on March 06, 2010, 12:21:31 PM
I take a fly to Nesara now, I NEED to take a sun bath on that beach !  &apls
Title: Re: The State of Nesara (Update Fourteen: March 6th)
Post by: Tomas Neto on March 06, 2010, 06:14:01 PM
Wow my friend, fantastic beach!!! Awesome update!!!  &apls &apls
Title: Re: The State of Nesara (Update Fourteen: March 6th)
Post by: canyonjumper on March 06, 2010, 07:22:22 PM
You've surpassed the, already great, quality of the usual posts, Nedal! Those beach shots are beautiful! Just out of curiosity (plus I might just implement it in my region ;D), which beach mod are you using?

                 Your friend, Jordan :thumbsup:
Title: Re: The State of Nesara (Update Fourteen: March 6th)
Post by: planetechef on March 07, 2010, 08:32:57 AM
Wait, i take off my sun glass  :D the beach shots are  :o :o i never seen so realistic sea, just awesome, beautifull update  &hlp
Title: Re: The State of Nesara (Update Fourteen: March 6th)
Post by: penguin007 on March 07, 2010, 09:39:51 AM
OH WOW!!! those beaches are perfect!!! Also the development also looks to be getting on very well

Will
Title: Re: The State of Nesara (Update Fourteen: March 6th)
Post by: BuildingUp on March 07, 2010, 12:04:45 PM
What I wouldn't give to just pull out a chair and relax on that white sandy beach. Amazing work on everything!  &apls
Title: Re: The State of Nesara (Update Fourteen: March 6th)
Post by: nedalezz on March 08, 2010, 05:29:47 AM
Replies

BuildingUp: Thanks! I didnt know whether the sandy beach and the water would go well together, but I think that it worked :)
penguin007: Cedar is growing! It seems development is also starting to sprout out of central Cedar as well as along Country Road.
planetechef: Thank you :) I wanted to give it a realistic feel, I hope I did well with the tree placement alongside the small cliffs.
canyonjumper: I am using something called the RVT Coastal Mod, which I think is a fantastic Mod. It pretty much lets you select what type of water you want with what type of coast you want, along with some other details. Give it a try!
Tomas Neto: Thank you for commenting, Im glad you liked it :)
art128: Hehe, Id love to join you, I could use some rays!
kwakelaar: Indeed, no airstrip yet :( Although the federal government has promised to fund the development of the airstrip, but nothing has been planned yet. Thanks for commenting :)
kimcar: Im happy it caught your eye! :)
kbieniu7: Thanks for commenting, very much appreciated :)
Battlecat: Yep, the diagonal roads are starting to make an appearance! As growth sprouts out of central Cedar, Im guessing we will see more and more of them in the future.
io_bg: Thank you!



And now for the before and after shots of the last two updates. Enjoy!


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Title: Re: The State of Nesara (Update Fourteen: March 6th, Replies and Teaser: March 8th)
Post by: Connor on March 08, 2010, 08:31:01 AM
Beautiful beach and nice before and after picture too.
Title: Re: The State of Nesara (Update Fourteen: March 6th, Replies and Teaser: March 8th)
Post by: Tomas Neto on March 08, 2010, 10:30:59 AM
Nice again my friend!!! Great update!!!  :thumbsup:
Title: Re: The State of Nesara (Update Fourteen: March 6th, Replies and Teaser: March 8th)
Post by: art128 on March 08, 2010, 10:35:04 AM
These are some nice before-after shots, Nedal ! I like how the town is growing, very pleasant to watch and it's nicely done.  :thumbsup:
Title: Re: The State of Nesara (Update Fourteen: March 6th, Replies and Teaser: March 8
Post by: canyonjumper on March 08, 2010, 11:49:20 AM
Thanks, Nedal! That mod was exactly what I was looking for ;D Great before and after shots, it's always nice to see how Cedar grows :D

            Your friend, Jordan :thumbsup:
Title: Re: The State of Nesara (Update Fourteen: March 6th, Replies and Teaser: March 8th)
Post by: Battlecat on March 09, 2010, 09:44:25 AM
As always, very nice looking before and after pictures! 
Title: Re: The State of Nesara (Update Fourteen: March 6th, Replies and Teaser: March 8th)
Post by: penguin007 on March 09, 2010, 11:21:41 AM
Nice shots there can't wait for the next update!!! NOW!!!

Will
Title: Re: The State of Nesara (Update Fourteen: March 6th, Replies and Teaser: March 8th)
Post by: NASCAR_Guy on March 09, 2010, 07:06:59 PM
Hey you should turn this into a mrbisonm style map, and have interactions. :thumbsup:
Title: Re: The State of Nesara (Update Fourteen: March 6th, Replies and Teaser: March 8th)
Post by: calibanX on March 09, 2010, 07:37:41 PM
Very nice before and after views. Your town is growing in a natural fashion. It will be fun to watch the first multi-story commercial and Industrial buildings pop up.

Geoff
Title: Re: The State of Nesara (Update Fourteen: March 6th, Replies and Teaser: March 8th)
Post by: kelis on March 10, 2010, 05:01:13 AM
great, very great update  &apls
Title: Re: The State of Nesara (Update Fourteen: March 6th, Replies and Teaser: March 8th)
Post by: nedalezz on March 11, 2010, 02:38:49 PM
Replies

kelis: Thanks for commenting, much appreciated!
calibanx: Yeah, thats what Ive been aiming for, some realistic growth patterns in the town. Im excited about the first multi-story building too!
NASCAR_Guy: I think I'll leave that for the experts like Fred, there is no way anyone can replicate what he does, hehe :)
penguin007: Well, its not a real update, but I hope it can satisfy for now!
Battlecat: Thank you as always for commenting :)
canyonjumper: No problem, glad to help!
art128: Thanks, I like how Cedar is growing too.
Tomas Neto: Thank you for always commenting my friend.
Connor: Thanks, I really liked how the beach turned out as well. Thanks for commenting!

Well, its not a real update, although I have been hard at work developing Cedar. I want to get it to a certain point, and start taking it from there. For now, here is a couple of pictures showing how the development is coming along. Please keep in mind the development I have in mind are still not complete, so in retrospect Cedar itself seems kind of incomplete. Enjoy!


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Title: Re: The State of Nesara (March 11th)
Post by: Battlecat on March 11, 2010, 02:52:45 PM
That's some pretty serious growth there!  Railway and a lot more industrial in the area.  Looks great!
Title: Re: The State of Nesara (March 11th)
Post by: canyonjumper on March 11, 2010, 03:02:30 PM
Nice pics, Nedal! Is that a railway I see? Cedar certainly has grown ;D

            Your friend,
                           Jordan :thumbsup:
Title: Re: The State of Nesara (March 11th)
Post by: marsh on March 11, 2010, 03:40:25 PM
Looks like i missed alot. Looks great! &apls
Title: Re: The State of Nesara (March 11th)
Post by: ecoba on March 11, 2010, 04:31:58 PM
I really do like the way that Cedar has expanded. The old style of growth seemed to be just a little too slow for my liking, but that's just me. Anyway, I think that the new industrial areas that have popped up along the railway have turned out really nicely.

One suggestion I have would be to download the SFBT Rail Texture Mod, found on the LEX, it'll get rid of the ugly dirt next to your rails and make the rails look a lot better.

Ethan
Title: Re: The State of Nesara (March 11th)
Post by: nedalezz on March 11, 2010, 06:09:20 PM
Message to the Readers

So I was having trouble sleeping, and decided to go over my old MDs (Berania, Qumma), and I must say, I had forgotten just how popular Qumma was. Several times smiles were brought on to my face reading the comments that were left, and I was reminded of the time and effort I put into the region and its updates, and all the fun I had.

Unfortunately, around mid 2008, my life took a very steep downward spiral, and looking back I must admit it was the hardest period of my life, a very very difficult time when all that could go wrong apparently did, at the same time. Loss of loved ones, near collapses in the business field, etc... something Im glad I have gotten through and over, but it was the reason I stopped updating Qumma and lost touch with it. When I started Berania, it was never my intention to let that MD die, but my computer completely stopped working, and although I thought I had it backed up on my external HD, it turned out that I didnt. I lost Berania along with many other important business related documents that I thought I had saved but I hadnt.

So here I am, working on my third MD, and I truly believe third time is a charm. I am having a blast with Cedar and Nesara, and in RL, I must admit, I am finally content having gone through these difficult year and a half. Through it all, I have always felt a sense of serenity and sense of belonging here at SC4Devotion, as I was one of the very first members to join when the site opened, "switching" from Simtropolis :)

I just wanted to thank everyone, lurkers, commenters (special thanks to rooker1 and all the regulars, and a very big thanks to those who have been patient with me and have followed all my MDs), former commenters (I had some legendary ones like JMouse, Ennedi, etc :)) and everyone who has made this place a great place to be (special thanks, ofcourse, to Jeronij).

I hope you all have a fantastic day and a terrific night, and may all your days always be blessed. Thanks.
Title: Re: The State of Nesara (March 11th)
Post by: Tomas Neto on March 11, 2010, 07:13:17 PM
I did read your text and I stayed happy because the worst period already passed, and now you are in a moment more calms of your life..., I think. I identify me with what did you write, therefore when I did open my MD,  here in the SC4D,  I didn't have notion about would I be received, and then I had to big surprise of find old friends and do new friends too. I believe that have a MD here is more than only do updates, but also share good part of us with these big friends. Today you shared a good part of yourself with everybody us, and this transforms you in a special friend of everybody of this forum.
Title: Re: The State of Nesara (March 11th)
Post by: calibanX on March 12, 2010, 01:13:43 AM
That was a very nice message. It's a nice idea to stop once in a while and be thankful for what we have.

Great update. The business district fits well in your town's growth.

Take care.

Geoff
Title: Re: The State of Nesara (March 11th: Development Pics)
Post by: rooker1 on March 12, 2010, 07:52:44 AM
Nedal,
It is us that should be thanking you for coming back with what you call "A third time is a Charm MD". :thumbsup:  Your work here is better than ever and I am very glad to hear that you have made it through a tough period of your life.  Any time you need someone to talk to you can find me on MSN.
Anyways, it seems I had missed the last two updates....unsure how how.  Those shorelines are so piture perfect.  I would hate to know how long it took you to prepare that area.  And you know me and how much I enjoy a good dirty industrial zone and my friend yours is no exception. 
Great work!  It's always a pleasure on the eyes to visit your MD.

Robin  &apls
Title: Re: The State of Nesara (March 11th: Development Pics)
Post by: nedalezz on March 12, 2010, 09:56:35 AM
In continuation with the development pictures from above, I did some more work on Cedar today, and I think Im pretty close to the result I am looking for, although there are still some things I need to work on, namely the outskirts of the town. I wanted to model Cedar after the typical American small town, where you would find a small stretch of industry just off of the downtown area, and a spread of residential zones sprouting from the central part of town.

If you guys have any suggestions, please let me know! You can see Davidson Contracting Green Oaks to the far right. In the coming updates, we will take a tour around the town and see what exactly is happening with the Nesara Council and the locals. Enjoy!


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Title: Re: The State of Nesara (March 12th: A Few Development Pics)
Post by: Battlecat on March 12, 2010, 10:27:02 AM
Well I really like how cedar is coming together!  The pattern of development is impressively realistic!
Title: Re: The State of Nesara (March 12th: A Few Development Pics)
Post by: ecoba on March 12, 2010, 05:51:33 PM
That was really a heartwarming message that you gave to us readers, and it shows just how much you raelly appreciate us.  :)

I read through Qumma often myself, I, like you, sometimes have not much to do or can't sleep, and I often search through the MD archives looking for a read. This was how I came about Qumma and I was instantly hooked. That was certainly an excellent MD and I was very sad that I wasn't around when it was open. I did like Berania very much as wel, and I remember I felt very priveliged to comment on one of your MDs.

As for Nesara, I think that you certainly are right on by saying that the third time is a charm. You've had excellent growth here both on the site and in the game, and I'm sure that you'll be here for the long haul as you seem very committed. Nesara also has absolutely wonderful potential; I won't be surprised to see skyscrapers soon!

Ethan
Title: Re: The State of Nesara (March 12th: A Few Development Pics)
Post by: kwakelaar on March 13, 2010, 01:01:23 AM
Development suddenly took a giant leap forward, and it looks excellent, the new railway is a perfect fit.

Sorry to hear about your life taking such a dive, but of course it is good to hear that you find yourself at a better place now.
Title: Re: The State of Nesara (March 12th: A Few Development Pics)
Post by: Tomas Neto on March 13, 2010, 01:38:26 AM
Awesome again my friend!!!  :thumbsup:
Title: Re: The State of Nesara (March 12th: A Few Development Pics)
Post by: Engorn on March 13, 2010, 05:40:12 AM
I love that town. It seems very realistic. ;) &apls &apls &apls &apls
Title: Re: The State of Nesara (March 12th: A Few Development Pics)
Post by: danielcote on March 13, 2010, 08:33:58 AM
wow it really is growing
Title: Re: The State of Nesara (March 12th: A Few Development Pics)
Post by: art128 on March 13, 2010, 12:42:35 PM
I like how the town is growing once again Nedal. I really love the industrial estate. Although, I think you should use the FARR pieces with the railway, it should looks more realistic.  ;)
Anyway, great word overall !

Arthur.  :thumbsup:
Title: Re: The State of Nesara (March 12th: A Few Development Pics)
Post by: Connor on March 13, 2010, 02:30:47 PM
Certainly been lots of development recently, and the town looks really great.

Title: Re: The State of Nesara (March 12th: A Few Development Pics)
Post by: canyonjumper on March 13, 2010, 08:41:09 PM
Very nice, Nedal! The industrial area looks great! And I'll just echo what Robin said, I am on MSN if you ever wanted to talk.

                  Your friend,
                                 Jordan :thumbsup:
Title: Re: The State of Nesara (March 12th: A Few Development Pics)
Post by: planetechef on March 15, 2010, 07:20:35 AM
Really nice update and great message you post, somewhere i agree with the fact then play simcity is really relaxing & watching Nesara growing up, it's relaxing too, looking forward to see more.  :thumbsup:
Title: Re: The State of Nesara (March 12th: A Few Development Pics)
Post by: nedalezz on March 15, 2010, 07:22:40 AM
Replies

planetechef: That is so true, Simcity just seems to have a way of making you forget about the real world and become engrossed in a world you are creating. Thanks for commenting :)
canyonjumper: Thank you very much, thankfully all is alright now :) I loved your last update in your MD, by the way!
Connor: Yeah, I jumped development speed a bit. I really wanted to get Cedar to the point of an actual self sufficient town. Now hopefully the fun begins hehe.  
art128: I actually did use the FARR pieces :) I agree, they are much more realistic, hopefully in the upcoming updates you will see where I used them.
danielcote: Yeah, hehe. Thanks for commenting.
Engorn: Thank you, realism is what I am aiming for actually, so it is good to hear you say that!
Tomas Neto: Thank you very much, oh King of all that is Mosaic! By the way, do you have a guide of some sorts on how to put together a mosaic? I want to do my own! I certainly agree with your idea about the feeling of community and friendship here, and it is people like you who make it what it is :)
kwakelaar: Yes, I am in a much better place thanks to hard work and a little faith :) Yes, development has doubled, but now we get back into the details of Cedar and Nesara :)
ecoba: Certainly means alot hearing the comments from someone I personally consider one of the legends here at SC4D :) Thank you so much for the kind words - sooner or later, the skyscrapers have to come! And you were right, the SFBT Rail Mod improved the texture around the rail track ALOT! Thank you for that.
Battlecat: Thanks! I try to keep the realism up, so that is how I tried to develop the industrial part of town :)
rooker1:  Thank you very much for the kind words from another legend of SC4D! You have been around since the start, I remember you commenting on all my MDs, so I definitely appreciate your wonderful comments now. I am glad you liked the industrial part of town :)
calibanx: I take some time out every night to thank god for my blessings, and for giving me the strength to always push forward. The business district and industrial zones will continue to grow as the town develops :)
marsh: Well hopefully you can be all caught up now! Thanks for commenting!





The State of Nesara: Update Fifteen


Population: 6,648


It has been a few years since our last update on Cedar and Nesara, so now we have to play some catch up with the developments. The first thing one would notice is how much Cedar has grown, now bordering on 7,000 residents. The growth comes down to 2 things: the increase in manufacturing firms opening up in town, and the opportunities for a person to open a business at a relatively cheap cost.


The industrial area that has developed north of downtown Cedar was fueled by the attention given to the needs of the firms who were looking to relocate and who were already there, such as Korra Ceramics and Silkmate Home Textiles. The most pressing issue was the lack of rail transport for cheap bulk shipments, and that was rectified when the Nesara Council invested nearly $10 million in developing rail tracks connecting the area with Portland, Oregon to the north and Eureka, California to the south. The rail station and rail freight is run exclusively by Nesara Rail, a subsidiary company of the Nesara Transport Authority, which in turned is, of course, owned by the Nesara Council. What this means is that if a company wants to ship anything out of Nesara using rail freight, Nesara Rail is the only company that can offer them that service. Nesara Rail is also the only company that serves Cedar in terms of passenger trains, with trips to Eureka and Portland, although the council has said that it will not give exclusive rights for passenger trains to Nesara Rail.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg535.imageshack.us%2Fimg535%2F4388%2F151cedar6648cedarrailst.jpg&hash=72000c07ab8ad1db50669cae1baab03b342ad872)
The Cedar Rail Station.




While a few more companies have opened up factories, the biggest 2 are Tallivert Food Co. and Production Steel, with both factories just off of the rail station. Both companies are upstarts who have stationed their headquarters in Cedar, and both chose Cedar as their preferred location because of the policies in place by the Nesara Council.

Tallivert Food Co. is owned by Chris Tallivert, formerly of New Orleans, Louisiana. Tallivert moved up to Nesara a couple of years ago, and after investing around $2 million in machinery and construction, opened up the Tallivert Food Company and its factory. Specializing in the production of all types of canned foods and other packed food products, the company has found reasonable success since opening for business about a year ago. Currently, the main markets for Tallivert Food Co. is the immediate area around Nesara, which is western Oregon and northern California. The factory supplies distributors and also deals directly with a few chain grocery stores. In Cedar, Jim Calhoun's Cedar Market is the only customer, turning over $65,000 with the factory the past year. The overall turnover in the first year of business for Tallivert was $2.2 million, just about breaking even in terms of net profit, excluding initial capital.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg96.imageshack.us%2Fimg96%2F6581%2F152cedar6648tallivertfo.jpg&hash=8a757017df3d418bd06c6b4438fd238152a4cb71)
The Tallivert Food Co. factory.




Production Steel opened its doors for business around the same time as the Tallivert Food Company, but has not been as successful as its counterpart during the same time frame. Owned by a conglomerate of businessmen based out of Los Angeles, California, Production Steel specializes in construction steel products. The factory, which cost almost $1.7 million upon completion, was designed to be as cost cutting as possible. However, the turnover has been disappointingly low for them in their first year of operation, only doing $1.5 million, and mostly supplying the North -West region of the United States. Plans for further marketing the brand have so far been put on hold to see how the performance will be in the upcoming year.  

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg202.imageshack.us%2Fimg202%2F402%2F153cedar6648productions.jpg&hash=97287574bcb62f45874d8157df1c7c3e5e412024)
The Production Steel factory.




The other two big manufacturing firms in Cedar, Silkmate Home Textiles and Korra Ceramics, have both achieved reasonable and sustainable profits since they began operating a few years ago. Silkmate recorded $3.3 million in sales last year, while Korra Ceramics achieved $2.8 million. Kimberly Korra, the owner of the company, has also moved into Cedar fulltime from Seattle, and is planning to open the very first Korra outlet in the town, with plans of opening in Portland and Seattle, her former hometown, as well.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg205.imageshack.us%2Fimg205%2F3220%2F154cedar6648industrialz.jpg&hash=2e233c782b84f1f58cad8ce489122e7054792ad6)
The industrial part of town.



As mentioned before, a few smaller manufacturing firms have also opened up shop in Cedar, with all doing reasonable profits during the past year. The local economy has picked up significantly by the money these companies have brought into Nesara, and pretty much everyone from the Nesara Council to the employees who are find decent paying jobs is benefiting.

Next update, we will take a look at the commercial side of things as we analyze the numbers and review how central Cedar has developed throughout the years. We will also take a look at some of the residents of Cedar and the houses they live in, as well as some small facts, and finally, we will get you up to date on all the latest news out of Nesara. Enjoy!
Title: Re: The State of Nesara (March 15th: Update Fifteen)
Post by: scott1964 on March 15, 2010, 07:33:27 AM
Looks good. Like the compact industrial area.  :) What textures are you using for your streets and we need the info on the rail station.  :D
Title: Re: The State of Nesara (March 15th: Update Fifteen)
Post by: Battlecat on March 15, 2010, 09:56:09 AM
Fantastic job on the industrial, it looks even better close up.  I'm very impressed with your careful selection of buildings once again, they all combine together to make an excellent small town industrial development.
Title: Re: The State of Nesara (March 15th: Update Fifteen)
Post by: soulchaser on March 15, 2010, 10:10:34 AM
Great work, once again! &apls

I like it, though it's really griddy ;)
Title: Re: The State of Nesara (March 15th: Update Fifteen)
Post by: canyonjumper on March 15, 2010, 12:07:20 PM
Very nice, Nedal! Excellent choice of BATs. And thanks for the compliment!

             Your friend,
                            Jordan :thumbsup:
Title: Re: The State of Nesara (March 15th: Update Fifteen)
Post by: Tomas Neto on March 15, 2010, 02:55:56 PM
Sincerely I don't know as you do the esthetic handling in your images, but stays incredible, a spectacular effect!!!  Awesome, really awesome update!!!  &apls &apls
Tutorial about mosaic!!! (http://www.simtropolis.com/forum/messageview.cfm?catid=36&threadid=96427&enterthread=y)
Title: Re: The State of Nesara (March 15th: Update Fifteen)
Post by: planetechef on March 15, 2010, 07:35:25 PM
I agree with Tomas Neto, the effect on your pictures are fabulous, i really, really like the small stone train station, again beautifull update  &apls you have a awesome style here.
Title: Re: The State of Nesara (March 15th: Update Fifteen)
Post by: Haljackey on March 15, 2010, 09:50:21 PM
Wow these are some high quality pictures.  I thought Simcity 4 came out in 2003? :) Excellent effects!
Title: Re: The State of Nesara (March 15th: Update Fifteen)
Post by: RickD on March 16, 2010, 01:47:54 AM
I just read your MD and I must say the background story is really great. It is fascinating to see how all is growing and developing.
Title: Re: The State of Nesara (March 15th: Update Fifteen)
Post by: Engorn on March 16, 2010, 03:07:20 AM
Ey, keep like that. You're doing a great job with your MD. I really like the rural atmosphere seen on those pictures, they seem very real. ;)
Title: Re: The State of Nesara (March 15th: Update Fifteen)
Post by: NASCAR_Guy on March 16, 2010, 09:05:43 AM
Quote(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg535.imageshack.us%2Fimg535%2F4388%2F151cedar6648cedarrailst.jpg&hash=72000c07ab8ad1db50669cae1baab03b342ad872)

where can I get that golf car factory?
Title: Re: The State of Nesara (March 15th: Update Fifteen)
Post by: nedalezz on March 16, 2010, 10:27:59 AM
Just a quick reply to NASCAR_Guy - It can be found in SimGoobers Industry Pack 02, I believe :)
Title: Re: The State of Nesara (March 15th: Update Fifteen)
Post by: nedalezz on March 16, 2010, 02:55:48 PM
Replies

Engorn: Thanks! The effects are done with Coral Paint Shop, I like the way they turn out :) Thank you for commenting.
RickD: Hey, thanks so much for the kind words! I try to make an interesting story along with the pictures, and really have a point to the development.
Haljackey: Hehe, its amazing what the SC4 community has done in regards to BATS and Mods, and I think the photo editting brings MDing to a whole new level.
planetechef: Thanks, I really liked the train station too, although I was looking for something a bit more industrial to be honest. But this stations fits good too!
Tomas Neto: Oh, a mosaic guide! Thank you so much for that, I hope I can make some that look remotely like yours! Thank you for the comments.
canyonjumper: No Thank YOU for taking the time to leave some kinds words, much appreciated :)
soulchaser: I must admit I do like some griddiness to mix in with some freelance development. I have some diagonal streets developing :)
Battlecat: The big factories are plopped, but the rest were all grown :) The industrial area will continue to expand alongside Intersection Street north, if the trend continues.
scott1964: Thank you for the kind words! I am using the SAM Steet Textures. What kind of info would you like on the station? :)

I was playing with some photo editting and I liked the way this one turned out on my beach area. Update should be coming up tomorrow or the day after. Enjoy!

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg694.imageshack.us%2Fimg694%2F982%2Fteaser7.jpg&hash=4619f0a1c9c3037dd6894a98675132c2bd7d04d6)
Title: Re: The State of Nesara (March 15th: Update Fifteen, March 16th: Replies and Teaser)
Post by: mightygoose on March 16, 2010, 05:34:27 PM
excellent work, very tropical.
Title: Re: The State of Nesara (March 15th: Update Fifteen, March 16th: Replies and Tea
Post by: danielcote on March 16, 2010, 05:50:37 PM
great update! I see the town is starting to get some apartments too!
Title: Re: The State of Nesara (March 15th: Update Fifteen, March 16th: Replies and Teaser)
Post by: armagin on March 16, 2010, 06:43:15 PM
Never seen such a green industrial area!
Title: Re: The State of Nesara (March 15th: Update Fifteen, March 16th: Replies and Teaser)
Post by: Battlecat on March 17, 2010, 08:59:27 AM
Nice effect on the photo editing there!
Title: Re: The State of Nesara (March 15th: Update Fifteen, March 16th: Replies and Teaser)
Post by: nedalezz on March 18, 2010, 05:59:33 AM
The State of Nesara: Update Sixteen


Population: 6648


In the commercial field, the biggest industries have been construction and retail. Davidson Contracting Ltd. remains the biggest construction and development company in Nesara, and the recent completion of their Green Oaks Residences project has only cemented their status as the biggest in the area. The Green Oaks multi-million dollar project, according to the latest press statement, is "the defining standard in luxury living, with state of the art and high quality finishing combined with absolute security and privacy." All the villas in the project have been sold out, even though some are still under construction. Haiden Construction have not seen the success that Davidson Contracting has, but have slowly started taking more projects. They developed the Production Steel factory, and are currently buying up land around Cedar for future, unannounced developments.

Green Oaks Residences is a full amnesties residential compound developed by Davidson Contracting to cater to the wealthy of Nesara, as well as those looking to invest in a home in the area. Comprised of 22 luxury villas in total, the gated community also includes a state of the art out jacuzzi and heated swimming pool, as we as 24 hour security. The villas come in 2 sizes - 5 bedroom and 6 bedroom. The former has been put on the market for $400,000, while the latter is fetching approximately $550,000. All the units have been sold already, although some remain under construction.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg697.imageshack.us%2Fimg697%2F8945%2F161cedar6648greenoaksre.jpg&hash=835e1aab80c37cae92d2c91c75885e3d82e532a3)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg202.imageshack.us%2Fimg202%2F6636%2F162cedar6648greenoaksre.jpg&hash=15cf47a7d4011cfe1b12696db3b2f72006d57483)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg251.imageshack.us%2Fimg251%2F2319%2F163cedar6648greenoaksre.jpg&hash=4190cfd7370b54f3cc8f5a8488fc2d008ac98c2c)
Green Oaks Residences.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg87.imageshack.us%2Fimg87%2F1166%2F164cedar6648greenoaksre.jpg&hash=d1806cfdffa639f7dbd9e98bd1691dc5f013eac8)
Homes in Green Oaks still under construction.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg692.imageshack.us%2Fimg692%2F2138%2F1610cedar6648greenoaksh.jpg&hash=4394d95d970e891aa6b420dca5417c51c3349110)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg262.imageshack.us%2Fimg262%2F7265%2F1611cedar6648greenoaksh.jpg&hash=dc164c16bf44407555cc19090b242ec82842a900)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg202.imageshack.us%2Fimg202%2F8773%2F1612cedar6648greenoaksh.jpg&hash=44372adbf0e6456d68209b935d06ecfc3d8a840b)
The interior of the model home of Green Oaks Residences.







Several retail stores have opened up on Country Road, changing the face of central Cedar. Several former residents have sold their land and homes and in turn the buyers have developed them into commercial properties. Some of have chosen to rent out or lease their developments, while others have decided to develop properties for their own businesses. Jim Calhoun's Cedar Market remains the most successful business, with daily sales averaging almost $6,000. Calhoun recently stated his business has outgrown the store it was currently in, and was looking to open a bigger branch, although the location of that is as of yet unknown.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg689.imageshack.us%2Fimg689%2F5408%2F165cedar6648countryroad.jpg&hash=d148dc59769484ba0026adff6a4f00c3157e6390)
Country Road, downtown Cedar.




The Bank of Nesara has been very active as of late thanks to the surge in commercial and industrial interests in Nesara. Several people have taken out loans to start their own businesses in Cedar, and with forgiving interest rates as well as the Nesara Council's relaxed laws on taxes, there have been several applications from out of Nesara for loans to open up in the area as well. The bank's chairman, Johann Nords, recently set up an investment department within the bank which would be responsible for all of the banks future direct investments, including a real estate project they are currently studying in Portland, Oregon. 

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg686.imageshack.us%2Fimg686%2F9505%2F166cedar6648bankofnesar.jpg&hash=bd2a4366f55edf646eba802d09bf25d00071a54a)
The Bank of Nesara.




That's all for today. Next update, we will look at some of Cedar's most famous residents, where they live, and a little bit about them. I will also try my hand at a mosaic (that is a disaster ready to happen, hehe.) Till next time, I will leave you with a few shots of Cedar. Enjoy!


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg245.imageshack.us%2Fimg245%2F6392%2F167cedar6648aerialshot.jpg&hash=b024a78384fb3f0f07fde71eeefa010be1300ec3)
Aerial of Cedar.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg697.imageshack.us%2Fimg697%2F8388%2F168cedar6648aerialshot2.jpg&hash=1cc0ae764d2a7c9b35109bdf605590f09304887f)
A second shot of Cedar.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg705.imageshack.us%2Fimg705%2F7840%2F169cedar6648nightshot.jpg&hash=76a08057a38e83a195e0e0154bc5ac6fcba51d48)
Night shot of Cedar.
Title: Re: The State of Nesara (March 18th: Update Sixteen)
Post by: kimcar on March 18, 2010, 07:57:28 AM
 &apls &aplsExcellent update once again. I really like the construction scenery. A great touch of realism. :thumbsup:
Title: Re: The State of Nesara (March 18th: Update Sixteen)
Post by: Battlecat on March 18, 2010, 08:39:44 AM
Fantastic update!  Those are some great looking homes.  Cedar is looking pretty cool at night now.
Title: Re: The State of Nesara (March 18th: Update Sixteen)
Post by: penguin007 on March 18, 2010, 09:47:54 AM
Sorry I have missed a couple of updates but the development is racing away now!!
I love the new housing development and the town centre is building quickly

Will
Title: Re: The State of Nesara (March 18th: Update Sixteen)
Post by: canyonjumper on March 18, 2010, 11:55:21 AM
Awesome update, Nedal! I like the Green Oaks concept, I'll have to keep that in mind ;D Excellent houses and interior pics! About the mosaic, it really isn't all that hard; if I can do it, I'm sure you can too ;D

                  Your friend,
                                 Jordan :thumbsup:
Title: Re: The State of Nesara (March 18th: Update Sixteen)
Post by: danielcote on March 18, 2010, 04:20:32 PM
Is Green oaks residences close to Cedar?
Title: Re: The State of Nesara (March 18th: Update Sixteen)
Post by: rooker1 on March 18, 2010, 06:01:34 PM
Hey Nedal
Another fantastic update.
I can really see why you like those construction house set.  Your city is growing at a nice pace now.  The industrial area fits in perfectly there in the middle.  I just wonder how you will fit in another section as the town grows to a city. 
Do you have a plan or are you just doing as you go?  Will we  get to see a seaport of some kind?  If you have no plans, I would love to see your take on some water front properties. ;)

Robin  :thumbsup:
Title: Re: The State of Nesara (March 18th: Update Sixteen)
Post by: planetechef on March 18, 2010, 06:58:09 PM
 &apls, so beautifull, he seem then you really take your time to build this town, step by step, tree by tree, the result is awesome, i like very much your choice of houses, those with a grey roof, you treat them very nicely with the picture effect, please continue to take your time on your MD  ;D ;D
oh, i forget, did you use the lot editor for make the house construction site? it's also a great touch.
Title: Re: The State of Nesara (March 18th: Update Sixteen)
Post by: ecoba on March 18, 2010, 07:47:21 PM
Some really nice overviews of Cedar, nedalezz. I really am liking the luxury neighbourhood (I actually think it's horrendous, but that's what makes it so great...  :D ), those are some lovely pictures of the inside, looks very fancy...

Ethan
Title: Re: The State of Nesara (March 18th: Update Sixteen)
Post by: marsh on March 19, 2010, 11:28:03 AM
looking great, love that rich nabjorhood. They even get their own wave pool!
Title: Re: The State of Nesara (March 18th: Update Sixteen)
Post by: kwakelaar on March 20, 2010, 04:54:35 AM
Quite some development since my last visit, and Green Oaks are looking very posh judging from the interiors.
Title: Re: The State of Nesara (March 18th: Update Sixteen)
Post by: nedalezz on March 20, 2010, 05:49:05 AM
REPLIES


mightygoose: Thanks, actually I am going for a more Pacific Northwest  feel, lol. But you are right, it has some tropical-ness to it.
danielcote: Good eye! ;) Yes, there are some lower income small apartment blocks that were developed near the factories for out of town workers looking for cheap living spaces. Green Oaks is on the edge of the eastern part of town, just down Country Road if you look at the aerial shot to the east.
armagin: Well, it is a pretty small industrial area in a town that is surrounded by forests :) Thanks for commenting.
Battlecat: Thanks, Im glad you liked the teaser and the nightshot!  I loved the effects that were generated.
kimcar: Yes, those construction lots are fantastic! I utilize them alot in my MD :)
penguin007: Development has certainly picked up as more people get to know about Nesara and start planning to move to Cedar. Thanks for commenting :)
canyonjumper: It seems to be prevalent everywhere in the world, the whole community living thing, so I thought I would portray it in Nesara as well. I hope you liked how it turned out.
rooker1: I actually don't have a plan, I am taking it as I go. What I am doing really is trying to roleplay realism and treat it like a real town, and Nesara like a real country, complete with problems they may face and such. I actually have imaginary budgets set up for the Nesara Council and if something is too expensive, it wont get built!
planetechef: The house construction lots are actually not my work and can be found on the STEX. I believe the maker is called Weasel. They are absolutely fantastic BATs, especially for this MD :) I really am taking my time and playing the game I like to play it, and Im happy that you are enjoying it as well :)
ecoba: Hehe, well, the rich have to live somewhere! Thank you for commenting, always appreciated :)
marsh: Hehe, is it a wave pool? I downloaded some swimming pool areas off of LEX and STEX, and I thought this looked best given the setting.
kwakelaar: Green Oaks is the poshest area in Cedar up till now, hehe. Davidson Contracting really outdid themselves.



So as a teaser, I will be presenting another Cedar through the years couple of pictures. Enjoy!

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg265.imageshack.us%2Fimg265%2F8554%2F33cedarpop112aerial.jpg&hash=2a36b8da30df8169d55bf0b19090d4975b8f627b)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg155.imageshack.us%2Fimg155%2F6213%2F1210cedarpop1396cedarfa.jpg&hash=e1711b7383863910bd20e99ae07b2ea0c4829132)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg697.imageshack.us%2Fimg697%2F8388%2F168cedar6648aerialshot2.jpg&hash=1cc0ae764d2a7c9b35109bdf605590f09304887f)
Title: Re: The State of Nesara (March 18th: Update Sixteen, March 20th: Teaser)
Post by: danielcote on March 20, 2010, 07:34:45 AM
Nice town. You're going to need a high school and a bigger healthcare centre soon.
Title: Re: The State of Nesara (March 18th: Update Sixteen, March 20th: Teaser)
Post by: Yan077 on March 20, 2010, 10:49:31 AM
I agree, the last update was fantastic, and these aerial shots are great, good work my friend  :thumbsup:
Title: Re: The State of Nesara (March 18th: Update Sixteen, March 20th: Teaser)
Post by: canyonjumper on March 20, 2010, 11:05:38 AM
Cedar really has grown, hasn't it?

                    Your friend,
                                   Jordan :thumbsup:
Title: Re: The State of Nesara (March 18th: Update Sixteen, March 20th: Teaser)
Post by: marsh on March 20, 2010, 01:35:06 PM
Cedar is realy growing. :)

And yea, that is a wave pool. You can tell by the shape of it. (I go to the Waterpark alot ()stsfd() )
Title: Re: The State of Nesara (March 18th: Update Sixteen, March 20th: Teaser)
Post by: penguin007 on March 21, 2010, 07:52:53 AM
Awesome growth pics can't wait for more

Will
Title: Re: The State of Nesara (March 18th: Update Sixteen, March 20th: Teaser)
Post by: art128 on March 21, 2010, 12:00:04 PM
Penguin007 is really lucky, I wanted to be the 200th post here, but I came a bit too late..  :P

Anyway, great little update, Nedal ! I love to see before-after pictures. These are really well done my friend, Cedar is growing, for sure, nicely!

Arthur. :thumbsup:
Title: Re: The State of Nesara (March 18th: Update Sixteen, March 20th: Teaser)
Post by: Tomas Neto on March 21, 2010, 12:46:00 PM
Wow, my friend, very nice again!!! Fantastic updates!!!  :thumbsup:
Title: Re: The State of Nesara (March 18th: Update Sixteen, March 20th: Teaser)
Post by: emgmod on March 22, 2010, 12:14:36 AM
Amazing story of growth you have here. It's growing really realistically. I might copy some of your ideas.
Title: Re: The State of Nesara (March 18th: Update Sixteen, March 20th: Teaser)
Post by: Battlecat on March 22, 2010, 09:42:49 AM
Your sequential shots are a real treat!  It's very cool to see the pattern of growth as your city slowly grows!
Title: Re: The State of Nesara (March 18th: Update Sixteen, March 20th: Teaser)
Post by: nedalezz on March 22, 2010, 10:36:48 AM
The State of Nesara: Update Seventeen




(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg683.imageshack.us%2Fimg683%2F2982%2F173cedar6648dannydavids.jpg&hash=80e6726a70618516cb69b03ba585566f723a92b8)

The richest man in Nesara, this construction tycoon recently moved into his newest home. Located in the Green Oaks Residences community, which is owned by Davidson's company, Davidson Contracting Ltd., the house is estimated to be worth $1.3 million. Although not the most expensive in Cedar, it is situated in the most exclusive area of the town. After moving out of his old house closer to central Cedar, Danny Davidson also developed houses for his two sons and daughter, all of which are located inside Green Oaks.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg717.imageshack.us%2Fimg717%2F2366%2F175davidson.gif&hash=bafe95665a684d9a585d4b742f92a510b343b30f)






(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg718.imageshack.us%2Fimg718%2F8064%2F172cedar6648kimberlykor.jpg&hash=d70711625400e1745cb3c9f76976e15117fe02ee)

Kimberly Korra only recently became a full-time resident of Cedar, and has the distinction of owning the most expensive home in all of Nesara. Estimated to be worth just over $2 million, it is situated near the Cedar Police Station on the eastern edge of town. After the success of the Korra Ceramics factory, Kimberly decided she wanted to be next to her work fulltime, and moved her family with her to Cedar. The Korras are the 2nd richest family in Nesara.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg687.imageshack.us%2Fimg687%2F2923%2F179korra1.jpg&hash=88682cbc32051b417bf923bb80d4c6d4333ce01a)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg221.imageshack.us%2Fimg221%2F3688%2F1710korra2.jpg&hash=dcc2547ca7be81ece4c4e39dc91253864b81efd4)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg688.imageshack.us%2Fimg688%2F2480%2F1711korra3.jpg&hash=92768132cb5375c6ed98af16996aa212669feeb1)






(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg692.imageshack.us%2Fimg692%2F3830%2F171cedar6648udrichstein.jpg&hash=dc50348ec6f66a2d1c92f48fd6da03bbbc2d1d7f)

The upstart insurance tycoon might only be reaching his late 30s, but he already owns a home worth almost $1.7 million in western Cedar, just off of Country Road near the Nesara Fuel station intersection. Owner and CEO of Lifetime Insurance, the largest insurer in Nesara, Steinberg has thus far resisted the temptation to move to eastern Cedar, where all the luxury homes seem to be popping up. Out of the three most expensive homes, his is the oldest. Udrich Steinberg, who is still single, is currently the 3rd richest person in Nesara.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg180.imageshack.us%2Fimg180%2F8360%2F178steinberg1.jpg&hash=1cc7a3bfa497f49e7fe11e686d4cfeea06204832)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg135.imageshack.us%2Fimg135%2F6808%2F177steinberg2.jpg&hash=b8e7f118d5882a265af6cd16ebf6e232d53615e4)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg686.imageshack.us%2Fimg686%2F2021%2F176steinberg3.jpg&hash=04801908f0c79ffd7d5fde991637c95bd650afa4)


Well, that's it for today. Hope you enjoyed these last few updates. Next time, we will start looking at the development of Cedar as it approaches 10,000 residents. Enjoy!
Title: Re: The State of Nesara (March 22nd: Update Seventeen)
Post by: scott1964 on March 22, 2010, 11:28:11 AM
Nice houses.  :) Where did you get the pool in your gated community?  ;D
Title: Re: The State of Nesara (March 22nd: Update Seventeen)
Post by: art128 on March 22, 2010, 01:07:51 PM
Great couple of houses there Nedal ! I liked all of them, however I'm not a fan of classic houses, I prefer modern ones. Can I have a home (modern) in Cedar ? Because the Svanskinahya president would like to take some vacation out of Russia. :)


Arthur. :thumbsup:
Title: Re: The State of Nesara (March 22nd: Update Seventeen)
Post by: kimcar on March 22, 2010, 02:19:10 PM
 &apls &apls Excellent pics my friend . I like the way that you show the houses. Great photoshop :thumbsup:
Title: Re: The State of Nesara (March 22nd: Update Seventeen)
Post by: canyonjumper on March 22, 2010, 05:48:02 PM
Excellent pics! Matt's houses really work well for luxury homes.

Scott, the pool is from here (http://www.simtropolis.com/stex/details.cfm?id=14522).

                     Your friend,
                                    Jordan :thumbsup:
Title: Re: The State of Nesara (March 22nd: Update Seventeen)
Post by: planetechef on March 22, 2010, 09:51:30 PM
Fantastic houses here, like the way you use the pool for make a really nice estate, beautifull update as always  :thumbsup:
Title: Re: The State of Nesara (March 22nd: Update Seventeen)
Post by: nedalezz on March 24, 2010, 05:15:44 AM
Replies

planetechef: Thanks! I downloaded a few pools, but I thought this one fit best.
canyonjumper: The BATs really do work out great! They gave me the exact look I was going for :)
kimcar: Thanks - I dont really use to many effects, just a little brightness contrast, some sharpness, and a flip :)
art128: Are you kidding?! The Nesara Council would be HONOURED to have the Svanskinahya president as a part-time resident of Cedar! Perhaps you could link me the house he would want to build and where in Cedar he would like that to happen :) And dont feel too bad about the 200th post, every other one is just as important!
scott1964: Thanks to Jordan for providing the link to the pool :) Thanks for commenting.
Battlecat: Thanks! I always used to wonder reading other MDs how a certain looked before, so I decided to implement that in my MD :)
emgmod: That is very flattering to know you want to copy my ideas! :) Didnt know I was doing anything special!
Tomas Neto: Thank you for your wonderful comment :)
penguin007: You will soon :) What about you? When can we expect an update!?
marsh: Waterparks are really fun, although I havent been to one in quite a few years, lol. Thank you for commenting.

Well I had a teaser all worked out, but imageshack is giving me hell, and I have to get ready for my flight (still have yet to pack and head to the airport, and my flight is 6 hours from now :(). Hopefully I will have a full update in the next 2-3 days from my hotel room in Dubai :)
Title: Re: The State of Nesara (March 22nd: Update Seventeen)
Post by: Battlecat on March 24, 2010, 08:19:02 AM
Well hope you enjoy your trip!  That was a very cool update showing the inside of the homes!
Title: Re: The State of Nesara (March 22nd: Update Seventeen)
Post by: art128 on March 24, 2010, 02:18:11 PM
I'd like to have this one Jen_p House (http://www.simtropolis.com/stex/details.cfm?id=12767). If you can put it somewhere behind Cedar town and the beach.  :)

Enjoy your strip in Dubai, my friend. ;)

Arthur. :thumbsup:
Title: Re: The State of Nesara (March 22nd: Update Seventeen)
Post by: danielcote on March 24, 2010, 03:11:13 PM
Wow those are some really nice houses!
Title: Re: The State of Nesara (March 22nd: Update Seventeen)
Post by: Tomas Neto on March 25, 2010, 04:07:40 AM
Update impressive, my friend!!! The way you created this update shows us much of your talent and creativity!!! Awesome!!!  &apls &apls
Title: Re: The State of Nesara (March 22nd: Update Seventeen)
Post by: kwakelaar on March 27, 2010, 12:43:59 AM
Really luxury living in the Green Oaks area, the combination of simcity buildings with their interior photos is working very well.
Title: Re: The State of Nesara (March 22nd: Update Seventeen)
Post by: ecoba on March 28, 2010, 02:40:31 PM
Oh, we can purchase houses? Interesting. Maybe I can lot one and send it to you.

Ethan
Title: Re: The State of Nesara (March 22nd: Update Seventeen)
Post by: scott1964 on March 29, 2010, 11:57:21 AM
Sign me up for a nice colonial manor.  :P
Title: Re: The State of Nesara (March 22nd: Update Seventeen)
Post by: nedalezz on March 29, 2010, 12:31:21 PM
The State of Nesara: Update Eighteen

I have been very busy the past few days, so I havent been able to really play. But I dont want to neglect the MD, so here is a small update about some development going on in Cedar. On a side note, the Nesara Council has taken note of all your residential applications and requests and is striving to meet your demands ;)



Due to the influx of workers coming to find jobs at the new factories, the demand for cheap, affordable single and double bedroom housing has quickly outgrown the supply. That is the why the Nesara Council has implemented an initiative to construct accommodation for the new residents of Cedar, and make sure that there are enough residential units to meet the current demand.
Before the construction of what people have started calling the Industrial Park Apartments, many of the laborers were forced to rent out rooms in homes, and most of the rent rates were too high for the new factory workers to be able to save money accordingly. Some even resorted to sleeping outside the factories they work in, sometimes on the cold, hard asphalt. The Nesara Council's initiative has identified the lack of proper affordable housing and has subcontracted companies, mostly Haiden Construction, to begin meeting the demand. The housing estates are owned by the council, and rent is regulated according to the wages being paid.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg97.imageshack.us%2Fimg97%2F8813%2F181cedar7112lowwealthde.jpg&hash=88fe8ae2c59ff5c34a31977aa58dc97d55ca7114)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg138.imageshack.us%2Fimg138%2F8465%2F182cedar7112lowwealthho.jpg&hash=500d2e0f0647077fedec73bd63354e887610e1aa)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg690.imageshack.us%2Fimg690%2F5361%2F183cedar7112lowwealthho.jpg&hash=4af93c1405262704c7a0824bbb2a1b7e6698ad45)

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Title: Re: The State of Nesara (March 22nd: Update Seventeen)
Post by: rooker1 on March 29, 2010, 12:38:39 PM
Hello Nedal,
I hope all is going well for you.
Ahhhh, you finally did it.  You added in row homes and low income apartments.  Perfectly done again my friend.  I don't think I could have done it any better.

Robin  :thumbsup:
Title: Re: The State of Nesara (March 29th: Update Eighteen)
Post by: canyonjumper on March 29, 2010, 04:45:08 PM
Very well done, Nedal! I like the apts and the rowhomes.

        -Jordan :thumbsup:
Title: Re: The State of Nesara (March 29th: Update Eighteen)
Post by: Tomas Neto on March 29, 2010, 07:40:58 PM
Wow, fantastic again!!! Great work my friend!!!  &apls
Title: Re: The State of Nesara (March 29th: Update Eighteen)
Post by: kelis on March 30, 2010, 03:00:09 AM
Very well  &apls &apls
Title: Re: The State of Nesara (March 29th: Update Eighteen)
Post by: ecoba on March 30, 2010, 04:46:05 AM
Okay, that was marvelous. I agree with Robin, this is such a realistic city, and the low income apartments show it, as any good city has it's low income apartments. But I certainly do like the other, nicer apartments as well. Also, expect a PM from me soon.  :)

Ethan
Title: Re: The State of Nesara (March 29th: Update Eighteen)
Post by: planetechef on March 30, 2010, 07:55:06 PM
 &apls &apls always a pleasure to discover new pictures from Nesara, and as always, great shots, it's not easy to do beauty with low income buildings  &mmm but you did it, i like the way you surrender them, the dirty street, carbagge...very realistic  :thumbsup:
Title: Re: The State of Nesara (March 29th: Update Eighteen)
Post by: danielcote on March 30, 2010, 09:18:28 PM
Nicely done although I would like to see more green around those apartments instead of cement alleys filled to the to with garbage.
Title: Re: The State of Nesara (March 29th: Update Eighteen)
Post by: Battlecat on March 31, 2010, 09:57:39 AM
Medium density housing comes to Cedar!  Nice little update!
Title: Re: The State of Nesara (March 29th: Update Eighteen)
Post by: nedalezz on April 05, 2010, 06:46:57 AM
As you all know, I am on a business trip so Simcity time is scarce. I did, however, manage to put together this small update. I dont have time to do any personal replies (SORRY!!), but I promise this is a temporary thing! I truly appreciate all the comments from the bottom of my heart! As for Scott and Ethan, can you please send me links of the houses you would like in Cedar :)



The State of Nesara: Update Nineteen



The town of Cedar has become a small but bustling center between the Pacific Northwest and California, and the exponential growth continues to push the population of the town towards 10,000 residents. Currently, it stands at 8,222, but with all the development taking place in the western part of Cedar, the wait to get to five digits will not be long.
Recently, the Nesara Council found the Nesara Property Authority (NPA), responsible for handling all legal matters pertaining to lands and development, as well as controlling the sale of government owned land to private parties. The NPA developed a policy of controlling the lands being sold to control the development of Cedar in accordance to the vision of the Nesara Council. After holding off on selling property for a little while, they released several plots in the western part of Cedar along Country Road and a newly developed street that swept northwest alongside the train tracks. Several plots were bought quickly, and although there are still a few for sale, most are expected to be gone within the next few weeks.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg213.imageshack.us%2Fimg213%2F2582%2F194cedar8222constructio.jpg&hash=64336c3e024ab20f2b67072f84a1a37f0e55fe43)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg682.imageshack.us%2Fimg682%2F3528%2F195cedar8222westernceda.jpg&hash=80b327b152c29795ed08bffd43a7bb363e2d06f1)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg576.imageshack.us%2Fimg576%2F8742%2F196cedar8222overview.jpg&hash=aaec6a100a0fe9f1b73735665862a1cf7c4715ed)
Pictures of the construction taking place in western Cedar.





One of the biggest stories to hit Cedar in recent times was the word that the President of Svanskinahya was to have a holiday home in the area. James Brooks, head of the Nesara Council, confirmed the reports during his weekly address in the Cedar Town Hall, stating that the Nesara Police and Fire Department (NPFD) will take all the necessary precautions and security measures to ensure the President feels safe and secure in his new home. The Svanskinahya Estate is made up of a house designed by a Svanskinahyan architect employed by the President, and a large parcel of land surrounding the house given as gift by the Nesara Council. The land and the house are estimated to be worth $1.5 million. It is located a short drive from the town of Cedar to the west, in between the town and the ocean.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg683.imageshack.us%2Fimg683%2F8264%2F192cedar8222presidentof.jpg&hash=a554fb52c22a9ac13aaca94f93167a4c025a848f)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg709.imageshack.us%2Fimg709%2F7243%2F193cedar8222presidentof.jpg&hash=638170ad569b25943e0d23d93fbffc8ece72325d)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg255.imageshack.us%2Fimg255%2F2008%2F19cedar8222presidentofs.jpg&hash=5aff4ce5f5efa1846110322811b5a20af51128e9)
The home of the President of Svanskinahya.
Title: Re: The State of Nesara (April 5th: Update Nineteen)
Post by: danielcote on April 05, 2010, 07:48:07 AM
nice update! You'll need to expand the bottom half of the town some time as well.
Title: Re: The State of Nesara (April 5th: Update Nineteen)
Post by: penguin007 on April 06, 2010, 02:58:05 PM
Good update again there the way the town is now following the railway as well as the road is very picture perfect

Will
Title: Re: The State of Nesara (April 5th: Update Nineteen)
Post by: io_bg on April 06, 2010, 03:14:58 PM
Awesome stuff, everything looks so realistic! Can't wait for more! :thumbsup:
Title: Re: The State of Nesara (April 5th: Update Nineteen)
Post by: ecoba on April 06, 2010, 05:31:35 PM
I sent you the link, my friend. Hope that it will work. I was wondering if my house could be located in a more secluded area too? I think it would be lovely to live just outside of town.  :)

The expansion of Cedar is really mindblowing. The amount of construction lots that must be in your city at any given time has to be huge. I find that this is really realistic, as you are showing us not only the result of the growth found in Nesara, but you show us the preparation that leads up to it. Great work, my friend.

Arthur's home looks very beautiful. I like the grounds that surround it, and Arthur chose a beautiful BAT as well.

Ethan
Title: Re: The State of Nesara (April 5th: Update Nineteen)
Post by: canyonjumper on April 06, 2010, 08:22:09 PM
Wow! The President's home looks great!

       -Jordan :thumbsup:
Title: Re: The State of Nesara (April 5th: Update Nineteen)
Post by: RickD on April 07, 2010, 08:13:29 AM
It looks great how the construction sites expand into the woods. Looks very natural. And the villa is excellent. The line of trees around the property is cool. The president likes his privacy it seems.
Title: Re: The State of Nesara (April 5th: Update Nineteen)
Post by: Battlecat on April 07, 2010, 09:51:40 AM
Gorgeous update!  Those are some fantastic high wealth estates!  I like how Cedar is starting to break away from the original grid. 
Title: Re: The State of Nesara (April 5th: Update Nineteen)
Post by: Yan077 on April 08, 2010, 06:45:24 AM
I really love that villa. Lucky art12...euh president of Svanskinhaya  &apls
Title: Re: The State of Nesara (April 5th: Update Nineteen)
Post by: art128 on April 08, 2010, 08:35:38 AM
The president of Svanskinahya really loves this villa. The land surrounding it is great touch. I also like the tennis stadium, everything seems to be great to make the president's holidays comfortable.

Now into the development of the town. It's growing nicely ! I like how it's developing by the north, but as Danielcote said you have to expand the south too !

Arthur.  :thumbsup:
Title: Re: The State of Nesara (April 5th: Update Nineteen)
Post by: planetechef on April 08, 2010, 07:14:22 PM
nice villa  :thumbsup: i really like the road surrender by those trees, he make me remember some road from French country side, nice update my friend  &apls
Title: Re: The State of Nesara (April 5th: Update Nineteen)
Post by: dedgren on April 09, 2010, 11:47:32 PM
Cedar looks very thoughtfully laid out and spatially very much how you'd expect to see a growing little town laid out along a well-traveled local road to look.  The location of the new growth makes a lot of sense, and I like how you've varied the layout of the new;y subdivided development from the older block-pattern areas.

The trees are great, too!  Love that change of seasons.


David
Title: Re: The State of Nesara (April 5th: Update Nineteen)
Post by: kwakelaar on April 11, 2010, 01:56:36 AM
That is a great looking estate, and the newest development with cheaper housing is a nice addition to Cedar.
Title: Re: The State of Nesara (April 5th: Update Nineteen)
Post by: nedalezz on April 12, 2010, 03:48:40 AM
Replies


kwakelaar: Thanks! Yes, with all the factory hands coming into the city, they need housing that is relatively cheap. Given how they filled up so quick, I am sure more of those type of housing will be available soon.
dedgren: Wow, thanks for the kind words! It is an honour to have a Sim City legend such as yourself comment here :) Development will probably begin expanding south of central Cedar, as the demand for housing continues to hold steady.
planetechef: Well if it looks like the French countryside, I must be doing something right because it is just gorgeous there! Thank you for commenting.
art128: Definitely, the Nesara Council is planning to release land for sale to the general public to the immediate south of central Cedar, alongside Intersection Street in hopes of promoting more commercial activity in the town. It is rumored that Kimberly Korra will be opening her first showroom somewhere in the area :) The Nesara Council is also very pleased that the President likes his new holiday home!
Yan077: Hehe, coming from someone who is so talented when it comes to developing land and focusing on the details, that means alot. Your MD is legendary!
Battlecat: Cedar will probably be a combination of grids and freelance development - atleast thats how the Nesara Council envisions it! Thank you for stopping by :)
RickD: The President has 24 hour security provided by the Nesara Council as well as his own personal security - not only that, but the little street that leads to his house is strictly off-limits to the public :) Thanks for commenting!
canyonjumper: Thank you, and thanks for commenting :)
ecoba: I got your message, and I will be trying to get your house to grow just a bit west of Cedar :) The development taking place in Cedar is really starting to take off as more people know about the regulations (or lack thereof) set by the Nesara Council, and the benefits of opening up a business there. Thank you for your kind words :)
penguin007: First off, congratulations on your OSITM! You truly deserve it! The reason the development is shifting alongside the tracks is that the council had paved the road north in hopes of building a future passenger train station somewhere in the area, although that plan is as of yet, not confirmed.
danielcote: Certainly, and the next development phase will be to the south of central Cedar as the planned expansion of Intersection Street gets underway :)



Still on my business trip, and still extremely busy, although I should have an update up in the next couple (few) days time permitting. In the meantime, here is another before and now shot of Cedar. Enjoy!


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg155.imageshack.us%2Fimg155%2F6213%2F1210cedarpop1396cedarfa.jpg&hash=e1711b7383863910bd20e99ae07b2ea0c4829132)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg576.imageshack.us%2Fimg576%2F8742%2F196cedar8222overview.jpg&hash=aaec6a100a0fe9f1b73735665862a1cf7c4715ed)
Title: Re: The State of Nesara (April 5th: Update Nineteen, April 12th: Replies & Tease
Post by: danielcote on April 12, 2010, 04:17:47 PM
Lets see how big it will get!?
Title: Re: The State of Nesara (April 5th: Update Nineteen, April 12th: Replies & Teaser)
Post by: nedalezz on April 14, 2010, 05:04:44 AM
So not really an update, but I have been working on Cedar, and these are the results so far. As you can see, further development has taken place in the north-western part of town, but most notably, the Nesara Property Authority released land for sale to the south of downtown Cedar, and further release of land is expected to the south-west and south-east as well. There has also been some acquisition of lands by businesses hoping to open up factories in Cedar, already under construction as well. Finally, a passenger train station is nearing completion, of which we will take a closer look at in the update to come. Enjoy, and please leave your comments and suggestions!


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg576.imageshack.us%2Fimg576%2F8742%2F196cedar8222overview.jpg&hash=aaec6a100a0fe9f1b73735665862a1cf7c4715ed)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg651.imageshack.us%2Fimg651%2F2263%2Fteaser8.jpg&hash=8e3375b97e9dbf9adb3018132f0bf5f3adb10549)
Title: Re: The State of Nesara (April 14th: Mini-Update)
Post by: antimonycat on April 15, 2010, 05:06:31 AM
I like how, instead of growing your town on blank terrain, it's surrounded and nestled by thick forest. This'll be interesting to watch in future updates, keep up the good work!
Title: Re: The State of Nesara (April 14th: Mini-Update)
Post by: danielcote on April 15, 2010, 03:46:26 PM
Nice work!
Title: Re: The State of Nesara (April 14th: Mini-Update)
Post by: canyonjumper on April 15, 2010, 07:20:24 PM
Nice! Looks great Nedal!

          -Jordan :thumbsup:
Title: Re: The State of Nesara (April 14th: Mini-Update)
Post by: marsh on April 16, 2010, 07:27:49 PM
nedalezz, you have no idea how intrest i am when you show the city further out   ()stsfd()
Title: Re: The State of Nesara (April 14th: Mini-Update)
Post by: art128 on April 17, 2010, 02:00:06 AM
Nice update there, Nedal ! It's great to see the south part of Nesera finally urbanized !

I can see a second train station at the north, this means more developments to come there ?  ;)

Arthur. :thumbsup:
Title: Re: The State of Nesara (April 14th: Mini-Update)
Post by: io_bg on April 17, 2010, 03:52:14 AM
Excellent work! Everything is so realistic! &apls
Title: Re: The State of Nesara (April 14th: Mini-Update)
Post by: Connor on April 17, 2010, 09:45:39 AM
Nice progress as usual. Cedar looks better and better with each update. The development is very controlled and realistic but also very pleasing to the eye and somewhat interesting too.

Great work  &apls
Title: Re: The State of Nesara (April 14th: Mini-Update)
Post by: Battlecat on April 19, 2010, 09:42:15 AM
You're doing a fantastic job of controlling the style of development in your town here!  The latest changes are very appealing!
Title: Re: The State of Nesara (April 14th: Mini-Update)
Post by: nedalezz on April 21, 2010, 05:56:41 AM
Quick Teaser - I promise I am working at an update! Just been busy :( Here is a shot that will be featured in Update Twenty!

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg682.imageshack.us%2Fimg682%2F4528%2F203cedar9582shotlooking.jpg&hash=5fe62b32339b9c04159fdd865519e19af4ee1fa3)
Title: Re: The State of Nesara (April 21st - Teaser)
Post by: art128 on April 21, 2010, 09:47:55 AM
Wow, Nesera is getting bigger and bigger ! Can't wait until the next update !

Arthur. :thumbsup:
Title: Re: The State of Nesara (April 21st - Teaser)
Post by: canyonjumper on April 21, 2010, 03:34:35 PM
Nice! Looking forward to the 20th update!
Title: Re: The State of Nesara (April 21st - Teaser)
Post by: kimcar on April 21, 2010, 03:49:59 PM
 &apls &apls Excellent teaser that prometting
Title: Re: The State of Nesara (April 21st - Teaser)
Post by: nedalezz on April 22, 2010, 07:16:59 AM
The State of Nesara: Update Twenty


Population: 9,582


On a recent trip to the Pacific Northwest, I had the privilege of spending a night in the town of Cedar, capital of the state-country that is Nesara. Although its population is just about 10,000, the bustle, activity, and energy found in this town was the first thing that caught me, and I am not only referring to the daytime movement of traders and businessmen, but also of the night-time buzz found so evidently in Cedar's center.

Original founded by James Brook after an agreement with the government granted his movement the right to live tax-free, Cedar initially was no more than a small settlement of retirees and Nesara Council, the entity that governs the area, employees. Since then, it has become home for all types of residents, including prominent businessmen who are finding their millions stationed in Cedar.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg249.imageshack.us%2Fimg249%2F3156%2F201cedar9582originsofce.jpg&hash=2c4cc0b5f0bcb7b33b635195e21a07a1b381d13b)
The origins of Cedar.






Nestled in between thick forest all around, there is plenty to do in town and its surrounding area, especially if you cherish time in the outdoors and nature. An hour or so drive west will get you to the Pacific, where pristine and untouched coasts stretch as far as the eye can see both to the north and south. Although generally too cold to swim in, if you do visit Nesara between the months of July to early September, the water temperature will be just right enough for a dip in the ocean and a day sunbathing on the white sands of area's beaches. The Nesara Council recently opened Gateway Beach to the masses, the first public beach with basic facilities the council has opened. It is by no means against any laws to visit whichever part of the coastline you see fit, but Gateway Beach, with its safety guards, parking area, and small fast food carts will serve you well if you do not feel like disconnecting from civilization too much.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg20.imageshack.us%2Fimg20%2F727%2F206cedar9582gatewaybeac.jpg&hash=53b46450d4f0987007027c180f00992d1f07dd6d)
Gateway Beach.




A short drive south will have you arrive at the Ravine River, a flowing body of water surrounded by lush greenery of both sides and has recently started taking a reputation as a fisherman's paradise. Although there is no paved road heading that far north from Cedar, a dirt track paved up by a recent expedition can easily be driven on by a 4x4 or SUV truck. Be advised, however; unlike Gateway Beach, there are no facilities or amnesties available anywhere along the Ravine River, so make the trip prepared and stocked. Once there, however, be ready to enjoy a calm, relaxing day, whether it be fishing or just sitting by the river taking nature at its finest.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg293.imageshack.us%2Fimg293%2F4599%2F205cedar9582fishingspot.jpg&hash=2e35e9be6a031dc3dcae34b065424934cf0b8405)
Fishing spot on the Ravine River.




Cedar has deservedly earned a reputation as town of growing economic opportunity, as witnessed by the continuous construction of factories and warehouses in the northern part of town, but there much more to it than just that. The first thing that will strike is the general friendliness of the place; locals are proud of their new home and will go the extra mile to make sure all their visitors feel at home, as well. While the town continues to grow at an fast rate, the heartbeat of Cedar remains Country Road, regardless of whether you are out for some shopping or want a night out in the town.

Although lacking in any real hotels and motels, Cedar features a couple of cozy inns that will do just fine for those looking to spend a couple of nights. The Bistro features a restaurant on the ground floor, with a few rooms above it, while Burgundy Bar & Inn is exactly what its name suggests. Both are situated on Country Road, and regardless of which place you decide to stay, it will set you back about $50 a night.

The numerous pubs and small restaurants in town are too many to list - a stroll down Country Road, however, will have you walking by almost all of them. In terms of shopping, the lack of large retail outlets should not deter you from an otherwise pleasant shopping experience in Cedar. Again, a stroll down Country Road will show you all that Cedar has to offer in that field, with several local businesses selling products such as antiques, groceries, garments, etc.

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Central Cedar.




While Cedar might be your typical small town in terms of facilities and points of interest, the people of the area make it so much more. The energy felt upon entering the town is strong, and it is hard not to get caught up into it. Even the President of the nation of Svanskinahya bought himself a vacation home outside of Cedar! The growth rate being experienced in Nesara will ensure that this small town is going to become a city soon, but it is doubtful it will lose any of its charm.

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Shots of Cedar.
Title: Re: The State of Nesara (April 22nd - Update Twenty)
Post by: rooker1 on April 22, 2010, 08:35:01 AM
Love it.
I can't really think of anything else to say any more.  Your approach to MDing is a breath of fresh air for sure.  To actually show us a city growing, and not just it's over all size but the buildings and consturction, I find it very eye catching.

Robin  :thumbsup:
Title: Re: The State of Nesara (April 22nd - Update Twenty)
Post by: ecoba on April 22, 2010, 03:34:19 PM
Really interesting update, my friend. You definitely present Cedar as a great place to visit, and I know it is!  :) Hope to see a new update soon, you've really got a good MD here.

Ethan
Title: Re: The State of Nesara (April 22nd - Update Twenty)
Post by: canyonjumper on April 22, 2010, 04:30:42 PM
Great update Nedal! I really like the beach!
             
                        Your friend,
                                       Jordan :thumbsup:
Title: Re: The State of Nesara (April 22nd - Update Twenty)
Post by: marsh on April 22, 2010, 04:37:01 PM
great update man  :thumbsup:
Title: Re: The State of Nesara (April 22nd - Update Twenty)
Post by: Nanami on April 23, 2010, 07:04:52 AM
Great MD!
Title: Re: The State of Nesara (April 22nd - Update Twenty)
Post by: rushman5 on April 23, 2010, 10:46:57 AM
This is simply marlevous! How you have crafted a city from a simple train station is captivating :D
Title: Re: The State of Nesara (April 22nd - Update Twenty)
Post by: RickD on April 23, 2010, 01:20:38 PM
In my opinion this is your best update so far. Gateway beach is simply amazing.  &apls
Title: Re: The State of Nesara (April 22nd - Update Twenty)
Post by: Schulmanator on April 24, 2010, 04:29:51 PM
Another fine update - your work continues to be of exceptional quality.  :thumbsup:
Title: Re: The State of Nesara (April 22nd - Update Twenty)
Post by: kwakelaar on April 25, 2010, 01:02:35 AM
Nice update from the coast, and great looking pictures from the latest development in Cedar.
Title: Re: The State of Nesara (April 22nd - Update Twenty)
Post by: danielcote on April 25, 2010, 07:34:24 AM
Fantastic update!  :thumbsup:
Title: Re: The State of Nesara (April 22nd - Update Twenty)
Post by: Battlecat on April 26, 2010, 09:28:04 AM
Gorgeous update!  Nice to see more shots of the beach area!  Cedar is certainly in the midst of rapid growth now! 
Title: Re: The State of Nesara (April 22nd - Update Twenty)
Post by: Tomas Neto on May 17, 2010, 03:46:20 PM
I continue impressed with the brightness of your images! It looks that I'm seeing a true city, of the real life!!!
Title: Re: The State of Nesara (April 22nd - Update Twenty)
Post by: planetechef on May 18, 2010, 09:05:53 PM
nice update again  :thumbsup: the full region shot is awesome  &apls
Title: Re: The State of Nesara (April 22nd - Update Twenty)
Post by: sumwonyuno on May 18, 2010, 11:23:54 PM
Wow!  The little town has grown so much since I last visited!
Title: Re: The State of Nesara (April 22nd - Update Twenty)
Post by: nedalezz on May 19, 2010, 08:10:02 AM
I just got back from my business trip, and I managed to work an update on the plane. Please forgive my lack of my personal replies - I promise will have them next update!


The State of Nesara: Update Twenty-One


Population: 13,921


Cedar Population Eclipses 10,000; Nesara Passes 15,000 Residents

The official census has just been released and Cedar's population has been listed as 13,921, which is more than what was estimated to be the town's population at this point. The estimates, which were taken about a year ago, had Cedar's population hovering around 10,000, but the high growth of the industrial and manufacturing sectors has spurned a much higher growth rate in the town than expected. Additionally, for the first time ever, more than 1,000 people have been recorded as citizens of Nesara but not living in Cedar or its vicinity. The majority of these recorded residents own plots and/or houses along Pacific Road, with some also having constructed some homes on Country Road, especially near the Ravine River Bridge.
Given that the growth rate, which shot up the past couple of years, is showing no signs of slowing down, estimates have Cedar pushing past 20,000 residents soon, given all the construction still taking place. The Nesara Council, headed by James Brooks, announced it was re-studying its urban planning for the next 10 years in light of these new facts, and will be doing the needful to keep the quality of life in Cedar and Nesara up to high standards.

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Aerials of Cedar.




Cedar To Get New Power Plant

Just a few days after the release of the latest population census, the Nesara Council announced its intention to build a new gas power plant about a mile north of Cedar. Intersection Street will be extended all the way up to the new power plant, and the current power plant will be dismantled and sold part by part.

"In order to support Nesara's growing power needs, we will begin work on the new power plant in the next couple of months," stated James Brooks. "While the current plant can and will meet Nesara's short term needs, it is inevitable that we will need to start developing a larger source of power as time goes by. We have decided to act now, so that we may be able to facilitate our expected future growth without any issues."

Although no official cost for the development has been stated, experts are estimated that project will cost around $12 million.

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Site of the Nesara Power Plant.





Loft Apartments Completed - Bought By Council

The tallest building in Cedar, the Loft Apartments building, has been completed and bought out by the Nesara Council as it looks to meet the housing demands of its employees. The project, which was developed by ICON Real Estate, featured a total of 64 apartments and was estimated to have been acquired for $6 million, or just over $93,000 an apartment. The apartments are all the same - 2 bedrooms, 2 bathrooms, a living room, dining room, modern kitchen, and small storage room.

The development, which is situated just north of central Cedar alongside the train tracks, will house the Nesara Council's growing employee base, which is now over 250 with an additional 50 new positions slated to open up before the end of the year. Priority for the apartments will be given according to position and needs (such as size of immediate family). The initiative is being done in order to recruit highly skilled workers to Nesara, with benefits such as free housing.

The Nesara Council is currently the largest employer in the area.

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The Loft Apartments.






Growth in Manufacturing Sector Surges

Factories continue to open in Cedar at a staggering rate, almost single-handedly spurning the growth of the city's population. In the past year, 4 new companies have opened their doors for business in northern Cedar's industrial area, and the Nesara Council is currently developing the largest project of them all - the new Nesara Power Plant, situated about a mile north of the city on Intersection Street.

"The manufacturing sector is the engine driving the Nesaran economy," stated James Brooks, head of the Nesara Council. "Without it, there wouldn't be the growth and strength we are seeing today. We recognize this, and we are doing all we can to promote our no tax policy to prospective businesses. We won't be sitting still, either. We continue to study and examine ways we can further help businesses in Cedar grow, and entice future businesses to the area."

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Cedar's Industrial Zone.




Nesara Council Constructing New Headquarters

The large construction site situated on Intersection Street at the southern end of Cedar is no longer a mystery - it was confirmed as the Nesara Council's new HQ by James Brooks earlier this week.

"As most of you know, we have completely outgrown our old facility, so we have taken the initiative to develop a state of the art building to house all the council's current departments under one roof. This will ease the traffic on Country Road and central Cedar, and will help us become much more efficient. We do this with Nesara's future in mind," he stated.
Although there is no official estimate on the cost of the development, it has been confirmed that it was contracted to both Davidson Contracting and ICON Real Estate. No word on the estimated time of completion has been given, either.

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The site of the new Nesara Council HQ.
Title: Re: The State of Nesara (May 19th - Update Twenty-One)
Post by: Battlecat on May 19, 2010, 08:24:23 AM
I like how Nesara is sprawling outwards!  Looking forward to seeing your new city hall.
Title: Re: The State of Nesara (May 19th - Update Twenty-One)
Post by: RickD on May 19, 2010, 08:34:10 AM
I enjoyed reading the background story. And the nightshots are especially nice.
Title: Re: The State of Nesara (May 19th - Update Twenty-One)
Post by: ecoba on May 19, 2010, 03:31:26 PM
Wow, amazing update, my friend. The sprawl is looking really great and the night pictures are really amazing. The lofts are one of my favourite pictures, and I also really like the last one.

Ethan  :)
Title: Re: The State of Nesara (May 19th - Update Twenty-One)
Post by: canyonjumper on May 19, 2010, 04:39:25 PM
Looking great Nedal! I look forward to the continued development of Cedar and Nesara! Your census stats got me wondering; are there any other towns in Nesara, besides Cedar?

                     Your friend,
                                    Jordan :thumbsup:
Title: Re: The State of Nesara (May 19th - Update Twenty-One)
Post by: marsh on May 19, 2010, 05:05:25 PM
Looking great man. I'm liking the sprawl going on also. Those apartments are pretty nice.

On a side note, I remember the journal that you had 2 years ago, Qumma.I just now relized you were the one who made it, and It's realy inspired me on my MD and I thank you for that. I loved Qumma, (even though I never commented I always viewed it), and I hope Nesara does not come to the same fate aa it. Your a great sim cityer, (if thats a word :P).

,marsh  :thumbsup:
Title: Re: The State of Nesara (May 19th - Update Twenty-One)
Post by: Nanami on May 19, 2010, 10:07:25 PM
Awesome!
Title: Re: The State of Nesara (May 19th - Update Twenty-One)
Post by: Tomas Neto on May 21, 2010, 03:13:14 AM
Oh yeah!!!   A W E S O M E !!!
Title: Re: The State of Nesara (May 19th - Update Twenty-One)
Post by: nedalezz on May 22, 2010, 04:36:21 AM
Replies

Tomas Neto: Thanks! Im glad you liked it :)
976: Thank you for commenting!
marsh: Thank you for the very flattering words! I enjoyed developing Qumma alot, and as I stated before, the reason it ended was some major RL issues. Nesara will NOT suffer the same fate, I guarantee :)
canyonjumper: In terms of registered settlements and/or cities, Cedar is the only one, but as the census showed, there is just over 1,000 people registered as citizens who have homes in the rural area of Nesara, especially along on the coast on Pacific Road.
ecoba: The Loft Apartments are ICON Real Estate's flagship project thus far, and really has solidified their position in the market. I also liked the way the night shots came out. Thanks for commenting! P.S: I havent forgotten about your house, it just hasnt grown yet :(
RickD: I really enjoy putting the story together, so its great that there is someone who enjoys reading it!
Battlecat: Thank you for commenting :) It will actually be more of a Municipality building than a town hall in the conventional sense - in any case, I hope you like the BAT I have chosen for it.


The update is a couple of days away, but as is customary, I will present you with some before and present shots of Cedar. Enjoy!

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Title: Re: The State of Nesara (May 19th - Update Twenty-One)
Post by: ecoba on May 22, 2010, 10:31:30 AM
Looks great, my friend. Also don't worry about the house, when it grows, it grows, eh? :)

Ethan
Title: Re: The State of Nesara (May 19th - Update Twenty-One)
Post by: marsh on May 22, 2010, 11:14:07 PM
     Wow, Cedar has grown alot already.  :) Im interested on how the city will look in the distant furure. Another interesting thing is the street layout... I like how your starting to diverge from a grid the further out you go.  :thumbsup:
Title: Re: The State of Nesara (May 19th - Update Twenty-One)
Post by: kwakelaar on May 22, 2010, 11:52:47 PM
Lots of new plans for Cedar since my last visit. The council seem to be quite ambitious about the future for the town.
Great reading and some nice shots from the latest developments.
Title: Re: The State of Nesara (May 19th - Update Twenty-One)
Post by: art128 on May 23, 2010, 02:03:04 AM
Hmm, I can see the city is expanding to the north along the railway, great choice. But I still don't like how looks the railway at the left of the pic, the transition to the diagonal part should be with the smooth curves. Or even without a diagonal but a FARR ! Anyway, nice to see some before-after picture once again !

take care,
-Arthur. :thumbsup:
Title: Re: The State of Nesara (May 19th - Update Twenty-One)
Post by: Tomas Neto on May 23, 2010, 04:16:17 AM
Oh yeah, fantastic!!! Beautiful growth of your city!!!
Title: Re: The State of Nesara (May 19th - Update Twenty-One)
Post by: canyonjumper on May 23, 2010, 09:03:08 PM
How Cedar has changed ;D

               -Jordan :thumbsup:
Title: Re: The State of Nesara (May 19th - Update Twenty-One)
Post by: planetechef on May 26, 2010, 09:33:45 PM
Cedar continue to growing up on the good way, nice aerial view  :thumbsup:
Title: Re: The State of Nesara (May 19th - Update Twenty-One)
Post by: nedalezz on June 01, 2010, 10:46:51 AM
The State of Nesara: Update Twenty-Two


Population: 15,131



Nesara Council Headquarters Completed


Today marked the first day of operations for the Nesara Council in their new headquarters, called the Council Building. After a few electrical problems caused delays, James Brooks headed a small ceremony before the Council Building was officially opened to the Nesara Council employees.

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Shots of the Council Building. The construction site in the first picture is the new Chamber of Commerce Building.




The Nesara Council currently has 5 departments:

Nesara Natural Resources Commission (NNRC): Originally called the Nesara Fuel Authority, the name was changed when the council decided to put all natural resource-related issues under one department, renaming it the NNRC. Although a small budget has been set aside by the council for exploring the vast wilderness of Nesara for natural resources, the initiative has not really taken off yet. They currently own and operate the only gas station in Cedar.

Nesara Properties Authority (NPA): Also the subject of a name change, the NPA used to be called the Nesara Lands and Real Estate Authority, but was renamed for the more tongue friendly NPA. All matters concerning lands, buildings, properties, etc., run through the NPA.

Nesara Police and Fire Department (NPFD): Operates the police station and fire station in Cedar, and doing a good job at it since crime levels are some of the lowest in all of the US. The fire department has yet to let a fire, whether urban or wilderness, get out of hand, and with a growing number of employees, safety remains a top priority for the Nesara Council.

Nesara Department of Transportation (NDT): The NDT is the most recently established department of the council, and will handle all matters pertaining to transportation, as the name states. Currently overseeing the expansion of Intersection Street, their most recently completed project, the Ravine River Rail Bridge, has been called a success.

Nesara Chamber of Commerce (NCC): Established to help supervise all internal revenue and accounting matters of the council, they have most recently been given the job of overseeing the state-run Bank of Nesara. The NCC is the only department which will not be housed in the new Council Building; they will have their own building across the street from it.




Finally, we will leave with an eye-candy shot of Cedar at night. Enjoy!


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A nightshot of Cedar.
Title: Re: The State of Nesara (June 1st: Update Twenty-Two)
Post by: ecoba on June 01, 2010, 08:33:28 PM
Wow, amazing work here, my friend. Cedar is looking really beautiful, and it's growing more every day. I especially like the new Council Building, that's a wonderful BAT. :)

Ethan
Title: Re: The State of Nesara (June 1st: Update Twenty-Two)
Post by: sumwonyuno on June 02, 2010, 03:21:39 AM
The new Council building looks great!  It really fits in with Nesara!
Title: Re: The State of Nesara (June 1st: Update Twenty-Two)
Post by: art128 on June 02, 2010, 07:14:19 AM
Waow, a very nice council office complex there, my friend ! I like how it blends with the residential development. Also nice work as usual with the smallest details, such as the open grass-brush areas, Nedal !

Take care,
-Arthur. :thumbsup:
Title: Re: The State of Nesara (June 1st: Update Twenty-Two)
Post by: marsh on June 02, 2010, 09:01:41 AM
The building design the concil chose is great.  :thumbsup: Hopefully the NNRC can discover somthing and then we can realy see some growth in Cedar. Im also interested in seeing the Ravine River Rail Bridge.  ;)

,marsh  :satisfied:
Title: Re: The State of Nesara (June 1st: Update Twenty-Two)
Post by: planetechef on June 02, 2010, 08:59:08 PM
A new great update, like always, you take your time to put each houses and each bats carrefully on the right spot, the result is a clever town growing up very nicely, beautifull shots again, the night one is very nice  &apls
Title: Re: The State of Nesara (June 1st: Update Twenty-Two)
Post by: Nanami on June 02, 2010, 11:11:21 PM
Great Night Shot! :thumbsup:
Title: Re: The State of Nesara (June 1st: Update Twenty-Two)
Post by: io_bg on June 03, 2010, 01:35:38 AM
The night overview is fantastic! &apls Great looking new headquarters, too!
Title: Re: The State of Nesara (June 1st: Update Twenty-Two)
Post by: Tomas Neto on June 03, 2010, 11:51:19 AM
Very nice again, great update!!!
Title: Re: The State of Nesara (June 1st: Update Twenty-Two)
Post by: NASCAR_Guy on June 11, 2010, 09:45:17 PM
Love the new consul building, maybe my nation can get a embassy there,
Title: Re: The State of Nesara (June 1st: Update Twenty-Two)
Post by: nedalezz on June 21, 2010, 07:25:11 AM
Firstly, I want to reassure anyone who has followed this MD that it is NOT going to die  ()stsfd()

The reason for the absence is that on June 18th, I became an engaged man. That is why I havent had any time for SC :)

Given that, I will post an update in the next few days, and hope you all will enjoy it!
Title: Re: The State of Nesara (June 1st: Update Twenty-Two)
Post by: rooker1 on June 21, 2010, 07:30:05 AM
 Congratulation Nedal. &apls
Does your wife know about your SC4 addiction?  Or better still, does she know our addiction to your MD? ;)
I wish you two all the luck and happiness in the world!

Robin  :thumbsup:
Title: Re: The State of Nesara (June 21st: Mini-Announcement - No, not the end of the MD!)
Post by: ecoba on June 21, 2010, 12:40:17 PM
Congratulations, my friend.  &apls

I must echo much of what Robin has said, and I find this a perfectly good reason for a small absence from your wonderful MD. Congratulations again, my friend!  :)

Ethan
Title: Re: The State of Nesara (June 21st: Mini-Announcement - No, not the end of the MD!)
Post by: planetechef on June 21, 2010, 09:03:09 PM
Congratulations  &apls well this event will deserve a huge update  :P don't worry, we will wait quietly the next one  ;D
Title: Re: The State of Nesara (June 21st: Mini-Announcement - No, not the end of the MD!)
Post by: rooker1 on July 01, 2010, 03:55:57 AM
 It's no surprise to me that you have done this well so quickly and this is the biggest reason why you and your MD have been choosen to be in OSITM, congrats my friend! &apls  It's always fun to take some time out of my day to view how your city is growing.

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Congrats from myself and The SC4D Staff!

Robin  :thumbsup:
Title: Re: The State of Nesara (June 21st: Mini-Announcement - No, not the end of the MD!)
Post by: CrossSide on July 01, 2010, 04:30:07 AM
First! Congratulations!
Title: Re: The State of Nesara (June 21st: Mini-Announcement - No, not the end of the MD!)
Post by: ecoba on July 01, 2010, 05:39:52 AM
Congratulations, my friend. OSITM is such a great honour that you truly deserve to receive!  :thumbsup:

Ethan  :)
Title: Re: The State of Nesara (June 21st: Mini-Announcement - No, not the end of the MD!)
Post by: canyonjumper on July 01, 2010, 07:37:19 AM
Congratulations Nedal! It's great to be sharing OSITM with you ;D

                              Jordan :thumbsup:
Title: Re: The State of Nesara (June 21st: Mini-Announcement - No, not the end of the MD!)
Post by: Jmouse on July 01, 2010, 04:51:34 PM
Congratulations, Nedal! I'm eager to see what you have in store for us this month!

Best of luck...

Joan
Title: Re: The State of Nesara (June 21st: Mini-Announcement - No, not the end of the MD!)
Post by: planetechef on July 01, 2010, 07:28:37 PM
From the end of your MD to the OSITM only one step  ;D well, it's not really a surprise to see you here my friend, congrats  &apls
Title: Re: The State of Nesara (June 21st: Mini-Announcement - No, not the end of the MD!)
Post by: Tomas Neto on July 02, 2010, 03:16:20 AM
Yeah..., congratulations, my friend!!!  &apls &apls
Title: Re: The State of Nesara (June 21st: Mini-Announcement - No, not the end of the MD!)
Post by: nedalezz on July 02, 2010, 04:28:20 AM
Thank you so much! OSITM is indeed a special honour, and given I just recently got engaged, its an added bonus! Thank you everyone, I hope I dont let you down! Not quite sure why the pictures turned out blurry, but will find a solution by next update.



The State of Nesara: Update Twenty-Three


Population: 17,331



Cedar Expanding Southwards


The road works that have taken place south of Cedar were completed recently, opening up an entirely new market for property investors and those looking to buy pieces of land for their own personal use. With the road access comes the issuances of new plots of land by the Nesara Council, with all sales to come directly from the council itself.

It has been no secret that Cedar has begun getting more and more cluttered, especially central Cedar, which was a big reason the council decided to build their new headquarters to the south on Intersection Street, which the council will begin expanding shortly.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg101.imageshack.us%2Fimg101%2F2436%2F23cedar17331southwardex.jpg&hash=1426dec07f51c97494fa0ace2b623c9abc2cbd1e)
Roads expanding southwards.




Chamber of Commerce Completed


Opposite the Council Building is the Nesara Chamber of Commerce, which opened its doors officially yesterday in a ceremony attended by most of Cedar's big businessmen and politicians. James Brooks, leader of the Nesara Council, gave a short speech, and it was business as usual after that.

The Chamber of Commerce first order of work was announcing the construction of a new Bank of Nesara branch; although the exact location was not given, it is assumed that it will be situated on the enclosed piece of land directly to the south of the Chamber of Commerce building.

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The Chamber of Commerce.






Marble Residences Completed


Businessman Howard Sampson recently completed the construction of the Marble Residences building, situated on Hensworth Lane. Although the street is just across the train tracks from industrial development, it has proven popular with some of Cedar's wealthiest given its close proximity to both the industrial zone and business district. The council has also made sure there is plenty of greenery separating in from the train tracks and the factories on the other side.

Marketed as the most luxurious apartment building in Nesara, Sampson subcontracted Haiden Construction to develop the building for him, and including the land, the final estimated cost upon completion was $1.5 million. The facilities in the building live up that promise, with a built in sauna, rooftop swimming pool, state of the art gym, and a large common area fitting with a small bar and large screen TV.

Each floor features 4 apartments, and there is a total of 6 floors. The apartments are all similar in design and are identical in size, amounting to just over 250 sq. meters per apartment. With each square meter being sold for $1,000, which brings the selling price of each apartment to $250,000.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg7.imageshack.us%2Fimg7%2F3047%2F23cedar17331marbleresid.jpg&hash=f19919d22768274ab206e56d0eef69dfd90f3823)

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The Marble Residences.






Nesara Economic Report


The Chamber of Commerce has released the latest economic figures for Nesara, and the numbers have been encouraging. A stellar growth rate coupled with strong investment numbers have been the backbone of Nesara's continued economic success, the report stated, with further growth in the short term expected.

The manufacturing sector was the state's biggest earner, bringing in an estimated $65 million from export sales the past year, led by Korra Ceramics and Tolivert Food Processing, both of which sold an estimated $14 million each. The rest of the $37 million were split between the other 22 registered factories in Cedar. The report further stated that the manufacturing sector was estimated to top $80 million this year thanks to an increase in the number of factories that have opened up in northern Cedar.

The retail sector also performed well, despite a lack of anchor stores or large showrooms. Driven by strong local purchases in provisions and groceries, the retail sector sold an estimated $40 million. The recent law passed by the Nesara Council introducing a 5 percent sales tax had no bearing on sales, stipulated the report, and in fact strengthened the state coffers which have led more state-funded projects in and around Cedar.
Official figures had the GDP per person at $28,155, and the total GDP for Nesara at $423 million. The Bank of Nesara, with a savings account return of 4.5 percent interest  annually, was the state's most profitable operation because of Nesarans general liking to saving their income instead of spending.

The Bank of Nesara's estimated net profit for the last year was $17 million, of which $3 million has been put aside for the construction of a new, bigger branch in southern Cedar. The bank is completely state-owned, with no shareholders or private owners.

Finally, the report stated that following recent trends, construction and real estate will overcome retail as the 2nd largest sector by volume of dollars this coming year, and with the highest growth rate by sector, will become the largest in Nesara in the near future. Led by Davidson Contracting Company and Haiden Construction, the real estate sector also had the highest average profit margins.





Nesara Council Short Term Objectives


In light of the completion of the new Council Building and the expansion of the Nesara Council workforce, it has come up with a few objectives for the next few years that it intends to complete and accomplish.

1 - Development of the Cedar International Airport: With blueprints already having been drawn up, the Nesara Council has been busy considering companies for the contracts to develop the new airport. The location will be to the northwest of Cedar, and in a recent interview, James Brooks promised that development on the airport will begin very soon.

2 - Construction of New School: While Cedar State School continues to meet current demands, it is feeling the effects of a growing population and will not be able to keep class sizes at reasonable numbers for much longer. Its close proximity to central Cedar has also raised some traffic issues, and many residences have been calling for a new school in a more secluded, residential area of the city. The Nesara Council recently issued a tender for contractors believed to be for the development of a new school, and the release of their short term objectives confirmed that they were indeed planning the construction of a new school.

3 - Begin Exporting Natural Resources: The state of Nesara has little in the way of export if you exclude the commodities produced by the factories in north Cedar, but the council is looking to change that. Large deposits of gold and copper have been found in eastern Nesara, and although there are currently zero facilities to mine these minerals, the council has already issued the Nesara Natural Resources Commission (NNRC) with a budget capable of developing mines to help the state export them. Currently, the NNRC are studying locations in order to decide which will be the best place to build a copper and a gold mine.

4 - Expansion of Intersection Street: The road sees more local traffic than Country Road, and the Nesara Council has already begun repaving Intersection Street in hopes to ease traffic, and it will be just as wide as Country Road once completed. The main road connecting the industrial area of Cedar to the rest of the city, Intersection Street cuts through central Cedar before making its way down all the way south to the Council Building and the Chamber of Commerce.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg25.imageshack.us%2Fimg25%2F3836%2F23cedar17331aerialshot.jpg&hash=e43428e690737abcb856218d9474575959176754)

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Shots of Cedar.
Title: Re: The State of Nesara (July 2nd - Update Twenty-Three)
Post by: ecoba on July 02, 2010, 06:19:35 AM
Wow! Beautiful pictures here, Nedal! Cedar certainly has grown a good bit.  :)

The luxury apartment look so very nice, even if they are near the train tracks :P. However, I certainly wouldn't mind living close to the railway line, have always liked noise!

The night shots at the end are absolutely wonderful! Show just how active our little city is! :)

Ethan
Title: Re: The State of Nesara (July 2nd - Update Twenty-Three)
Post by: Tomas Neto on July 02, 2010, 06:21:15 AM
Wow..., fantastic update again my friend!!!  :thumbsup:
Title: Re: The State of Nesara (July 2nd - Update Twenty-Three)
Post by: RickD on July 02, 2010, 07:19:34 AM
I enjoyed looking at the pictures as much as I enjoyed reading the background information. Good work with the ploppable grass around the chamber of commerce.
At second glance I noticed that you seem to miss a dependency there, or are bright red and green cars the new trend in Nesara?  $%Grinno$%

Congrats on the OSITM!  :thumbsup:
Title: Re: The State of Nesara (July 2nd - Update Twenty-Three)
Post by: marsh on July 02, 2010, 03:16:15 PM
     Lots of growth going on in the town. It will be very interesting to see the airport, mines, new school and whatever else you have planned here.

Also, congrats on the engagment and also the OSITM!  :)

,marsh :thumbsup:
Title: Re: The State of Nesara (July 2nd - Update Twenty-Three)
Post by: sumwonyuno on July 04, 2010, 04:48:16 AM
A double congratulations and best wishes!   &apls
Title: Re: The State of Nesara (July 2nd - Update Twenty-Three)
Post by: nedalezz on July 05, 2010, 08:12:04 AM
To everyone who congratulated me on the OSITM and the engagement, thank you so much! Before I get into the update, just some quick replies to those who commented on the last update :)

sumwonyuno: Thank you from the bottom of my heart :)
marsh: Indeed, Cedar is almost at 20k now! The Nesara Council is slowly working to making these objectives happen.
RickD: Yeah, and I cant figure out what dependency is missing :( Anyway, Im glad you liked the story as well as the pictures, I enjoy writing it :)
Tomas Neto: Thank you very much for your continuous support and comments!
ecoba: It is a bustling little town full of activity! Maybe we can get you an apartment in the Marble Residences seeing how your house just refuses to grow! :(


The State of Nesara: Update Twenty-Four


Population: 18,434




The roadworks on Intersection Street have caused quite a few disgruntled residents in Cedar. What was an otherwise relatively traffic free stretch of asphalt as become a slow-moving work in progress, but the end result will be worth it, promises the Nesara Council.

"We have to anticipate the growth of Cedar and take steps to ensure we do not face problems later on," stated Bassem Safek, Director the Nesara Department of Transportation (NDT). "Yes, we do understand the inconvenience of detours and potential traffic, but this will pass, and the result will be worth it."

Some residents have criticized the timing of the expansion project, calling for the council to at least set up an alternative route before overtaking the project.

"Don't get me wrong, Cedar has some real picturesque neighborhoods, but what used to take me 10 minutes is now taking me 20, sometimes more. At the very least, they could've given us a real alternative route before starting this mess."

As the most important road in Cedar, connecting the south to the industrial north, Intersection Street is used by most of the city, especially during work days. The estimated time of completion has been slated for 2 months.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg819.imageshack.us%2Fimg819%2F8060%2F247cedar18434intersecti.jpg&hash=623243c62d6c772bde24bee07129543acb40a4bc)

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The new Intersection Street and central Cedar.








The new Cedar Power Plant is up and running and has been deemed a success by the Nesara Council. The first day of operations went off without a hitch, and after a few steady and problem free days, the attention turns to the old power plant.

The council has already stated it plans to dissemble and sell the parts, and just yesterday also announced it will take bids of the land the old power plant currently sits on. The council is asking for $100,000, and there are rumors several companies are preparing official bids on the land. It is located in the center of the industrial sector of northern Cedar, and its close proximity to the freight rail station makes it a hot commodity.

As for the new power plant, with brand new technology and low pollution, it figures to be able to keep the lights on for at least 200,000 to 300,000 residents, meaning the council will not have to worry about building a new facility for a while.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg710.imageshack.us%2Fimg710%2F8749%2F245cedar18434powerplant.jpg&hash=39f34ab49e82700291fce2938528ed3b2c9e8500)

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The new power plant complex and the old one.








Business in Focus: Trinity Properties

The latest major player in the Nesaran real estate market is also potentially the one that could overtake both Davidson Contracting and Haiden Construction as the biggest developer in the state. They certainly made a splash last year when they bought out 2 homes in central Cedar and subsequently turned them into their all-glass headquarters. The Trinity Building is currently the new showcase of central Cedar, located on Intersection Street to the south of the old Nesara Council Building. The all-glass building is in stark contrast the rest of the commercial buildings in Cedar with the exception of the Council Building, and Trinity Properties is not shying away from the attention it is getting it.

Their first project has been equally impressive; they are currently developing The Grand Hotel next to the Council Building and the Chamber of Commerce. The hotel will be owned and operated by the company itself, as it markets itself as the leader in Nesara for hospitality and commercial real estate. Although details about the Grand Hotel have not been released, rumor has it that Trinity Properties are aiming to make it the tallest building in Cedar when it is done.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg638.imageshack.us%2Fimg638%2F7256%2F244cedar18434trinitypro.jpg&hash=c1483773376e8110052853a8d298ecc389e1cf84)

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The Trinity Properties building and the Grand Hotel construction site.
Title: Re: The State of Nesara (July 5th - Update Twenty-Four)
Post by: Battlecat on July 05, 2010, 08:46:31 AM
Congratulations on your OSTIM and your engagement!  You've certainly earned this recognition with your careful development. 

Glad to see your work is continuing to look great!  Your town is growing up rapidly now! 
Title: Re: The State of Nesara (July 5th - Update Twenty-Four)
Post by: io_bg on July 05, 2010, 12:14:24 PM
First of all, congratulations both on your engagement and on the OSITM award! It's well deserved! &apls
As for the last update, Nesara is developing very nicely! Everything is realistic and I love the use of buildings and flora. Congratulations again! :thumbsup:
Title: Re: The State of Nesara (July 5th - Update Twenty-Four)
Post by: darraghf on July 06, 2010, 06:38:56 AM
I have to commend you, nedalezz. Your MD is amazing. I read through it all last night, and I am falling in love with Cedar. I love the natural development that has taken place so far, and I hope it will continue into the future
Title: Re: The State of Nesara (July 5th - Update Twenty-Four)
Post by: metarvo on July 06, 2010, 07:17:19 AM
Congratulations on OSITM, Nedalezz!  Those construction shots look quite well done.  I also like your choice of power plant very much.  It's SG's, isn't it?  I use it regularly myself.  Keep up the good work!

&apls
Title: Re: The State of Nesara (July 5th - Update Twenty-Four)
Post by: nedalezz on July 06, 2010, 11:19:23 PM
Hey all! I just wanted to clarify a couple of things about my building style :)

I have made that there is only Matt325's residentials in my Plugins, but everything you see, residentially, is grown and not plopped.

Additionally, I have trying to imagine real life scenarios when envisioning the expansion of Cedar, and considering things that would be considered in real life. I am treating Cedar as such. For example, there would be no massive demolishment, or unrealistic expansion. It keeps in line with the story I am telling.

As for industrials, given that each factory is a specific company that wants to do business in Nesara, I plop a few of them, all though most are grown. The same applies for the commercial building.

Overall, there are bound to be some things I dont like (the location of the Marble Residences for example), but in keeping in life with the natural development of the city, I dont demolish and regrow anything unless I absolutely must. Instead, I try to work out a story around the new development.
Title: Re: The State of Nesara (July 5th - Update Twenty-Four)
Post by: nedalezz on July 07, 2010, 12:56:38 AM
So as a small teaser before my next update, here is a shot of central Cedar throughout the years! Hope you enjoy :) (I know, I know, double post - I figured two different subjects, two different posts!)

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Title: Re: The State of Nesara (July 5th - Update Twenty-Four)
Post by: RickD on July 07, 2010, 01:27:03 AM
I like your building style. I guess it is called Natural Growth, these days. ;) I tried it with several cities but always failed because I got too impatient.  :P
Title: Re: The State of Nesara (July 5th - Update Twenty-Four)
Post by: rooker1 on July 07, 2010, 03:44:42 AM
I love it. 
This is turning out to be a really great month with you in OSITM.....A cup of coffee and relax every morning to a new update of yours, a perfect way to start the day!

Robin  :thumbsup:
Title: Re: The State of Nesara (July 5th - Update Twenty-Four)
Post by: marsh on July 08, 2010, 01:13:24 AM
Cant wait to see what the hotel will look like.  :)

I realy love how your developing this city. I like the style your taking with building this city too.

Cant wait for more!

,marsh  :thumbsup:
Title: Re: The State of Nesara (July 5th - Update Twenty-Four)
Post by: Battlecat on July 09, 2010, 10:42:51 AM
It's fantastic to see those shots of progressive changes as your city and region develop.  Looking forward to the next update!
Title: Re: The State of Nesara (July 5th - Update Twenty-Four)
Post by: Tomas Neto on July 09, 2010, 10:49:01 AM
Fantastic again my friend!!! Great work!!!  :thumbsup:
Title: Re: The State of Nesara (July 5th - Update Twenty-Four)
Post by: ecoba on July 09, 2010, 05:47:35 PM
I too love the way that your region develops, my friend ! I really like how in the downtown shots, that one home remains there throughout the years.  :)

Ethan
Title: Re: The State of Nesara (July 5th - Update Twenty-Four)
Post by: canyonjumper on July 10, 2010, 11:16:29 PM
Very nice Nedal! I like all the development recently!

           -Jordan (y)
Title: Re: The State of Nesara (July 5th - Update Twenty-Four)
Post by: art128 on July 11, 2010, 12:36:02 AM
A nice couple of pictures for this teaser, Nedal ! Cedar has certainly grown up very well, my friend! Congratulations for your OSITM !

Take care,
-Arthur. :thumbsup:
Title: Re: The State of Nesara (July 5th - Update Twenty-Four)
Post by: nedalezz on July 11, 2010, 06:31:54 AM
The State of Nesara: Update Twenty-Five


Cedar International Airport



Welcome to Cedar International Airport! Officially opened and ready for operation, CIA finally makes it easier for travellers to Cedar to get in and out of the city quickly, instead of having to travel for hours to the nearest airport. The Nesara Council have invested heavily in the airport, and the state-of-the-art terminal building has been constructed to be able to handle 3 million passengers a year, or about 8,000 passengers a day. 

Currently, the Nesara Department of Transportation has gotten agreements from both Southwest Airlines and American Airlines to start serving the airport, but the bigger news is the recent announcement from the Nesara Council confirming plans to begin operating its own, state run airlines, called Nesara Airlines. Although no other details were released, it is believed that the NDT will also be resposible for managing it.

With the development of the airport has also come the construction of a new, four lane road that currently leads to Country Road, but the NDT has also confirmed further expansion of the newly dubbed Washington Avenue that will have it expanded to near where the Council Building is situated in southern Cedar.

"Cedar is expanding southwards, and as more residents move into the city, the more the city will expand south. In anticipation of that, we have drawn up plans to have Washington Avenue intersect Intersection Street south of the Chamber of Commerce and Council Building, and continuing further east. Washington Avenue will make it easy for people to get to their homes from the Cedar International Airport, and it has been purposely made into a four lane road to be able to handle the expected increased traffic," stated Bassem Safek, director of the NDT.

Bassem Safek is currently one of the most important and influential people in Nesara, directly overseeing projects that have single-handedly boosted the growth of the city. The design of the CIA was his brainchild, and the conception of Washington Avenue was his work. Considered by many James Brooks right hand man, several insiders also see him as the potential replacement for Brooks when the time comes. As for now, Safek continues to spearhead several projects, including plans for a state-run public transportation system, that have enhanced the lives of Nesarans significantly.


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Title: Re: The State of Nesara (July 11th - Update Twenty-Five: Cedar Int'l Airport)
Post by: ecoba on July 11, 2010, 09:21:02 AM
A small, quaint, yet wonderful airport here, my friend ! I've never been skilled at crafting airports, to be honest they rather confuse me, however yours really makes me want to try my hand at one again !  :P

The night shots that you showed at the beginning were really wonderful, it sure is an amazing difference that nightlights can make in a city ! The mixed density of the tree groves surrounding the airport is also a very nice and realistic touch you've given to your already marvelous work. I also like the MAVE-4 running in front of the airport, an appropriate highway for a city of Cedar's size.

Wonderful, realistic work here, Nedal ! Hope to see more from you soon !

Ethan :)
Title: Re: The State of Nesara (July 11th - Update Twenty-Five: Cedar Int'l Airport)
Post by: Tomas Neto on July 11, 2010, 04:41:19 PM
Oh yeah, my friend!!! Cedar International Airport is great, very realistic!!! I liked very much!!!  &apls
Title: Re: The State of Nesara (July 11th - Update Twenty-Five: Cedar Int'l Airport)
Post by: nedalezz on July 11, 2010, 08:48:33 PM
Just a quick word: The Simcity Community Magazine selected one of my pictures for its cover page :) Thought you might want to check out the great content these guys are dishing out here:

http://www.sccommunity.co.cc/index.php?action=magazine (http://www.sccommunity.co.cc/index.php?action=magazine)
Title: Re: The State of Nesara (July 11th - Update Twenty-Five: Cedar Int'l Airport)
Post by: rooker1 on July 12, 2010, 05:49:03 AM
Hey Nedal,
A very fitting airport for your size of city.  Some may have gone over board, but not you. ;)

Robin  :thumbsup:
Title: Re: The State of Nesara (July 11th - Update Twenty-Five: Cedar Int'l Airport)
Post by: Battlecat on July 12, 2010, 08:42:16 AM
That's a very appropriate airport for Cedar!  And a fair amount of room to expand if demand calls for it in the future! 
Title: Re: The State of Nesara (July 11th - Update Twenty-Five: Cedar Int'l Airport)
Post by: nedalezz on July 12, 2010, 08:48:40 AM
Mini-Update


In Profile: Nesara Department of Transportation


Headed by Bassem Safik, one of the most influential people in Nesara and considered by many James Brooks most trusted confidant, the Nesara Department of Transportation (NDT) has led the way for the rest of the state in facilitating growth, but on an economic level and demographic level. With completed projects such as the Cedar International Airport and the expansion of Intersection Street, the NDT has helped ease the traffic pressure on the Nesara Council and on the people of Cedar while bringing the city closer to the world.

Initially established as means of the Nesara Council to manage the roads of Cedar, the NDT quickly grew under the leadership of Safik, and has since become the second largest department after the Nesara Chamber of Commerce in terms of employee size. It is the youngest department of the council, and its offices are currently situated inside the Council Building.

It was successfully completed the expansion of the most important road in Cedar, Intersection Street, to help ease traffic to and from the industrial sector in north Cedar to the residential south of the city. Most recently, its largest project was completed, the Cedar International Airport, and it has been deemed a resounding success.

Its current projects include the Washington Avenue, a four lane road which will connect the Cedar International Airport to the expanding residential areas of southern Cedar, and the Ravine River Rail Bridge, which will help connect the rail tracks to the southern state of California. Also in the works is plans for a public transportation system, featuring busses that will serve the greater Cedar area.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg215.imageshack.us%2Fimg215%2F9498%2F222cedar15131councilbui.jpg&hash=598b10caf879d480a775dfcc2d10280790b18f5e)
The Council Building where the NDT offices are situated.
Title: Re: The State of Nesara (July 12th - Cedar Int'l Airport + Mini Update)
Post by: darraghf on July 12, 2010, 09:18:13 AM
Great Update. Your MD is one where I actually enjoy reading what you have to write, as well as looking at the pictures.

Well Done
Title: Re: The State of Nesara (July 12th - Cedar Int'l Airport + Mini Update)
Post by: marsh on July 13, 2010, 05:25:06 PM
     Great Airport. Its a nice small one and fits for the size of the city. Also the runway is actualy a realistic size, a thing alot of airport builders do not do. (Including me  :-[ ( And as darraghf said i also enjoy actualy reading your cj too.  :P Im realy enjoying that your going all out for the OSITM.

,marsh  :thumbsup:

Title: Re: The State of Nesara (July 12th - Cedar Int'l Airport + Mini Update)
Post by: nedalezz on July 15, 2010, 02:33:53 AM
Here is a small teaser to keep you guys going until I get the update up tonight or this weekend. It is how Cedar currently looks, including the new Queens Hotel (developed by Trinity Properties, bought out by the Nesara Council) and the development of Washington Avenue!


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Title: Re: The State of Nesara (July 15th - Teaser Aerial Shot)
Post by: rooker1 on July 15, 2010, 06:50:05 AM
Hello Nedal,

I really like the layout.  I like the fact that you have just two main routes through the city...one north/south and the other and east/west with smaller roads off them to mostly residential areas.  And the fact that you have nicely tucked away the industrial section, which is altogether, just to the north of the city which is also brilliantly done.
Very nice to stop by as always my friend.

Robin  :thumbsup:
Title: Re: The State of Nesara (July 15th - Teaser Aerial Shot)
Post by: ecoba on July 15, 2010, 03:13:46 PM
Your work is simply beautiful as always ! The layout of the town is so natural and realistic it's simply awesome. I like that you always have construction lots on the outskirts of the town.

The new hotel is very nice as well, quite an interesting style compared to the rest of Nesara, but it certainly adds to the city's diversity ! Great work here, my friend! :)

Ethan
Title: Re: The State of Nesara (July 15th - Teaser Aerial Shot)
Post by: Battlecat on July 16, 2010, 08:30:31 AM
Fantastic looking town!  It's very visually appealing and extremely realistic in appearance!
Title: Re: The State of Nesara (July 15th - Teaser Aerial Shot)
Post by: planetechef on July 17, 2010, 05:06:48 AM
Wonderfull work, the AirPort is Nice and match perfectly with your Town, and me too, i like the idea of this 3 pictures who show us the city progress, well done  &apls
Title: Re: The State of Nesara (July 15th - Teaser Aerial Shot)
Post by: kwakelaar on July 18, 2010, 02:19:01 AM
Congratulations on your OSITM as well as the opening of the new airport. I have enjoyed looking back through the updates I have missed with all new developments in Cedar.
Title: Re: The State of Nesara (July 15th - Teaser Aerial Shot)
Post by: Tomas Neto on July 18, 2010, 08:05:19 PM
Nice aerial view my friend!!!  :thumbsup:
Title: Re: The State of Nesara (July 15th - Teaser Aerial Shot)
Post by: Connor on July 19, 2010, 04:39:45 PM
I love the aerial view. A nice balance of looking great, whilst also looking very realistic.
Title: Re: The State of Nesara (July 15th - Teaser Aerial Shot)
Post by: canyonjumper on July 20, 2010, 10:36:30 AM
Wow Nedal! Excellent bunch of updates!

            Your friend,
                           Jordan :thumbsup:
Title: Re: The State of Nesara (July 15th - Teaser Aerial Shot)
Post by: philly_boy on July 21, 2010, 06:21:18 PM
I love the way in which you showcase your city's progress as time passes  ;D well cone  ;D ;D
Title: Re: The State of Nesara (July 15th - Teaser Aerial Shot)
Post by: buncheesy on July 22, 2010, 12:37:07 AM
Nedalezz,

I really like your city journal.  Have read though it over the last few days on and off (skimmed the text, stared at pics).  I like the simple uncomplicated start, the basic starting background, the "natural growth" of which I am a big fan and the breaks to those fabulous beach shots where you have indulged a bit more in rendering the background (a real highlight).  It all adds up to great eye candy

Is virtually all the residential mattb?  Its what realy makes the town.  That last teaser aerial view is excellent &apls &apls &apls
Title: Re: The State of Nesara (July 15th - Teaser Aerial Shot)
Post by: Schulmanator on July 23, 2010, 06:18:32 AM
Excellent. I am very pleased with your work on this.  &apls
Title: Re: The State of Nesara (July 15th - Teaser Aerial Shot)
Post by: nedalezz on July 24, 2010, 10:52:46 AM
Replies

Schulmanator: Thank you very much, and thanks for commenting :)
buncheesy: Pretty much all the low density residentials are Mattb325 BATS, they are simply amazing. Natural Growth is what they are calling this playing style these days, yeah, although Im not too much caught up with the rules of it. I do plop alot of industrials and quite a few commercials, although all the residentials are grown naturally. Thank you very much for commenting :) 
philly_boy: I really like taking my time and developing the city slowly, as a real city would develop. Thanks for passing by!
canyonjumper: Thank you for always reading and commenting :)
Connor: Thats good, because realism is what Im aiming for while letting the city grow naturally through realistic tendencies. The end result is turning out pretty good! Im trying not to force anything.
Tomas Neto: Thank you for commenting!
planetechef: Im glad you liked the airport! I always like comparing before and after pictures, so I added that little touch to my MD as well :)
ecoba: I decided to change the hotel :( While the BAT itself is gorgeous, it just didnt seem to fit as I thought it would - I have used a new BAT for the Grand Hotel now. As for the construction sites, I try not to have development just suddenly appear, thats why I put construction site before I develop anything :)
Battlecat: Thank you for commenting and following the MD :)
rooker1:  Its always great to read a comment from you :) With the development of the city and its expansion comes the obvious need to expand the roads and develop new ones, and that is what the NDT is doing with Washington Avenue :)
marsh: Hehe, in all honesty, I know nothing about the specifics of an airport and what that arrow on the ground means or this one means, but I do have a general idea of how long a runway needs to be and how large a terminal should be. So I tried to portray that into my airport, and Im glad you liked it :) And BTW, your airport in your MD looks amazing :)
darraghf: Im really happy you enjoy the storyline, because that is my favorite part of doing this MD :)






Note: You may notice for this update, everything seems to be going in the opposite direction. That is because I didnt do the MIRROR option in Photoshop, but this is the original direction of the town. I wanted a break from explaining everything in the opposite direction, and I think I will keep it like this. What do you guys think? Mirror or Normal?


The State of Nesara: Update Twenty-SIX


Population: 20,511




Although rumors were flying around that the Nesara Council had bought the Grand Hotel from Trinity Properties, they were ultimately unfounded as it was the hospitality department for the company that officially opened the hotel for business last Friday night.

"We were in negotiations with the governing body of Nesara for a while, as they were interested in acquiring our project and running a hotel themselves," commenting CEO of Trinity Properties, George Yards. "In the end, however, both parties decided to break off the negotiations, and we are very happy to be presenting Cedar, and Nesara, with its first five-star hotel and service."

The Grand Hotel will keep its name, after rumors also claimed that it would be called Queens Hotel, and it has received its five-star certification already. It has already become one of the most famous, if not THE most famous, building in Nesara, and with 3 restaurants and 2 bars, a favorite amongst the locals during the weekend nights.

Trinity Properties stated the hotel cost them $26 million upon completion, the type of heavy investment the Nesara Council continues to encourage in the area. It also marks the biggest investment in a single project by a company from the private sector in the history of the state.

"Trinity Properties will continue to be a pioneer and leader of development in Nesara," said Yards. "This is only the beginning. We envision great things for both the state and our company, and we envision accomplishing those things hand in hand."

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The new Grand Hotel.









Work has continued on Washington Avenue, and the Nesara Department of Transport recently stated they were ahead of schedule. The avenue continues to stretch east, while the paving has started from both the Country Road intersection, and where it meets Intersection Street, just south of the Grand Hotel.

Although the Nesara Council has not released any land for sale along Washington Avenue, they have been accepting applications from prospective buyers and developers. Widely viewed as the future of Cedar, the council is asking for $500 per square meter along the avenue, with a slow decrease in the number as the land gets further away from central Cedar. Such prices are unprecedented in Nesara, and could see the start of a new trend as land prices inside Cedar increase as the city expands.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg245.imageshack.us%2Fimg245%2F2825%2F261cedar20511washington.jpg&hash=ccfa608d02f095aa073f0c95b587f106b4a096dd)

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The development of Washington Avenue.









BUSINESS IN FOCUS: Korra Ceramics


One of the first factories to open in Nesara, the company is owned by Kimberley Korra, former resident of Seattle who knows resides in Cedar full-time. The initial investment of the company was $1.7 million, and when it first opened, it employed 80 people. The company is a manufacturer of ceramic sanitary products, such as bathtubs, jacuzzis, shower rooms and cubicles, wash basins and w/cs, etc.

Nowadays, the company is estimated to be worth more than $5 million, and the number of employees has almost tripled to 220. Korra Ceramics also ranks the biggest exporter of Nesaran products, as it racked up nearly $14 million in sales (almost all through export) last year. This year, expected sales are forcasted to reach $15.5 million, and again all sales will be almost exclusively the export.

Kimberley Korra recently announced that she wanted to penetrate the growing local Nesaran market. Although the company has had plans to develop a showroom inside Cedar exclusively for their products, they have not materializes in the past. This year, however, the owner has made it one of the company's top priorities to finally open a retail showroom catering the local population.

The biggest move for Korra Ceramics this year, however, will be the long awaited opening of their new project, a tiles factory at the northern tip of Cedar. The land has been a construction site for a while now, but development has sped up recently, and the factory will be up and running before the end of the year, according to the official press release statement by Korra Ceramics.


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The construction site for the new Korra Ceramics tile factory.

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The Korra Ceramics factory and an overview of the industrial area.
Title: Re: The State of Nesara (July 24th - Update Twenty-Six)
Post by: marsh on July 24, 2010, 01:49:08 PM
     I realy love how your going so in-depth on random people/companies in Nesara. Hopfuly Korra Ceramics will one day be a large indistry in Nesara, with a headquarters building in a skyscraper! (Am I getting to far ahead?) You chose a great building for the hotel. Hope to see more soon!

,marsh  :thumbsup:
Title: Re: The State of Nesara (July 24th - Update Twenty-Six)
Post by: nedalezz on July 26, 2010, 06:03:44 AM
The State of Nesara: Update Twenty-Seven


Population: 22,341




The Nesara Council has sold its first plot on Washington Avenue, it was reported last week, for an unprecedented $2.5 million. The rumored plot sold is said to be 5000 sq. meters, and the buyer is reportedly interested in opening up a retail department store to cater to the Cedar and its surroundings.

The plot is situated on the corner of Intersection Street and Washington Avenue, it is being called a terrific location for the proposed business, with easy access to the residential southern part of Cedar. It is unclear who the buyer is, but what is for sure is that the buyer does not reside in Nesara.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg412.imageshack.us%2Fimg412%2F1223%2F271cedar22341futuresite.jpg&hash=e6c8f378f0f0d880b302850328faae77f5bf2252)
The future site of the retail department store.






The Cedar International Airport was expected to have an big impact on the industrial and commercial sectors of the city, but what was not expected was the impact it had on the residential sector.

"What we are seeing is something we did not plan for," stated the director of the NDT, Bassem Safek. "We have seen a huge rise in construction on the eastern end of Cedar, and upon further analysis, we have concluded that it is the direct effect of the opening of CIA. With easy access to the rest of the country, people have been encouraged to make the move to Cedar."

Estimates have Cedar eclipsing 30,000 residents before the end of the year, and have also stated that 50,000 residents might call the city home in the very short term future.

"We have to step our game up in terms of urban planning," said Safek. "We are hard at work trying to complete the Washington Avenue before schedule, but we also have to focus on making sure we pave new streets fast enough so that the Nesara Council can sell enough plots to meet the current demand."

Eastern Cedar has proven popular with incoming residents because of the plots remain inexpensive, and the because of access to paved streets which the NDT recently completed in accordance with its plan to facilitate future growth in the city.

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The construction in eastern part of Cedar.






In a press conference held yesterday, the Nesara Council officially unveiled its plan to own and operate its own airlines, called Nesara Airlines. James Brooks, leader of the council, spoke about the plans for the airlines, stating both short term and long term goals.

"We have already placed an order for 3 Boeing 737-900, and we expect them delivered within a year. We expect to begin operations sometime next year, and we can already announce 4 definite flights: Portland, Seattle, San Francisco, and Los Angeles. However, we will not stop there - we are currently in negotiations with the authorities in Vancouver, Las Vegas, and San Diego, and we will hopefully have gotten the license to land in those airports before we start operating."

James Brooks also stated he will putting Nesara Airlines under the watch of the Nesara Department of Transportation.

"Given the role the NDT has played in developing the Cedar International Airport, it is only logical that the NDT is given the responsibility of handling the day to day activities of the airline. At the end of the day, we are working to make the standard of living the highest in the country for Nesarans, and having their own state airlines will not only give us easy access to the rest of the country, but will be a matter of pride as well."


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The Boeing 737-900.

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The Cedar Internation Airport.
Title: Re: The State of Nesara (July 26th - Update Twenty-Seven)
Post by: Battlecat on July 26, 2010, 08:14:26 AM
Great pair of updates!  Love seeing the expanding road network! 
Title: Re: The State of Nesara (July 26th - Update Twenty-Seven)
Post by: RickD on July 27, 2010, 08:52:09 AM
Great updates. I like the new (normal ;) ) perspective. The mirrored pics are interesting to look at but they do get me confused.  &ops But Nesara is looking great either way. :)
Title: Re: The State of Nesara (July 26th - Update Twenty-Seven)
Post by: Tomas Neto on July 27, 2010, 09:32:38 AM
The growth of your city is fantastic, and it is happening at the right rhythm! Awesome work my friend!!!  :thumbsup:
Title: Re: The State of Nesara (July 26th - Update Twenty-Seven)
Post by: Schulmanator on July 27, 2010, 06:10:40 PM
This is growing well and looking good. It looks like construction is doing very well.  &apls
Title: Re: The State of Nesara (July 26th - Update Twenty-Seven)
Post by: buncheesy on July 27, 2010, 08:45:05 PM
Awesome night shot of the Grand Hotel :o
Title: Re: The State of Nesara (July 26th - Update Twenty-Seven)
Post by: sumwonyuno on July 30, 2010, 03:13:11 PM
Wow, you certainly had a month of excellent updates!  I enjoyed looking at them all!    :thumbsup:
Title: Re: The State of Nesara (July 26th - Update Twenty-Seven)
Post by: danielcote on August 03, 2010, 08:28:28 AM
Great job!
Title: Re: The State of Nesara (July 26th - Update Twenty-Seven)
Post by: rooker1 on August 03, 2010, 09:54:08 AM
Hey Nedal,
I missed the last two updates, I was on vacation.  The last updates were great again and I look forward to seeing the new housing.  I can easily assume that with new housing there will be a need for more industrial. ;)
See you around my friend,
Robin  :thumbsup:
Title: Re: The State of Nesara (July 26th - Update Twenty-Seven)
Post by: nedalezz on August 07, 2010, 05:17:19 AM
The State of Nesara: Update Twenty-Eight


Population: 22,341


A Day in the Life of James Brooks

James Brooks sipped on his coffee, skimming through the US Today newspaper. He always thought it was a shame Nesara did not have a single newspaper in operation - the problem was the lack of interest from the private sector to establish one. There had been calls for the Nesara Council to begin its own, but he had quickly shot down that idea, opposing any state run newspaper, television or radio stations. He did not any government involvement in those sectors, thinking that any one of those could be used as propaganda machines. The Nesara Council will always be there to service the people, never control them.

Today was Brooks favorite day of the month; once a month, he would make rounds to all the sub department heads of the Nesara Council and get updates on all the projects each was responsible for. Recently, the Nesara Department of Transportation had begun operation of the Cedar International Airport, and they were hard at work finishing off the Washington Avenue. He was excited to meet with his good friend Bassem Safek to discuss the future projects in place, including Nesara Airlines. There was also the Chamber of Commerce, and their plans for the new Bank of Nesara building that he was interested in seeing. Overall, there was a lot to see and a lot to go over.

The sights and sounds as he stepped out of the house were completely different than the ones he used to see and hear a few years back when Cedar was established. Back then, Intersection Street was nothing more than a dirt road leading north, and behind his house on the corner of Intersection Street and Country Road, the first house ever built in Cedar, was lush forests filled with wildlife. The old Nesara Council building was across Country Road, so a walk that barely lasted a minute was all it took to get from home to the office. Traffic was non-existent, and all one could hear was the sounds of birds chirping the morning.

It was a very different scene nowadays. His house was still there, standing as a landmark of the city, having been the very first house constructed here, and the old Nesara Council building was also still in the same place, albeit closed up and not of use anymore. That, however, was where the similarities ended. The morning traffic on Country Road as people made their way to the commercial district of town was a lot heavier; Intersection Street, once a dirt road, was now a wide roadway that was filled with cars heading north to the industrial part of town. What was once forested areas all around his home was now an extension of central Cedar, completed surrounded by commercial buildings. Work was now also a 3 to 5 minute drive away as opposed to a short walk across the street. And James Brooks did not mind it one bit.

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James Brooks' home during the early days of Cedar and now.





Development had far surpassed even the most optimistic estimates, and continued to surprise everyone. The idea that Nesara was built upon - no taxes, free markets, and little import/export laws - had proven to be a resounding success, and as more people knew about Nesara, more people moved to the state. It was all around, and as Brooks passed the Trinity Properties building to his left, he smiled, excited for the future.

The Council Building housed all of the departments of the Nesara Council except the Chamber of Commerce, which had its own across the street. Just recently completed, the Council Building, situated at the southern tip of Cedar on Intersection Street, was also the location of James Brooks' office. Today, however, he was going to make his rounds to the different departments.

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On the road to the Council Building, and the Council Building itself.





First up was the Nesara Department of Transportation, where he met with its director, Bassem Safek. After a little small talk about the weekend, they got into the serious stuff. Safek outlined the current projects under works by the NDT:

Nesara Airlines:  With 3 Boeing 737-900s on order and an agreement with 4 airports already confirmed, things were going well for this particular project. Cedar International Airport was already being served by American Airlines and Delta, but Nesara Airlines was going to create a hub at the airport. Safek had outlined the airline to begin operation with a few months time, after the delivery of the 3 planes. Also, talks to serve a further 3 airports were also underway.

Washington Avenue: Safek confirmed that Washington Avenue was going to finish before schedule, with the final road works expected only a few months from now. Already connecting the CIA with Country Road, the continuation of the avenue was already being developed, and parts of the avenue already opened, including its connection with Intersection Street.

Public Transportation: With increasing attention being given the public transportation project, Safek showed the proposed locations of bus stops to Brooks. There would be a total of 6 to start with, served by 2 routes and 4 buses. Safek gave an estimate of 900 people using public transportation a day in the current state of Cedar, but the real gem was the 3rd route the NDT is proposing: a route that would serve a 7th bus station at the airport and the bus stop in central Cedar, with a state of the art bus leaving every half hour during the day, and every hour during the night.

---------------------------------------


After finalizing his meeting with Safek, Brooks headed to meet with the Nesara Police and Fire Department head, Jonathan Deerfield. Much in the same way as Safek, Deerfield summarized what was currently going on at the NPFD:

Airport Security: Current construction was underway on the joint police and fire stations at the Cedar International Airport, and Deerfield was happy to point out that thus far, they were ahead of schedule. The total cost of the new stations was originally slated at $700,000, but since has been bumped up to $1.1 million thanks to some major upgrades within the station facility itself.

Crime:Deerfield also reported good news in terms of crime; mainly, there was very little of it in Cedar. A few minor drug busts here, some racketeering charges there, but almost nothing major. The biggest crime scene in the past few months was a domestic abuse charge that was still being investigated.

---------------------------------------


Next was the Nesara Properties Authority, responsible for anything to do with land or real estate in the state. Its head was the newly instated Harry Roscomb, an energetic man in his mid 30s who used to work as an agent before moving to Cedar.

Properties alongside Washington Avenue: The main project the NPA was involved in was the release of plots alongside the new Washington Avenue. Although they had not officially began selling plots yet, they did make an exception and sold a land for $2.5 million to a businessman who was rumored to be looking into building a department store. While the price that was slapped on the square meter was surely going to scare away people looking to own and build private properties on the land, it was not scaring away people looking for commercial potential. Washington Avenue was going to be the center of Cedar in the near future, and everyone wanted to get in on it.

Expansion of Cedar: Since the NPA decided what land was going to be released for sale and when it would be, it was directly responsible for the expansion of Cedar. The latest batch of lands to be released for sale were in eastern Cedar, alongside Country Road, but also the north and south of it. All of it was going to go towards residential developments, although the NPA was trying to encourage commercial activity on the road.

Gateway Beach: The NPA was taking the steps necessary to officially incorporate Gateway Beach as a town, making it only the second registered settlement in Nesara after Cedar. Since the opening of the public beach there, almost 1,000 people moved to the shore and now called Gateway Beach home.

---------------------------------------


Before heading over to the Chamber of Commerce, Brooks had one more meeting, with the Nesara Natural Resources Commission head, Samantha Hicks. Despite being the department with the smallest budget, the NRCC still had a lot of projects going on.

Exploration of the Eastern Mountains: Rumors of heavy gold and copper deposits in the Eastern Mountains were confirmed after a large exploration team identified their exact locations recently. Although no official project has been set aside by the council to mine these deposits, Hicks and the NRCC lobbied with Brooks to support the endeavor, promises large returns on investment for the council

Farming: The plains situated in the western and central part of Nesara were described as perfect for agriculture by Hicks. Although the council have not given any licenses for agricultural companies or farms, the NRCC has been constantly lobbying for that as well. Hicks again brought up the subject to Brooks, and asked him to consider opening up some of Nesara's plains for farming purposes.

Diamonds: Although unconfirmed, the NRCC recently discovered what they believe to be a diamond deposit on the banks of a small stream just west of Greenpeak Mountain in southeast Nesara. Hicks could not elaborate any further due to lack of information, but told Brooks they were planning a larger expedition to the area to confirm the reports.

---------------------------------------


After the NRCC, Brooks took a short break and had some lunch at the cafeteria inside the Council Building. He had enjoyed his meetings, and was optimistic at all of the ideas and projects. It had been a tiring day, though, and he figured after his meeting with Jorge Martinez. head of the Chamber of Commerce, he would head over to the Grand Hotel for a few drinks at the bar. First, though, he had to head across the street to a building nearly as big as the Council Building itself.

Bank of Nesara: The Bank of Nesara had long outgrown its only branch on Country Road, and most of its administration was working out of the Chamber of Commerce. Brooks was unhappy with that, and was disappointed to hear Martinez tell him that construction was to be delayed another 3 months on the new Bank of Nesara branch on Washington Avenue. Martinez did assure him, however, that they would meet the deadline set to open the new branch still.

Nesara Investment Fund: Although they did not have a lot of spare money, the Chamber of Commerce introduced the Nesara Investment Fund officially to Brooks. The NIF was to serve as the council's investment company, where they would look to find investment opportunities all over the world. The rumored acquisition of the Grand Hotel was actually the NIF at work, trying to buy into the hospitality sector in Cedar. Currently, however, they did not have anything on their portfolio.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg203.imageshack.us%2Fimg203%2F8017%2F284cedar22341siteofbank.jpg&hash=6dd15e03ddb242e33ec0f925d8a7c251973e2d11)
The future site of the Bank of Nesara, the empty plot on the right side of the picture.






It was late afternoon by the time Brooks was done with Martinez, and the weather was lovely. He decided to take a walk instead of driving to the Grand Hotel, enjoying the scenery of construction in the distance of Washington Avenue. It was going to change the way Cedar worked, he thought, and would give larger businesses more incentive to open up in the city. Across from where Cedar's first department store was being built was the site of the Bank of Nesara. Once those two building came up, Brooks had a feeling a whole lot more would follow suit. He arrived at the Grand Hotel, and proceeded to have himself a few drinks. The future was looking bright.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg413.imageshack.us%2Fimg413%2F1090%2F285cedar22341grandhotel.jpg&hash=167f75af75579623f89768f133d1262d7d6d1e76)
The Grand Hotel in the early evening.
Title: Re: The State of Nesara (August 7th - Update Twenty-Eight)
Post by: nedalezz on August 07, 2010, 09:12:44 AM
Special Report



Nesara Investment Fund Invites Proposals For Investment Opportunities Abroad


After officially announcing the formation of the Nesara Investment Fund, Nesara Chamber of Commerce head Jorge Martinez has released a statement to all foreign dignitaries stating the NIF's intent to seek out investment opportunities outside of the state.

"We invite anyone, whether it is a government agency or a private company, to send us proposals for potential investment opportunities," stated Jorge Martinez. "We are also open to investing in any sector, whether it is real estate, hospitality, medicine, education, industry, commerce...it does not matter. All that we look for is a solid business plan which we can see potential in."

The NIF recently attempted to buy the Grand Hotel from Trinity Properties in Nesara, but the deal ultimately failed to go through. It is reported now that the NIF want to focus exclusively on projects and opportunities outside of Nesara for the foreseeable future.



(Basically, the NIF wants to invest in YOUR region! I think it might be a fun way to interact with other MDs, where the author can roleplay on my board, and I can roleplay on theirs, etc. So if anyone out there is interested, hit me with a post and we can talk details!)
Title: Re: The State of Nesara (August 7th - Update Twenty-Eight+NIF Request)
Post by: ecoba on August 07, 2010, 11:27:31 AM
A lovely update here, my friend ! The text in your updates is so realistic, and very interesting, as well as the beautiful pictures.


Ethan  :)
Title: Re: The State of Nesara (August 7th - Update Twenty-Eight+NIF Request)
Post by: art128 on August 08, 2010, 12:40:10 AM
Excellent development once again, Nedal ! The grand hotel fits very well in this environment. Also fantastic storyline, as usual ! You definitely have some skills to mix a great story and some freakin' awesome pics! 

Take care,
-Arthur. :thumbsup:
Title: Re: The State of Nesara (August 7th - Update Twenty-Eight+NIF Request)
Post by: Tomas Neto on August 08, 2010, 05:11:19 AM
Wow, my friend... That's a fantastic work on this city!!! Awesome!!!   :thumbsup:
Title: Re: The State of Nesara (August 7th - Update Twenty-Eight+NIF Request)
Post by: nedalezz on August 14, 2010, 05:24:12 AM
The State of Nesara: Update Twenty-Nine


Nesara Airlines - Your Sky. Your World.




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The inaugural flight of Nesara Airlines lifted off from the Cedar International Airport this morning at 8 AM, following a press conference attended by James Brooks, Bassem Safek, and other Nesara Council dignitaries. The Boeing 737-900 was fully booked, deeming the airlines' initial flight a resounding the sucess.

The airline will commence scheduled operation to 6 of the western United States biggest markets officially next week, with at least 1 daily flight to each location, with Los Angeles, Seattle, and San Francisco getting more than 7 flights a week. The Nesara Department of Transportation, which has been given the responsibility of handling the airline, last week announced that Carlos Zema was appointed Director of Nesara Airlines, working directly under the head of the NDT, Bassem Safek.  At the press conference, Zema discussed the airlines strategy for success.

"The Nesara Airlines was found to serve the people of Nesara, first and foremost, to make sure that their standard of living remains high and that they have easy access to the world. And while we no doubt will rely on our fastly growing state to support the airline, we will also market our hub in Cedar International Airport as a transit hub between our southern destination and northern destinations," stated Zema. "We will promote our airline through our exceptional onboard and ground service as well as our very competitive pricing. With the backing of the Nesara Council, we will have the resources and the means to implement our business strategies, and hope to be a primary factor behind the development of Cedar and Nesara for a long time to come."

Speaking further on the short term goals of the airline, Zema pointed out that the airline is working to make sure that all its destinations will be served at least twice a day from Cedar, and that transit passengers would have to wait no more than 3 hours to catch their connecting flight. Another aim of the airline was to begin construction of its own office building, situated on Washington Avenue. Not much is known about the blueprint of the building nor its location on Washington Avenue, but Zema did state that they will break ground on it within a few months.

Nesara Airlines will now be in direct competition with American Airlines and Delta, who both serve Cedar International Airport. American Airlines has a flight a day from Los Angeles, while Delta serves Cedar from Portland and Seattle. Its current employee base, including plane crews, ground units, and administration, is 184 people.




(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg822.imageshack.us%2Fimg822%2F9546%2F3view737900.gif&hash=08d0579c576ac98b942f5d84239c987c1281b22d)

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The Boeing 737-900 in operation by Nesara Airlines will utilize a state of the art entertainment system implemented by the airlines itself called the SkyHigh Entertainment System, or just SkyHigh. All 3 planes will feature 22'' LCD screens for the 12 business class seats, and 16'' LCD screens for each of the 165 economy class seats. SkyHigh will also be the name of the airlines' frequent flier membership club.
Title: Re: The State of Nesara (August 14th - Update Twenty-Nine)
Post by: Battlecat on August 14, 2010, 08:32:42 AM
Can't believe I missed the last two updates!  Looks great!  Interesting to see where Cedar is locate!
Title: Re: The State of Nesara (August 14th - Update Twenty-Nine)
Post by: Tomas Neto on August 15, 2010, 06:30:28 AM
Oh yeah... "Nesara Airlines - Your Sky. Your World."   :thumbsup:
Very nice update again my friend!!!

Title: Re: The State of Nesara (August 14th - Update Twenty-Nine)
Post by: canyonjumper on August 15, 2010, 01:06:53 PM
Awesome Nedal! The projects in Cedar are looking great! Nice work with the empty lots, it looks excellent!

                      Your friend,
                                     Jordan :thumbsup:
Title: Re: The State of Nesara (August 14th - Update Twenty-Nine)
Post by: Jayster on August 15, 2010, 03:40:14 PM
Very nice MD here, I love the natural growth of your city. Keep up the great work!  :thumbsup:

_______________________________________________________________________________


1482 N. 58th Street
Bayview, Tepoto 00127
August 15, 2010

Nesara Council Offices
County Road
Cedar, Nesara

To whom it may concern:

Regarding your recent interest in the country of Tepoto, we are pleased to inform the Nesara Council that we are grateful for the potential support.

Considering the fact that Tepoto is at this time a very small country, we are currently able to provide everything we need. As the country grows and expands though, resources will soon become limited and the idea of a trade business will be brought back up.

Every member of Congress here has accepted your interests in the region and we are pleased to inform you that we have agreed to the proposal of your country's construction firm. We will be welcoming you with open hearts.

At this time however, we have no means of long-distance travel. We, the country, currently do not have a port nor an airport. Plans for these are on the table and waiting for the go-ahead. The country of Nesara will be the first to know about the openings of said projects.

Once again, we look forward to your country's presence in are humble lands. Anything you may need or want you may have.

Sincerely yours,

Congress of Tepoto
Title: Re: The State of Nesara (August 14th - Update Twenty-Nine)
Post by: nedalezz on August 16, 2010, 05:12:42 AM
I will get to personal replies soon, promise! Just a bit busy right now :( Anyway, Ive had some time to play SC, and Washington Avenue is starting to develop :) Here is a teaser shot before the update!

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg299.imageshack.us%2Fimg299%2F7504%2F291cedar36664washington.jpg&hash=3649cb3c169f90e4f05fc7f74132b28676e2794b)
Title: Re: The State of Nesara (August 14th - Update Twenty-Nine: Aug. 17th - Teaser)
Post by: RickD on August 16, 2010, 05:35:07 AM
I have to do some catching up on your updates. I had a look at the pictures which are awesome as usual. ;) Couldn't read the text, though, this will have to wait until I have more time.  &mmm
Title: Re: The State of Nesara (August 14th - Update Twenty-Nine: Aug. 17th - Teaser)
Post by: Battlecat on August 16, 2010, 10:28:11 AM
Those are some shiny new buildings going up!  Looks great as always!
Title: Re: The State of Nesara (August 14th - Update Twenty-Nine: Aug. 17th - Teaser)
Post by: nedalezz on August 18, 2010, 03:57:35 AM
Replies

marsh: Well it might not be a skyscraper in the sky, but its a start! Read the update below to find out what I'm talking about :)
Battlecat: Thanks for all the great comments! 
Rick_D: Yeah I think I prefer the normal perspective, too. Although I'm sure I'll throw some random mirrored ones every once in a while! I hope you get around to reading and enjoying the story, too :)
Tomas Neto: Thank you for always reading and commenting :)
Schulmanator: Indeed construction is starting to boom in Cedar as the population grows!
buncheesy: Thank you for commenting!
sumwonyuno: Im glad you liked the my updates during my OSITM month! I tried hard to update as much as possible :)
danielcote: Thank you very much :)
Battlecat: Thank you for commenting and following the MD :)
rooker1:  You are not mistaken; the industrial sector is starting to see alot of interest from outside companies. Several of them have applied with the Nesara Council to open up factories in Cedar, and it is only a matter of time before they start developing!
ecoba: Im really happy to know you enjoy the story and the text I put together, because honestly, I believe it is what brings any MD to life! Thank you as always :)
art128: Hehe, well thank you :) I didnt think the first BAT I chose for the Grand Hotel fit well with Cedar, but I am happy with the 2nd BAT I chose.
canyonjumper: Thank you very much for commenting, Im glad you liked the updates :)
Jayster: Hopefully, the NIF will be able to open up a construction company in Tepoto and diplomatic relations between the state of Nesara and Tepoto will grow! Im glad you like my building style - like I said before, I dont know if there is a label, but I guess it is a combination of natural growth and some "special effects" :)


The State of Nesara: Mini-Update



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With the development of Washington Avenue nearly complete, the corner of Intersection Street and the new avenue has become the center of development in Cedar. Today, we will have a look at the 4 new developments that have taken place.

(1) Bank of Nesara: The 14 storey Bank of Nesara building, designed and constructed by Davidson Contracting for the Chamber of Commerce, has become the centerpiece of Cedar, earning the distinction of being the tallest building in the entire state. A reflection of the quick rise of the state, the Bank of Nesara, which used to operate out of a small 3 storey building on Country Road near central Cedar, has moved all of its administration to the new building from its old location and the Chamber of Commerce building. The ground floor and the 2 floors above it serve as the main branch of the bank, while the administration occupy the other 11 floors. The building cost an estimated $13 million upon completion, surely a small price to pay for a bank that continues to grow very quickly.

(2) Haiden Building: The Haiden Building was developed by Haiden Construction, one of the 3 big construction companies in Nesara, to serve as their HQ and base of operations. They were also able to sign a deal with Nesara Airlines, who will also have their base of operations working out of the building. The 9 storey building will be split into 3 parts: the Ground Floor, which will feature the Nesara Airlines branch for customers, and also the Haiden Construction retail office. The top 3 floors are the Nesara Airlines offices, and the 6 floors underneath them have been taken by Haiden as their offices. The total cost of the building was an estimated $5.5 million, and although the design seems basic from the outside, it has been made to maximize space on the inside.

(3)The Home Depot Superstore (Not to be confused with RL Home Depot): Owned by the newly registered MasterStore Corporation, the Home Depot is Cedar's first superstore. Although local mom and pop stores situated in central Cedar protested the opening of the superstore in southern Cedar, it has proven to be a resounding success. Daily sales do not go below $100,000, and with Cedar continuing to grow at a rapid pace, so will the sales of the store. The MasterStore Corporation owns Home Depot 100%, and are rumored to be looking for office space as they plan on opening quite a variety of retail stores in Cedar and Nesara.

(4) Korra Ceramics Showroom: It finally happened; after years of planning, Kimberley Korra finally took a piece of land next to the Bank of Nesara, developed it, and opened the first Korra Ceramics retail branch in Cedar. The showroom displays all the Korra products, including the products from the newly opened tiles factory in northern Cedar. Korra Ceramics' administration offices have also moved to the building, situated on the 3rd floor. Although the showroom has yet to officially open, predictions estimate that the company will sell atleast $20,000 average in retail sales from the new showroom.
Title: Re: The State of Nesara (August 18th - Mini Update)
Post by: rooker1 on August 18, 2010, 05:48:36 AM
Hey Nadel,
Not only do you always show very nice pictures, but you also have a great imagination when it comes to giving facts about your city.
I love it as always!
Robin  :thumbsup:
Title: Re: The State of Nesara (August 18th - Mini Update)
Post by: Jayster on August 18, 2010, 05:15:00 PM
Nice small update.   &apls

As far as our "letters" back and forth (letters is in quotes because of my laugh at a business letter) I have started an airport and if there is a certain building you would like me to get specifically for your country's construction firm, just drop me a link and I'll download it  ;D However, the only large city right now is Dead Man's Point and that is where the current capital of the region is right now until Bayview is created, but Dead Man's Point has a lot of open office area.

Just let me know what you decide.  :thumbsup:

Jayster
Title: Re: The State of Nesara (August 18th - Mini Update)
Post by: kodlovag on August 19, 2010, 06:23:22 AM
This is the first time I'm watching your MD. I read back several pages. I really like the way how you build your suburban areas. I will come back to see more.
Title: Re: The State of Nesara (August 18th - Mini Update)
Post by: art128 on August 20, 2010, 04:00:42 AM
Fantastic job on this new update Nedal. Washington avenue is for sure a nice and promising office depot area ! I like it very much.

Official - Message of the Svanskinahya Foreign works :

The government of Svanskinahya is proud to announce that the constructions works of the Nesera Council embassy has started also as the works for the 5n star hotel which will be soon revealed to public with some nice drawing of our best architect.

Some assist will be very welcomed here as the development is a bit on hold.

See you soon !

-Arthur. :thumbsup:
Title: Re: The State of Nesara (August 18th - Mini Update)
Post by: canyonjumper on August 20, 2010, 01:11:04 PM
Awesome job with Washington Avenue Nedal! Cedar's really growing up ;D

              Your friend,
                             Jordan :thumbsup:
Title: Re: The State of Nesara (August 18th - Mini Update)
Post by: nedalezz on August 20, 2010, 03:14:55 PM
Very busy these past 2 weeks, but Ive been playing SimCity when I get the time. This is the result so far:



(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg710.imageshack.us%2Fimg710%2F6641%2Fteaser11.jpg&hash=1f7158fb3ddeb35f863158e68c0956188bb02f07)
Title: Re: The State of Nesara (August 21st - Teaser Shot)
Post by: marsh on August 20, 2010, 03:38:15 PM
Wow great updates. Missed alot. I havnt been on for a few weeks.  :-[ Nesera is growing very fast, and it looks amazing. Id realy love to see the town near the beach you were talking about at one point.  ;)

,marsh
Title: Re: The State of Nesara (August 21st - Teaser Shot)
Post by: canyonjumper on August 20, 2010, 05:23:54 PM
Cedar is growing up ;D The progress looks great!

         Your friend,
                        Jordan :thumbsup:
Title: Re: The State of Nesara (August 21st - Teaser Shot)
Post by: Schulmanator on August 20, 2010, 06:58:07 PM
Looks awesome!!!  :thumbsup:
Title: Re: The State of Nesara (August 21st - Teaser Shot)
Post by: nedalezz on September 20, 2010, 02:55:32 PM
So my wedding is coming up (December 3rd), and it is not the easiest thing in the world organizing a wedding in a different country than the one you live in :) Its taken up sooo much of my time, I havent had time to update Nesara. But I do promise, I havent given up on it. In fact, Ive been working on it bit by bit. By the time the real update comes along, the storyline will be further along. For now, I will leave you with a couple of shots of downtown Cedar. Enjoy!



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Title: Re: The State of Nesara (September 20th)
Post by: marsh on September 20, 2010, 03:56:13 PM
     I was wondering what happened to you.  $%Grinno$% Hope your wedding goes great! And might I say fine development going on.  ;D

,marsh  ;D
Title: Re: The State of Nesara (September 20th)
Post by: penguin007 on September 21, 2010, 09:26:34 AM
Wow!!!! looks like there has been some huge expansion since I last looked!!

Will
Title: Re: The State of Nesara (September 20th)
Post by: kwakelaar on September 21, 2010, 12:33:04 PM
Great shots from Nesara and like the rest I have been waiting for an update.
And it is very understandable that you are busy before your wedding day, have fun on the 3rd  ;D
Title: Re: The State of Nesara (September 20th)
Post by: Schulmanator on September 21, 2010, 07:25:45 PM
It's looking good. I am glad to see you back :)
Title: Re: The State of Nesara (September 20th)
Post by: cubby420 on September 21, 2010, 10:13:52 PM
Excellent development! Your cities are laid out so realistically and with great attention paid to gradual changes in height and density. I love it.
Title: Re: The State of Nesara (September 20th)
Post by: art128 on September 22, 2010, 04:41:59 AM
Another fantastic update Nedal ! I love the way you designed the area around that avenue. Excellent work my friend.  :thumbsup:
Title: Re: The State of Nesara (September 20th)
Post by: rooker1 on September 22, 2010, 04:49:18 AM
 I wouldn't worry too much about your MD at a time like this.  You concentrate on your wife to be and the wedding.  Your MD and us for that matter will be waiting here when you come back.
Congrats on finding the one and I hope your wedding day turns out to be the best.

Robin  &apls

BTW, nice update.
Title: Re: The State of Nesara (September 20th)
Post by: nedalezz on September 22, 2010, 07:28:31 AM
Teaser - Stay Tuned!



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Title: Re: The State of Nesara (September 22nd)
Post by: cubby420 on September 22, 2010, 10:11:19 AM
Beautiful!  &apls  &apls
Title: Re: The State of Nesara (September 22nd)
Post by: nedalezz on September 23, 2010, 02:00:18 AM
So on a night flight recently, I could not get to sleep, so I began writing a story out of sheer boredom. I am no writer by any stretch, but I do consider myself to have a vivid imagination that constantly needs expression, and this story was born out of that. It starts out with Episode I: Ray Black, and it set in the distant, ficticious future on the planet of Haven, an earth-like planet somewhere far away. Please keep in mind I will be updating Nesara alot more than this, but every once in a while, I'll throw in an update of Haven. It is word intensive, and picture limited, as opposed to Nesara. I hope you do enjoy my "attempt" at creative writing.


Episode I: Chapter One

   
                Ray Black lay his pack down, and splashed warm water on his face. His horse was already drinking, no doubt enjoying the liquid as it smoothly went down its dry throat. Placing his container in the river, he pulled it out and began enjoying his own refreshing portion of the Wildbank River's fresh water, thankful for the blessing. The desert was a cruel place.
   
   It was not always like this. Back when Ray was a child, Haven was a beautiful world filled with lush forests, crystal clear lakes, dazzling oceans, and breath-taking mountains. Peace was universal, crime in the well-designed urban areas was non-existent, and prosperity seemed to come without effort. After the Great War, everything changed. Everything.
   
   Now, it was hunt or be hunted. The world was filled with outlaws, gangs, and cowboys, and you were no safer inside a town than you were out in the barrens. Haven was now one mega desert, at the center of which was the Great Barrens, of which Ray now found himself in the center of. That was why the growth of small vegetation alongside the Wildbank River, one of the last known bastions of uncontaminated fresh water, was all the more surprising to him. Flora was like the diamonds of old, rare and hard to come by, and apart from his memories of pre-Great War Haven, when he was just a child, he could not remember the last time he saw a living green organism in front of his eyes.
   
   Ray Black lived the life of a cowboy, travelling from town to town, buying from this one, selling to that, and making himself some currency in the process. There were no more huge urban centers or cities, just tiny dusty towns, usually run by a gang, scattered across the wastelands. Everything had been obliterated, and human life had become nearly extinct. It was almost 30 years now, or in the calendar of the almost primitive human race that remained, AD (After Destruction) 30. He had been travelling like this for the past 20 odd years, and as he lay by the banks of the river, he was ready to give it all up. This was no way to live. Life had become too hard, too depressing. Life was not worth it anymore.
   
   The Great Barrens was an unforgiving place, and with the sun setting, he had to prepare for the perils of the night. Usually, he would hunch up next to his horse, and hold his shotgun tight throughout the night, but tonight, he could at least be able to cozy up under one of the taller trees near the bank. The light grass under him cushioned up the ground a little bit, as well, and for the first time, he actually looked forward to putting his head down for some rest. He was days away from the last town he visited, and he had no idea where he was going next. He heard rumors in town about a river to the south, so that is exactly where he headed, with some food and water to last him about a week's time. The Wildbank River, they called it. In these times, this was as close to paradise as one could get on Haven.


--------------------------

   
   Ray woke up to the sound of leaves swaying in the wind, a completely unfamiliar sound and feeling to him. Confused at first, his memory came back to him and remembered falling asleep on the shores of the Wildbank River next to his trusty horse. Around certain towns, you could still see a few motors running, some on two wheels, some on four, but Ray preferred the company of a live animal through his treks in the Great Barrens. Besides, there was no way a car or motor could handle the rough terrain found here, not by a long shot. Good old Rusty could, however, and he made a great head rest some nights when the ground was too hard to sleep on.
   
   After he had cleaned himself off a little bit and taken a bite of the little food he had left, Ray sat next to his trusty friend and started to think of his next move. The last town he had left behind, Frontier, was supposedly the last known human settlement north of the river, not that these settlements ever communicated with each other. For a while after the Great War, every small settlement thought themselves to be the only, before cowboys like Ray started braving the desert. Even now, however, things were not much better; news about other settlements was very scarce, and was always restricted to the closest ones to the said town. In Frontier, however, very few had been as far south as the river, and no one had been across it. When he mentioned to the folks there that he intended to see what the river looked like, most told him to he must be looking for a death wish, and for the most part, they were not far off.
   
   He had lost all his family in the Great War as a child, saved only because his school had a bunker which he was in at the time the space missiles were launched, obliterating more than 99% of life on Haven. Cities disappeared in a matter of seconds, rubble crushed beneath the surface, and human life was lost in the billions. Animals, vegetation, all was gone - almost nothing remained. In the years after the Great War, the world became a mortifying desert, and all the technology and advancement by humankind was blown away with the rest of the world. It was in this dark, lifeless world that Ray learned to fight for himself all alone, becoming a cowboy trader. All alone. Nothing to live for, nothing to die for. Every day he lived with the pain of a lost family, and every day he hoped he would join them. When he decided to head down to see the river for himself, perhaps he wanted to write himself a death wish.
   
   He did not want to go anywhere else. Every town was more depressing and lawless than the next, filled with gangsters and posers, all look to steal and collect. The gang that ran Frontier, for example, levied a tax on all visitors, not only its own citizens, and demanded additional payment for the "protection" they were offering during the night. Funnily enough, it was those same protectors that caused trouble, drunk and belligerent during the early hours of the night. Ray was sick and tired of it all, having to work and travel so he could find himself something to eat. At least here, by the banks of the river, he could get his own food, by doing what the coastal settlements called fishing. He was taught how to by an old man during his early teenage years in a town by the sea called Blessing, although there they had built floating objects called boats to head into the ocean. Here, however, Ray just had to find himself a solid branch from a nearby tree, a worm or two from the grass under his feet, and hope the river had some fish in it ready to be eaten.
   
   It did not take him long to get all the necessary ingredients for a fishing pole, and using a rope he had on him to attach the worm to, he cast it into the river and waited. About a minute in, he felt a sharp tug, and began reeling in the rope. To his amazement, at the end of the rope, which he had attached a sharp curved bark to which the worm was inserted, was a fish! It was about 2 feet long, and was going to serve as one heck of a lunch. The even better part was that old Rusty seemed to be enjoying the grass, having been munching on it since they arrived yesterday afternoon. Using a lighter he had acquired a few months back in a trade, Ray began cooking the fish, enjoying perhaps the best meal of his life.


------------------------

   Ray Black had quite enjoyed the last couple of days by the river, as he fished away his afternoons and sat by the warm fire cooking and relaxing during the hard desert nights. He even found an apple tree not far from his resting site during a morning walk with Rusty, and ran into a small herd of wild cows that had seemingly also called the river shores home. He had began constructing a small shack of his own, and as soon as he was done, he was going to gather up some fish, and head north to Frontier to sell them for a small solar powered generator that was on offer last time he was there. While he was there, he was also going to get some electrical supplies so he could have some light on during the night inside his new shack. The truth was, he had not felt this alive since coming out of the bunker that fateful day as a child. For once, he did not have to trade or sell anything to survive, with the river providing all the fish he could eat, and the apple tree providing the dessert. This was the most comfortable, and happiest, Ray had been for as long as he can remember. This was to be his new home.


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Ray Black's new home - along with the solar generator he later acquires.
Title: Re: The State of Nesara / World of Haven (September 23rd)
Post by: rooker1 on September 23, 2010, 04:18:56 AM
 Very nice read. 
Unusual for myself, but I find myself wanting to read more.

Robin  :thumbsup:
Title: Re: The State of Nesara / World of Haven (September 23rd)
Post by: marsh on September 23, 2010, 04:45:02 PM
    I agree with rooker, I do not read many wall o' texts, but I certainly enjoyed this one. Cant wait for more Nessara and Haven.  ;D

,marsh :thumbsup:
Title: Re: The State of Nesara / World of Haven (September 23rd)
Post by: nedalezz on September 24, 2010, 07:04:33 AM
The State of Nesara: Update Thirty


Population: 64,551



Over the last couple of years, the Nesara Council had transformed empty land south of Cedar into the city center, and the expansion south of Washington Avenue continues at a very high rate. All along Washington Avenue plots of land have been sold, and along Intersection Street as well. James Brooks could not help but feel proud of the accomplishments of his dear council over the last few years.

In front of him lay pictures of the new primary and secondary school south of Washington Avenue, and right next to those plans lay the blueprints of James Brooks University, which would be constructed right next to the James Brooks School - a fantastic educational development which the leader of the Nesara Council had put so close to his heart. The old school, just outside the old center of town, was overburdened and over capacity, leaving the educational system of Nesara lagging behind national averages, but the new educational complex would take care of that matter.

The direct benefits were obvious; high levels of education and a number of job opportunities related to the complex for the locals, but the indirect benefits had Brooks equally excited. The educational tourism, the mini-economy based around the university, the population influx, the number of increased real estate investors - all of these, among others, would have a big part to play in further developing the town of Cedar. However, the project was exactly what it was on Brooks desk currently; blueprints and hopes. Although plans to break ground on it where already reaching final phases, it was not happening just yet.

What did happen, however, was the introduction of the EasyTransit public transportation system. Up and running for a year now, the ET served 8 stops inside the town of Cedar, and a 9th stop at the Cedar International Airport. Almost 1,300 people used the ET system daily, and it had been a resounding success despite some issues getting it off the ground. The buses used were state of the art, equipped with TVs broadcasting satellite news and local sports events, as well as airconditioning and heating systems, depending on the weather. Bassem Safek, head of the NDT, stated to Brooks recently that he expects up to 2,000 passengers a day on the ET system by the same time next year.

Cedar's growth over the last two years had been unprecedented, even for its unusually high levels. The town hit 50,000 residents earlier this year, a personal landmark for Brooks, who did not think he would live to see that day. The population of the town now stood at 64,551, officially. Now he had set a new target - for Cedar to reach 100,000 residents before he calls in his plans for retirement.

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IN THE NEWS


- Bassem Safek announced to the introduction of 2 new destinations that Nesara Airlines will start serving beginning this fall: Vancouver and Boise. Speaking at a Nesara Department of Transportation sanctioned press conference, Safek said that the new destinations would serve as important steps to further stimulating Nesara's tourism industry and commercial activity. Vancouver would serve as access into the Canadian market, and by serving Boise, the airline was hoping to serve as an important transit point for travelers heading to Idaho.

Safek also announced that the NDT was creating a sub-department within it for the sole purpose of managing and operating the airline. He stated that this new department, which would be known as the administrative branch of Nesara Airlines, was to be headed by Gary Presston, and would employ an additional 50 people to the airline's staff. The NDT, while being the final authority, would cease handling the airline all together.

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----------------------------------


The EasyTransit public transportation system announced the acquisition of 5 new buses to handle the growing demands of the city, and said it would increase the number of trips on certain highly used routes. The EasyTransit system, or ET, has been a resounding success, greatly exceeding the number of passengers initially predicted would use it. One can either buy a daily pass, which costs $1.5, a monthly pass ($30), or a yearly pass ($300), each of which gives access to all routes.


----------------------------------


The James Brooks School, which serves students from grades 1-12, opened for the first time this week with a full capacity of 2,700 students, easing the burden on the old Cedar State School, which was overcrowded and overburdened. The new, bigger school expects a further 500 students at the beginning of the next school year, while Cedar State has put a hard cap on the number of students it will serve, with preference going to families who live close to the school.


----------------------------------


In business news, Home Depot recorded an all-time high of $1,214,000 in sales the past month, breaking its previous record of $1,010,000. A strong local economy and a high growth rate has spurred the Cedar retail sector on, with good results across the board, from smaller stores to the big ones. The Korra Ceramics showroom also recorded high sales as a result of the construction boom currently going on in Cedar, especially in its tiles department.

The manufacturing sector also recorded good numbers, although not quite as high as the retail sector due to increased caution from outside markets. With the recession still looming, there has not been the bounce that was expected, although results are still encouraging nonetheless. The Nesara Council approved 12 new manufacturing companies the past few months, and each has acquired land to begin construction of their factories.


----------------------------------


The real estate market in Nesara continues to impress, and the 3 largest developers (Davidson, Haiden, and Trinity) have all posted strong numbers across the board. Each have quite a few projects in the works, and rumor has it that Trinity is looking to buy land in downtown Cedar to produce a shopping center, although there has been no official comment from the company itself. Davidson is looking at developing its second residential compound on Washington Avenue to the west of Cedar, and Haiden is currently developing 2 big projects: a small hotel resort in Gateway Beach, as well a mix use building somewhere in Cedar.


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An affluent neighborhood just west of downtown Cedar.

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The Korra Ceramics tile factory.

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Aerial of Cedar (Sorry about the whiteouts! Its not all ready yet :()
Title: Re: The State of Nesara / World of Haven (Sept 24th - Nesara Update 30)
Post by: marsh on September 24, 2010, 09:38:44 AM
     Theres so much happening here.  :P I remember when that apartment building was the biggest news in the town. Now theres too much to talk about... I know the feeling.  $%Grinno$% Those Suburbany residential areas look awesome. I really love how you've incorporated the maxis buildings in the city. They look just as great as anything else here.  :P

,marsh :thumbsup:
Title: Re: The State of Nesara / World of Haven (Sept 24th - Nesara Update 30)
Post by: kwakelaar on September 25, 2010, 12:14:29 AM
Cedar is taking off, together with the local airline company. :)
Title: Re: The State of Nesara / World of Haven (Sept 24th - Nesara Update 30)
Post by: adroman on September 25, 2010, 06:23:10 PM
Wow.

This is an absolutely brilliant MD, nedalezz!
I took the time to read all 20 pages of it, and I'm very impressed by the images and storyline. Great stuff!  :thumbsup:

I'm impressed with the new airline, you've done some great research and presented it well.

Looking forward to more,
Adrian.
Title: Re: The State of Nesara / World of Haven (Sept 24th - Nesara Update 30)
Post by: Tomas Neto on September 26, 2010, 10:52:30 AM
Awesome update!!!  :thumbsup:
Title: Re: The State of Nesara / World of Haven (Sept 24th - Nesara Update 30)
Post by: nedalezz on September 27, 2010, 02:46:18 PM
DAILY NEWS UPDATE




The EasyTransit publice transportation system launched their new route today to Gateway Beach, the first stop for the government owned company outside of greater Cedar. The route originates at the Downtown One bus stop near the Home Depot, and continues non-stop to Gateway Beach's only bus stop.

"Gateway Beach is increasingly becoming a regional tourist destination here in Nesara, especially on the weekends," stated Bassem Safek. "For people who want to spend the day at the beach, this simplifies their transport issue. We also have our air travellers in mind, who might be looking to go to Gateway Beach from the CIA. Again, this will simplify their transportation issue."

The route is scheduled to run 4 times a day, and looks to be the Nesara Department of Transportation first foray into Gateway Beach. The town has grown to just under 3,000 people the past few years. It was founded after the first public beach was opened, and the town grew around it, originally starting out as a few stores to cater to the beach going crowd before people started to make permanent residences there. It is currently the only incorporated town other than Cedar in all of Nesara.


-----------------------------------


Nesara will be receiving its own local newspaper soon, called The Nesara Independent, after its offices were officially opened today by the newspaper's CEO, Mrs. Martha Brown. Scheduled to go out into circulation next month, the Independent expects a daily readership of 10,000, pr approximately 1/6 of Cedar's current population.

The Independent is a 100% privately owned newspaper that has been marketing itself as "Nesara's Voice for All." Mrs. Brown has repeatedly stated that the paper will report the news unbiased and true to fact, and the Nesara Council has been encouraging the upstart paper to stay true to its motto.


-----------------------------------


Finally, we're going to end today's session with a picture of downtown Cedar at night. Enjoy!

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Title: Re: The State of Nesara / World of Haven (Sept 27th)
Post by: canyonjumper on September 27, 2010, 08:51:35 PM
Wonderful things are happening in Nesara! I bet James Brooks is looking out over the city and smiling ;D

                        Your friend,
                                       Jordan :thumbsup:
Title: Re: The State of Nesara / World of Haven (Sept 27th)
Post by: rooker1 on September 28, 2010, 04:23:30 AM
 I thought you said a few posts ago that you would be busy with the wedding planning.....not that I am complaining that we are still getting some great updates, but are you neglecting the planning of the wedding?

Anyways another great update and I am looking forward to Chapter two. ;)

Robin  :thumbsup:
Title: Re: The State of Nesara / World of Haven (Sept 27th)
Post by: nedalezz on September 29, 2010, 09:39:36 AM
EPIDSODE I: CHAPTER TWO



The folks in Frontier were surprised to see Ray back, and so soon. It took him a few days to get down to the Wildbank River from Frontier, but the way back was much simpler now that he knew how to guide himself. The trip took 2 days on horseback, with very little time given for rest. He figured he would check into the small inn on the corner of the town's main road in exchange for some of the apples he brought with him. He had come into town dragging buckets of apples and fish along with him, ready to do business with the traders of the town. Food was a valuable commodity, especially rare meat like fish and tasty fruits like the apples he had on him.

   By the time he finished checking into his room at the inn, word had spread around town that the cowboy was back, and had brought with him some pretty sought after goods. It didn't take long for Jim Benstrike, leader of the gang that ran Frontier and its so-called sheriff, popped by for a small visit. Ray hadn't paid his visiting tax yet, and by the looks of it, it seemed he would have to put up more than the required amount. Ray knew the name of the game, so it was not a surprise to him hearing a knock on the door, with a voice behind it shouting, "Open up, cowboy! Sheriff's here to collect!"

   About 15 minutes later, Benstrike walked out of Ray's room with a small bucket of fish and apples, satisfied at the "token of appreciation" given to him by the visitor. It did not take long for him to follow the sheriff out, ready to do a bit of his own business. He wanted to get done with it as soon as possible, disgusted by the blatant disrespect and corruption that reeked throughout the town. He had come for that solar generator and some electrical cables and tools to power his new home; as soon as he had acquired that, he was not going to spend another minute in this god-forsaken place.

   The old generator was just outside of town, being sold by the same man who had the electrical supplies on offer. The man did not know much about the products he was selling; all he knew at that point, however, was that Ray was being extremely generous with the offer presented to him. Buckets of fish and apples for some cables, lights, sockets, and a beat up generator he had no idea how to work seemed like a fine deal to him - especially as he could head into town and turn those produces for even more profit. He was curious, however, as to what this cowboy wanted with these electrical supplies.



"What is it you need them for?"
"I would have guessed them apples and fish would also make it so no questions came my way, old man."
"Hey, what you do is none of my business. Just asking out of curiousity."
"Ain't nothing to be curious about. Just need these supplies for a little project of mine."

   

   It would take Ray a while to load the generator on the small trailer he had bought in town, and the way back was certainly going to be rough on Rusty, so he figured he'd stock up for at least a week just in case things got rougher than expected. After a little bit of sleep, he checked out of the inn, and headed south. On the way out of the town, however, Benstrike rode up next to him with a few of his goons and singled for Ray to stop. By the looks of it, he didn't like the idea of Ray shipping out of a town with a bulky generator.



JB: "So where you headed then, cowboy?"
RB: "Oh, down to the next town, you know."
JB: "That's some item you got carrying on you. Wouldn't want you stirring up any trouble."
RB: "No trouble at all, sheriff. Just an old man who was talking about this very type of generator in the next town. Going to turn me a small profit."
JB: "There ain't no town after this one, cowboy. We ain't called Frontier for nothing."
RB: "New settlement, sheriff. Don't even have a name yet. If you'd allow me, I'd like to get my trip started. Have a long way to go."



   The frustration in Ray's voice had become obvious, but the last thing he needed was this old fool to cause him some problems. Surprisingly, the "sheriff" nodded his head and stepped aside, averting what could of turned out to be a messy situation. Ray's shotgun was in the bag, away from hidden sight, and he was not looking forward to using it now. He had a home to get back to, and some more fish to catch.



----------------------------------------------------------------


   
   The sight of Ray's shack still standing was a good of a welcome as any, especially after a few difficult days under the harsh desert sun. Even more welcoming was the fresh water from the river that was gulped down by both Ray and his horse. Poor Rusty bore the brunt of the difficulty of the trip, having dragged the trailer holding the solar powered generator along with some primitive electrical supplies, probably the type used in the 21st or 22nd century by humans when they were still confined to Earth. Given the destruction of the Great War, however, he would not have been surprised if those very humans were considered more technologically advanced than the humans of modern day Haven.
   
   Back in his early teenage years, Ray spent a couple of years in Blessing, the coastal settlement where he learned how to fish. The settlement was the largest he had seen after the war, and it was filled with educated residents of all fields. It was an engineer called Henry Hayes who taught him about electricity and how to get it working, showing him the works of how the large solar generator powered the entire town. Ray became like an apprentice to Hayes, and it was the death of his mentor that led him to abandon Blessing and travel into the Great Barrens. Having set the generator about 10 meters away from his shack, he began wiring it to the house, where he would install light bulbs and sockets.
   
   The process took him nearly 4 hours, and by the time he was done, the sun was starting to set. Rusty, resting near the river, looked on lazily, not knowing quite what was going on, but happy he had gotten that huge machine off of his back, figuratively. Given that the generator was pretty much under the sun for the past 5 days, Ray figured it would have enough charge in it to work throughout the night. Hoping for the best, he turned the red button and waited for the rumbling of the generator.
   
   It did not come quick, but after about 30 seconds of choking and gasping, the machine started operating the way it was intended to work, and with another switch in the small electrical board he had built in the shack, the lights came on inside. It had been a rough week or so, but as he relaxed just outside his shack and watched the sun set, Ray knew it was all worth it. For the first time, he had an actual home. There was supposedly a central government that was apparently still operational, although their influence did not stretch out any further than borders of Janneh City, the capital of the old Haven Republic, situated on the coast south of where Blessing was. Ray had never been there, but he had heard stories about how the Haven Republic government had appointed a new president who intended to reunite Haven the way it was before the war. If there was an operational government, Ray thought to himself, he would like to at least get a land deed to legally claim the land he now called his own. Frontier had a small tech-store next to the inn that would have all the information he needed, so he figured the next trip back into town, he would send his claim through the electronic warp (a machine of relatively old technology that uses plasma sensor to register recorded information at another location. Paper had become obsolete a long time ago - instead, electronic records were used.) From what he had heard, a small payment was enough to get the legal claim he was after, not that the government cared - they would probably never step foot anywhere near the land.


----------------------------------------------------------------


   A few weeks went by before Ray began preparing to head back to Frontier. By this point, the solar generator was running smoothly, his shack was lit up, and he had begun taking the apple seeds from the fruits and planting them in the soil, hoping they would bear fruit (no pun intended), making him the caretaker of a small apple tree farm. The fish in the Wildbank River were plentiful, although there seemed to be only one type of fish, thoughtfully called by Ray the Wildbank Trout. Good old Rusty was enjoying his days by the river, munching on grass and just generally being lazy. Sometimes, they would go for a walk down the river, and they always seemed to run into the same herd of wild cows. They always made Rusty uncomfortable, and it was generally then they would turn around and walk back to their home. Ray could not imagine a better way to live - he was already dreading the next trip north to Frontier.

   The dusty town seemed to be trapped in a time warp - nothing had changed, even though the first time Ray came through the town was years ago. No new building, no new technology, no new people, nothing. It was just as depressing as it ever was, and the self proclaimed sheriff, Jim Benstrike, wanted it to keep it that way, under his control and oppressed. Ray had not even been one hour in Frontier before Benstrike came looking for him, chasing after the "tax" levied on visitors. He did not like Black, and the feeling was mutual. Still, Benstrike figured he was getting currency every couple of weeks from him, so he was of better use alive than dead. He found him in the same inn room as his last trip.



JB: "Back so soon, cowboy? I figured you were gone."
RB: "What can I say, great little town you got here, sheriff."
JB: "Dont mock me, boy, or I'll make sure your tongue gets cut off so you can't say another word for the rest of your life."
RB (Shrugging, keeping his hand close to his bag which was carrying his plasma shotgun): "Didn't mean no disrespect, sheriff. Think this is a mighty fine town you got yourself here."  (He reached down into his pocket and took out about 250 Currency Notes (or CN), handing them over to Benstrike, who just eyed him menacingly before finally speaking up.)
JB: "This time, it is 250, but next time, you better find a way to fork over 100 more. You're comin' over an awful lot, I think that warrants a higher token of appreciation."
RB: "No worries, sheriff. You got it."
   


   Ray was in no mood for a fight, but Benstrike seemed to want one.  The sheriff took the CNs from Black, spat on the floor, and walked out of the room. He sighed and shook his head, reminded of why he hated these little towns and why he had started to cherish his lonely abode next to the river. He had a feeling that it was not the end of his troubles for the day, however...



----------------------------------------------------------------


   
   Walking down the main road of Frontier was like something out of an old movie they used to show about a place on Earth called the "Wild West." The usual businesses could be found - couple of bars, brothel, cinema, and a few stores selling objects that has use before the Great War but probably no one knew how to use anymore. Things like shadescreen computers, ray televisions, frequency electricity receivers, plasma and carbon guns, and the like. Ray always had an interest in technology and such, but it was not anything he could afford, so he would walk by rather not looking at them. No use in wishing about something you cannot have, he though, continuing down to the tech-store to process his claim through the electronic warp.

   The tech-store is what they called a place with computers, sort of a business center that people without access to the Internet 5G could go to get stuff done. Nowadays, that was nearly everyone. The tech-store in Frontier was owned by Tiberius Driver, a man of about 50 years old who had a wife and 2 young kids. He was not a big man by any means, but he was quite stocky, and also a veteran of the Great War, when he fought with the Haven Republic forces against the Earthen Alliance. He was part of the battalion that drove the alliance out of Liberty City, which at the time was their last stronghold in Haven. He had met his wife there, after staying as part of the occupying force while the alliance retreated their people from the city, and it was there they took cover in the bunker of the former Parliamentary Palace from the space missiles that destroyed Haven. Although they were married for several years, they did not add to their family until they settled in Frontier a few years ago, when both were in their early 40s.

   Ray always wondered how a good man like Driver could put up with the corruption that ran rampant in Frontier, but then again, it was not like anywhere else was better. Driver had made a decent amount of currency after opening up the tech-store in Frontier, and had even gotten official confirmation from the Haven Republic government in Janneh City as a representative office for all legal matters of state, such as the one Ray was coming to him for today. He smiled as Black entered the tech-store.



TD: Well howdy, cowboy. Back again so soon?
RB: Yep, just need to handle some legal business and be on my way.
TD: Alrighty then, straight to the point. How can I help ya?
RB: I need to apply a claim for a land I've settled on. You know, make my settlement legal.
TD (looking puzzled): Hmmm, never had a request like that before. A land claim? Let me see, here. (Pulls out a book and starts looking through it.) Ok, here we are. Says here you gotta present the exact coordinates of the land, and then fill out the application form, and finally, pay an administrative fee. Ofcourse, you also have to transfer over the amount to the owner of the land of which you agreed.
RB (Smiling): I doubt it has one. Anyway, I have an old location grapher which stored the coordinates for me. As for the application form, you give me the form and I'll fill it out. And finally, you let me know what the application fee is, and let's get in contact with our so-called government and figure out how much extra I gotta pay.
TD: Alright, let me pull up the contact information, and we can talk to them through the plasma feed.



   About 15 minutes later, Ray received an official land deed from Janneh City confirming that he was the owner of the said land. The contact was just as puzzled as Tiberius was, never having heard of such a request since before the Great War, and gladly told Ray that if he can cough up the application fee, then the land was his for free. That suited Ray just fine, storing the land deed on his hard drive device. Before he gave leave to the tech-store however, Tiberius, who had been quiet and observing him the entire time, grabbed him by the arm.



TD: Cowboy...this land of yours...well, this is the second time you come into town carrying a whole lot of fish and fruits. You living by yourself?
RB (Taken back and cautious): Hey now Driver, I don't ask you about your business. Let's leave mine alone. Good day to you, sir.
TD (Still holding Ray's arm tight): Listen, I didn't mean to offend ya. Truth is, I don't know how much of Benstrike I can take. They came in the other night, drunk as usual, telling me they wanted my wife for the night as "token of appreciation." They got called in to go rough up some poor fool who was not paying up, but I've had enough.
RB (Sighing): The river's stretches for miles, Driver. Make your way down there and do what I did, I don't care. Just don't go about announcing this to anyone else.
TD: Cowboy, I want to go with you, and I want to build my home near yours. You're a good person, and we could use each other. I already know you've acquired yourself a solar generator.
RB: You coming in to take my property now? You tryin' to be like Benstrike? Cause I got a rifle that says you should stay put.
TD: Easy now, Ray. I'll pay half of whatever you paid for that thi - you know what, I'll give you the full amount of whatever you paid. There isn't another one in town, and I don't have any idea where I can buy one. Everyone who has one is making money renting out electricity to other people - no one is going to sell. All I want is to share it, and I know it has got enough capacity to support to houses.
RB (Quiet for a few seconds, then looks at Tiberius): I don't want your money, and I ain't gonna be taxin' anyone. Give me half, and if you make your way down there, you can the generator as well.
TD (Smiling): Well, alright then.




(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg716.imageshack.us%2Fimg716%2F951%2F30thedriversmoveinclose.jpg&hash=f0f46ab80e96cf3e248ce1be67fb3b8e153ff1ce)

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The Drivers' home next to Ray Black's house.
Title: Re: The State of Nesara / World of Haven (Sept 29th)
Post by: rooker1 on September 29, 2010, 11:15:49 AM
Great story Nedal.  You have me hooked now!

Robin  :thumbsup:
Title: Re: The State of Nesara / World of Haven (Sept 29th)
Post by: marsh on September 29, 2010, 04:07:58 PM
This is getting more interesting  ()stsfd() Can't wait for more.

,marsh  :thumbsup:
Title: Re: The State of Nesara / World of Haven (Sept 29th)
Post by: sumwonyuno on September 30, 2010, 11:38:15 PM
Excellent!  I love how much Nesara has taken off since I've last visited!   ;D
Title: Re: The State of Nesara / World of Haven (Sept 29th)
Post by: art128 on October 03, 2010, 04:32:37 AM
Nice couple of updates, Nedal ! The last one was really interesting !  :thumbsup:
Title: Re: The State of Nesara / World of Haven (Sept 29th)
Post by: Tomas Neto on October 03, 2010, 03:14:22 PM
Yeah my friend..., great update!!! Fantastic!!!
Title: Re: The State of Nesara / World of Haven (Sept 29th)
Post by: io_bg on October 06, 2010, 07:08:31 AM
Great use of mayor mode flora :thumbsup: Looking forward to more!
Title: Re: The State of Nesara / World of Haven (Sept 29th)
Post by: canyonjumper on October 15, 2010, 06:41:47 PM
Spectacular coastline Nedal! Really fantastic!

                       Your friend,
                                      Jordan :thumbsup:
Title: Re: The State of Nesara / World of Haven (Sept 29th)
Post by: Battlecat on October 20, 2010, 09:37:22 AM
Superb coastline!  The story is a nice read as well!
Title: Re: The State of Nesara / World of Haven (Sept 29th)
Post by: nedalezz on October 26, 2010, 11:46:29 AM
With my wedding just over a month from now, I havent had much time, predictably, to do much of anything, but I did manage to put together a small update of Nesara :) Hope you enjoy!





The State of Nesara: Update Thirty-One


Population: 76,812





Cedar's reputation as a trade and regional economic center continues to grow, thanks to its relaxed tax and trade laws that have given Nesaran businesses a substantial competitive edge. With several small and medium sized factories calling the state their home base, the manufacturing sector continues to strengthen. The Nesara Council recently passed an ordinance which stated that random plots inside the industrial area will remain free of construction, with trees and grass planted in them and maintained. The council said the ordinance will guarantee a fresh environment in the industrial area, and would keep the area looking, and smelling, good.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg641.imageshack.us%2Fimg641%2F2188%2F313industrialareainceda.jpg&hash=91613e844d9458f7187592b0d231414ff464dcb2)

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Shots from the industrial sector in northern Cedar.


----------------------------------------------------------



The economic center of Cedar is downtown Cedar - a place that was non-existent just a few years ago. Although the origins of downtown Cedar were pre-planned alongside Washington Avenue, with the Chamber of Commerce having developed the tallest building in Nesara, the Bank of Nesara Building, on the corner of Washington and Intersection Street, the commercial activity bustling in the area today grew naturally.

Since the rapid creation of downtown Cedar, residential areas south of it have expanded significantly, spurred on by low land costs and easy access to the commercial district, but also most importantly by the new James Brooks School, a public educational facility that serves grades 1-12. The plans for the new James Brooks University also state that the higher education facility will be in the area, very close to the James Brooks School. Although there has not been anything confirmed, there are also rumors of a new medical facility that will dwarf the current hospital on Washington Avenue, said to be developed by the Nesara Council. There has been no word from the council on the matter, though, and questions about it have gone unanswered.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg221.imageshack.us%2Fimg221%2F3521%2F316downtowncedar.jpg&hash=ab40a3532e7f29b3e7e4674d52d1266471b882ef)
Downtown Cedar.




----------------------------------------------------------


The Nesara Department of Transportation recently introduced its plans to develop a new freight station to the north of the city along the track lines in response to the complaints from the factories in the area that the current freight station can no longer accommodate the needs of the growing Cedar manufacturing sector. The NDT announced that the station will take approximately one year to be completed, and will be able to handle almost 10 times the cargo as the current one. There was no word on what the plan will be for the current station once the new one is operational.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg714.imageshack.us%2Fimg714%2F4748%2F315newfreightstation.jpg&hash=37adf0573d3d81cb46a5f9f8e2fce9ac4c9f0576)
The site of the new freight station.



----------------------------------------------------------



Gateway Beach celebrated this week as its population surpassed 1,000 residents for the first time. The occasion was organized by the Nesara Council, and they took advantage of the celebrations by announcing that Gateway Beach will have its own local governing body, called the Gateway Beach City Council, which would be led by its new Mayor, Mr. Uthman Kalarov. The town is the first settlement outside of Cedar to be incorporated as an official town. Its economy revolves around the actual Gateway Beach, a stretch of coastline that is a popular weekend destination for Nesarans.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg225.imageshack.us%2Fimg225%2F5874%2F312gatewaybeach.jpg&hash=71e5226e9f9b55e74306f478d6ac95ea4f9acdea)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg233.imageshack.us%2Fimg233%2F9544%2F31gatewaybeach.jpg&hash=18e9b2e52ab2f6c5259303aecb52cad6223d60e6)
Gateway Beach.
Title: Re: The State of Nesara / World of Haven (Oct 26th - Nesara)
Post by: rooker1 on October 26, 2010, 12:09:56 PM
Really nice update Nedal, but I really need chapter 3 in the story, please.

Robin ;)
Title: Re: The State of Nesara / World of Haven (Oct 26th - Nesara)
Post by: peter007 on October 26, 2010, 12:28:13 PM
Very nice update
That last pic it is reminding me on the beach at GTA vice City maybe you should make it a look with more hotels and cafés its just a beautiful place  :satisfied:
Title: Re: The State of Nesara / World of Haven (Oct 26th - Nesara)
Post by: ecoba on October 26, 2010, 04:18:58 PM
Very nice update here, my friend ! Your cities tend to just get more and more beautiful with each update. :)


Ethan
Title: Re: The State of Nesara / World of Haven (Oct 26th - Nesara)
Post by: canyonjumper on October 26, 2010, 05:08:41 PM
Awesome CBD! Some really great BATs used in that ;D Gateway Beach looks great!

                  Your friend,
                                 Jordan :thumbsup:
Title: Re: The State of Nesara / World of Haven (Oct 26th - Nesara)
Post by: noahclem on October 26, 2010, 05:51:18 PM
Really well done industrial areas. I like that you've decided to keep the areas nice and green. I would agree with Peter007 that the beach area would look a little more realistic with more cafes, hotels, etc. Still a lovely looking beach area, I imagine it has a lot of potential   &apls

Good luck with your upcoming wedding  :thumbsup:
Title: Re: The State of Nesara / World of Haven (Oct 26th - Nesara)
Post by: Tomas Neto on October 27, 2010, 03:59:01 AM
Really another great update!!! Fantastic!!!
Title: Re: The State of Nesara / World of Haven (Oct 26th - Nesara)
Post by: marsh on October 27, 2010, 03:56:58 PM
Very cool! Can't wait to see more. Also, it would be cool to see a bit more of that beach town.  ;)

,marsh  :thumbsup:
Title: Re: The State of Nesara / World of Haven (Oct 26th - Nesara)
Post by: kwakelaar on October 30, 2010, 11:52:01 PM
Oh, but I am sure Gateway Beach will develop into a perfect spot for your weekends and holidays with cafes hotels and the like.
Interesting updates here :thumbsup:
Title: Re: The State of Nesara / World of Haven (Oct 26th - Nesara)
Post by: art128 on October 31, 2010, 07:40:08 AM
Excellent update once again, Nedal ! I love these pictures, the story line is also greatly done, like in each of your updates !
(btw, the building you asked me will be build soon, don't worry ! )

Take care,
-Arthur. :thumbsup:
Title: Re: The State of Nesara / World of Haven (Oct 26th - Nesara)
Post by: cubby420 on November 16, 2010, 06:27:36 AM
Excellent update! Gateway Beach looks so peaceful and that grassline has given me many ideas for some of my more annoying beach areas  &idea
Title: Re: The State of Nesara / World of Haven (Oct 26th - Nesara)
Post by: nedalezz on November 22, 2010, 09:39:42 AM
Hey guys, thanks for all the great comments!

As some of you might know, I am getting ready to get married, and with the moving to the new house, wedding, etc all coming up, there hasnt been ANY time for SimCity!

Im going to get back to playing as soon as I have some time - I might post an update on Haven soon as I have more parts of that story written.

Stay tuned!
Title: Re: The State of Nesara / World of Haven (Oct 26th - Nesara)
Post by: rooker1 on November 22, 2010, 10:21:40 AM
 Good to hear from you, Nedal. 
You just take care of that business first and I'll just sit over here in the corner patiently for you to come back with the next chapter of Haven. ;)

Robin  :thumbsup:
Title: Re: The State of Nesara / World of Haven (Oct 26th - Nesara)
Post by: Battlecat on November 22, 2010, 10:31:42 AM
Last update looked great!  Congratulations on your upcoming wedding!  Take all the time you need, I'll be keeping an eye out for your return! 
Title: Re: The State of Nesara / World of Haven (Oct 26th - Nesara)
Post by: nedalezz on November 26, 2010, 08:42:02 AM
EPISODE ONE: CHAPTER THREE




   Although he was completely against Tiberius Driver moving his family down to the Wildbank River and becoming his new neighbor at first, doing his best to keep to himself and not involving himself with the family next door. That didn't last too long, however, and being the person that he is, inevitably he gave them a helping hand finishing up their new home. It wasn't too long before relations between Black and the Driver family became warm, with Ray having dinner at the Drivers' nearly every night.

   Things were certainly easier for Ray with them around, especially as Tiberius was quite the handy man. Using frequency electricity receivers, he removed Ray's age old cable wires, and also reduced the chance of something going wrong. The solar generator needed maintenance every few days, and again it was Tiberius who took care of the matter thanks to his previous experience. They caught twice as many fish, and Ray's plan to start a small farm of apple trees started to become a reality now that he had Tiberius helping him with his little project. The kids, Vince and Sandra, ran around all day, and the wife, Joelle, did the household chores. Life was good.

   It happened during the evening, as the Drivers' and Ray gathered around the dinner table. What started out as a low murmur grew louder by the second, a rumbling that could only be man-made. Ray and Tiberius looked at each other, both knowing what the other was thinking. They had never said it, but both men had expected this day. Joelle, seeing the look in her husband's eyes, immediately got off the table, gathered the kids, and headed to their room. Before she slammed the door however, she came back outside carrying two automatic shotguns, handing one to each man, and giving her husband a light nod. Tiberius looked at Ray, and proceeded out the front door. At this point, the rumble had gotten loud, and was right outside the house.  It was Jim Benstrike, with his pack of goons, in two all-purpose armored vehicles, parked outside of Ray's home. He began laughing as both men stepped out, weapons in their hands.

JB (Laughing menacingly): Boys, boys, boys! There you are! We missed ya in town Tiberius. You know I heard a rumor in town saying you had deserted us to join the cowboy, and I just HAD to see for myself. Where are your manners?! Leaving without a word?
TD: You have no business here, Benstrike.
JB: That is where you're wrong, Driver. I didn't drive down for hours because I don't have any business here. This here is my land, and I'm here to collect.
TD: I believe you're a far way from Frontier, and I recommend you head back. There is nothing for ya here.

   Benstrike threw his cigarette on the ground, losing patience with the resistance Tiberius Driver was putting up, something he had rarely faced before. He signaled to his team to advance towards the men, but they didn't get far before a round of shots rang out, and Benstrike's men began falling one by one, very quickly.

RB (Holding his gun): I aimed for their legs. Let that be a warning. Pack your troops up and go, Benstrike. Don't come back here again.

   Ray Black had fired at the men without warning, and blood was gushing out of their legs along with screams from their mouths. Benstrike took one look at his fallen men and hastily retreated back to his vehicle, calling out for the rest of them to carry the wounded back to their rides. Ray didn't flinch; he kept his gun aimed at them the entire time. They might have had weapons, but they did not have two Hardon 55 Automatic Shotguns capable of firing over 200 bullets per minute aimed at them, and they certainly were not expecting a gun fight. Benstrike was shook; his men, even more so. No one had ever dared fight back since he took over the town and declared it his property some 20 odd years back. All he could mutter was "This isn't over, cowboy!" as they drove away like dogs retreating, licking their wounds.

   Watching the two vehicles drive away, Tiberius relaxed his aim and brought his shotgun down towards his waist. He turned his head towards Ray, staring at him dead in the eye without flinching.

TD (Agitated): You know I have a family in there. This could've went a lot worse.
RB: Don't think it could've gone any better. (Shifts his shotgun off his shoulder and hands it back to Tiberius.) Them boys won't be coming back anytime soon.
TD: You need to think of the consequences of your actions! Where the hell we gonna go to sell our products, to get things we need! Where -
RB (Shouting over Tiberius): Hey! I didn't ask ya to come here! I ain't bowin' down to no man anymore! That SOB Benstrike can go to hell for all I care. You don't like the way things are going down, I suggest you pack yourself up and leave, because if they come down here again, it's gonna get a whole lot uglier. I'm aimin' for heads next time!
TD (Shaking his head softly): Damn cowboys, never thinking past their nose. (Looks at Ray for a few seconds, then hands the shotgun back to him.) Well, what's done is done, and at least you're right about one thing - they ain't coming back anytime soon. But...they WILL be back sometime. (Starts walking back to his house.) I've heard about a small town that's supposed to be west of Frontier called Boulder. I'm going to try and pull up its coordinates on the computer I got with me - if it can locate it, I suggest we head over there first thing in the morning and buy ourselves some supplies. We'll take my motor, you can leave Rusty here munchin' on grass. Shouldn't be gone more than a few days, and after the stunt you just pulled off, can't risk leavin' the family here alone. They'll be coming with us.
RB: Alright then, I'll prepare myself.

   Ray was not sure if what he had done to Benstrike's men would come back to bite him, but he was done playing his game. He had built up a home far away from "civilization" so that he could avoid the corruption and complete lack of morals and ethics that was so evident in men, only for the epitome of all he despised to come to his home and try to steal his peace away from him. He was not going to take it anymore, and when he shot at Benstrike's goons, it was more out of blind frustration than strategic thinking. He would rather not live another day if he had to put up with how things worked in towns like Frontier in his own home.

   A few meters away, Tiberius was making sure his family was alright. It wasn't that he disagreed with Ray's actions, it was just that such recklessness could place his family's life in danger, and he was not willing to let anything do that. He had left Frontier because of threats to his wife, and he was not about to bring danger down to his new home. What Ray had done was brave, but he was not going to fool himself into thinking this situation was over. He knew Benstrike, and he knew that a criminal like that was not going to rest until he got his way. He had to stock up, and if what he heard was right, Boulder was going to be the place he did so. His solar powered motor would get them there in about a day's time of continuous driving. Boulder was most likely not going to be any friendlier than Frontier, so he made sure the motor had the two shotguns packed and loaded before the trip got started.


----------------------------------------------



   There didn't seem there was much to distinguish Boulder from Frontier, or any other dusty town that existed in the Great Barrens for that matter, at first, except for the paved road that served as the center of the place. Apparently, the formerly unpaved road was too rocky for the vehicles that came in through town and there were complaints, so the town decided to actually listen to them and paved the road with asphalt. Driving to the Boulder Motel, one of two inns/motels in town, the first thing noticed was the bustle and activity - people were coming and going, buying and selling, and although it didn't seem too much bigger than Frontier, it certainly was much more alive.

   Ray and Tiberius had taken turns driving, so both were reasonably rested. It was the first time for them in Boulder, and for Tiberius' family, the first time they had seen a town other than their former home of Frontier. What was obvious was that whoever was in charge here was attempting to make the town a better place, for whatever reason. Both men, however, knew there had to be more to the story.

   After checking in and making sure Tiberius' family was comfortable and safe, they headed down to the main, paved road in Tiberius' motor, packed with buckets of fish and apples. Both were delicacies that fetched pretty high prices, so they could barter supplies pretty easily with traders for them. While Ray was after certain tools to help him with this farm project, Tiberius was looking for more technological advanced gadgets to help him reconnect with the rest of the world. Both were silent about their respective goals and projects, although both knew what the other was up to. Truthfully, they made a good team, with one man in touch with the world around and a real blue collar type, while the other was a technological whiz who could pretty much figure how anything worked. What they both needed, however, was more ammunition, a perhaps another gun or two just in case.

   After a reasonably successful few hours of trading and negotiating, they headed back to the Boulder Motel's bar to grab a quick drink before going upstairs to retire for the night. The bar itself was buzzing with people, and they could barely get in, having to bump through people just to reach the bar. It was uncomfortably full, and everyone seemed fixated on the blank plasma screen that hung over bar itself. Confused as to why people where staring a black screen, Tiberius asked the bartender.

TB: Hey, can you get us two beers, and make sure they're cold! Tell me, why is everyone looking at the plasma screen? Ain't nothing been on any television since the Great War.
Bartender: Guess you haven't heard then. We received a warp this mornin' sayin' that the Republic has recovered the frequency of an old satellite orbiting Haven and has promised to start broadcastin' today.
TB (Startled, and somewhat taken back): Wow, ain't that something.
Bartender: Yeah, people been in here since mornin', considering this is one of the only televisions available in town. We're still waitin' though - some folks have even started callin' it a lie.
TB: I doubt the Republic would go through the trouble of warpin' messages if they didn't have it all figured out. Anyway, how about them beers?
Bartender: Coming right up.

   Listening intently to the conversation was Ray, and although he never publicly stated it, he wished for the today the Republic would be strong enough to force some law and order unto the lands. He was in the middle of his thoughts when the black screen turned white, and then a few seconds later, began broadcasting live from Janneh City.

Man on Plasma Screen: Welcome, brothers and sisters, and thank you for tuning in to Station One, the Republics' one and only network station. We are pleased to announce that starting today, we will be on this frequency twenty four hours a day, seven days a week. The Great War may have destroyed our world, but it did not destroy our spirits, and slowly but surely, we will rebuild. It is only fitting that this momentous occasion be topped off by a speech from the Republic and YOUR President, His Excellency Hans Drake.

   Hans Drake - the supposed right hand man of the champion of the rebellion, the deceased Mercen Stormwind. A lot of stories had circulated through the years as to what had transpired, but the end result was Drake stationed in a safety bunker in Janneh City while Stormwind died like the billions in Haven as the space missiles struck. After the end of the Great War, Drake named himself the President of the Haven Republic, although his influence did not reach outside of the Republic capital city.

   Drake began talking about how this was an era in the history of Haven, and how, under his leadership, the human race to become united again. It was to be his guidance that will push them forward, he said, after which both Ray and Tiberius stopped paying attention. The latter's mind was spinning, however, as he thought to himself of what this could mean. If they had figured out how to get the frequency beamed up to the satellite to broadcast, that meant there was a way to collect data from the satellites and broadcast frequencies himself. All the former was thinking about was having another beer before going to his room to sleep.

   The crowd that had assembled in the bar, however, was hypnotized by the plasma screen, and hearing their apparent President talk had made them very confused. A lot of people did not know the Republic still existed, let alone had a President who was talking about unity. The whole thing had begun to bore Ray, and he was ready to leave, both the bar, and Boulder. But something made him sit right back down before he had a chance to get up: a bullet right through the plasma screen.


--------------------------------------


   The bullet zipped right through the projectile picture and hit the mainframe of the screen, disabling instantly. Shocked by the sudden events, a few people let out screams while the rest instinctually ducked their heads.

"The only government you all need to be listening to is ME!" screamed a voice from the back of the room. Ray looked back to see a bulky man, surrounded by four even bulkier, borderline scary men. "The Republic died when them Eartheners bombed the hell out of this planet, and we've been putting in work ever since tryin' to make this place a livable place for all of you. I demand your loyalty, and believe me, I WILL get it."

   That must've been the sheriff of the town, Ray thought to himself, and he was not mistaken. Casey Farman had been in charge of Boulder since his father passed away nearly twelve years back, and although he was not the oppressive dictator that Jim Benstrike of Frontier was, he still kept his own version of a stranglehold on the town he controlled.

   Ray watched him as the man and his companions made their way to the bar as people began returning to whatever it was they were doing before the "incident", secretly hoping that was all the drama for the night. Tiberius was already on his way out, and Ray was not going to be too far behind. Just a few minutes ago, Ray was a man who wished to see the Republic bestow some order onto a chaotic world; now, he wanted nothing to do with a central government led by Hans Drake. He was an old man, but he did not look it, and as far as Ray knew from stories of the Great War veterans, his corruption and greed knew no bounds. If he wanted to unite the world, it would not be because he cared about improving the livelihood on the broken people, it would be because he wanted to feed his thirst for power and currency. At this point, Ray just wanted to rest his head, get some sleep, and have the morning come as quickly as possible so he could get home.


-----------------------------------------------------



TD (Tiberius Driver): Wake up, Ray! RAY!
RB (Awoken startled): What the hell is it?! You know better than to scream at a dreamin' man!
TD: Get it together, cowboy. I need you outside now!
RB (Gets out of bed and starts putting on his clothes): You're worryin' me, Tiberius. What the hell is goin' on?
TD (Already out the door): Just get out here, for heaven's sake!


   Ray had barely finished putting on his boots before he stepped outside his front door, anxious about what Tiberius was up in arms about, and dreading what he might see. Was Benstrike back from Frontier? Maybe his horse was dead, savagely attacked by an carnivorous animal that laid waste to his carcass? His thoughts were running a mile a minute, but after blocking out the powerful sun shining directly in his eyes, he saw why Tiberius had awakened him the way he did.
   
   In front of him stood eighteen people, six of the adults and the rest children of which the eldest looked about fifteen. Next to them were two wagons, each attached to two horses, no doubt their means of transportation. The wagons were something you would see out of the old Earthen western movies that were based on an ancient civilization called the United States and its wild western area. They had become popular in Haven after the Great War by the nomadic types because of the relative ease one could build one. They were used to protect the wanderers from dust storms, rain, and other weather inconveniences, and made quite the comfortable resting place as well.

   Looking at each other, one of the male adults finally stepped forward and began talking:

BH (Bartlett Homestead): Greetings. I'm Bartlett Homestead and this here is my family. That's my wife Francetta, my brother Vick and his wife Caroline, and my two sisters, Janice and Pristine. These here are my brother's children and my children.
RB (Confused): Howdy. How can we help ya, Bartlett? Tryin' to find your way somewhere?
BH (Drawing out a long sigh): Actually, we found it. We are where we set out to be.
RB (Getting annoyed): Listen fella, let's stop with the idle chatter and the obnoxious vagueness. What are you doin' here and what is it that you want?
BH (Tensely signals to Ray to calm down with his hands): Easy now, cowboy. We're not here to make any trouble - quite the opposite. We heard rumors back in Boulder about a new settlement set up by the Wildbank River, so we headed south and then east once we hit the river. We've been out in the wild for a few days now.
RB (Getting more agitated): You didn't answer my question. WHAT are you doing here and WHAT do you want?
BH (Pauses for a few seconds while looking straight at Ray): We're here because we want to start a new life, and I would be very grateful indeed if you let my family and I become your neighbors. You know it's a rough place out there in the Barrens and-.
RB (Interrupting Bartlett): Excuse me? For the love of God, can't I just be left in peace!?
TD (Chuckles silently, then leans over to Ray and whispers): You know you don't have a choice in the matter, right?
RB: What the hell do you mean?
TD: Even if you turn them away, they're just gonna settle somewhere close. They can't go back to Boulder - they know it, and you know it. Besides, we could use some neighbors. You're quite borin', you know. And truth be told, I wouldn't mind if Joelle and the kids would get some company of their own kind. Most importantly, Ray, we would have strength in numbers. You know Benstrike and his goons aren't gonna be quiet about what happened, but if we got them boys over there with us, he would think twice about startin' any type of attack.
RB (Grunting, then sighing): I know you're right, but it doesn't mean I have to like it. Does the generator have enough capacity to power more households?
TD (Smiling): Yes, and I'll fidget around with its capacitor and see if I can give it more juice.
RB (Shaking his head): Too damn early in the morning for this crap. You talk to them. I'm going back to sleep. (Walks back into his house and slams the door.)
TD (Smiling, then whispers to himself): You got a good heart, Ray. (Looks up to Bartlett and his family, still smiling and speaks up.) Welcome.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg40.imageshack.us%2Fimg40%2F9461%2Fsmovein2.jpg&hash=737317d6c93674a3689b047d9ea5419c33bac168)

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Title: Re: The State of Nesara / World of Haven (Nov 26th - Haven: Chapter Three)
Post by: art128 on November 26, 2010, 09:02:52 AM
May I leave only a WOW ?  ;D
Title: Re: The State of Nesara / World of Haven (Nov 26th - Haven: Chapter Three)
Post by: Battlecat on November 26, 2010, 12:45:40 PM
Yup, I concur!  Wow, that is gorgeous!
Title: Re: The State of Nesara / World of Haven (Nov 26th - Haven: Chapter Three)
Post by: canyonjumper on November 26, 2010, 04:16:40 PM
Awesome Nedal! Well told and those pics are just jaw-dropping!

                     Your friend,
                                    Jordan :thumbsup:
Title: Re: The State of Nesara / World of Haven (Nov 26th - Haven: Chapter Three)
Post by: rooker1 on November 26, 2010, 08:18:03 PM
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fsmileys.on-my-web.com%2Frepository%2FRespect%2Fbowing-036.gif&hash=f2df8e9e0dbd720321d8b023a49af9884f0c6753)

Ahhhhhh, thank you.

Robin  :thumbsup:
Title: Re: The State of Nesara / World of Haven (Nov 26th - Haven: Chapter Three)
Post by: cubby420 on November 26, 2010, 09:18:48 PM
Marvelous! :satisfied: I think I need a cigarette that was so good...

The third pic needs to be in the HOF asap.
Title: Re: The State of Nesara / World of Haven (Nov 26th - Haven: Chapter Three)
Post by: penguin007 on November 27, 2010, 07:07:04 AM
Lovely little rural enclave there by the sea can't wait for more!!

Will
Title: Re: The State of Nesara / World of Haven (Nov 26th - Haven: Chapter Three)
Post by: marsh on November 28, 2010, 12:17:55 PM
Great read! As I (think I said :-[ ) before, I don't usually like reading... anything. But I love your story.

,marsh  :thumbsup:
Title: Re: The State of Nesara / World of Haven (Nov 26th - Haven: Chapter Three)
Post by: Girafe on November 28, 2010, 12:37:06 PM
Really nice and colorfull  &apls &apls
I like the way you use your flora items   ;)
Title: Re: The State of Nesara / World of Haven (Nov 26th - Haven: Chapter Three)
Post by: Tomas Neto on November 30, 2010, 03:05:32 PM
Awesome, my friend!!!
Title: Re: The State of Nesara / World of Haven (Nov 26th - Haven: Chapter Three)
Post by: eldaldo on December 01, 2010, 11:44:38 AM
I just read through your journal for the first time. Nesara is really good in terms of it's sc4 appeal.  But in terms of overall appeal, I vote for Haven.  This is amazing.  I personally am a huge fan of storytelling in MDs.  Yours is probably the best I've read.  I really cannot wait to hear more.  Please continue with this Haven story.  I know it is alot of work, but I think everyone really enjoys how good of a story you are writing.  So, the work Pays off!
Title: Re: The State of Nesara / World of Haven (Nov 26th - Haven: Chapter Three)
Post by: nedalezz on December 02, 2010, 08:41:06 AM
Thanks so much for the replies :) Its very encouraging that people are reading the story and are interested in it. I will be honest, I had no idea how the reaction was going to be...I started it as a personal interest thing and decided to share it with you all. So its great that its gotten a good reception thus far :)

Ive been working on the next chapter as well as development around Cedar, hopefully I will get some updates on both going soon :)

Thank you guys for the amazing support!
Title: Re: The State of Nesara / World of Haven (Nov 26th - Haven: Chapter Three)
Post by: nedalezz on December 05, 2010, 08:26:26 AM
EPISODE ONE: CHAPTER FOUR



"Vince! Sandra! Break-time is over! Get in here now!"



The two children looked up at Ray with sad eyes and let out long sighs, no doubt trying to get him to sympathize. He smiled, signaled towards their mother, and raised his eyebrows slightly.



"Your mother wants you, and you have to hit the books! Don't worry, I'll still be here when you're done."



   Joelle Driver, Tiberius' wife, had begun teaching the kids in their little village every day a few weeks back, educating them on the history of Haven and how it came to be, as well as important skills such as reading and writing. These days, it was a rare to find anyone with actual formal writing skills, and reading was almost a lost art. With fourteen children around, Joelle had made up her mind that this was going to be a fresh start in every aspect, and as much as the little ones moaned and groaned, the parents all agreed it would be a great idea to get them some basic education.


   Given her husband's wizardry with technology, Tiberius managed to pull up some e-books on his last trip to Boulder, using the primitive but working satellite feed just outside the town to link up with the stored archives of Haven, probably stored on a database on one of the thousands of satellites orbiting around the planet. They had records of Haven's history and happenings, as well as bits and parts of Earth's history, and with no centralized protection system against such hacking in place (presumably all were destroyed during the Great War), Tiberius had a field day, gathering all types of manufacturing recipes, technological information, and even farming methods for his good friend Ray. He was careful not to bring any attention to himself, however, only accessing the satellite feed connector at night, and only for the nights he was in town so he wouldn't start getting questioned for lingering. It was during one of those hacking sessions that Tiberius got the recipe on how to build his own solar energy tower, something that would stimulate thousands more EP (Energy Particles) than their beat-up generator. Automatic irrigation systems would be possible, powering motors would be easy...the possibilities would be endless with more EP at his disposal. Tiberius had already started on his project, but it would take a bit of time since he was the only one with the technical expertise to be able to build such a tower.


   Tiberius frequented Boulder because he could not go back to Frontier, and Bartlett and Vick Homestead would be shot on sight as traitors if they ever returned to that town. Instead, they did the opposite - they would head to Frontier, where no one knew who they were, to handle their trade and business. They had managed to capture the small herd of cattle (cows to be exact, whose origins on the planet, like horses, can be traced back to the original colonists who had brought the species with them), and were raising them. They were taking diary from them, and as soon as they were of a large enough herd to be able to handle losing a few of their healthier additions without stunting the growth of the herd, they were going to start selling the meat, too. Throw in a little fishing on the weekend, and the Homesteads were turning a nice, tidy profit every time they went into town.


   As for Ray, he had his apple farm, which was coming along quite well, thanks to a little help from Tiberius. He had taught him the secrets of manual irrigation, which really blossomed the trees. Before Tiberius had told him what to do, a lot of his trees would simply wither away despite a good amount of rain falling. That was a sad part of life on Haven - no matter how much it rained, the ground was simply incapable of supporting life, it seemed. The space missiles had obliterated the planet, and not even rain and sun could bring plants to grow back, at least in most places.


   While Tiberius would head to Boulder, and the Homesteads to Frontier, Ray would stay behind with the women and children as protection. He had no interest in going to either town - in fact, he was more than happy avoiding them all together. Once in a while, he would give a stock of fresh apples to either traveler, and they would come back having sold them all for a bit of currency, of which he would just place in his dresser and save up. It was a quiet sort of life; exactly the type of life he longed for.




-------------------------------------------------------------------------------------------




   Ray moaned - this was the third time this month the generator had died out and the power had gone off. Lucky it was still afternoon time and the sun was still out, otherwise he wouldn't have been able to see anything, let alone get to his front door. He stepped and looked towards the generator, waiting for Tiberius to get there from his home - this time, however, Tiberius had beaten him to the punch. He looked up at Ray, and signaled for Ray to come towards him.



Ray (Walking towards Tiberius): What went wrong this time? Overloaded again?
Tiberius (Smiling): Nope, I disconnected it.
R (Confused): Now why in the world would ya want to do that? Repair work? Didn't you just repair it two days ago?
T (Fidgeting with the generator): Cowboy, this here generator is never goin' to have to be turned on again. No more loud noises, no more break downs, no more expenses tryin' to keep this piece of junk running.
R (Silent for a few seconds, then smiles): You got your solar tower thing to work, didn't you?
T (Laughs): Well, we're about to find out! Come with me, ol' friend.



   Tiberius had been working on what he called an EP Solar Tower for the better part of the last three months, slowly constructing it from absolutely nothing. Given how much power Tiberius claimed it could give out, Ray expected it to be larger, much larger than what was currently in front of him. Still, he knew better than to question Tiberius on these sort of things. He had claimed to Ray that once his tower began working at full capacity, it could give out enough EP to power Frontier and Boulder combined, and more importantly, open up a lot of possibilities in terms of development for the little village. He had told him about something called automatic irrigation, some kind of method where water would be forced to flow through a small underground network powered by EP, directly to his apple farm. Ray didn't mind the idea of expanding his farm, or even growing a new one, maybe banana or wheat. He didn't have the man power, but with that automatic irrigation, he would not need it.


   Ray stood idly by Tiberius as he fidgeted, pulled, and plugged at what seemed like the central motherboard of the tower, down near its base. Finally, Tiberius got up and turned towards Ray.



T: You ready, cowboy?
R (Joking): How do I get ready? Is there some kind of ritual?
T (Noting to Ray that he had sensed his sarcasm): You'll be thankin' me soon enough.



   Tiberius pushed the lever protruding from the side of the tower up, and Ray turned and looked towards his house, then smiled. His light was on.



(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg691.imageshack.us%2Fimg691%2F1331%2F4solartower.jpg&hash=a091dfe0d2e1393f6db36d8eb98d739f4048376c)

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Note: I didnt realize until after I posted the 2nd picture that the gravel trial was missing. Dont know what caused that! Apologies, and I'll be careful next time :(
Title: Re: The State of Nesara / World of Haven (Dec 5th- Haven: Chapter Four)
Post by: cubby420 on December 05, 2010, 08:41:52 AM
Very odd about the trail. Breathtaking nonetheless!  &apls
Title: Re: The State of Nesara / World of Haven (Dec 5th- Haven: Chapter Four)
Post by: canyonjumper on December 05, 2010, 06:33:35 PM
lol, that's funny :P

Awesome update, and great about the generator! Stunning pics, very beautiful!

                       Your friend,
                                      Jordan :thumbsup:
Title: Re: The State of Nesara / World of Haven (Dec 5th- Haven: Chapter Four)
Post by: rooker1 on December 05, 2010, 07:57:45 PM
Another fantastic chapter my friend!

Robin  :thumbsup: &apls
Title: Re: The State of Nesara / World of Haven (Dec 5th- Haven: Chapter Four)
Post by: Battlecat on December 06, 2010, 08:30:47 AM
Another great read!  Very odd that trail disappeared but it doesn't take away from beauty of the scene!
Title: Re: The State of Nesara / World of Haven (Dec 5th- Haven: Chapter Four)
Post by: Tomas Neto on December 07, 2010, 02:07:27 AM
Wow... the chapter four is great, and the pictures are awesome, my friend!!!  Fantastic update!!!



Title: Re: The State of Nesara / World of Haven (Dec 5th- Haven: Chapter Four)
Post by: penguin007 on December 07, 2010, 07:43:57 AM
Awesome update looks like absolute heaven to live there

Will
Title: Re: The State of Nesara / World of Haven (Dec 5th- Haven: Chapter Four)
Post by: eldaldo on December 10, 2010, 09:50:27 AM
Another Great Chapter!  I am loving this Story!  Can't wait to see how they use this generator . . .
Title: Re: The State of Nesara / World of Haven (Dec 5th- Haven: Chapter Four)
Post by: nedalezz on December 13, 2010, 09:02:08 AM
Episode One: Chapter Five



   The sun was beating down so intensely the world around had a yellowish hue, scorching the soil and making it nearly unbearable to be outside during day hours. It did not make taking care of the farm easy for Ray, and the sweat was falling off his forehead so fast he could not keep them out of his eyes, so on top of all the heat, he had a stinging sensation to deal with. Still, it was rewarding, especially now that he had begun developing his new wheat farm, thanks to the new automatic irrigation system Tiberius helped set up for him. It was not complete, but it was getting there.


   He looked up, squinting his eyes in the distance, trying to make out what the murmuring sound he had just heard was. It was the Homestead men, Bartlett and Vick, who had been gone on a trip to Frontier. He put down his utensils and headed towards the edge of the farm, waiting for them to come back with the currency from his apple load. It was a good set up - every time they headed to town, he would give them as many apples as he could gather, and they would sell it as a favor to the man that had founded this little piece of heaven. As they approached, Ray greeted them with a wave, of which they replied back in the same form. They were using a new motor they had acquired from their last trip to Frontier, and Tiberius had done one heck of a job juicing it up. As they reached Ray, they slowed down, and Vick jumped out of the car - instead of currency, however, he had the batch of apples that Ray had given him.





Ray (Disappointed): No buyers this time? Guess people sick of apples.

Vick (Shaking his head): It's not that, Ray. People want the apples, but Benstrike turned us back.

R (Surprised and agitated): What?

Bartlett: Yep. He confronted us just as we stepped into town.

R: You didn't pay the tax?

B: We've been payin' his tax and then some, but he said that we were corruptin' his townfolk or somethin', talking about how if we show our faces in Frontier again, he'll make sure they'll have bullet holes in them.

R (Confused): Wait, so he knows who you guys are? That you live here with us?

V: Na, he just accused of spoilin' the people of Frontier with our fresh meat, fish, and fruit, and said he didn't want us trading in his town again, and then went on to threaten us for about 5 minutes.

R (Dejected): Guess he doesn't want the people to have their eyes opened to the possibilities this world has to offer.

B (Looking at Vick, then smiles at Ray): Well, we don't have to worry about that. On our way out of town, a man rode up to us, and said they were interested in buyin' from us no matter where we were. So...we told them they can start comin' down here.

R (Shocked): You did WHAT?!

V: Hold on now, cowboy. People are hearin' about us and this set up we got goin' here regardless. Hell, that's how we got here! And if Boulder is anything like Frontier, I can only presume that most of that place knows about us there, too.

R (In disbelief, blinded by anger): You have no right! I accepted you here as GUESTS, and now you're treatin' this land like you own it! I swear on my unborn children...I can't even think right now. GET OUT OF MY FACE!

B (Hesitant): Ray, listen to me. There is no way we can support ourselves or our families without trade and currency, you know that. We might have the necessities, but that's all we have. And we're not gonna sit by and let you be a busboy for our products, tryin' to sell them in Boulder.

V: He's right, Ray. Whether you like it or not, word about this place is out. And all this travelin' up and down to Frontier is not only costly, it is dangerous. The Barrens are filled with outlaws, you know that.

R (Grabs Vick by the neck): I'm only going to say this once. Leave.



------------------------------------------------------------------------



The sound that rang out, followed by another, louder version, was unmistakable. Fearing the worst, Tiberius grabbed his Hardon shotgun and ran out, instructing his wife Joelle to hide herself and the kids. Expecting to find a pool of blood with someone lying in the middle of it, his heart was beating at what seemed like a thousand per minute. He opened the door with his weapon pointed to whatever was going to be in front of him, but he there was nothing but the warm sun beating down upon the green grass. He looked towards Ray Black's house to his left, but there was also nothing. Just when he thought that it was starting to look like a false alarm, he heard shouting coming from Ray's farm, behind his home.

Running as quick as he could, Tiberius found Ray with his gun pointed to the air and the two Homestead brothers, Bartlett and Vick, cowering in front him, pleading for him to calm down.





Tiberius (panting): Ray! What the hell are you doing!?

Ray (Angry): I told you I didn't want these fools here!

Tiberius: What happened? And for God's sake, put your gun down!

Ray (Aims his gun towards the brothers): They've just come in from Frontier, where they have conveniently told everyone there about our settlement here.

Tiberius (Confused): What?....Why would you do that?

Bartlett Homestead (Struck by fear): It's not like that! Tiberius, you have a family, and you know you have to provide at any cost. We were kicked out of Frontier by Benstrike, so we figured instead of travellin' to sell our goods, people could just start comin' here. It'll save us the trouble and we could potentially be makin' alot more currency.

Tiberius (Shaking his head and frowning): That was a very stupid thing you've done, Bartlett. (Looks at Ray.) Put your gun down, cowboy. (Looks back Bartlett.) I don't know what to tell you, Homestead. We accepted you and your family here because you said you had no hope anywhere else, and now you've gone ahead and ruined it for all of us.

Ray (Pointing at Vick and Bartlett): Get out of here. Leave. When whoever it is comes lookin' for you, we'll send them away.

Tiberius: Hold on, cowboy. Let's think about this. No matter what kind of punishment you inflict on them, they did what they did. Instead of sending them away, let's see how we can make use of this situation.

Ray (Looking angrily at Tiberius): Nothing positive is going to come from this. I'd rather take my chances and hopefully people will stop coming when they realize there's nothing here for them since those two idiots are gone.

Bartlett: Ray...Tiberius...what can we do? We didn't think you guys were this protective over this place. We actually thought you would be happy at the convenience. We were wrong, and we'd do whatever it takes to make it up to you.

Tiberius (Thinking): Tell you what, I think I've come up with something.

Ray (Interrupting): No! Whatever it is, NO!

Tiberius (Signaling at Ray to calm down): Just hear me out, cowboy. This irrigation system of yours, it's not going to come cheap, and neither is its maintenance. You need resources in order to keep your farms going. At the rate you're going, you're not shipping out enough of your fruits and wheat to be able to keep up.

Ray (Starting to listen, but still furious): I don't want their money!

Tiberius: Hold on and let me finish! I'm not talkin' about some lousy one time payment. This here is your land, and you've been gracious enough to let us live on it, so everything built on it belongs to you. This is what I propose...the Homesteads' here build a store, through their own currency and materials, to use as their base of operation and sales. Now, even though they've built it through their own currency and expense, the store will belong to you, cowboy, and they're going to pay you rent accordingly. On top of that, you'll get to sell your products at your own prices with no income to them whatsoever inside the store.

Bartlett: So we build the store, with our own currency, for him...and then we pay him rent on it. He also gets space in the store to sell his products, which we will be selling for him, at no additional income or profit to us.

Tiberius: Yes, and in return, he'll allow you to stay in your new homes.

Bartlett (Looking over at his brother Vick, then slowly nodding): If the cowboy can agree and forgive us, we accept.

Tiberius (Looking over at Ray): What do you say, Ray?

Ray (Throwing his arms up in the air): Bah! Whatever. But let's get one thing straight, either one of you pull a stunt like that again, I'll escort you off this land myself. And arm yourselves. Mo' money, mo' problems. ( ;) )


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg704.imageshack.us%2Fimg704%2F9863%2F5newstore.jpg&hash=0586571570aa8e22a0e08f0eb6409822b2505d8b)

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Title: Re: The State of Nesara / World of Haven (Dec 13th- Haven: Chapter Five)
Post by: rooker1 on December 13, 2010, 10:24:16 AM
Yah, another great chapter.  One might think you are a writer in RL, if you are not, I suggest you try to get this story to someone that can publish it.  I love it!!!

Robin  :thumbsup:
Title: Re: The State of Nesara / World of Haven (Dec 13th- Haven: Chapter Five)
Post by: nedalezz on December 14, 2010, 03:36:26 PM
The State of Nesara: Update Twenty-Two


Population: 98,544


Shopping in Cedar


As Cedar surpasses 100,000 residents, it has become quite the bustling little city, and although the manufacturing sector of the city maintains its position as the city's number one earner, the retail sector has grown and expanded very quickly. In the past two years alone, a staggering growth of 56% in consumer spending has been recorded, directly linked the equally impressive growth rate in the city's population.

Shopping in Cedar has become more than just going through antiques and groceries at mom and pop stores - today, the city features several large scale options made to satisfy even the most insatiable shopper. Let us take a closer look together.


COUNTRY ROAD
Country Road, until recently, was known as the central and business district of Cedar, filled with small stores filled with all types of consumer goods. Separating the industrial northern part of Cedar from the residential southern part, it was also the middle of the city, geographically. People on their way to work would stop for breakfast, and people on the way back would pass by to pick up some groceries or the like. Not only was it the shopping district, but also the heart of the city politically and financially, with the Nesara Council's original building situated on the corner of Country Road and Intersection Street, as well as, at the time, the only branch of the Bank of Nesara.

Today, while Country Road no longer is the political or financial center of the city (or geographical, for that matter) it still maintains its small city main street feel. All the mom and pop stores are still there, as well as cafes, restaurants, and bars. The originality of the short stretch of road has also been maintained, and although Cedar is quickly becoming a metropolitan area in its own right, a walk through Country Road will have you reminded of a quieter time, when Cedar was a growing yet quaint town. Bargains are available in plenty of the small outlets, and certain items, such as antiques, cannot be found anywhere else in the city.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg530.imageshack.us%2Fimg530%2F9461%2Fpiccomp.jpg&hash=bdeaf69144fd35c18f947f93d236ea6cc37840ad)




IKEA
Ikea, the Swedish manufacturers of furniture and other household products, did not become a retail empire just by sitting idly and waiting for opportunities to come to it. They have identified Cedar as one of the prime up and coming markets, and have such opened their own branch of the famous furniture store on Washington Avenue, right next to the Home Depot.

The two storey building is comprised of almost 20,000 square meters of showroom space, and the initial investment of the acquisition of land and construction of the building was put at around  $3 million. Their first year sales were promising at almost $19 million, and their second year sales have so far surpassed that of the previous. Initially, there was skepticism at their investment, and some analyst predicted that Ikea would have trouble recouping what they put in, but all that has faded, even leading to the company suggesting that they would be first in line to build another branch to keep up with the growth rate of the city.



HOME DEPOT
Owned by the MasterStore Corporation, a Nesaran company made up of a conglomerate of owners, the Home Depot Superstore represents the first venture of the multi-million dollar company. One of the first buildings to be constructed on Washington Avenue, it is situated just across the road from the Bank of Nesara building and is also next to Ikea.

The initial capital put into the construction of Home Depot was $5 million, and it has since become the largest and most successful retail company in Nesara, combing in $26 million last year. The superstore takes its inspiration from Wal-Mart, featuring almost every type of consumer product and putting them in one roof over nearly 15,000 square meters of showroom space.

MasterStore Corp. is currently looking to further invest in the retail sector in Nesara, and have been rumored to be looking into opening a clothing superstore, although those have neither been confirmed or denied by their PR representative. What is confirmed, however, is that the company has recently bought a piece of land opposite the Cedar Mall and have released a statement saying that it will break ground on its new headquarters early next year on it.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg830.imageshack.us%2Fimg830%2F1076%2F32ikeaandhomedepot.jpg&hash=0e6d640f19c28577b7e7f7034a22306178e072b7)




KORRA CERAMICS
Owned by Kimberley Korra, the retail outlet of Korra Ceramics on Washington Avenue is a showcase for the two factories the company currently operates in northern Cedar - the Korra Ceramics sanitary factory and the Korra Ceramics tile factory. The company is generally considered to be one of the most successful Nesaran owned, having started out in the manufacturing sector before expanding into retail to take advantage of the growing Nesaran market.

In terms of only retail sales, Korra Ceramics sold just under $15 million last year from its showroom, which occupies almost all the first floor of the Korra Building next to the Bank of Nesara. When it comes to all types of sanitary and bathroom related ceramic products (W/Cs, basins, bath-tubs, jacuzzis, etc.), as well as all types of tiles both for indoor and outdoor use, Korra Ceramics has pretty much a monopoly on the local market due to lack of competition.



DEBENHAMS
The famous English retailer became the first major international company in the sector to open its doors for business in Nesara when it began operations early this year. So far, the feedback has been positive - the Nesara Debenhams administration has stated that it has been thoroughly impressed by Cedar's purchasing power.

Although some minor setbacks had to be overcome after intense negotiations between the company the Nesara Council about the price of the land on Washington Avenue, they agreed and groundbreaking began two years ago. The building itself is owned by Debenhams, but they do have the last two floors available for rent for other private companies and offices.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg97.imageshack.us%2Fimg97%2F9504%2F32debenhamsandkorracera.jpg&hash=b3dd22ef8e6aca336c715172d24069f146236bc6)




CEDAR MALL
The crown jewel in Nesara shopping, the Cedar Mall opened up for business just a few short months ago, having been three years in the making. It is by far the largest project undertaken by Nesaran real estate developer Haiden Construction Co., who have thrown all their weight behind this successful project.

The mall, which can be found on the intersection of Washington Avenue and Beltam Road, is on the edge of Cedar, situated at its south-western corner. The planned residential and commercial development around the mall will make the area unrecognizable in five years, but currently it is surrounded by forests.

After an investment of almost $35 million, Haiden Construction have now started reaping the benefits of the mall's rentals, and with anchor stores such as Sears and JC Penney, it has proven to be a resounding success.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg522.imageshack.us%2Fimg522%2F2655%2F32cedarmall2.jpg&hash=079dd579c9e7621033f67d6d2926439d6c4e30e9)

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Title: Re: The State of Nesara / World of Haven (Dec 14th - Nesara: Update Thirty-Two)
Post by: Tomas Neto on December 14, 2010, 04:33:20 PM
Fantastic, really another great update!!! Nesara is a nice place!!!   :thumbsup:
Title: Re: The State of Nesara / World of Haven (Dec 14th - Nesara: Update Thirty-Two)
Post by: Battlecat on December 16, 2010, 08:49:55 AM
Glad the historic downtown is escaping the axe of development, it's far too aesthetically pleasing to tear down! 

The city is growing very nicely, it still looks great!
Title: Re: The State of Nesara / World of Haven (Dec 14th - Nesara: Update Thirty-Two)
Post by: marsh on December 16, 2010, 04:01:11 PM
Awesome update. The mall was a surprise. Can't wait to see the development around it. Mehbe small storefronts.

,marsh :thumbsup:
Title: Re: The State of Nesara / World of Haven (Dec 14th - Nesara: Update Thirty-Two)
Post by: noahclem on December 16, 2010, 09:40:54 PM
Excellent update  &apls   The storyline, while a little long, was definitely worth my time to read and held a large amount of interesting and realistic information. I'm glad the downtown area is continuing to thrive (such is not always the case when new big-box stores open on the edge of cities) and the mall looks great!
Title: Re: The State of Nesara / World of Haven (Dec 14th - Nesara: Update Thirty-Two)
Post by: art128 on December 18, 2010, 03:26:17 PM
Very interesting update Nedal. Each of those shopping malls are looking really nice in the way you used them. I see Nesera is growing fast, already 98.000 habs, almost 100.000, it goes fast !

Looking forward to more,
-Arthur. :thumbsup:
Title: Re: The State of Nesara / World of Haven (Dec 14th - Nesara: Update Thirty-Two)
Post by: RickD on December 20, 2010, 02:05:03 AM
The mall looks great. I haven't found a suitable spot to place this monster, yet. ;)
Title: Re: The State of Nesara / World of Haven (Dec 14th - Nesara: Update Thirty-Two)
Post by: canyonjumper on December 20, 2010, 09:15:59 PM
Looks awesome Nedal! Love the mall, it's a great BAT ;D

            Your friend,
                           Jordan :thumbsup:
Title: Re: The State of Nesara / World of Haven (Dec 14th - Nesara: Update Thirty-Two)
Post by: cubby420 on December 20, 2010, 11:04:11 PM
Very curious to see where you go with the area around the mall. The rest is, as usual, awesome.
Title: Re: The State of Nesara / World of Haven (Dec 14th - Nesara: Update Thirty-Two)
Post by: nedalezz on December 27, 2010, 03:51:43 AM
Merry Christmas to everyone! Sorry I haven't gotten around to personal replies a long time, but the truth is Im still so very busy with the wedding (which I had to delay) and moving into the new house, etc. I did manage to put together an update for the story - Special thanks goes out to Marsh for sending me the ploppable slums...they're great!




EPISODE ONE - CHAPTER SIX



Tiberius: What's that you got there, cowboy?

Ray (Fidgeting with some currency): Hey Tiberius...Listen, I want you to connect with them Janneh City folks. I'm buying up all the land surrounding my piece of property.

Tiberius (Surprised): Wow. Didn't think you wanted anything to do with them after what we saw in Boulder.

Ray: I ain't stupid, Tiberius. All these small settlements...they don't have a chance when those Janneh City boys finally get their act together and start rolling out the cavalry, claiming these lawless lands. They will, and they won't be nice about it...that Drake, he doesn't play nice.

Tiberius (Bit confused, but nods): I don't know about all that, but alright, cowboy. I'll set up the link. You got the fees? I assume they're going to ask for the same as last time.

Ray (Hands over the currency): It's all there.



-----------------------------------------------



   Ever since the Homesteads' opened up their store, the movement into the small settlement had begun steadily increasing, almost to the point where they would be someone coming from out of town nearly every day. Most of the travelers were from Frontier and Boulder, but every now and then, someone from a more distant town would show up. Tiberius had given some of the more frequent visitors from both Boulder and Frontier satellite com-devices, so every time they wanted to come down to Wildbank, they would let him know and he would tell them what to bring with them for trade.


   Wildbank: that is what they were calling the small settlement full of fruits, vegetables, fish, meat, and whatever Tiberius was creating. Ray had bought all the adjacent lands around his original plot, and even though he had offered Tiberius to go half, he had respectfully declined. Ray was spending all his currency on fees for all the land he was buying, but secretly, Tiberius felt he was just throwing it away. The only way to mark you territory these days was with a gun and some ammunition - he could not ever visualize a day where there would be an operating central government.


   Ray, however, thought otherwise. All these little settlements scattered across Haven were almost a carbon copy of each other; each run by a small time crook who had a few henchmen around him to scare the local population into submitting. In other words, not exactly fearful armies. Hans Drake, however, controlled the largest and most prosperous city in all of Haven - one which had a population in the millions and most of the Haven Republic's wealth. He was a greedy son of a bitch, and Ray was certain was already fantasizing about seizing and controlling power over Haven once more. He was not a young man, which gave him all the more reason to do things quicker, before his eventual death. He had no doubt in his mind that Drake was amassing an army to start rolling out of Janneh City and begin "reclaiming" the land belonging to the Haven Republic. When they do come, Ray would have all his legal documents in order - land officially signed off to him by Republic officials themselves.


   While Ray was the owner of all the land that comprised of Wildbank and its immediate surroundings, Tiberius was the unofficial acting mayor. He had already allowed, with Ray's approval of course, for a few families to settle on the outskirts, and organized paid labor for the heads of the households on Ray's farms. Given Ray's fondness for keeping things legal with the Republic, he got Ray business licenses for his farming and fishing activities - Ray Food Co. and Ray Fisheries Co.  He had quite a few people working for him on the farms and fishing in the river, and Ray insisted they all get official employment contracts notarized by Republic officials.


   It was not only Wildbank that was developing, however - news out of Frontier and Boulder suggested more trade activity than ever before. It seemed for the first time since the end of the Great War, people were venturing outside their habitats and exploring their surroundings. Currency was being exchanged at a greater rate, re-discoveries were more common, and lots of the olden machineries and equipment was being fixed to work again. In Frontier, for example, Benstrike had fixed up a primitive cement mixer and was constructing a new town hall using the product. Not only that, but he was selling it at a premium to outside traders who were interested in the product. It seemed, finally, the human race on Haven was ready to put the hardships of the last 30 years behind them and begin the process of rebuilding.


   Ray both embraced and feared this thought - with rebuilding would come a better life for people if done right, but if corruption and greed were to take hold, it would only mean oppression. It was a scary thought, and although Ray would not publicly speak it, he felt the whole process was going to come a lot faster than anyone would ever expect, and given Hans Drake's character, there would be a lot of the latter going on.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg32.imageshack.us%2Fimg32%2F8296%2F6wildbank2.jpg&hash=c72b2a32f12d0440cd2e04cea3b851109b1f21e0)

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Title: Re: The State of Nesara / World of Haven (Dec 27th - Haven: Chapter Six)
Post by: noahclem on December 27, 2010, 05:55:42 AM
Interesting stuff... I wonder whether the new developments will continue to bring prosperity or if corruption and oppression will take hold. Nice photos, I especially like the last one with the beautiful water and sun.
Title: Re: The State of Nesara / World of Haven (Dec 27th - Haven: Chapter Six)
Post by: marsh on December 28, 2010, 01:53:22 AM
Another nice read.  :) Cool to see those buildings being used too.  :P

,marsh
Title: Re: The State of Nesara / World of Haven (Dec 27th - Haven: Chapter Six)
Post by: Tomas Neto on December 30, 2010, 07:43:04 AM
Yeah..., nice again my friend!!!  :thumbsup:



Happy new year!!!
Title: Re: The State of Nesara / World of Haven (Dec 27th - Haven: Chapter Six)
Post by: rooker1 on January 03, 2011, 08:10:00 AM
  Happy New Year and all the best in the coming year.
As always, I loved the story and I look forward to the next chapter!

Robin  :thumbsup:
Title: Re: The State of Nesara / World of Haven (Dec 27th - Haven: Chapter Six)
Post by: canyonjumper on January 13, 2011, 04:20:27 PM
So beautiful Nedal! I love the way you've done the coast!

Sounds like Drake is a character to watch out for....

               Your friend,
                              Jordan :thumbsup:
Title: Re: The State of Nesara / World of Haven (Dec 27th - Haven: Chapter Six)
Post by: nedalezz on February 06, 2011, 07:31:11 PM
Hi guys! Just a quick post to remind everyone not no, this MD is not dead!

My wedding is in 4 days exactly, so been caught up with that :) And then the honeymoon afterwards, so should be back and running by end of Feb!
Title: Re: The State of Nesara / World of Haven (Dec 27th - Haven: Chapter Six)
Post by: marsh on February 06, 2011, 11:37:04 PM
Great news! (x's 2 :P)

I wish you the best of luck.  :thumbsup:

,marsh
Title: Re: The State of Nesara / World of Haven (Dec 27th - Haven: Chapter Six)
Post by: rooker1 on February 07, 2011, 05:09:23 AM
 You take care of the wedding and enjoy your honeymoon first, we'll see you when you get back.  I wish you and your wife all the best!!
Take care,
Robin  :thumbsup:
Title: Re: The State of Nesara / World of Haven (Dec 27th - Haven: Chapter Six)
Post by: Battlecat on February 07, 2011, 08:38:39 AM
Congratulations!  Enjoy your wedding and honeymoon!  We'll see you when you get back!
Title: Re: The State of Nesara / World of Haven (Dec 27th - Haven: Chapter Six)
Post by: nedalezz on February 16, 2011, 05:16:23 AM
Thanks guys for the wishes :)

Currently in New York enjoying a great city and having a great honeymoon! Update should be resuming in the next couple of weeks :)
Title: Re: The State of Nesara / World of Haven (Dec 27th - Haven: Chapter Six)
Post by: rooker1 on February 16, 2011, 06:07:06 AM
Good to hear from you and I'm glad you are your wife are having a great time in New York.  But I can't help being anxious for the next chapter. ;)

Robin
Title: Re: The State of Nesara / World of Haven (Dec 27th - Haven: Chapter Six)
Post by: nedalezz on March 07, 2011, 10:07:56 AM
Hey! Just to prove this MD isn't dead and very much alive, Im posting a teaser pic of Cedar! As you can see, I managed to actually play a little bit during the honeymoon (which is now over :( ) Anyway, a full update on the going ons of Nesara should be up soon, followed by another of Haven :)



(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg217.imageshack.us%2Fimg217%2F6382%2Fteaser15.jpg&hash=d67fcac66c83795084a045a6a4f17a3c3f21153f)
Title: Re: The State of Nesara / World of Haven (March 3rd - Teaser Pic!)
Post by: art128 on March 07, 2011, 11:02:36 AM
Very nice teaser there Nedal, I love this big commercial centre there. Also the dirt land area looks nice. Can't wait to see more of this suburb.
Also I hope you enjoyed your honeymoon.  :)

Take care,
-Arthur. :thumbsup:
Title: Re: The State of Nesara / World of Haven (March 3rd - Teaser Pic!)
Post by: nbvc on March 07, 2011, 11:08:12 AM
Nice looking city. :thumbsup:
Title: Re: The State of Nesara / World of Haven (March 3rd - Teaser Pic!)
Post by: canyonjumper on March 07, 2011, 05:53:48 PM
Awesome Nedal! Cedar just keeps on getting bigger and bigger ;D I hope you enjoyed your honeymoon!

                Your friend,
                               Jordan :thumbsup:
Title: Re: The State of Nesara / World of Haven (March 3rd - Teaser Pic!)
Post by: bat on March 08, 2011, 07:30:23 AM
It's great to see here a new picture, nedalezz!
And it's a nice one!
Looking forward to the update... ;)
Title: Re: The State of Nesara / World of Haven (March 3rd - Teaser Pic!)
Post by: cubby420 on March 08, 2011, 09:04:00 AM
Cool teaser Nedal. The layout looks very realistic...sprawling suburbia. Oh, and congrats on all your fun times lately. I'm getting ready to make the leap into marriage myself!
Title: Re: The State of Nesara / World of Haven (March 3rd - Teaser Pic!)
Post by: RickD on March 09, 2011, 08:29:50 AM
Welcome back. I hope you had a great honeymoon.  :)
Title: Re: The State of Nesara / World of Haven (March 3rd - Teaser Pic!)
Post by: penguin007 on March 09, 2011, 10:21:17 AM
Great teaser my friend it will be great to see this MD as a regular again. Hope you had a great honeymoon!!

Will
Title: Re: The State of Nesara / World of Haven (March 3rd - Teaser Pic!)
Post by: Tomas Neto on March 09, 2011, 04:54:29 PM
Great see you here again!!! Another fantastic update my friend!!!  :thumbsup:
Title: Re: The State of Nesara / World of Haven (March 3rd - Teaser Pic!)
Post by: nedalezz on March 10, 2011, 08:19:04 AM
Tomas Neto: Thanks my friend, its great to see you commenting again :)
penguin007: It was an INCREDIBLE honeymoon. I love New York :) This MD will definitely become a regular again!
RickD: Thanks! Yeah, it was amazing!
cubby420:Marriage is one of the best things you can do in life - from my experience at least :) Thats what I was going for - very Americana, very suburban.
bat: Although its not a full story update, I hope this will satisfy for now :) Thanks for commenting!
canyonjumper: Cedar is closing in on 150,000 residents! It should hit it very soon :) Thanks!
nbvc: Thank you, hope to see you around here often :)
art128: The dirt lands are owned but undeveloped lots, although slowly but surely all of them will get developed :) Downtown Cedar has stayed relatively the same over the years since its development - now the hotspot is the development around the mall :)
Battlecat, rooker1, marsh: Thank you so much for the well wishes :) Its really a pleasure having you guys comment here :)

Another mini-update because the storyline isnt ready yet :( This is a couple of shots of what the area around the Cedar Mall looks like. As you can see, there is a hospital, a new police station, and some residential developments. Enjoy!



(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg714.imageshack.us%2Fimg714%2F1718%2Fteaser16.jpg&hash=897a26e5c012759c225ab2dcd5e81c1de3bb0b49)

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Title: Re: The State of Nesara / World of Haven (March 10th - Mini Update!)
Post by: sumwonyuno on March 11, 2011, 10:35:36 PM
The development looks great, and I really like that park!   ;)
Title: Re: The State of Nesara / World of Haven (March 10th - Mini Update!)
Post by: noahclem on March 12, 2011, 02:21:55 AM
Glad you enjoyed the honeymoon!! The last two mini-updates look great. The extra parking lots and green spaces surrounding that LBT mall make it look just amazing--probably the best SC4 mall I've ever seen.
Title: Re: The State of Nesara / World of Haven (March 10th - Mini Update!)
Post by: nedalezz on March 14, 2011, 10:21:13 AM
The State of Nesara: Update Thirty-Three


Population: 136,444



PROPERTY PRICES RISE; REAL ESTATE MARKET BOOMING


The Nesara Property Authority released its annual market report today, and announced it expected Nesaran real estate prices to continue to grow into the next few years, bucking trends around the country which have seen a decline in prices. The NPA report stated that property prices in and around Cedar increased an average of 23% over the past year, despite the release of large patches of land for sale to the general public in western and southeastern Cedar over the same time period.

The increase was the result of high migration numbers into the city, claimed the report, and with the continued growth rate of the population expected to continue in the short term, the NPA report suggested that there will be a further increase of 15-20% in property prices in the coming year.

Currently, the price for a sq. meter outside of the downtown area runs at about $1,000, although that is expected to be at least $1,150 by the end of the year. Washington Avenue plots, however, can command up to $2,000 per sq. meter, especially ones that are close to the downtown area and the Cedar Mall.

The NPA maintained, after the release of the report, that it wanted to regulate the increase in prices as to keep things affordable for the regular citizen, but there has been no word from the Nesara Council as to how they would go about doing that. Recent NPA elections had the general public vote in Gareth Williams, a close ally of James Brooks, whose administration (which is the overwhelming majority in the Nesara Council), favors heavy governmental involvement and regulations. His defeated opponent, Bakreh Rohan, stated in a speech that any form of regulation on the property market would be outrageous, stated that the Nesara Council, "might as well fly a red Soviet Union flag seeing as they seem so intent on becoming a communist state in a free country."

In other development news, the NPA's recent release of land north of the Cedar Mall has proven to be an epic success, with commercial land along Washington Avenue already all bought and paid for, as well as most plots off of Washington Avenue and Beltam Road. The entire area is under massive construction, and the Nesara Council is doing its part to help keep the area beautified with trees and clean roads as projects start becoming complete.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg860.imageshack.us%2Fimg860%2F336%2F33landfordevelopment.jpg&hash=7a9d18abe5dcfc19578978ae1d4fe507622c8aaf)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg835.imageshack.us%2Fimg835%2F4668%2F33landfordevelopment2.jpg&hash=9feb4016e7aea2171605e60830a57acbe8e833a7)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg20.imageshack.us%2Fimg20%2F1948%2F33landfordevelopment3.jpg&hash=b16a3cf32190e3afc1c743f80834f0d760a947c3)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg138.imageshack.us%2Fimg138%2F7715%2F33landfordevelopment4.jpg&hash=d1f728d61ea85c408c07e0131ed921506f709f8d)
The land being developed north of the Cedar Mall.







GOLD MINE IN EASTERN NESARA


The Nesara Natural Resources Commission announced its intention to begin development on a reported $30 million mining facility in eastern Nesara in order to dig up gold from a large deposit sitting at the edge of Mount Carrison. The NNRC also announced it will be contracting up to 4 private firms to develop and operate the mine, dubbed the Carrison Mine, although details on any such deals were not released. The announcement came just a few days after the Nesara Council confirmed that there were several large deposits of gold and copper deposits in the eastern Nesara mountain range, of which Mt. Carrison is the third highest peak at 3,243 meters.

The Carrison Mine will be the first of several reportedly planned by the Nesara Council for development in the next few years as it looks to take advantage of the natural resources at its disposal in order to help develop the state. In addition to the $30 million that will be invested in the mine by foreign companies, an expected $50 million will come into the state in foreign investments over the same time span as a direct result of the development of the Carrison Mine.

Recently, representatives of AmakaGold flew in  to Cedar as guests of the Nesara Council, with eyes towards helping develop the Carrison Mine before the announcement came. It has been a well-known fact that the council has been looking for the right partners, and have reportedly released statements to several dignitaries around the country and the world advertising its plans for development.

(To anyone who has an MD and is interested in being part of the mine development, whisper me and lets make a deal!)








RUMORED PLOTS FOR SALE ALONGSIDE RAVINE RIVER


Word around town is that the NPA is planning on releasing plots for sale along the Ravine River south of Cedar. Although there was no official comment for the NPA offices, sources state that the new plots will be available for sale in an auction form in the coming months.

The Ravine River is currently a popular weekend spot, as many people head there for some camping and fishing. Its source is in eastern Nesara, and it flows directly into the Pacific Ocean to the west. It is expected that any plots along the river would be heavily regulated, presumably only for residential use.

Recent plans by the Nesara Department of Transportation revealed blueprints for a bridge to be built that would connect Intersection Street to the other side of the Ravine River, leading to assumptions that land south of the river will soon be put up for sale and development by the NPA. An NDT spokesperson stated that while the department would not deny or confirm these reported plans, he did suggest that development was only natural and sooner or later, the demand for property around the Ravine River would have to be satisfied.









HEMWAY PARK COMPLETED

Named after the designer of the residential park, James Hemway, the park that is situated in the residential neighborhood of Treelane just east of the Cedar Mall has been opened to the public. With a fountain and several beautification pools in the middle, along with rolling green grass on the sides, the park featured 4 walkways from each direction, and each leading to the Hemway fountain in the middle. The Hemway Park is the first such project introduced by the Nesara Council in order to keep its residential neighborhoods green and spacious.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg198.imageshack.us%2Fimg198%2F8716%2F33hemwayparkatnight.jpg&hash=80034b5708626c7871098b46c3fe681a32d73784)







I will leave you with a couple of shots of downtown Cedar at night! Enjoy!


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg718.imageshack.us%2Fimg718%2F8861%2F33downtowncedaratnighto.jpg&hash=4346828b2f94dc404cc8014a411771edd6f5d7ea)

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Title: Re: The State of Nesara / World of Haven (March 14th - Update 33: Nesara)
Post by: noahclem on March 14, 2011, 11:21:43 AM
Lovely update! I'm glad the local economy is doing well and the new development is looking great. The residential development near the mall, park, and night shots all turned out really nice.
Title: Re: The State of Nesara / World of Haven (March 14th - Update 33: Nesara)
Post by: peter007 on March 14, 2011, 12:21:28 PM
Nice update. I like the night shots
Title: Re: The State of Nesara / World of Haven (March 14th - Update 33: Nesara)
Post by: RickD on March 15, 2011, 02:15:14 AM
Great update. In my opinion a healthy city needs all classes of people, not only the rich. The not so fortunate need a place to live, too. But in reality the poor people always have to make room for the rich people. Like in Manhattan for example.

I am wondering when the big box store in the center will have to make room for an office highrise. Looks like prime real estate to me.
Title: Re: The State of Nesara / World of Haven (March 14th - Update 33: Nesara)
Post by: Skimbo on March 16, 2011, 01:36:07 AM
Nice couple of updates, you've got there.....
Title: Re: The State of Nesara / World of Haven (March 14th - Update 33: Nesara)
Post by: kodlovag on March 16, 2011, 06:13:52 AM
Nice update
And what a big crowd near the construction lots
Title: Re: The State of Nesara / World of Haven (March 14th - Update 33: Nesara)
Post by: rooker1 on March 16, 2011, 10:11:10 AM
 The last few updates are great.  Your night pics always impress me.
When will we be getting the next chapter.....I'm not being pushy, I'm just anxious. ;)

Robin  :thumbsup:
Title: Re: The State of Nesara / World of Haven (March 14th - Update 33: Nesara)
Post by: Battlecat on March 16, 2011, 10:58:32 AM
Great to see you're back!  Fantastic work as always.  That's quite the housing boom you're looking at there!
Title: Re: The State of Nesara / World of Haven (March 14th - Update 33: Nesara)
Post by: Tomas Neto on March 18, 2011, 06:25:06 AM
Wow..., awesome updates my friend!!!  :thumbsup:
Title: Re: The State of Nesara / World of Haven (March 14th - Update 33: Nesara)
Post by: sumwonyuno on March 20, 2011, 12:19:21 PM
Construction explosion!   :D  Those night shots are great!
Title: Re: The State of Nesara / World of Haven (March 14th - Update 33: Nesara)
Post by: nedalezz on March 29, 2011, 09:39:49 AM
 
Chapter One - Episode Seven


Ray looked over at his time-piece: 5:14 AM. He groaned loudly and placed his pillow over his head, hoping to drown the sound of the Homesteads' rooster beckoning the arrival of the morning sun. Their latest business plan was herding chickens for their eggs and meat, but given how loud their rooster was, Ray wished they would all perish, even if it meant no more of their delicious cooked chicken meat.

Seconds after the rooster started crowing, the Homesteads' guard dogs, the ones which watched over their hens, began barking loudly. The rooster racketing was normal – the dogs barking, however, was an oddity. Ray didn't waste any time jumping out of bed, and barely a minute had gone by when he stepped out of his front door, ballistic automatic weapon in hand. Instinctively, he looked towards Tiberius' home, and as expected, he was there, having taken the same steps as Ray. They both started running towards the Homesteads' land, fearing the worst. Had they been attacked? Did some of the laborers turn on their employers in hopes of making out with some currency or livestock and running? Tiberius and Ray did their best trying to run this small settlement they had, keeping everyone safe and sound, but there was no telling what these relative strangers were thinking.

The dogs, however, were not barking at someone trying to steal some livestock – it was at sight of a slow rising dust in the distant. As they got closer to the outskirts of the settlement, it became visible to Ray and Tiberius, and there was no mistaking it – it was people, in a relatively large number, making their way to Wildbank. They were too far to make out, but the worst was already assumed; someone was coming in to attack the village. Tiberius had already contacted through the communication device the heads of almost all the household, and had told them to bring their weapons.

As the men gathered around Tiberius and Ray, the intruders were also getting closer. Ray estimated around 50 to 60 people approaching them, an army much larger than the ones defending the settlement. Well equipped, yes, but outnumbered by almost three to one. Tiberius had assumed they were riding on motorized vehicles, but after realizing the pace of their approach was too slow to be on motors, it was decided they were riding on horses, or perhaps bivans, stronger and faster indigenous animals that had six legs and were utilized much of the same way as their Earthen cousins. More concerning to the two, however, was what kind of weapons the intruders might be carrying. Tiberius had done a very good job of organizing and amassing solid and strong weaponry for exactly these types of events, but there was no telling if the enemies they were facing were going to be any less capable. Nerves were rattled, sweat was breaking, and the anxiousness was barely contained.

On Ray's orders, the men took positions inside buildings, near trees, and behind large rocks, anticipating the attack and ready to fire the first hit. Their aims were locked directly on to the intruders, and at a single command, they would open fire. From the looks of it, they would commit a massacre, too. The intruders did not look like they had a single defensive unit around them, and this was starting to make Tiberius think. Who would attack any position head on without anything to take cover behind? It did not seem logical or right. Ray, however, overcome with rage at the mere idea of anyone coming in to take over his bastion of peace, was not willing to second guess their initial assumption. He had given the order for the men to take direct aim at them, and everyone was locked and loaded, waiting for the enemy to get close enough before unloading a barrage of bullets and rockets onto them. Shoot first, ask questions later. If they got close enough to return fire, their sheer number would overpower them, and Ray was not about to let that happen. His hand was raised, ready to be dropped and signal for the rest of the men to start shooting when he heard a scream from his side.



"STOP! DO NOT SHOOT! They have children!"

   

It was Tiberius. Ray looked to his right, and sure enough, Tiberius was signaling for the rest of them to stand down, running towards him.




Ray Black: Children? Are you sure?

Tiberius Driver: Yes, look for yourself. That isn't some invading force, cowboy. Those look like refugees. And look close, too. They're either carrying dead bodies or that's their wounded. Somethin' happened to them, cowboy.





Below is a picture of Wildbank and the desert area around it.

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Title: Re: The State of Nesara / World of Haven (March 29th - Haven: Chapter Seven)
Post by: rooker1 on March 29, 2011, 12:46:34 PM
Thank you, thank you. &apls
A bivan, interesting and it has six legs.  Where do they come from?  Genetically altered?  You have a great imagination my friend.
Great work again.

Robin  :thumbsup:
Title: Re: The State of Nesara / World of Haven (March 29th - Haven: Chapter Seven)
Post by: marsh on March 30, 2011, 04:13:14 PM
Sorry for not having time to comment. Wonderful work as always. A lot of development going on in Nesara. :)

And it seems as if Wildbank is growing fast. You might want to search for buildings by "onlyplace4" on the STEX. He has some good ones that could fit in very nicely. (The STEX search is messed up, so you should search "wild west". I hope that can help.  :)

,marsh
Title: Re: The State of Nesara / World of Haven (March 29th - Haven: Chapter Seven)
Post by: kwakelaar on April 03, 2011, 01:09:21 AM
I have had a few sneak peaks here the last weeks and I always enjoy visiting Cedar to follow its development.
The town is still booming which is obvious to see from the different images taken from Cedar.
Great work and very entertaining.
Title: Re: The State of Nesara / World of Haven (March 29th - Haven: Chapter Seven)
Post by: nedalezz on April 04, 2011, 02:41:03 PM
While I'm working on the next set of updates, I would like to show you Cedar through the ages, from when it first started to what it was just recently :) Almost to the Classics! Enjoy!


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg716.imageshack.us%2Fimg716%2F4839%2F14cedarpop22aerialview.jpg&hash=d4f35ac66eea9895f703c14dcf40f24e68bae35d)

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(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg64.imageshack.us%2Fimg64%2F4566%2F136cedarpop1655cedaraer.jpg&hash=c2d430d70d890ff488bcb03471ca79fa87091d33)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg709.imageshack.us%2Fimg709%2F8388%2F168cedar6648aerialshot2.jpg&hash=fa8a1a6b890221a119990cf5582b70e9692b3d96)

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Title: Re: The State of Nesara / World of Haven (April 4th - Nesara)
Post by: Tomas Neto on April 05, 2011, 05:02:24 AM
Very nice!!! It's cool to see the development through the ages!!!

See you in the Classics!!!  :thumbsup:
Title: Re: The State of Nesara / World of Haven (April 4th - Nesara)
Post by: Reikhardt on April 05, 2011, 02:22:16 PM
Fascinating update to see the evolution of the city! And I'll give you an advance congratulations on hitting 500 replies!
Title: Re: The State of Nesara / World of Haven (April 4th - Nesara)
Post by: Utvaw on April 05, 2011, 02:40:40 PM
This is just a fantastic MD.  Cedar always feels so natural in it progression, like watching a real town grow.  Keep up the good work and it will be great to see you in the classics!
Title: Re: The State of Nesara / World of Haven (April 4th - Nesara)
Post by: canyonjumper on April 05, 2011, 06:28:59 PM
Nooo! I wanted to push him over :P Ah well, Congrats Nedal on making it to the Classics! It's well deserved ;D

Interesting story, I'm curious, like Robin, to know the origins of the Bivan.

               Your friend,
                              Jordan :thumbsup:
Title: Re: The State of Nesara / World of Haven (April 4th - Nesara)
Post by: wwecruz on April 05, 2011, 06:40:46 PM
Those developement pictures are fantastic! Very cool update.
Title: Re: The State of Nesara / World of Haven (April 4th - Nesara)
Post by: rooker1 on April 05, 2011, 07:17:03 PM
 Well, well, well.  I did want to be the one that made the 500th post but it seems that I have missed that chance.
It really does give me great pleasuret o move one of my favourite MDs to the next level....The Classic section.  Congrats my friend. &apls  Here's to another 500 posts.

Robin  :thumbsup:
Title: Re: The State of Nesara / World of Haven (April 4th - Nesara)
Post by: marsh on April 05, 2011, 07:43:17 PM
Welcome to the classics section nedalezz! You definitely deserve it here! 500 comments already. I can't wait to see what awaits in Nesara as well as Haven in the times to come. :)


,marsh
Title: Re: The State of Nesara / World of Haven (April 4th - Nesara)
Post by: nedalezz on April 06, 2011, 01:53:31 PM
I just want to say a big THANK YOU to all that have supported and commented on my MD since its inception. I know Ive had some bad luck with my previous ones, but I can honestly say the desire to continue to update and grow Cedar and Haven is just as strong as ever :)

Again, a huge THANK YOU, and as Robin said, here's to another 500!
Title: Re: The State of Nesara / World of Haven (April 4th - Nesara)
Post by: Tomas Neto on April 06, 2011, 02:34:40 PM
Welcome to the Classics, my friend!!!   &apls &apls
Title: Re: The State of Nesara / World of Haven (April 4th - Nesara)
Post by: io_bg on April 07, 2011, 01:45:31 AM
Congrats on making it to the Classics section and fantastic set of pictures in the last update :thumbsup: &apls
Title: Re: The State of Nesara / World of Haven (April 4th - Nesara)
Post by: noahclem on April 07, 2011, 05:00:17 AM
Wow, just a fascinating update! Beautiful overview shots and the city's growth over time seems so realistic. I think this is my favorite update of yours!
Title: Re: The State of Nesara / World of Haven (April 4th - Nesara)
Post by: bat on April 07, 2011, 10:28:22 AM
Fantastic updates there! All the areas are beautiful! :thumbsup:
The desert looks really nice. And congrats on making it to the Classics! &apls &apls

Looking forward to more great pictures... ;)
Title: Re: The State of Nesara / World of Haven (April 4th - Nesara)
Post by: nedalezz on April 07, 2011, 05:12:08 PM
Episode One: Chapter Eight




War had come. Just when things were starting to get better, and hope was starting to revive in the human spirit all around Haven. Just when the planet itself had begun to show signs of healing from the atrocities committed on it by the Great War. And just when a shattered world was beginning to revitalize its economy and inventive spirit, war had come.


Perhaps the last point was the most crucial – power hungry throwbacks from a prosperous era now seeing an opportunity to regain the wealth they had lost. As Ray sat listening intently to the refugees, his mind drifted back to when he first saw the live feed of Hans Drake, "President" of the Haven Republic, in Boulder and how he hoped it would not come to this. He knew sooner or later he would roll his armies out of Janneh City and into the wilds of Haven to reclaim what he believed was rightfully he his. Sure, he did it in the name of the Haven Republic, but he knew the truth. It was for him, for his greed, and perhaps most importantly, for his sons.


He had 2 of them, Hans Drake the Second, and William Drake, the younger of the two. Hans Drake II was the next in line for the Presidency while William was known more to handle the financial aspect of things. Janneh City was under their tight control – nothing entered or left Haven's largest city without their knowledge, and from what Ray had heard, you could not so much as earn a single currency with a cut of it going to the Drakes. Obviously, their greed was not being satisfied in the capital city, where financial institutes used to be plenty but resources are scarce, and these days, currency was in the raw resources, the basics.


Ray's mind continued to drift until he heard something from the man speaking on behalf of the refugees that immediately caught his attention. He spoke up.




Ray Black: What did you say?

Brent Jinso (Man speaking on behalf of the refugees): We were caught in the crossfire between Drake's forces...and the Eartheners.

Ray Black: You have to be mistaken. The Eartheners decimated this planet and left.

Brent Jinso (shaking his head): Ain't no mistaken them, sir. They flew in with their jets and bombed the living hell out of Drake's forces...and we were caught in the middle.

Tiberius Driver (intrigued and shocked): Where did you say you folks came from again?

Brent Jinso: A city called Port Serene, on the coast about four days ride northwest of here. Drake's forces rolled up from the south just a few hours before the Eartheners attacked from the north.

Ray Black: What were they after? Why Port Serene?

Brent Jinso: A few months ago, a man claiming to be a scientist uncovered large reserves of Tilkan gas all around the city, and even on the islands just of the coast. He had come in with a team from Janneh City, and they left just a few days before the Haven Republic troops came in.

Tiberius Driver (confused): I thought it was announced that all traces of Tilkan gas was evaporated during the Great War. This is incredible.

Brent Jinso (sighing): Not for us. Port Serene was relatively large city...I'd say we numbered about hundred, maybe two hundred thousand people. After we were caught in the crossfire, everyone evacuated, but most didn't make it. We've been on the road for a few days now, carrying our injured. About half of our wounded have perished, and none of the towns we passed through would receive. The last town we were in, Boulder I believe, there was an old innkeeper who told me that there was a settlement to the southeast that was a sanctuary to all refugees. And that's how we've ended up here.

Tiberius (looking at Ray, nodding back as Ray nods at him): You and your people are welcome here. We'll attend to the injured and help who we can.




It was happening all over again. The Great War, at its core, was fought over resources; the Haven Republic, led by Mercen Stormwind, father of the rebellion, fighting for its freedom while the Eartheners fighting to keep hold of the incredibly valuable resources. The end result was nothing for neither – no freedom and no resources. This time, however, the two sides were fighting to reclaim land they believe was rightfully theirs. It was like they were both waiting for the planet to heal before planning their next move, and they both struck at the same time. It was obvious the Haven Republic was capturing land, and it was also obvious that the Eartheners had their eyes fixed on Haven the entire time, and the two were set for a head on collision of epic proportions.




Notes


Bivan: The bivan is an indigenous animal of Haven, featuring two front legs and four powerful back legs. It is about thirty percent larger than a horse, and is utilized in much of the same way – for transport and heavy duty labor. It is a plan eater and a generally calm animal, even wild bivans, which made them ideal for early human colonists. They can travel at speeds of about sixty kilometers per hour for reasonably long distances. They mate once a year, and the female bivan is typically pregnant for about six months, commonly birthing one child per pregnancy. They tend to live for about twenty to thirty years, although they become very weak in the last few years of their lives. The bivan is not genetically modified in any way, and cannot breed with horses or other similar earthen animals.

Tilkan Gas: Tilkan gas was discovered by scientists on Haven roughly twenty years before the actual colonization by humans of the planet. It is a light gas that packs a very heavy punch, and it is used the same way that oil and natural gas are used on Earth. Although it is called a gas, its natural form is a very light, cream colored, liquid that still holds all its strength when evaporated to a certain level, although it loses all form of itself if it surpasses that said level. A barrel of Tilkan gas is equal to the same consumption of roughly 14 barrels of earthen oil, and omits almost untraceable amounts of pollution upon use. It is the primary reason Haven was colonized, and also the primary reason the Eartheners would not give the Haven Republic control over the planet.


This rounds up Episode One! From the next update on, it will be Episode Two – it will be based roughly three years after the latest update. After Marsh's recommendation (Thanks!) took me to the BATs I was looking for, I decided to change up the look of Wildbank. I also worked a little bit on the river and the surrounding desert. I will leave you with a few pictures of the new Wildbank River, and when the next update comes around, you will see the new Wildbank town! Enjoy and thanks!




(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg541.imageshack.us%2Fimg541%2F5213%2Fepisode2pic2.jpg&hash=ea02060353b990ec81d0e3c879a69b2a15adf56b)

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Title: Re: The State of Nesara / World of Haven (April 8th - Episode One: Chapter Eight)
Post by: Tomas Neto on April 07, 2011, 05:26:17 PM
Very nice update again!!! Good work!!!
Title: Re: The State of Nesara / World of Haven (April 8th - Episode One: Chapter Eight)
Post by: rooker1 on April 07, 2011, 05:40:14 PM
Fan-freakin-tastic. &apls

Robin  :thumbsup:
Title: Re: The State of Nesara / World of Haven (April 8th - Episode One: Chapter Eight)
Post by: canyonjumper on April 07, 2011, 06:23:42 PM
That looks amazing! I can't wait for Episode II!

                       Your friend,
                                      Jordan :thumbsup:
Title: Re: The State of Nesara / World of Haven (April 8th - Episode One: Chapter Eight)
Post by: io_bg on April 08, 2011, 02:56:46 PM
Great use of mayor mode ploppables! :thumbsup:
Title: Re: The State of Nesara / World of Haven (April 8th - Episode One: Chapter Eight)
Post by: nedalezz on April 10, 2011, 06:15:38 AM
io_bg: Those trees are great! They immediately became my favorite trees of preference :)
canyonjumper: Episode II is right around the corner, and below is a teaser pic to show you what I'm working on!
rooker1: Thank you :)
Tomas Neto: Thanks!


Im still not finished with the new Wildbank, but I wanted you guys' opinion on the direction I'm taking, so below is a teaser pic. Still to be included are farms and a pier. Please tell me why you think!



(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg685.imageshack.us%2Fimg685%2F2093%2Fteaserx.jpg&hash=5276979d6c77d54fedd83e65c72a8ec5bddb75c8)
Title: Re: The State of Nesara / World of Haven (April 10th - Teaser pic!)
Post by: Tomas Neto on April 10, 2011, 07:40:45 AM
Nice work, my friend!!!  :thumbsup:
Title: Re: The State of Nesara / World of Haven (April 10th - Teaser pic!)
Post by: kwakelaar on April 10, 2011, 12:29:31 PM
It looks fantastic with the strong blue colour of the sea and the greens and reds of the flora, great work.
Title: Re: The State of Nesara / World of Haven (April 10th - Teaser pic!)
Post by: Reikhardt on April 10, 2011, 01:25:17 PM
Thats certainly some vivid colour choices there!
Title: Re: The State of Nesara / World of Haven (April 10th - Teaser pic!)
Post by: nedalezz on April 11, 2011, 04:30:14 AM
The State of Nesara: Update Thirty-Four


Population: 144,600





Cedar's rapid expansion has not been without its problems; during certain times of the morning and late afternoon, roads become clogged and traffic pour over into neighboring residential areas. Intersection Street is infamous for its bumper to bumper rush hour traffic, even after the opening of Beltam Road, which has done little to ease the volume of cars used by the former every day.

Bassem Safek, head of the Nesara Department of Transportation and key figure in the creation of the EasyTransit public transport system, has been criticized for the NDT's slowness to respond to the problem, despite being praised just a couple years ago for helping keep traffic a non-issue in the city. With the recent population boom which has seen Cedar's official count grow by almost 100,000 residents, the NDT and Safed have been criticized of coming up with "eye-candy" developments that do not address the core of the problem, such as Washington Avenue. While Cedar's largest and widest road has certainly become a hub for the city's financial and retail markets, its east to west direction makes it relatively unused by those wanting to get home as most residential neighborhoods are situated north of the avenue.

Intersection Street remains the only crossing into the industrial part of Cedar, where many of its residents work, and the rush hour commute home through the old part of the city becomes unbearable. Country Road also sees its share of traffic, but shares the same problem as Washington Avenue in that most of the residential neighborhoods of the city are situated on one side (south) of the road.

Safek continuously states that Cedar's road network has been set up to deal with future growth, but citizens are complaining that nothing is being done to address the issue now. Beltam Road was opened a few months ago, but its development was also done with the future in mind. The once popular Safek has lost considerable popularity due to what his opponents are calling an unwillingness to admit that he had made mistakes with the planning of the road network.

The EasyTransit system was much hyped when it first became operational, and for a while, lived up to its hype. But with the introduction of only two bus stops and four busses recently, it simply has not kept up with the growth of the city, and what was once Safek's prime example of success is now being pointed out as his biggest failure. The NDT continues to turn a nice profit from the operations of the ET system, but not enough of it is being put back into it to expand the network of bus stops and acquisitions of new vehicles to meet the demand of the people.

The NDT claims that is doing all it can considering its limited budget and staff. Safek points to the recent development of the new freight station north of Cedar, the opening of Beltam Road, and the planned passenger rail connection between Cedar and Gateway Beach as examples of the NDT's ongoing activities, but it obviously is not doing enough in the public's eyes. Until basic issues like flow of traffic into and out of northern Cedar and the expansion of the popular but overwhelmed ET system get addressed, the NDT will continue to be viewed as too much glamour, not enough substance.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg851.imageshack.us%2Fimg851%2F6775%2F34intersectionstreetand.jpg&hash=ffc3bf41e8f0f29dbe8d75064fd58cbfca3e983b)
This shot was taken late in the evening – despite the late hour, traffic volume remains high.











Gary Presston, head of Nesara Airlines, recently announced that the airline, which had turned a profit of $12 million the previous year, was to begin daily flights to Chicago and New York City from Cedar International Airport next month. The airline will utilize a leased Airbus 330-200, complete with 36 business class seats and 210 economy class seats.

To celebrate the airline's expansion into the east coast, Presston also announced the inception of the SkyHigh entertainment system, which will feature on all flights to Chicago and NY, and gradually be added to the other destinations the airline serves. SkyHigh will feature many of the latest movie releases, as well as TV shows and series. Additionally, it will show live sport games, and will be one of the first in the world to allow free wi-fi access on its planes.

The expansion represents Nesara Airlines' commitment to deliver easy access to the rest of the country for the people of Nesara, stated Presston. He also went on to say that plans to upgrade its Premier Lounge for its business class passengers and Gold members in the Cedar International Airport.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg19.imageshack.us%2Fimg19%2F3919%2Fnesaraairlines2.jpg&hash=df172064527a44ab1ca45ef6bb66747f6567ed22)










Healthcare used to be a major issue in Cedar, with an overcrowded and overwhelmed hospital in the Southbrush neighborhood of the city barely able to handle a town of 20,000, let alone a city of almost 150,000. With the opening of Sacred Hope Hospital on Beltam Road across from the Cedar Mall, however, healthcare has become one of the shining beacons of the city.

The state of the art facility, which is headed by Dr. Brian Thom, is served by highly trained and educated doctors and nurses, and has the capacity to serve a city of 150,000 with comfort. While its location in the Treelane neighborhood means it is on the outskirts of the city, its radius stretches all across Nesara, as it has quickly become the health center of choice of all those living in the state, especially those in Gateway Beach.

Sacred Hope Hospital was developed and is currently funded by the Nesara Council, although it does have several private investors that have contributed to the capital of the hospital and currently serve as shareholders in the facility. When asked about the hospital's most specialized department, Dr. Thom replied that he believed that the surgery department in the hospital to be one of the best in the region.

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Davidson Construction recently unveiled their latest project, the Cedar Heights, to the general public. Overlooking the Cedar Mall, the Cedar Heights complex features 3 buildings, each 10 stories high, and a total of 132 apartments (44 in each building). The complex also includes a small lake and park, and features underground parking for all residents and their guests. It also overlooks Hemway Park and its fountain, which can be quite a sight to behold during the night. Each apartment is going for approximately $300,000 and the penthouses for $500,000. The cost of the project was $12 million upon completion.

Not to be outdone, Haiden Construction Co. also unveiled their own, albeit smaller, project. Situated just across the street from Cedar Heights, and overlooking Hemway Park, the Park Residence caters to a more exclusive clientele. Each apartment is a duplex featuring 5 bedrooms, with glass windows from the bottom of the first floor of the duplex to the top of the second. It features 18 duplexes in all, with 6 on each floor. The building is actually 10 stories tall as well, but is higher than the Cedar Heights buildings. The top 3 floors include a banquet hall, a state of the art gym, indoor swimming pool, and 8 furnished 1 bedroom apartments available for lease on a monthly basis. Each duplex is priced at $700,000, and the total cost of the building was $4 million. 

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To finish off the update, here are some shots from around Cedar. Enjoy and thanks!

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg43.imageshack.us%2Fimg43%2F7910%2F34downtowncedar.jpg&hash=142f77921f6b627ae7df1b6339c965ea35304b62)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg810.imageshack.us%2Fimg810%2F2357%2F34downtowncedarnight.jpg&hash=882ee4e2e7b7b21d24976e60d54f19620e0f6045)
Downtown Cedar looking west towards the Cedar Mall.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg709.imageshack.us%2Fimg709%2F1664%2F34constructiononwashing.jpg&hash=5d940718ede9f407fb15e7886f388072459a59e7)
Looking south, construction just off of Washington Avenue to the immediate west of downtown Cedar.



(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg651.imageshack.us%2Fimg651%2F2157%2F34northerncedarandoldto.jpg&hash=b95c185fcfd22ced4fba9e7418d6f18fde103f31)
The Old Town neighborhood and Northern Cedar, the industrial heart of the city.



(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg42.imageshack.us%2Fimg42%2F9643%2F34edgeroad.jpg&hash=eabd5ab8d53a1f8ba6e8cf458da000f33e39995a)
A small commercial district on Edge Road near the Cedar Mall.



(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg51.imageshack.us%2Fimg51%2F7311%2F34residentialartistic.jpg&hash=6c79fb4a1d073c3f170df232d7c19a3da14b895c)
An artist's impression of a typical neighborhood in Cedar.
Title: Re: The State of Nesara / World of Haven (April 10th - Teaser pic!)
Post by: rooker1 on April 11, 2011, 05:08:38 AM
 Great update.  I always love your night shoots.

Robin  :thumbsup:
Title: Re: The State of Nesara / World of Haven (April 11th - Nesara: Update 34)
Post by: Battlecat on April 11, 2011, 08:27:11 AM
The last couple updates are fantastic.  The most recent one is great but the detailing in the previous update is simply gorgeous.  Looking forward to more as always!
Title: Re: The State of Nesara / World of Haven (April 11th - Nesara: Update 34)
Post by: Reikhardt on April 11, 2011, 03:13:59 PM
Great night shots & I love the watercolour!
Title: Re: The State of Nesara / World of Haven (April 11th - Nesara: Update 34)
Post by: bat on April 12, 2011, 08:36:59 AM
That city looks really beautiful!
The industrial part is also great.
And the pictures of the desert are nice, too. :thumbsup:

Looking forward to more wonderful updates... ;)
Title: Re: The State of Nesara / World of Haven (April 11th - Nesara: Update 34)
Post by: Tomas Neto on April 12, 2011, 09:09:39 AM
Your night shots are amazing!!! Fantastic update!!!
Title: Re: The State of Nesara / World of Haven (April 11th - Nesara: Update 34)
Post by: ricardomiranda on April 12, 2011, 05:34:47 PM
Great Job !

http://sc4devotion.com/forums/index.php?topic=12731.0
http://img828.imageshack.us/img828/6136/rs105.jpg

Please do not spam people's threads like this.  If you would like to add something like this to your sig.  contact me by PM and I will help you. - Robin - Global Moderator. (http://sc4devotion.com/forums/index.php?topic=12731.0)
Title: Re: The State of Nesara / World of Haven (April 11th - Nesara: Update 34)
Post by: marsh on April 12, 2011, 06:32:32 PM
Fantastic update nedalezz. Are you setting us up for some good ole' fashioned political corruption?  :P Again... I don't know why but I love to actually read your MD unlike many others. Also Wildbank is looking real amazing.  :)

,marsh
Title: Re: The State of Nesara / World of Haven (April 11th - Nesara: Update 34)
Post by: nedalezz on April 15, 2011, 10:38:31 PM
Thank you all for the wonderful comments! Im at the airport so unfortunately I dont have time for personal replies, but I thought I'd upload the latest update :) Enjoy!


EPISODE TWO - CHAPTER ONE



AD (After Destruction) Thirty-Three (Three Years After the Founding of Wildbank)



Sheriff Turner Tower sipped his freshly brewed cup of coffee and looked out on to Main Street. It was your usual weekday morning – a few motors and bivans driven by out of town traders coming in for supplies, a few locals on their way to work, and children being taken to school by their parents. It had been around two years since he came to town, escaping the raging war that was taking place in the north between the Haven Republic and the Earthener with his wife and two children, and it was Ray Black and Tiberius Driver who took him into Wildbank like so many others before and after him. After the population started to increase rapidly, they assigned him as the new Sheriff and head of the Wildbank Police, a group consisting of four men tasked with keeping order within the town. That was just about a year ago – since then, his stature within the town had grown, earning the trust of both the two men in charge and the townsfolk.


Serving under him were Vern Harman, Chris Danube, and Storm Sol, all honest, good men who truly had the good of the town and its people at heart. Braxton Stone used to be the 5th member, but he was banished from Wildbank when he tried to use his newly given power for personal gain. Their leader, Sheriff Tower, was a family man with high morals and ethics, which was the primary reason why Black had given him the title. Ray Black had become something of a hero, his story spreading throughout Haven as protector of the weak and provider of the needy. He owned most of the land around the town, including all the farms he had set up. He had the two biggest companies in town, too – Ray Farms and Ray Fisheries.


Tiberius Driver was the local genius, and the glue that kept the town together. He had registered Driver Energy as his own, and had bought solar powered towers that gave electricity to the entire town and its surroundings. Not only that, but he had built two water mills that pumped water to the town as well, and although the piping that was laid out about a meter underground was primitive, it still got water to the houses and farms. Between them, Driver and Black employed almost all the town. There was the odd trader here and there, the biggest of which was the Homestead family, who owned livestock that consisted of earthen cows and chickens to the Haven indigenous animals like woodlets and grats. The rest were minor traders who made their currency the usual way – trade and barter.


Wildbank was not the only town that was growing and advancing, however. Almost all the towns that were once isolated from one another in the Great Barrens were now progressing. In Frontier, for example, the town "chief" Jim Benstrike had constructed a cement factory that was supplying to the entire region. Still, Wildbank was a success story, and the freedom and peace that the town afforded to its residents was not found anywhere else. Ray Black was initially skeptical of accepting people to live on his land, but he has since embraced his role as a freedom fighter who was giving the good people of Haven a second chance at a better life.


So far, the war that was going on in the north between the Haven Republic, which had amassed large amounts of weaponry rumored to have been manufactured in Janneh City itself, and the Eartheners had not started making its way south. It was primarily being fought on the coast, where large reservoirs of Tilkan gas were recently discovered, a resource both sides valued dearly. For what it was worth, Black had registered all of his land in accordance to the Haven Republic laws, and he even had a couple of visitors come in from Janneh City, but his loyalty did not lay with them. He was just delaying a conflict for as long as possible. For now, however, the Sheriff was on high alert – Black had informed him this morning that Benstrike had sent word that he had not forgotten the incident of three years ago and was time for him to come and "collect."




(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg816.imageshack.us%2Fimg816%2F5086%2Fe2c1p1.jpg&hash=e2925df928dbe1cfeb6c74a0d15e8c14e4ac20ff)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg543.imageshack.us%2Fimg543%2F2928%2Fe2c1p3.jpg&hash=4153491a3f92e10363f550b1a988534643297e27)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg10.imageshack.us%2Fimg10%2F963%2Fe2c1p2.jpg&hash=3a81c653cc495f751c8cba223b40cd2ef4634d9a)
Title: Re: The State of Nesara / World of Haven (April 16th - Haven Episode Two Ch. One)
Post by: marsh on April 16, 2011, 01:47:23 AM
Wow. The town is looking more and more beautiful.  :) And I see you have taken a liking to the SPAM. Also, stop leaving these cliffhangers.  :D

,marsh  :thumbsup:
Title: Re: The State of Nesara / World of Haven (April 16th - Haven Episode Two Ch. One)
Post by: rooker1 on April 16, 2011, 06:46:16 AM
Another fantatic chapter.   I like the new models and style, looks much more realistic.

Robin  &apls
Title: Re: The State of Nesara / World of Haven (April 16th - Haven Episode Two Ch. One)
Post by: cubby420 on April 16, 2011, 07:23:52 AM
Cool use of lots of new custom stuff...Girafe's trees, the SPAM. It all works great together. That first picture is at one time vibrant and barren...no easy task my friend.  &apls  &apls
Title: Re: The State of Nesara / World of Haven (April 16th - Haven Episode Two Ch. One)
Post by: peter007 on April 17, 2011, 08:24:43 AM
Very nice farms.
The overview is a very good picture

-Ernst
Title: Re: The State of Nesara / World of Haven (April 16th - Haven Episode Two Ch. One)
Post by: bat on April 18, 2011, 01:41:35 AM
Nice small town there! And great work with the farms... :thumbsup:
Title: Re: The State of Nesara / World of Haven (April 16th - Haven Episode Two Ch. One)
Post by: canyonjumper on April 27, 2011, 04:38:35 PM
I love it! There's so much though put into the detailing that I keep finding new things to look at!

           Your friend,
                          Jordan :thumbsup:
Title: Re: The State of Nesara / World of Haven (April 16th - Haven Episode Two Ch. One)
Post by: nedalezz on May 06, 2011, 09:35:58 AM
A quick teaser from Cedar, which had hit 150,000 people! As it prepares for the upcoming election (the focus of our next few updates), I just wanted to show you downtown Cedar as it looks today. Enjoy!


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg714.imageshack.us%2Fimg714%2F2619%2Fdowntowns.jpg&hash=9df5aadec269dec956f02d9fce1ad51635e04351)

Resized your pic my friend. -Robin  ;)
Title: Re: The State of Nesara / World of Haven (May 6th- Downtown Cedar)
Post by: travismking on May 06, 2011, 03:55:21 PM
wow 150k residents and not much of a skyline, I like it, but would have expected it to be taller
Title: Re: The State of Nesara / World of Haven (May 6th- Downtown Cedar)
Post by: Reikhardt on May 07, 2011, 05:29:40 AM
I love it! The higherise buildings look perfect in the centre of the residential suburbs, not too tall or out of place!  &apls
Title: Re: The State of Nesara / World of Haven (May 6th- Downtown Cedar)
Post by: noahclem on May 07, 2011, 08:58:09 AM
Cedar is looking beautiful, congrats on the 150k mark! Great rural areas and story in the previous update as well  :thumbsup:
Title: Re: The State of Nesara / World of Haven (May 6th- Downtown Cedar)
Post by: Schulmanator on May 07, 2011, 10:55:09 AM
A charming town. Nice update.
Title: Re: The State of Nesara / World of Haven (May 6th- Downtown Cedar)
Post by: kwakelaar on May 08, 2011, 12:19:22 AM
I would say Cedar has come a long way, looking forward to your following updates.
Title: Re: The State of Nesara / World of Haven (May 6th- Downtown Cedar)
Post by: supremec on May 08, 2011, 03:13:43 AM
Good picture  &apls  &apls, a very good city  :thumbsup:
Title: Re: The State of Nesara / World of Haven (May 6th- Downtown Cedar)
Post by: io_bg on May 08, 2011, 10:00:26 AM
So realistic! Bravo! &apls
Title: Re: The State of Nesara / World of Haven (May 6th- Downtown Cedar)
Post by: marsh on May 08, 2011, 11:29:01 AM
Very nice work. Cedar is growing very quickly. Soon all those houses and tree-lined streets will be torn down for parking lots and cladded skyscrapers galore.  :D

,marsh
Title: Re: The State of Nesara / World of Haven (May 6th- Downtown Cedar)
Post by: sumwonyuno on May 12, 2011, 09:57:31 PM
Heh, congratulations on 150,000 people!  I remember when Cedar was just a few houses!   ;)
Title: Re: The State of Nesara / World of Haven (May 6th- Downtown Cedar)
Post by: nedalezz on May 19, 2011, 03:34:15 AM
EPISODE TWO: CHAPTER TWO



"We're almost there, boss. Just a few more minutes."


Jim Benstrike nodded his head approvingly. It was a long trip from Frontier to this "bastion of freedom", as he heard some of his townsfolk call it, and he was getting grumpy. The Great Barrens were a very hot place to be driving through in broad daylight, and it had taken them almost twelve hours at high speeds from his town to Wildbank.


The nerve of these people. Benstrike still had not forgotten what had happened three years ago, when some upstart cowboy called Ray Black shot and wounded a number of his men. He had come down to offer his services of protection, as he liked to call it, but the foolish cowboy and his friend, Tiberius Driver, had made the biggest mistake of their lives. That fool Tiberius used to operate the motel back in Frontier, and Benstrike had allowed him to work there and make a living for so many years. That ungrateful bastard thought he could just up and walk away and resettle just like that, well, he had another thing coming.


He had heard all about Wildbank's "success", how the people lived tax free, and how everything was so rosy, colourful, and peaceful. He had heard how Ray Black had established several companies based on some farms he had, and how his influence and name had spread way beyond the borders of Wildbank. He was almost like a mythical hero to the people of Haven and Benstrike just did not get it. What was so special about a nomadic cowboy who had stumbled onto a river and decided to call it home? Better yet, what made that shanty town Wildbank so special? A few vegetables and fruits? Because it was near the water? Frontier had a cement production facility that was the envy of the entire region, with people coming from as far as the Hebert region to buy the product. THAT was a success story.


Truth be told, Benstrike had gotten sick from hearing about Wildbank and how it is the "beacon of light" in this dark world. Frontier was less than a day's drive away – after destroying Black and Driver, he was going to own the town. He had a few loyal goons he could trust to run his day to day affairs, and honestly speaking, he always wanted to live near the water.


"There it is, boss. Wildbank."


------------------------------


Ray Black could see the motorcade through his binoculars, finally. They had appeared from the northeast as expected, and he could count around nine vehicles, probably all manned with weaponry and armor. Tiberius had been informed from his people in Frontier through satellite communication twelve hours ago, at the break of dawn, that Jim Benstrike and his little army had headed out of Frontier and were planning an attack on Wildbank. They had known about this for a while, but they did not know when it was going to happen. Today was the day, apparently. Black looked towards the setting sun; it would be atleast another hour before complete darkness. The battle would be over by then.


He climbed down from the post, and handed the binoculars to Tiberius Driver. The men were all in position; with any luck, the motorcade wouldn't get close enough to Wildbank to cause any real damage. Driver was a genius with machinery, and lately he had developed missiles that would hit targets five miles away. They had a few of them all readied up, and the men were just waiting on instructions to fire them. If they failed, then it was going to be a real battle. Black had about thirty men ready to fight, all armed to the teeth with automatic shotguns and extra bullets, but they were still outnumbered.





Ray Black (talking to Tiberius): So everything is ready to go?

Tiberius Driver (nodding): They won't get anywhere near your northern farms if we launch them right.

Ray Black: Alright...give the order.





Tiberius nodded, and started speaking on his communication device to each launcher. They both climbed to the top of the post to watch the action. Ray Black was worried; there was a lot of children and women in Wildbank, and there was no telling what Benstrike and his goons would do if they managed to break through the defenses. The countdown had begun, and in less than thirty seconds, six missiles will launch directly at the motorcade that was approaching the town. There were going to be casualties, of that there was no doubt, but they had no other option. They had to hit them before they got too close.


----------------------



The missiles screeched and headed directly towards the motorcade. Watching from his binoculars, Ray Black saw the explosions, one after the other, followed by a sand cloud that covered where they used to be. No one was advancing towards Wildbank anymore; they were stopped dead in their tracks.


The men who had prepared themselves to defend their new home and families all looked completely shocked. They had not expected their weapons to deliver such a powerful punch, and as the fire blazed to the north of them, some were visibly shaken. Ray mentioned to Tiberius with his hands to form a group to head over to the motorcade, and Tiberius nodded. Few minutes later, they arrived the site.




Ray Black: Look for survivors. Take the wounded back to Wildbank and tend to them. Bury the dead.

Tiberius Driver (pointing towards a specific car): I recognize that one. That one is Benstrike's personal vehicle.

Ray Black (nodding): Search it.





Sure enough, there was Jim Benstrike, bloodied and bruised from the explosions all around him, but still alive. Apparently, the missiles had not hit his vehicle directly, and his companions in the car were also alive, albeit in much more serious condition than he appeared to be.





Jim Benstrike (coughing): What...in the world was that? What the hell have you people been doing?

Ray Black: Making sure we can defend ourselves from people like you.

Jim Benstrike: You're an animal, cowboy...

Ray Black: We'll get fixed you up, don't worry. Once you're strong enough, we'll put you on a bivan and send you back to where you came from. Although I suspect you won't be welcome in Frontier, anymore. Tiberius got this whole thing recorded and pretty soon, everyone in Frontier is going to see your little army getting blown to pieces.

Jim Benstrike: Frontier is mine!

Ray Black: Well, that's for the people that live there to decide.





With that, Black mentioned to his men to start clearing up the mess and tending to the wounded. The dead would be buried the next day, after they were cleaned and bathed. As for Benstrike, as Ray promised, he was taken care of, then put on a bivan with some food and water and set off. As they watched him ride off into the sunset, Tiberius and Ray both knew this was the beginning of a dark period. War had gripped Haven, and it was only going to spread. They were able to protect themselves against a tiny militia, but what happens when a real army comes rolling in? Lawfully, they were part of the Haven Republic, but would the Republic's army protect them if the Eartheners came? More had to be done. Much more.




(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg862.imageshack.us%2Fimg862%2F1232%2Fe2c2wherebenstrikewassh.jpg&hash=43ea8e60b6231976e684a5f97942fe5c06e78b1a)
Where Benstrike was shot and the attack repelled just north of Wildbank.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg35.imageshack.us%2Fimg35%2F9823%2Fe2c2farms.jpg&hash=0364fc17ab1eccd83291a13219da1ab164306156)
Farmlands around Wildbank belonging to Ray Black.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg4.imageshack.us%2Fimg4%2F6944%2Fe2c2wildbank.jpg&hash=6543991340a46431bec29b8d6cd85f36e017a332)
Wildbank City.

Resized your pics my friend. - Robin  ;)
Title: Re: The State of Nesara / World of Haven (May 19th- Haven: Episode Two: Ch. 2)
Post by: Tomas Neto on May 19, 2011, 03:46:51 AM
Awesome update, very nice history and fantastic pics!!!   &apls
Title: Re: The State of Nesara / World of Haven (May 19th- Haven: Episode Two: Ch. 2)
Post by: rooker1 on May 19, 2011, 04:24:19 AM
 It's raining outside here and very foggy, not a very nice day.  But I got myself a coffee and a bagel and to my surprise you have another chapter ready to read.  The day has all of sudden got that much better!!  Thank you.
Great story and fitting pics.  I wish you would try the curved dirt roads, but other than that I love it all!!
BTW, how is married life?

Robin  &apls
Title: Re: The State of Nesara / World of Haven (May 19th- Haven: Episode Two: Ch. 2)
Post by: bat on May 19, 2011, 04:53:30 AM
That are some nice pictures and a really good story. :thumbsup:
Title: Re: The State of Nesara / World of Haven (May 19th- Haven: Episode Two: Ch. 2)
Post by: kelis on May 19, 2011, 04:38:24 PM
The last picture is very realistic  &apls &apls Great job mate.
Title: Re: The State of Nesara / World of Haven (May 19th- Haven: Episode Two: Ch. 2)
Post by: nedalezz on May 25, 2011, 10:22:31 AM
Sorry for the lack of replies, I've been so busy at work and been travelling all over the place. In the past month I've been to China, the UAE, and now Ghana, so you can imagine :( Anyway, here is a small update on Haven, but without pictures! Sorry but I do hope you enjoy :) Oh, and Robin, married life is great!



EPISODE TWO: CHAPTER THREE



Ray looked up from his small plasma-ray computer at the door. He breathed out a huge sigh and bellowed for whoever was knocking to come in, and in walked in young Brett Bion accompanied by two other older gentlemen. Brett was a young orphan who Black had employed as an assistant of sorts, mostly running errands and little jobs he couldn't be bothered with. The two other men, however, were not from Wildbank – in fact, it was the first time Ray had seen them before. He tensed up a little at the sight of them, and signaled to Brett to stay in the room. They were in Ray's new office, right behind the newly constructed Wildbank Town Hall, where all the town meetings and functions took place.



Ray Black: How may I help you, gentlemen?

Randolf Cross (Introducing himself): Howdy, Im Randolf Cross, and I hear you're the leader of this here town.

Ray Black (Agitated): How are you, Mr. Cross. You didn't answer my question, though. How may I help you?

Randolf Cross: We're from the Haven Republic. Here's our credentials if you'd like to see them. We've come to make sure everything's in order and to inform you that starting next month, we'll begin collecting tax on income and a general fixed tax. Furthermore, the Haven Republic is claiming back all land, and will also become a majority shareholder in all private businesses. Please fill out this paper work and make sure everyone in the town does the same.

Ray Black (Looking over the papers, then calmly hands them back): I ain't filling out anything, Mr. Cross.

Randolf Cross (Eying Ray): Mr. Black, it is not a matter of choice. These are laws that have been implemented by the Haven Republic under approval of His Excellency, the President Hans Drake. This is going to happen. Not filling these papers and signing them will be a breach of the law, which is punishable by jail sentences and even death.

Ray Black: What you are proposing is basically taking away all of our income and profiting more from our businesses than we are.

Randolf Cross (Yelling): Mr. Black! I am NOT proposing anything. I am ORDERING you by the power given to me by the Haven Republic government to fill out these forms or so help you...

Ray Black (Jumps over his desk and grabs Cross by the neck): Listen here, boy. Where the hell was the Haven Republic when we warded off attack after attack from crooks like you, and where will you be when, inevitably, someone else comes in to cause us harm? I'm not signing anything, and neither is anyone else in this town. I bought my land fair and square from your government, and I have worked my ass off making sure these businesses provide for me, and the people I employ. You are not taking anything away from us. Now get the hell out of here before I get angry.

Randolf Cross (Choking): You have just attacked an employee of the Haven Republic, and you have just made the biggest mistake of your life refusing to sign these papers. We will get what we want, a lot sooner than later. Good day, Mr. Black.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg542.imageshack.us%2Fimg542%2F3466%2Fe2c3.jpg&hash=476202385c90ce7f002886e654d20a7f0aa9764e)
Title: Re: The State of Nesara / World of Haven (May 19th- Haven: Episode Two: Ch. 2)
Post by: rooker1 on May 25, 2011, 10:32:09 AM
I can feel the tension in the air now.

Robin  ;)
Title: Re: The State of Nesara / World of Haven (May 25th- Haven: Episode Two: Ch. 3)
Post by: Tomas Neto on May 26, 2011, 09:38:10 AM
Great story!!! Fantastic my friend!!!
Title: Re: The State of Nesara / World of Haven (May 25th- Haven: Episode Two: Ch. 3)
Post by: marsh on May 26, 2011, 12:56:59 PM
"Now get the hell out of here before I get angry."  Because he wasn't already?  ::)

Great story. It's coming along nicely.  :) Can't wait for more soon. And exploring the world must be really interesting for you.

,marsh
Title: Re: The State of Nesara / World of Haven (May 25th- Haven: Episode Two: Ch. 3)
Post by: nedalezz on May 27, 2011, 04:30:21 AM
marsh: Thanks :) I'm having a lot of fun creating a world revolved around the story :) I can't wait to see your next update, btw!
Tomas Neto: Thank you for commenting and reading :)
rooker1: Tension is mounting all over Haven!


EPISODE TWO: CHAPTER FOUR



Tiberius Driver: I doubt the Haven Republic has the resources or the interest to send troops so far out from Janneh City to collect a little bit of money from such a small place. I wouldn't worry too much about it, cowboy.

Ray Black (nervous and antsy, walking around the room): Say they did...then what? We gonna attack the army? This ain't like dealin' with Benstrike and his goons.

Tiberius Driver: Relax, Ray. I've been doing some work with our radar, and we can track anyone approaching the town from two hundred miles away. That fool was bluffing. He just wanted something for his own pocket.

Ray Black: You sayin' that Hans Drake didn't issue all those new laws?

Tiberius Driver: I didn't say that. From what I know, he did, and he's been upholding them, violently even, all over Janneh City and its surroundings. He's trying to fund his war with the Eartheners. He's got hold of some tilkan gas rich land and he's been selling them in the black market to Earthen traders stationed in New Liberty City. From what I hear, he sends his men in there and sells the gas for dirt cheap. They take it back to Earth, to other colonies, but he's making a fortune. Problem is, the Earthen forces have been bombing the crap out of him in the north, and he needs all the funding he can get, because obviously he ain't paying nothing out of his own pocket. But like I told you, he can't afford to send the type of force that you're thinking about out here. He needs them on the frontlines.

Ray Black (sighs, then looks at Tiberius): You realize we've developed our own frontline to the west and north. We need to protect our borders.

Tiberius Driver (laughs): You're talking like we got our own country.

Ray Black: Well, we don't belong to the Eartheners, and we sure as hell don't belong to no Haven Republic. We're on our own, Tiberius.






(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg6.imageshack.us%2Fimg6%2F4968%2Fe2c4.jpg&hash=47948b34f3afe5bf9f9decb553a639cae3bf3b91)
Ray Black's office on Cross Street.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg32.imageshack.us%2Fimg32%2F9783%2Fe2c4crossstreetleadingt.jpg&hash=29bd096b409f5c2530916a7b0c0fe3871fd6fa1e)
Where Cross Street meets the ferry wharf, looking south.
Title: Re: The State of Nesara / World of Haven (May 27th- Haven: Episode Two: Ch. 4)
Post by: rooker1 on May 27, 2011, 05:00:45 AM
 A great birthday morning for me so far.
First I get an extra large special coffee and now another update from you.  What's next for me?

Another great chapter and interesting pics.  I wonder if you are a writer and if not you should see what you can do with this story.  It really is top notch so far.

Robin  &apls
Title: Re: The State of Nesara / World of Haven (May 27th- Haven: Episode Two: Ch. 4)
Post by: nedalezz on May 27, 2011, 05:37:10 AM
In honour of your birthday, Robin, today I'll get two updates up! Happy Birthday!



The State of Nesara: Update Thirty-Six




With James Brooks stepping down as President of the State of Nesara at the end of the year, election campaigns have been in full swing around the state, with millions being poured to help promote the candidates. The elections have easily become the biggest internal event in the history of Nesara, and it has not been without its fair share of controversy, either.



The first big story broke when James Brooks formally and officially announced the creation of the Nesara National Party, or the NNP, just mere days after stating he was to step down at the end of the year. However, Brooks did not announce the candidate of the NNP, which at that point was widely assumed to be Bassem Safek, head of the Department of Transportation, immediately. Confusion led to rumors which led to assumptions that Safek would not be named as the NNP candidate, which, given Brooks popularity, was predicted to win the elections in a landslide.



When Brooks finally announced the candidate, much to the surprise and shock of the public, it was not Bassem Safek, but Dominique Dionne, the head of the Police and Fire Department. Safek was outraged, and announced publicly a couple of hours later that he was defecting from Brooks' NNP and forming his own political party called the Nesara Democratic Party, or the NDP. In a fiery speech, Safek claimed that the NNP was running a borderline socialist administration, and it was only going to get more secretive and controlling under the hard hand of Dionne. He suggested that Brooks was looking to keep power in his own clique, and he continued by stating that Brooks was looking to kill him off politically because he did not agree to carry out projects that he thought would only benefit corrupt contractors and their governmental sponsors. Safek finished up the speech stating that he would serve the remaining few months as head of the Department of Transportation and would step down once the elections was over no matter what the outcome. Heads and directors of the five departments of the Nesara Executive Council are assigned by the President of Nesara. The NNP did not issue any comments after the speech, but a spokesperson of the party did state that the NNP denies any accusations of corruption and that Safek's record of authorizing failed projects and dwindling popularity with the public were the reasons why he was not chosen to head the NNP campaign.



While Safek has a near impossible chance of defeating Dionne in the elections, his defection will questions to surface around the NNP's handling of the situation and their lack of transparency, which has always been the biggest knock on them. Safek will surely play up the fact that the NNP operates and makes decisions before announcing them publicly, with accusations of socialism and party centered politics already being thrown at them. Safek's main ally is the outspoken and controversial Bakrat Rohan, who was looked over by Brooks for the post of head of the Nesara Properties Authority, and also had a much publicized speech where he accused Brooks of much of the same things Safek did. Between them, they can make a lot of noise, but whether they convince enough people to make the NNP atleast take notice of them is yet to be seen.



Safek's last project as director of the NDT was the Brooks Avenue development, a four lane road that connects the northern part of Cedar to the its south. It is situated on the eastern edge of the town, crossing through Country Road and Washington Avenue. As part of the traffic decongestion initiative taken by the NDT, Brooks Avenue was built as a solution for both current and future developments. Northern Cedar, the industrial hub of the city, is connected to Brooks Avenue through Station Street, a road that heads east from the factories and crosses over the rail tracks before converging with the avenue. Residents of the eastern neighborhoods of Cedar will now be able to use the avenue as an alternative to Intersection Street, easing traffic pains on the congested street.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg146.imageshack.us%2Fimg146%2F9964%2F36brooksavenue.jpg&hash=da1b70563d5dff1d4ec8a232043a8b0aeaeefb2a)
Brooks Avenue, with the direction of the picture looking west.




In other news, construction has begun on the new Police and Fire Department headquarters opposite the Nesara Executive Council Building on Intersection Street. The NPFD Headquarters will serve as the central base for all five police and fire stations in Cedar, as well as the Gateway Beach station. It is also rumored to be the new base for the Nesaran intelligence, an organization that the council denies exists but is rumored to be headed by James Brooks himself. The NPFD HQ will cost almost $5 million upon completion and will employ up to four hundred people in several fields. If Dominique Dionne wins the election, her successor will have his or her head office in the building as well.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg829.imageshack.us%2Fimg829%2F2350%2F36npfdhq.jpg&hash=17cd24282606d121401801a101379877ce73b659)
Construction begins on the NPFD Headquarters.
Title: Re: The State of Nesara / World of Haven (May 27th- Haven: Episode Two: Ch. 4)
Post by: kelis on May 27, 2011, 05:38:41 AM
Amazing shot !!! Very realistic  &apls &apls
Title: Re: The State of Nesara / World of Haven (May 27th - Nesara AND Haven!)
Post by: bat on May 27, 2011, 10:37:02 AM
It's looking really great.
And nice two new chapters of your story... ;)
Title: Re: The State of Nesara / World of Haven (May 27th - Nesara AND Haven!)
Post by: marsh on May 27, 2011, 02:34:36 PM
Love to see more growth in Cedar. :)

,marsh
Title: Re: The State of Nesara / World of Haven (May 27th - Nesara AND Haven!)
Post by: nedalezz on May 28, 2011, 03:55:00 AM
EPISODE TWO: CHAPTER FIVE



Tiberius knew Ray was right. What they had started had become much bigger than they could ever imagine. Wildbank wasn't only a town, it was a legend amongst the folk of Haven, the last bastion of freedom in a desolate world. The war between the Haven Republic and the Eartheners was engulfing large parts of the north of the only landmass on Haven, a large continent that was about double the size of Asia back on Earth. (Wildbank was situated on the southern end of Haven, with only the Wildbank River and some desert separating it from the Blue Ocean, named for its strikingly rich navy blue color.) The little towns that scattered the Great Barrens, which covered almost the entire landmass, all were run by crooks and gangsters, smaller versions of Hans Drake, but with the recent surge in rediscovered technology, people were getting rich fast. The official currency of Haven, the Kosmo, or "K", was the currency of all the Earthen colonies and Earth itself, a united currency for all humanity. It was highly sought after in Haven, and it was coming in a lot more thanks to the increase in trade out of New Liberty City.

Tiberius had heard that Hans Drake was stockpiling all his kosmos in Janneh City and was using it to buy black market weaponry from space pirates, as well as luxury goods for himself. He couldn't confirm it, but he had heard that Drake had opened up a space station for pirates and black market traders in the city, something which the Earthen Alliance would not take lightly at all. If they didn't control it, then it had no right to exist, and anyone caught trading with the Haven Republic was to be punished by a life sentence on the prison planet of Coron.

A fair number of traders had begun passing through Wildbank on a daily basis, mostly interested in Ray Black's fish, vegetables, and fruits – a rarity in what was now the desert world of Haven. Tiberius' underground irrigation system had worked wonders for Black, even managing to grow a few farms away from the river bed and its lushness. There were a few smaller traders who had built up some stores alongside Wildbank's Main Street, but they were mostly barterers – they'd trade something for something else, and try to sell every other item. The Homestead family, however, had developed their own profitable business, selling livestock and separate meats to guests of the town. As for Tiberius, he owned Driver Energy, a company he registered which owned the solar towers that provided electricity and energy to the town. He would collect revenue every month from each household depending on how much energy they had used, and it had become quite the profitable business for him. On the side, he spent his days developing weaponry for the men of the town, and they had come in handy when they repelled the Benstrike attack.

Ray Black now wanted to construct two outposts to the west and north of the town, fully equipped with the latest of Tiberius' guns and machinery. Although Tiberius had told him that his satellite radar could spot any movement up to two hundred miles from Wildbank, Ray was still nervous. The outpost would require men to man them, and Ray said they would offer jobs to some of the unemployed men of Wildbank as guardians of the town. Each outpost would hold four men, and they in total Ray would hire twenty four men, with daily shifts being taken between them. Sheriff Turner Tower would be put in charge of the defensive operations, and all the new men under his command. While Tiberius didn't think the outposts were necessary, he was not about to argue with a man who was clearly passionate about the town and all it meant to its people. He was right about one thing, though, and that was that Wildbank was on its own. Although he doubted the Haven Republic would send troops to occupy Wildbank and enforce its law on it, there was no one left to defend it but its people. The town was founded on the principles of freedom and escape from tyranny, and he knew Ray would do all he could making sure those same very principles would stay alive in these times of darkness.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg694.imageshack.us%2Fimg694%2F3567%2Fe2c5.jpg&hash=c52cf1d90d84c2164481fcd40cd41ad9032b8abc)
Title: Re: The State of Nesara / World of Haven (May 28th - Nesara AND Haven! Chapter Five)
Post by: Tomas Neto on May 28, 2011, 09:19:25 AM
Amazing work my friend!!!
Title: Re: The State of Nesara / World of Haven (May 28th - Nesara AND Haven! Chapter Five)
Post by: nedalezz on May 29, 2011, 08:31:50 AM
The State of Nesara: Update Thirty-Seven



After a highly charged affair and several months of heavy campaigning, as expected the Nesara National Party candidate, Dominique Dionne, won the presidential elections in a landslide victory against Bassem Safek and the Nesara Democratic Party.  Dionne collected nearly 70% of the total votes, and although the margin between her and Safek was very large, many experts said that the NNP was expecting to collect over 80% of the votes.



Safek immediately delivered a speech after the election results were released, stating the election as a "resounding success for the NDP," claiming that no one gave them a chance to get 10% of the vote, yet alone nearly 30%, and further stated that the Nesaran people were starting to recognize the farce that was the NNP.  He officially resigned from his post as director of the Nesara Department of Transportation, leaving the position vacant and under the caretaker-ship of the Nesara Executive Council until the new president announces her selection. The remaining heads of the other four departments of the council will remain at their positions for the next few weeks until the selections are announced. It is widely expected that all four of them will be retained.  What the NNP does with the NDT director position, however, remains to be seen, but experts are saying they might try to work with the NDP and give them at least one director position in an attempt unify the politicians of Nesara and calm the storm that has been brewing for the past few months.



----------------------------------------------------------------------------





The NDT has been receiving a lot of praise for its recent opening of Brooks Avenue, which has eased traffic considerably on the congested Intersection Street. The eastern residential neighborhoods of Cedar now have straight forward access to the industrial north and downtown Cedar, and while the problem has not gone away, it has gotten better.  The EasyTransit public transportation system also introduced three new stops; one on the corner of Station Street and Intersection Street just north of the United Steel factory, and two other along Brooks Avenue. According to the latest reports, ET has been a revenue machine for the council, raking in almost $30 million last year. The figure is expected to continue to grow substantially as the city growns.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg835.imageshack.us%2Fimg835%2F4781%2F37brooksavenueandreside.jpg&hash=b3fd2eb549424e1af6daf3d6a99eabde87de2630)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg862.imageshack.us%2Fimg862%2F2873%2F37brooksavenuenight.jpg&hash=9d15413bc0257b523dc6028621dfda898b1f9824)
Residential neighborhood off of Brooks Avenue in the day and night.







The Nesara Properties Authority recently announced its intention to release plots of land to the south of Cedar Mall for residential use only. It was expected that the plots alongside Bell Road will be zoned for commercial activity, but the NPA has given the red light on such projects, stating that the road could not handle the traffic they would bring. Instead, they have laid out blueprints of a residential neighborhood, with the prices of each plot (2x2 in SC terms) starting at $50,000. The area will be Cedar's newest developing area, situated southwest of downtown Cedar. It is also rumored that the NPA will soon release land in the northeastern part of the city, between the railroad tracks and Brooks Avenue, for development as yell, although there has been no official confirmation from the NPA or the council on the matter.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg849.imageshack.us%2Fimg849%2F3485%2F37developmentzonesoutho.jpg&hash=51f657af5d6bb32d65fa9d4276e6ed26af58a9c5)
The land to the south of the Cedar Mall slated for residential development.
Title: Re: The State of Nesara / World of Haven (May 29th - Nesara: Update Thirty-Seven)
Post by: Tomas Neto on May 29, 2011, 08:58:33 AM
Great update again!!!   &apls &apls
I'll wait for this residential development!!! I have conviction that will be a fantastic residential area!!!   :thumbsup:
Title: Re: The State of Nesara / World of Haven (May 29th - Nesara: Update Thirty-Seven)
Post by: bat on May 30, 2011, 02:58:07 AM
Fantastic two new updates!! :thumbsup:
Title: Re: The State of Nesara / World of Haven (May 29th - Nesara: Update Thirty-Seven)
Post by: rooker1 on May 30, 2011, 04:10:12 AM
Wow....you are just knocking out some great updates!!
Great work as always.

Robin  :thumbsup:
Title: Re: The State of Nesara / World of Haven (May 29th - Nesara: Update Thirty-Seven)
Post by: marsh on May 30, 2011, 04:23:06 AM
You're pumping out these updates so fast. D: Although I do enjoy it.  :) I like how both Cedar and Wildbank are growing exponentially. Seeing awesome growth.

,marsh
Title: Re: The State of Nesara / World of Haven (May 29th - Nesara: Update Thirty-Seven)
Post by: nedalezz on May 31, 2011, 08:20:41 AM
EPISODE TWO: CHAPTER SIX



Ray took a sip of water and sat down on his chair, fidgeting a bit with the height before getting fully comfortable. He felt good – his new office had gone a long way in helping control his businesses. He had two employees in his office; Brett Bion, his assistant, and Pristine Homestead, his accountant. The latter was the sister of Bartlett Homestead, one of the few educated people in town, whom Ray had now given the task of handling his accounts. He had three businesses: Ray Farms, Ray Fisheries, and Ray Properties, all consolidated under the Ray Black Group. He was the biggest employer in town, and owned all the land the town was situated on. He was also the leader of the whole movement of Wildbank, and Tiberius Driver was his right hand man.


Pristine had not been working at Ray's offices long, but she already had the respect of the man, and truth be told, perhaps even more than that. She was a relatively tall woman, standing at about five foot and ten inches, and could be explained as having a curvy body. She was widely considered the prettiest woman in Wildbank, as well as one of the most well-mannered people, period. She was positive and possessed a very calm aura about her, which was probably what attracted Ray to her. He was a man haunted by all the negativity he had faced in his life, and to feel such a positive vibe left him longing for it more. He had not made any official moves of courtship yet, but Pristine felt his interest, and was waiting for him approach her. She saw potential in him for greatness, and saw beyond his trouble exterior and into his sweet, caring heart.


Brett walked in, catching Ray off guard staring at Pristine, and presented him with a folder.





Ray Black: "What's this?"

Brett Bion: "It's the proposal from Derek Light."

Ray Black: "For the fueling station?"

Brett Bion: "That's the one. He figures most of the traffic comes from the north down onto Cross Street, so his proposal asks for the land to be given just outside of town on the road to the north."

Ray Black (eyeing Brett): "You opened it and read it?"

Brett Bion (realizing what he said, then gets nervous): "Y...Yes sir...I'm sorry, I was just curious to see what he had laid out in his plan."

Ray Black (sighing, and continues to eye Brett): "So tell me, what do you think, then?"

Brett Bion: "I think it would be great for the town. I've been noticing a large increase in the number of motors and vehicles that have been rolling in. I think we need it."

Ray Black: "Ok then, give me the paper to sign the approval. He'll get his land, and tell him he can begin construction tomorrow, on one condition – he employs men from inside the town."

Brett Bion: "Got it, sir."





(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg585.imageshack.us%2Fimg585%2F8199%2Fe2c6.jpg&hash=ac28c690fb4d4ade0cbfd75c1c74c9e92e777a5a)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg194.imageshack.us%2Fimg194%2F1079%2Fe2c6afterconstructionof.jpg&hash=722f1209e6575b9c56f8df02a0b686d49647a440)
The before and after shot of the refueling station and the land it was built on.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg694.imageshack.us%2Fimg694%2F6308%2Fe2c6wildbank.jpg&hash=a27d1b74139b2e7edaf38138e8409378aad260df)
Title: Re: The State of Nesara / World of Haven (May 31st - Haven: Episode Two: Ch. Six)
Post by: rooker1 on May 31, 2011, 08:49:33 AM
Nice one again.
I am very happy to see in the before and after shoot those trees still standing in the same place.  Most people would over looked that and ploughed the entire area and plopped in the new stuff and redocorated with flora.  But not you!  Good eye for the small details.

Robin  &apls
Title: Re: The State of Nesara / World of Haven (May 31st - Haven: Episode Two: Ch. Six)
Post by: bat on June 01, 2011, 02:16:45 AM
Great new update!
The town is looking really nice with that refueling station... :thumbsup:
Title: Re: The State of Nesara / World of Haven (May 31st - Haven: Episode Two: Ch. Six)
Post by: Tomas Neto on June 01, 2011, 08:21:14 AM
Fantastic again!!! Great!!!   :thumbsup:
Title: Re: The State of Nesara / World of Haven (May 31st - Haven: Episode Two: Ch. Six)
Post by: sumwonyuno on June 02, 2011, 01:06:23 PM
The last two updates were great!  I'm anxious to see how the development turns out.

The building with the green parapet on the roof kind of looks out of place.   :P
Title: Re: The State of Nesara / World of Haven (May 31st - Haven: Episode Two: Ch. Six)
Post by: Schulmanator on June 02, 2011, 04:00:14 PM
Great new pix. The last update is refreshingly different.  :satisfied:
Title: Re: The State of Nesara / World of Haven (May 31st - Haven: Episode Two: Ch. Six)
Post by: nedalezz on June 03, 2011, 05:31:47 AM
REPLIES


rooker1: Thanks for always reading :) Yeah, I will build around whats already there, and according to it - I wont be replacing anything just for the sake of it :)
bat: Thanks for the kind words and commenting :)
Tomas Neto: Thanks!
sumwonyuno: Development is always taking place in both Haven and Cedar, albeit in different styles :) As for the gas station, dont forget, Haven is a futuristic setting, so sooner or later, alot of buildings will have that type of colourful detail!
Schulmanator: Thanks! I went over to your website a little bit earlier - its better done than most real government websites!



EPISODE TWO: CHAPTER SEVEN



It was almost ready – just a few more touch ups, and Tiberius would attempt to turn his armored moving artillery vehicle on. It came equipped with two automatic heavy guns on each side, and a missile launcher equipped with space for three of them on the top. It was not a big machine (comparable to a pickup truck), but it was armored with the strongest metal Haven had to offer: Starium. The metal was one of the most exported resources from Haven before the Great War, but since the end of the war, it was extremely rare to come across it. Its mining required laser sight technology, which could spot Starium underneath its rough exterior, which made it look just like any other brown rock found across Haven, so finding it was usually expensive.


A man came into Wildbank a few months ago carrying with him a caravan of cleaned up Starium, and Tiberius immediately bought the entire shipment from him in return for some plasma ray computers and other electronic devices. It was obvious he did not know the true worth of the caravan he was carrying, claiming he got it from a dying man near the coast who had traded it all for some medicine he was trying to sell. The metal was not heavy; in fact, for all its solidity and strength, one would have expected it to be at least three times heavier. Tiberius had been working on this new war machine since receiving the Starium in his workshop, and with a refueling station opening up soon on Cross Street, he would have no problem getting the Tilkan gas needed to get this thing running. The only problem was, Tiberius had used almost all the Starium making the AA-One, as he called it, so if it proved to be a success, he would somehow have to find more of the metal, much easier said than done. That was a problem for another day, however; today, he was about to see if the vehicle actually worked. He contacted Ray Black and told him to come down to his workshop, and to bring a couple of beers with him. Ray had been very concerned about the security of the town since the repelled attack of Jim Benstrike, and his worries expanded further once the Haven Republic sent their men to collect tax and enforce their new laws, which of course Ray refused to do. If the AA-One worked, then Wildbank's defenses would become just a little bit better.


Ray walked in, and stood at the doorway of the workshop.





Ray Black (stating at the AA-One and smiling): That thing looks beautiful, Driver.

Tiberius Driver (wiping his hands): Don't get too excited yet, cowboy. We still have to see if it works. You get the beers?

Ray Black: It's going to work.

Tiberius Driver: Yea, we'll see. You want to do the honors?

Ray Black: Of course not. It's your baby, Tiberius. Show me what it's got.






Tiberius climbed up to the driver's seat, and took out the key. He was a bit nervous – he might have been a technological and mechanical whiz, but he had never constructed something on this scale before. He placed the key inside, and turned the knob. A strong growl came from the AA-One, and its motor began to rumbling. A smile crept on Tiberius face, and when he looked towards Ray, an even bigger smile was on his. Ray came towards the vehicle, and extended out a beer to his friend.





Ray Black: Cheers, you magical genius. You just made me a happy man.




(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg810.imageshack.us%2Fimg810%2F2668%2Fworkshopz.jpg&hash=8c732a67fba0e171cce1677e84ef2d487df3d5a4)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg856.imageshack.us%2Fimg856%2F6950%2Fe2c7.jpg&hash=6678c40dae09d7d2f8157b688dadba8a2aebf56f)

Resized the pics - Robin
Title: Re: The State of Nesara / World of Haven (June 3rd: Haven - Episode Two: Ch. Seven)
Post by: noahclem on June 03, 2011, 05:49:30 AM
Great updates! I really like the views of Haven and its new development.

The storyline is going well too and you have a very nice writing style. While I've been known to skim over longer MD storylines and skip to the SC4 content I know I have to force myself to slow down and take the time to read yours as it consistently turns out to be rewarding. Keep up the great work!  :thumbsup:
Title: Re: The State of Nesara / World of Haven (June 3rd: Haven - Episode Two: Ch. Seven)
Post by: bat on June 04, 2011, 02:02:00 AM
Great continuation!
Looking forward to the next chapter/ episode... :)
Title: Re: The State of Nesara / World of Haven (June 3rd: Haven - Episode Two: Ch. Seven)
Post by: Tomas Neto on June 04, 2011, 01:09:05 PM
Oh yeah..., great continuation!!! Impressing the form as you drive the history. And the plot has a little of western mixed with science fiction, of a fantastic form. I liked a lot. Amazing update!!!   :thumbsup:
Title: Re: The State of Nesara / World of Haven (June 3rd: Haven - Episode Two: Ch. Seven)
Post by: nedalezz on June 12, 2011, 11:57:45 PM
Sorry for the lack of updates the past week - I have been in Beirut attending my cousin's wedding. Thank you Tomas Neto, bat, and noahclem for commenting, much appreciated :) I think any MDer will tell you its the comments that keep us motivated to continue to write and present! Everything should be back on track this week, with updates from both Nesara and Haven :)
Title: Re: The State of Nesara / World of Haven (June 3rd: Haven - Episode Two: Ch. Seven)
Post by: rooker1 on June 17, 2011, 05:33:43 AM
Hey Nedal, I'm not too sure if I have pointed you towards ionionion (http://www.simtropolis.com/forum/index.php?app=core&module=search&do=user_activity&search_app=downloads&mid=262019) before, you may find some interesting uses for his style.  ;)
Check out this one too.....Gatling Cannons 1 by usfighter15 (http://www.simtropolis.com/forum/files/file/25292-gatling-cannons/)

Great work on the last update too!

Robin :thumbsup:
Title: Re: The State of Nesara / World of Haven (June 3rd: Haven - Episode Two: Ch. Seven)
Post by: kwakelaar on June 18, 2011, 01:06:22 AM
Very much look forward to further updates, and enjoying this MD as you take it to the next level of development.
Title: Re: The State of Nesara / World of Haven (June 3rd: Haven - Episode Two: Ch. Seven)
Post by: nedalezz on June 18, 2011, 03:09:51 AM
rooker1: Wow, those are great! Thank you for pointing them out, they will definitely be utilized in Haven :)
kwakelaar: Thank you for the comment, its getting a little quiet nowadays in the MD :( Its much appreciated!

Just a little teaser today of a neighborhood in Cedar. Updates should be coming very soon for both worlds. Enjoy for now! :)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg88.imageshack.us%2Fimg88%2F2571%2Fteaser19.jpg&hash=6ddbcef08c38c187492a1408a3ff1dab830272ee)

Resized your pic - Robin  ;)
Title: Re: The State of Nesara / World of Haven (June 18th - Teaser)
Post by: skyhigh on June 18, 2011, 03:27:58 AM
 :o

Thats fantastic!! Nice work, can wait to see the full update  &apls
Title: Re: The State of Nesara / World of Haven (June 18th - Teaser)
Post by: Tomas Neto on June 18, 2011, 03:30:00 AM
Nice teaser!!!   :thumbsup:
Title: Re: The State of Nesara / World of Haven (June 18th - Teaser)
Post by: nedalezz on June 18, 2011, 03:10:54 PM
Another teaser shot - Cedar at night :)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg163.imageshack.us%2Fimg163%2F2041%2Fteaser20.jpg&hash=164150eac73f22b462e13549361c379142f6ba95)
Title: Re: The State of Nesara / World of Haven (June 18th - Teaser)
Post by: Tomas Neto on June 18, 2011, 03:12:56 PM
Very nice again!!!   :thumbsup:
Title: Re: The State of Nesara / World of Haven (June 19th - Teaser: Downtown Cedar Shot!)
Post by: nedalezz on June 20, 2011, 05:21:12 AM
The State of Nesara: Update Thirty-Eight



At the meeting hall inside the Nesara Executive Council building today, James Brooks officially handed over his presidency to Dominique Dionne, marking the end of an era and ushering in only the second presidential reign in Nesaran history. James Brooks, whose house still stands on the corner of Intersection Street and Country Road (the very first house built on Nesaran soil), gave a short speech thanking the public for their unwavering support during the vital formative years of the state, and concluded by stating he was leaving it in most capable hands. At the end of his speech, a Nesara Council spokesperson announced that Brooks' house will be the very first building mandated as a Heritage Site in the state's history.


Coinciding with the Dominique Dionne's presidency was the unveiling of the new Nesara Police and Fire Department HQ, also rumored to be the base of the Nesaran intelligence. The new building was initially estimated to cost $5 million, but ended up costing nearly $8 million upon its completion. President Dionne's successor as director of the NPFD, Mr. Farooq Uthman, stated how proud he was of the NPFD's achievement in making Nesara one of the safest places to live in the world. That being said, he continued, there was still a lot to be done in terms of continuing to keep the streets safe. Nesara was experiencing a growing underground drug smuggling scene, he stated, one which needed to be taken care of before it grew any bigger and started to have a major impact on Nesaran society.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg708.imageshack.us%2Fimg708%2F9795%2Fsinaugural.jpg&hash=dabcc85e718453c5a9771591946c104229025de9)
The Nesara Council Building, opposite the newly built NPFD HQ and Chamber of Commerce.


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The NPFD HQ at night.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg848.imageshack.us%2Fimg848%2F3482%2F38jamesbrookshouseandth.jpg&hash=a2c23c0648745e12c5db51c241ef8b96366084ab)
The Brooks residence on the corner of Country Road and Intersection Street. Opposite it is the original Nesara Council Building, also rumored to soon be given the Heritage Site title.









Being given a Heritage Site title means the building will always stay in its original form and will be taken care of in the most delicate of manners in order to keep it in good shape. Brooks has stated he will retire to the outskirts of Cedar on a land presented to him by the Nesara Executive Council near the home of the President of Svanskinahya, also rumored to be soon given the Heritage Site title as the country is thought to be defunct and the home has not been resided in or maintained for years. The Nesara Executive Council recently issued a letter to Svanskinahya requesting the country to kindly reply back if it intended to keep the home in its name, but in the event that there is no reply, the council will enter the Svanskinahya Estate and begin maintenance work in order to open it to the public as part of its Nesara Heritage and History Protection and Promotion Initiative. If it is given the Heritage Site title as expected, the original contents of the house, from something as small as a candle holder to the larger items, such as furniture, will all be left in their original locations and will only be cleaned up and maintained. Heritage Sites, as part of the NHHPP Initiative, will be open to the public for viewing free of charge.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg543.imageshack.us%2Fimg543%2F7489%2F38svanskinahyaestate.jpg&hash=c2fc5eba301beb65d370e6186f1066c82a9d643c)
The Svanskinahya Estate.








The Nesara Chamber of Commerce released a report yesterday on the retail industry in the state, and the reported growth continues to be outstanding. The Cedar Mall was at the center of the growth spike, with the mall as a whole selling nearly $500 million the past year, while the retail industry in Nesara as a whole turned out $1.8 billion in revenue. An encouraging sign was that nearly $200 million were made in Nesara products and goods, which presents a healthy outlook for the short term future in terms of economic growth. Exports from Nesara topped $1.2 billion, with the main markets being the mainland United States and Canada.

Recent trends have suggested that because of the lack of import tax, quite a few traders in Nesara have begun operating wholesale businesses, whether it is for a growing number of Asian customers looking for North American or South American made products, or vice versa. While not enough market research has been done on the trend, the report suggested that certain heavy machinery resellers were targeting Pacific Rim customers as demand for American made heavy machinery increases. The goods from South America coming into Nesara are mostly garments and their accessories, made in factories mostly in Central America that are consolidated by the traders in Nesara and then sold by cartons to customers. This would explain the recent surge in demand for warehousing in Cedar, which now far exceeds the supply. Additionally, calls for the seaport which was planned to be built but has yet to take off the ground is growing by the day, as frustrated traders and factories have to ship their products out of Portland in Oregon, a long and costly drive from Nesara.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg823.imageshack.us%2Fimg823%2F2223%2F38smallshoppingarea.jpg&hash=f595d99d6e5aa8a70a4ca8794af248863b303132)
A small shopping district of mostly high end clothing boutiques on Mall Street.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg109.imageshack.us%2Fimg109%2F948%2F38downtowncedar.jpg&hash=66f81f2bb0ce564f52f8fe7eecbc530b75501c12)
Downtown Cedar.








Finally, we leave you with the street guide of Cedar. Although it doesn't cover the entirety of the city, it does cover the most central part of it. Enjoy!

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Title: Re: The State of Nesara / World of Haven (June 20th - Nesara: Update 38)
Post by: Tomas Neto on June 20, 2011, 05:40:07 AM
I liked very much of your update thirty eight!!! The image of the NPFD HQ, at night, is amazing!!!  Fantastic work!!!
Title: Re: The State of Nesara / World of Haven (June 20th - Nesara: Update 38)
Post by: bat on June 20, 2011, 05:48:13 AM
Cedar at night is looking really beautiful!! :thumbsup:
And the new update with the fantastic overview is also great.
Cedar is a great city. :thumbsup:
Title: Re: The State of Nesara / World of Haven (June 20th - Nesara: Update 38)
Post by: art128 on June 20, 2011, 06:20:47 AM
Yay, my estate! Great update, Nedal. I really enjoyed it.  &apls
Title: Re: The State of Nesara / World of Haven (June 20th - Nesara: Update 38)
Post by: RickD on June 20, 2011, 07:57:16 AM
Great update. The heritage site is a good idea.
Title: Re: The State of Nesara / World of Haven (June 20th - Nesara: Update 38)
Post by: Exla357 on June 20, 2011, 12:03:03 PM
Great looking suburban area!  &apls
Title: Re: The State of Nesara / World of Haven (June 20th - Nesara: Update 38)
Post by: marsh on June 20, 2011, 12:29:50 PM
Cedar is looking really great. Especially the downtown.

,marsh  :thumbsup:
Title: Re: The State of Nesara / World of Haven (June 20th - Nesara: Update 38)
Post by: noahclem on June 21, 2011, 01:02:40 PM
Great update, I've always really like Cedar and its layout!  &apls
Title: Re: The State of Nesara / World of Haven (June 20th - Nesara: Update 38)
Post by: nedalezz on June 21, 2011, 01:34:25 PM
Thank you so much for the comments! As any MDer will tell you, the comments are our motivation :)

Anyway, here is a shot I took of the Crellson neighborhood (rotated the camera) east of downtown at night. I dont know what it was about this photo, but I fell in love with it!


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg685.imageshack.us%2Fimg685%2F6662%2Fteaser21.jpg&hash=a7e024265a0f8390c78f4512f351249ebf937205)
Title: Re: The State of Nesara / World of Haven (June 22nd - Teaser Shot!)
Post by: nedalezz on June 22, 2011, 09:53:06 AM
EPISODE TWO: CHAPTER EIGHT



Ray looked out towards the town as he cast his line into the river. Although he had employees to fish out his catches for his business nowadays, he still enjoyed taking one of his boats out into the Wildbank River every now and then for some relaxation. It still amazed him how, in only three short years, what the town had become from its origins as a single hut Ray Black had built to distance himself from the world. Now, the legend of Wildbank was stretching through Haven, and Ray Black was becoming a mythical hero – a freedom fighter in times of great tyranny.


Things had become much easier since Derek Light opened his fueling station on Cross Street – since almost every type of machinery relied on Tilkan gas, a reliable and continuous source was needed, and that was exactly what light was providing. His supplier would usually come in twice a week, and the gas was rumored to be coming from the north, in Earthen territory, but Ray did not look too much into it. What was important was that the gas continued to come, because Wildbank was starting to rely very heavily on it.


Ray could see the construction of the new bank the Wildbank Municipality was opening up. That's what they called it, Tiberius and Ray, the "Wildbank Municipality." Since the growth of the town went through the roof, they organized a form of government to handle the town's affair and defense, and called it the Wildbank Municipality. Of course, it only had three members: Ray Black, Tiberius Driver, and Sheriff Turner Tower. In order to protect the town's wealth, their first order of action was to sanction the construction of a town bank, which was now well underway.


The contractor was called Gratt Bond, a young man who had come with his wife from the west after the Haven Republic demanded he go to Janneh City and join the military. He ran away that night, and headed east until he found Wildbank, where he had been ever since. Ray was impressed with his work, so much so that he registered Bond Construction for him, and has been giving him jobs around town ever since. He now had about twelve employees working under him, and he was scheduled to hand in his latest project in no more than three months.


Just as he was about to throw in another line in the river, hoping for better luck this time, his communication device went off loudly, throwing him off course. He groaned loudly, and picked it up from the side of his hip where he had it stored. It was from Tiberius, and when he read it, Ray immediately became worried.



***Very Urgent. Half a mile northeast of town. Come now***





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(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg814.imageshack.us%2Fimg814%2F7811%2Fe2c8mine.jpg&hash=73cd9687dd10a6e0367e25956e8236947744828f)
Title: Re: The State of Nesara / World of Haven (June 22nd - Haven: Ch. Eight)
Post by: rooker1 on June 22, 2011, 10:07:43 AM
Another nice little chapter.  Great work on this story, I really enjoy it.

On a side note, please make sure your pictures are no wider than 1024.   ;)

Robin  :thumbsup:
Title: Re: The State of Nesara / World of Haven (June 22nd - Haven: Ch. Eight)
Post by: bat on June 23, 2011, 07:52:14 AM
The night shot of Crellson neighborhood is brilliant!
Fantastic work on this city!
Also great new chapter of your story...
Title: Re: The State of Nesara / World of Haven (June 22nd - Haven: Ch. Eight)
Post by: peter007 on June 26, 2011, 02:18:09 AM
Wow the city looks so realistic on the previous updates.

-Ernst
Title: Re: The State of Nesara / World of Haven (June 22nd - Haven: Ch. Eight)
Post by: nedalezz on June 27, 2011, 09:24:13 AM
I was preparing the update for Cedar a couple of hours ago when I noticed several of my residentials alongside Brooks Avenue were missing all their props. I destroyed them, regrew them, and then exited the game and restarted it. It was the same issue, and everytime I exit the game and restart it, more and more plots get affected by it. I did some research on the forums, and what is happening to me is pretty similar to what I read about Prop Pox.

How do I solve this problem? Does this mean my Haven region is affected as well? I do not have neither CDK-OWW 2 or PEG_OWW2_BDK_RESOURCE.DAT installed - just the CDK Seaport files. PLEASE HELP! :(
Title: Re: The State of Nesara / World of Haven (June 22nd - Haven: Ch. Eight)
Post by: Tomas Neto on June 27, 2011, 10:27:15 AM
Wow... these episode two: chapter eight is a fantastic update!!!   :thumbsup: 


Quote from: nedalezz on June 27, 2011, 09:24:13 AM
I was preparing the update for Cedar a couple of hours ago when I noticed several of my residentials alongside Brooks Avenue were missing all their props. I destroyed them, regrew them, and then exited the game and restarted it. It was the same issue, and everytime I exit the game and restart it, more and more plots get affected by it. I did some research on the forums, and what is happening to me is pretty similar to what I read about Prop Pox.

How do I solve this problem? Does this mean my Haven region is affected as well? I do not have neither CDK-OWW 2 or PEG_OWW2_BDK_RESOURCE.DAT installed - just the CDK Seaport files. PLEASE HELP! :(

Hummm... really strange, but unfortunately I don't know the solution to this problem!!!   ???
Title: Re: The State of Nesara / World of Haven (Prop Pox?)
Post by: io_bg on June 27, 2011, 10:47:12 AM
Very nice update! And the night shot is awesome! :thumbsup:
Title: Re: The State of Nesara / World of Haven (Prop Pox?)
Post by: nedalezz on July 04, 2011, 11:54:00 AM
So Cedar is gone. I have Prop Pox, and even after erasing everything and trying to rebuild, it just does the same thing. The city tile itself is corrupted, I guess. Its so demotivating. I havent erased the tile - its still there as I backed it up, but the same problem reoccurs over and over again. Unfortunately, I cant seem to find a solution for it anywhere. Siiiiiigggghhhhh.
Title: Re: The State of Nesara / World of Haven (Prop Pox?)
Post by: cubby420 on July 04, 2011, 05:56:34 PM
What a shame! I am sorry for this blow to your hard work.

Still, I can only imagine what it is like to lose a location that you've worked so carefully on.

If it is too demotivating...remember that lots of people here truly admire your work and are eagerly anticipating how you bounce back from this setback. It may be an opportunity to try some new things!

;D
Title: Re: The State of Nesara / World of Haven (Prop Pox?)
Post by: io_bg on July 06, 2011, 04:57:37 AM
What a pity indeed ()sad() I wish you best of luck with rebuilding Cedar!
Title: Re: The State of Nesara / World of Haven (Prop Pox?)
Post by: Ol.S / Benoit on July 06, 2011, 10:27:15 AM
Nice update ! I like the style in this new chapter :)
I also love Cedar and Crellson night shots, amazing ! By the way, your night shots are always perfect, keep up the good work !
Title: Re: The State of Nesara / World of Haven (Prop Pox?)
Post by: sumwonyuno on July 06, 2011, 04:53:00 PM
I had a longer reply... disappeared.   ()sad()  To summarize, when you're force to rebuild, you can leverage both the old experience and new possibilities to create something better than before.  Good luck.
Title: Re: The State of Nesara / World of Haven (Prop Pox?)
Post by: nedalezz on July 07, 2011, 03:15:31 AM
Well, this is what I'm dealing with. Even with the backup (which was a couple of months old), when I get to that eastern part of the map, the Prop Pox starts appearing again.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg846.imageshack.us%2Fimg846%2F205%2Fproppox2.jpg&hash=19cd8250957db094c946eda7acb256c1e25e910c)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg835.imageshack.us%2Fimg835%2F7340%2Fproppox.jpg&hash=ea7a798d8afe65788232b49e5f1a081a091be4f0)

Title: Re: The State of Nesara / World of Haven (Prop Pox?)
Post by: packersfan on July 07, 2011, 01:23:40 PM
I know the feeling of prop pox.  I eventually had to completely rerender the region and plug a fresh tile in and start all over.  Sucks, but hopefully the cause of the pox is out of your plugins.  I'm still rebuilding my tile!
Title: Re: The State of Nesara / World of Haven (Prop Pox?)
Post by: RickD on July 08, 2011, 02:26:15 AM
This sucks. Prop Pox is stealing the fun out of the game. Everytime I load a city tile I am worried about it.  :(
Title: Re: The State of Nesara / World of Haven (Prop Pox?)
Post by: nedalezz on July 10, 2011, 03:21:33 AM
CHAPTER FIFTEEN: DISCOVERY


Tiberius was standing at the foot of Redstone Hill, a small mountain that rose to about three hundred meters above sea level northeast of Wildbank. It got its name from the unusual maroon colored rocks that were prominent all over the side of it, rising above its rocky base. Ray's heart was beating fast from his anxiousness; Tiberius had messaged him about twenty minutes ago telling him to come urgently, and he had no idea what to expect. By nature, he immediately assumed the worst, but when he saw Tiberius standing and in no apparent harm, he eased up.




Ray Black (getting out of his motor): What in the world is goin' on, Tiberius? You scared the crap out of me.

Tiberius Driver (excited): Come here, cowboy. See these red rocks?

Ray Black: Yeah, they're kind of hard to miss.

Tiberius Driver(smiling): Its Starium, cowboy.

Ray Black (shocked): What?

Tiberius Driver: Starium. My reader is off the charts. It's all over the mountain, right underneath the red rocks, and most probably beneath it, too.

Ray Black (still processing the information): Wow. You sure about this?

Tiberius Driver (nodding): Positive. I've been trying to crack away at the red rocks all day, and I broke through about an hour ago. Took  a sample out of the rocks underneath it, polished it up, and there it is.





Tiberius handed the small Starium ore to Ray, cleaned up and gleaming. The ore was one of the most sought after resources in all of Haven, but that was not what he was thinking about. Recently, Tiberius had made the AA-One; a motor machine that was equipped with missile launchers, heavy artillery gatling guns, and most importantly, armored by Starium that was bought from a trader who had come into town. The metal might be light, but it was the strongest metal found on the planet, almost impenetrable against conventional weapons and guns. The AA-One was Wildbank's strongest defense, something that was sorely needed now that the Haven Republic had apparently branded the town as an outlaw refuge. Sooner or later, someone was going to come and take the town away from its people, and the AA-One was going to be what stopped them. One of them, however, was not going to do much.


Tiberius had been searching high and low for traders who had access to the ore, but had no luck. It was by pure chance he had stumbled across his find; he was at Redstone Hill studying if it was feasible to mount a transmitter to catch satellite feeds at the top of it when his laser ore finder started blinking and beeping wildly. He had inspected the red stones at first, but nothing came of it, so he figured whatever ore the finer was blinking at, had to be underneath it.


Now came the hard part; making sure they were in full control of mountain and the precious metal it possessed. Both men knew what had to be done; Redstone Hill had to be defended at all costs.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg641.imageshack.us%2Fimg641%2F385%2F15bankofwildbank.jpg&hash=a1a676d624d17d7109fdfc9ef128d6ceaa167479)
The Bank of Wildbank, looking south. It was immediately a success, with people even coming from neighboring towns to become clients.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg833.imageshack.us%2Fimg833%2F5750%2F15rayblackvineyard.jpg&hash=2e2d996f19ae26b1ca6d7a2df9e628e3360c87be)
Ray Foods latest venture - a vineyard to the northwest of town.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg835.imageshack.us%2Fimg835%2F3651%2F15wildbank.jpg&hash=6e201880916942c653fc6f3c162eadc0deebda0b)
An overview of Wildbank, looking north.
Title: Re: World of Haven (July 10th - Chapter Fifteen: Discovery)
Post by: Schulmanator on July 10, 2011, 02:19:30 PM
I am glad to see you back. I have not had the pox yet, but I have had plenty of problems with my region as well. All the best as you move forward.
Title: Re: World of Haven (July 10th - Chapter Fifteen: Discovery)
Post by: Shark7 on July 11, 2011, 08:37:23 AM
You have a very nice looking rural area here.  Being that I live in a rural area, this very much reminds me of the tiny towns around me.  The dirt roads, the mostly wood buildings and larger lots are all a nice touch.

You've also done a very nice job of using plop props to bring the area to life.   :thumbsup:
Title: Re: World of Haven (July 10th - Chapter Fifteen: Discovery)
Post by: Ol.S / Benoit on July 11, 2011, 08:26:33 PM
Very original, nice work on this rural area, the vineyard looks nice also with the painted style :)
Hope you can fix the prop pox problem :)

Can I ask you what is the water mod used in the last picture ?
Title: Re: World of Haven (July 10th - Chapter Fifteen: Discovery)
Post by: Tomas Neto on July 13, 2011, 05:57:22 PM
Amazing work!!! Fantastic update!!!   :thumbsup:
Title: Re: World of Haven (July 10th - Chapter Fifteen: Discovery)
Post by: Utvaw on July 17, 2011, 07:20:56 PM
Cedar was one of my favorite MDs to follow.  It really bums me out that it had to end like this. 

I hope you won't let this deter you from starting a new MD of the same style, maybe it can be even better since I am sure you no doubt learned many things from making Cedar.

Whatever route you choose, I wish you good luck, because you really had a flair for this stuff.
Title: Re: World of Haven (July 10th - Chapter Fifteen: Discovery)
Post by: nedalezz on July 18, 2011, 02:21:27 AM
Thank you all for your support.

Unfortunately, there just doesnt seem to be a solution. Cedar was built almost entirely on that 1 city tile, and to be honest, I dont feel like rebuilding it. Its too demotivating to have to try to place the same building, and given how revolved around the story the city was built, it would be close to impossible to replicate. It just sucks so bad considering what I had planned for the city - there was going to be a bunch of warehouses popping up alongside a new road heading west from Northern Cedar, developments alongside the Ravine River, a new tower downtown, more destinations for Nesara Airlines...and this was just the next few updates :(

Haven is still going on, and Im enjoying writing that story very much, so that will stay alive, though.

Thank you again for your continued support, and hope you stay commenting :)
Title: Re: World of Haven (July 10th - Chapter Fifteen: Discovery)
Post by: nedalezz on July 18, 2011, 04:06:22 PM
Chapter Sixteen: Planning



The meeting was set up for late at night, when the town of Wildbank had gone to sleep. Only a few select men were invited: Ray Black, Tiberius Driver, Sheriff Turner Tower, and three others who served under him, directly involved in the security of the town and its people. They were to meet at Ray's office behind the Wildbank Town Hall, ready to discuss how best to handle Tiberius' discovery.


Retrieving the Starium ore was not going to be easy. In fact, no one in the town had the expertise or the know how to develop a mine sophisticated enough to handle the extraction of it. Most of the ore was not found on the side of Redstone Hill as first believed, but beneath it, which complicated matters much more. Given the sensitivity of the find, Ray and Tiberius were trying to keep it as tight lipped as possible, as they knew that if word got out, people all over, including the Haven Republic, would start rolling in the cavalry trying to retrieve it. It was extremely rare to find ever since the Great War decimated everything on the surface of Haven, but before the war it was one of the most traded and exported resources on the planet. Light and extremely strong, Starium was a natural replacement for Iron and Steel metals on Earth, and was used in relatively the same manner all over the universe. For Ray, it was an answer from God, given Tiberius' latest machine, the AA-One, was built using the Starium metal. If they could get a few more of those built, some equipped with anti-ground missiles and other with anti-air, they could rest easier at night knowing they had the capabilities to at least put up a fight if an army came. They had already fended off Frontier's Jim Benstrike, who had disappeared since his defeat, but that was a motley crew of untrained goons. The Haven Republic was whole different animal, and while both Ray and Tiberius knew that Drake would not send it a large contingent to retake Wildbank, simply because he could not afford to pull away troops from his battle in the north with the Eartheners, he could and would try to retake the town by force at some point.


Ray was already waiting in his office, having dismissed both Pristine Homestead and Brett Bion hours ago, but did not leave behind them as he usually did. Tiberius arrived first, followed by the Sheriff and his men a few minutes later. Sheriff Tower had been briefed about the find, but he did not know the details nor did he know what Ray and Tiberius had planned. A similar outpost to the ones constructed outside of town was to be built, but it was also to be protected by missile launchers to both sides of it. It was to be manned by four men at all times, and four more men were to take rounds protecting the mine on the outside. What was still unknown to the men was how to construct the mine itself. Tiberius estimated that they would have to go about fifteen meters below the mountain, but extraction would require machinery he had no experience in constructing. That's when Sheriff Tower spoke up.



Sheriff Turner Tower: I know someone.

Tiberius Driver (looking up): Who?

Turner Tower: A middle aged man came through not so long ago, stayed over at the Wildbank Inn. I struck up a conversation with him at the bar, and he told me he was an engineer for the Republic before he ran off. When I asked him what his position was, he told me he was part of a team that developed a Tilkan gas refinery that also extracted it.

Ray Black: Sounds interesting. He's still in town?

Turner Tower: Naw, he left. But he brought some of your agricultural products, said he was heading west to sell them. Said he'd been to Wildbank a few times already, he's making a pretty penny from your products. He'll be back.

Ray Black: Alright then. When he comes back, I want to see him. We're going to need him. And gentlemen, this goes without saying, but not a word to anyone about this. No one.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg155.imageshack.us%2Fimg155%2F5295%2F16farms.jpg&hash=e19eb397134ff1d30991dc955d6ecb8bcb451c55)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg339.imageshack.us%2Fimg339%2F7420%2F16overview.jpg&hash=aa866ceafeab18e581788cf59abdd967becf6231)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg849.imageshack.us%2Fimg849%2F8882%2F16wildbank2.jpg&hash=a3ea307ddb143ab32f5efcc2af6b7cf20ed5d3a8)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg838.imageshack.us%2Fimg838%2F3457%2F16wildbank.jpg&hash=04215eac2c13d6e16f5d03d7ae4271d1571381b3)
Title: Re: World of Haven (July 19 - Chapter Sixteen: Planning)
Post by: art128 on July 18, 2011, 04:57:42 PM
Looking great there, Nedal! I love the second picture!
Title: Re: World of Haven (July 19 - Chapter Sixteen: Planning)
Post by: nedalezz on July 19, 2011, 08:47:07 AM
Since the destruction of Cedar by Prop Pox, I've been wanting to get back to developing a modern time MD based in Earth. Don't get me wrong, I love writing Haven and dreaming up my futuristic world, but there is also the urge to deal with real world problems and real word economics :)

This time, however, I wanted to do something different - basically, I wanted to bring this MD to life by including you, the readers. Now this concept has already been tried atleast once before (to my knowledge), with the RP journal "The Towne", although that died out rather quickly, it was a very captivating idea and premise for me.

Below is the general outline of what I'm thinking:

Concept: Starting out with 5 to 10 readers that will present me with their character's requested information, the MD will be a turn based strategy game, basically, where the reader controls his character's move every turn. Each real life day will represented a specific time IG (in game), maybe 1 month, 3 months, 6 months, etc. That can be decided later if this idea takes off on what the best timeline would be. The game will start in the modern era (2011), and although the game will jump ahead of real life in terms of time and years, technology will stay true to the real life timeline.

Location: The location is a desert island in the Indian Ocean. Filled with nomads, it has never been occupied. The government (or monarchy) has decided to open the island up to the world. It is called Dunya, and the capital city is called Rawa. A completely blank canvas whose development will be decided by the characters. At the beginning, no resources will exist – as the game progresses and the government gets money, it will issue exploration campaigns to discover resources, of then which the characters will fight over, if they have enough power and money!

Characters: Each reader will choose from one of the professions available for his or her character, and, like real life, the objective of the game would be to make money, attain power, and procreate. Given the timeline that will be followed, a character will sooner or later have to perish, so readers will follow their empires, successes, failures, etc. through their character's family. For example, I choose John Doe to be a trader. Starting up with a small stand, he makes enough money to rent out a new showroom on Main Street. Given the recent boom in town, his location becomes prime, and his customer base grows substantially. This allows my character to earn IG Dollars (more on that below), which I then choose to invest in a second location for my character. At my liking, I can decide for him to get married, and again at my liking, I can give him a child. However, with a new wife and child, comes expenses, so I have to take that in to account before I decide to procreate. Lets say John Doe perishes at the age of 75, allowing his 30 year old son to continue his legacy. John Doe's worth is passed on down to his son, who starts the process all over again. Obviously, this is just a rough example, as there are some things that need fine tuning, but that would be the basic premise.

In Game Dollars: A lot of the game will revolve around the concept of money. Lets say each character starts with $10,000. Taking the example above, I decided to invest John Doe's $10,000 into a stand, which was assigned to him for $5,000. Let's say John Doe starts off making $300 profit a day from his stand, and lets say every real life day amounts to 1 month IG. That would mean John Doe would make $9,000 a month. Now we have to take into account his expenditure: Each character has to spend a minimum of $1,000 on himself/herself per month IG to cover food, petrol, electricity, water, etc. John Doe also has rented an apartment for $500, so that would leave him $7,500 that goes into his account per month IG. After a year IG of saving up, he would have $90,000, and I can finally buy him that piece of land I was eyeing at the edge of town alongside the newly constructed but still empty road. I take the $90,000 and buy the land, so now John Doe has his business and owns a plot of land that may rise in value. He may even choose to develop it. Again, a lot of this needs fine tuning, but that's the basic premise.

How the Game Works: Basically, the game will be a lot like real life, except I will be Master of All! What I mean is this: I will have a plan for development, laws, etc. that will NOT be revealed to anyone. For example, the city is getting crowded and congested, so I, acting as the government, decide to construct a new avenue. The plan is told to the public (i.e readers), and then development begins. Land on the small stretch of unpaved road cost $10,000 a plot right now, but given that the new avenue is sure to bring development, like in real life, the price starts to jump. Now lets say I bought John Doe land there right after the plan was revealed and it was still $10,000 a plot. After the construction of the avenue, and development by the government owned construction company, prices begin to jump. Soon, John Doe is sitting on a $200,000 property. It's the same premise for nearly everything. Lets say John Doe owns a tile factory – I, as the government, plan a new Police Headquarters, and need 70,000 sq. meters of tiles. Obviously, John Doe will benefit as those will be extra to his 5,000 sq. meters of tiles he sells a month. Not everything could be a success, however. As the government, I will also have a specific budget to work with. For example, maybe the new avenue made the prices hike, and John Doe decided to invest the rest of his money in developing a new retail store on his property. He pays $600,000 for the retail store, and has running expenses of $30,000 a month (that's right, business have expenses too!). Because of constraints in the budget, I decided to construct a hospital in another area of town and leave this area without a close school. Development does not pick up as expected, and John Doe makes only $40,000 profit a month, of which $30,000 go off as expenses. Instead of returning his money in 2 or 3 years, he's investment will only return his money in 6 or 7 years. Maybe he doesn't even break even.

This is important because although as the government, I will decide all, I will be using a formula to decide money issues such as sales, worth, etc. I will be following real life as close as possible in everything I do and in everyway I make the government work. That's basically the general premise. Please let me know what you think, and lets judge the interest level and see if we can get this thing off the ground.
Title: Re: World of Haven (July 19 - Chapter Sixteen: Planning & New Idea, Need Input)
Post by: rooker1 on July 19, 2011, 09:41:02 AM
Hmmmm.....interesting idea.

And another great chapter, thanks.

Robin
Title: Re: World of Haven (July 19 - Chapter Sixteen: Planning & New Idea, Need Input)
Post by: noahclem on July 19, 2011, 11:49:57 AM
First off, I'm very sorry to hear about Cedar's demise. It was (and I still somehow hope is) one of my very favorite SC4 city tiles, carefully and patiently developed in an expert manner. Its organic growth over time (I LOVED that animation you made of its growth not too long ago) and its realistic feel with an excellent mix of buildings and realistic neighborhoods, transit networks, and more were really top-notch. It was obviously something you put your heart and ability into.

I once suffered something vaguely similar, losing most of the development of my MD's central tile due to some kind of plugin conflict (many months in the making), but I was learning SC4 rapidly then so the frustration was lessened by my assumption that the eventual recreation would be better--though 7 months later very little recreation has materialised.

I'm interested in your new concept, though I'm concerned about the amount of time I'd have to commit. I only have so much to spend on SC4 and that has to be divided, unequally between the variety of MDs I enjoy as well as my own work, so if it is a project with too much detail and/or complexity I don't want to waste your time by trying to commit to a role in your universe. I'll be following to see how the details of the project end up  :thumbsup:
Title: Re: World of Haven (July 19 - Chapter Sixteen: Planning & New Idea, Need Input)
Post by: nedalezz on July 19, 2011, 12:57:46 PM
If Robin doesn't mind, I'd like to answer Noah in this thread as I believe his questions might be on the mind of quite a few others.

Thanks for the condolences on Cedar - I'm personally devastated. I think out of all the MDs and CJs I've had the past 7 years, Cedar was my absolute favorite. I loved building it, writing its story, and developing it the way I did. I know alot of people stop their MDs with random excuses so it seems that they didn't give up on it, but Cedar was a treasure for me. I thought I'd play it forever.

Anyway, I'm glad you asked that question, and the answer is this: I myself am constrained by time, so this project has to be simple enough that I can manage on my own. As a participant, your activity will really be up to you - in terms of being active, you would have to follow the MD frequently, and make desicions whenever you feel like it. Updates will probably be every few days, so desicions would be made between the updates presumably. Obviously, most of the work will fall on me; as a participant, I want it to make it as enjoyable as possible without being bogged down by obligations. In short - you can be as active as you want. Obviously, the more active and more in tuned to the MD you are, the investments you make, presumably the more your character will benefit, but it is by no means a requirement.

Hope that answered your question. Anyone else with any questions, please feel free to ask!
Title: Re: World of Haven (July 19 - Chapter Sixteen: Planning & New Idea, Need Input)
Post by: nedalezz on July 20, 2011, 04:43:13 PM
Just having a little fun :)

Still waiting on some more feedback on the idea of mine in the previous posts!

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg42.imageshack.us%2Fimg42%2F9001%2Frandomn.jpg&hash=63239af22bcc9f6732221eed06b50db29a462a03)
Title: Re: World of Haven (July 19 - Chapter Sixteen: Planning & New Idea, Need Input)
Post by: Risu on July 20, 2011, 05:26:36 PM
Quote from: nedalezz on July 20, 2011, 04:43:13 PM
Just having a little fun :)

Still waiting on some more feedback on the idea of mine in the previous posts!

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg42.imageshack.us%2Fimg42%2F9001%2Frandomn.jpg&hash=63239af22bcc9f6732221eed06b50db29a462a03)

Trees don't grow well in sand, do they? :D I recall seeing some beach props items around somewhere. Cos' this looks like it oughtta be better as a wealthy beachfront touristy area, rather than a business district. It's just too close to the water, imo.
Title: Re: World of Haven (July 21 - New Idea, Need Input Please! + Teaser)
Post by: marsh on July 20, 2011, 05:58:35 PM
I have to say I love the idea. The Towne failed, mostly because it needed multiple people involved. And all those people could not be guaranteed to be devoted to it for the entire period of time, which lead to it's demise. I think if 1 person controlled it, it would work quite well. And the way you described it is similar, but also quite different.

I love your idea and would be glad to be a part of it. But I have 1 suggestion. You should make the timeframe just "whatever you can do." Rather than 6 months. That way if some real life issues come up. You wont fall behind and you also wont have that feeling of being forced to do something. And it will still feel like a game and not work. (Believe me I know this feeling all to well.)

To say I'm really sorry about Cedar. It was one of my favorite MD's by far and it's sad to see it go.

Last lovely scene there. Love the star reflections in the water. :)

,marsh
Title: Re: World of Haven (July 21 - New Idea, Need Input Please! + Teaser)
Post by: rooker1 on July 21, 2011, 06:59:56 AM
Very nice night scene.  Your MD always has my full attention.

As for above reply to that question, I do not mind at all.  For two reasons....you are already in The Classics Section and really there is no other place your MD is going to go based on post count.  And second, that was a well thought out response that was really needed sooner than later.

Robin  :thumbsup:
Title: Re: World of Haven (July 21 - New Idea, Need Input Please! + Teaser)
Post by: nedalezz on July 21, 2011, 04:57:49 PM
Right, since I have Robin's blessing, I'll continue posting on this thread :)

So we have Noahclem and Marsh on board, its a good start :)

I was looking through some of The Towne's files, and there are some pretty good ideas there that I could definitely use, like the random event calculator. Overall, there is alot of similarities to go by, but with one key difference: The Towne was really, really detailed, so much so that you had to buy a latern (!!). I dont think I will delve into that much detail. I thought the best example would roleplay a character myself:

So its 2011, and Rawa'a has just been founded. John Doe has decided he wants to move to this new country, so with $20,000 in his hand he sets sail to Dunya. The Dunyan monarchy/government has already set up a couple of buildings: The Rawa'a Pier, to receive incoming boats; the Bank of Dunya, and ofcourse, the Royal Residence. In addition, the Dunyan authorities have set up a small generator/power plant and a water pump for running water, and have constructed a few small houses for newly arrived people who need a place to live (plus the NPC of the game currently).

John Doe has to pay $200 a month rent ($2,400 a year - all rental figures are paid by year), so that leaves him with $17,600. Dunya is a completely barren, unexplored desert, and because he has limited savings, his choices are limited to start with: To make a living, he has to do one of these things: Fish, Farm, Work for the Government, or Trade.

If he decides to fish (A profession which requires NO education), he would have to invest in a small wooden boat, which would cost $1,500. Since his boat is small, he can only benefit from one plot. So if one plot can produce $100 a day, he's only going to get $100 income a day.

If he decides to Farm (also a NO eduction profession), he would need to invest in a small plot of land and the required start up capital for underground irrigation set up, etc. The land per plot is $300, and a plot is 100 square meters, so a 5x5 plot, or 2,500 sq. meters, would cost him $7,500, and another $5,000 ($4,000 to set up the irrigation, $1,000 for the products). Thats $12,500 to plant some apples. The return, ofcourse, would be from 25 plots, so if each plot delivers $10 a day, thats an income of $250 a day. That is the normal number - the random event calculator could both reduce this number or make it higher depending on how its rolled.

If he decides to work for the government, he gets a bank job, doesnt need to put any capital, and gets a fixed salary at the end of each month. Depending on his education, his job could range from errand man (NO education) to Branch Manager (University Graduate).

If he decides to go the Trader route, he has to set up somewhere to sell his products first, so he buys a small covered stand and places it right next to the Pier. The stand would run him $2,000, and he would have to wait for imported products coming in by boat to buy (this is where the random event calculator can help), and then sell them at the fixed market price. The boat will come in with $30,000 worth of LIFE NECCESSITY products (LIFE NECCESSITY products are products that each character has to spend a specific amount on each month in order to survive. Presumably, these include water, food, bath and care products, etc. As the character's house, family, expenses get larger, so does his LIFE NECCESSITY bill.) John Doe decides to buy $10,000 worth - the market price will allow a mark up of 20%. Using a formula of current population, wealth of population, product, and competition (for example: current population is 50, wealth is LOWEST level, and product is LIFE NECCESSITY, meaning everyone HAS to buy it. If we say each person has to spend $200 a month on LIFE NECCESSITY products, that is $10,000. Given he is the only trader in town and located in a HIGHEST level area for RETAIL, he will sell $10,000 a month, leaving him with $2,000 worth of goods. When the boat comes in the following month, he buys $8,000 worth, which the government will allow him to sell for $9,600, so it 2 months he would've sold $20,000 from the $18,000 he used, and still have $1,600 in assets left).

I know this isn't exact science, but I feel it works. Again, I want realism to be a big part of it, but I dont want to delve into mundane details. Obviously, this time of project will be forever evolving with new ideas and inputs, but that is the general idea. Sooner or later, John Doe might decide to buy a second boat and have an employee, or expand that farm, or open up a bigger storefront that covers more than one plot, or decide to further his education when a new school opens up in order to become a HEAVY INDUSTRY ENGINEER and open up a STEEL FACTORY. He could even follow a political career and become involved in the real life desicion making (the more money you have, the more you can spend on increasing the character's INFLUENCE, which is what is needed to become a politician) of the project.

Ofcourse, this cannot work without the input of the participants into making it the type of game you want. As I said, it is Turn Based - so each turn, you make your desicion, and see how it plays out over the following terms. Building a factory would take 2 years IG (4 turns in RL) for example. You could be building the factory in what you hope would be the future industrial zone of the city, where sales and value would jump through the roof, or you could totally have been wrong in your prediction that industry would move alongside that new road and your sales and value would stagnant, not reaping the benefits you assumed you would have. Its all part of the fun!

So what do you guys think? Obviously, there is more to the game, such as LUXURY products, different type of houses, etc. You may even choose to own a sports team in the newly formed Football League - Who knows!

Most importantly at this point while Im fine tuning the concept, I need input!
Title: Re: World of Haven (July 21 - New Idea, Need Input Please! + Teaser)
Post by: travismking on July 21, 2011, 09:53:52 PM
I like this, I really think this would be fun if done correctly :) Ill be following this
Title: Re: World of Haven (July 22 - Additional Info on RPG Concept)
Post by: nedalezz on July 24, 2011, 05:46:52 AM
Right, so I'm getting the first update in order, along with the guidelines and a starter's guide, but we are still short on participants. Im looking for about 5-10 participants - we have marsh confirmed, and I believe noahclem is interested. We have given our own thread for the project, so all issues pertaining to it will soon be over there. But we do need more participants!! Please let me know!
Title: Re: World of Haven (July 24th - Need Participants for RPG Project!)
Post by: nedalezz on July 25, 2011, 04:15:51 AM
Chapter Seventeen: Starium Ore Mined


They did not have to wait long for Graham Coronus to come back into town, and Sheriff Turner did not waste any time letting him know that Ray Black wanted his services. Coronus was a middle aged man who had settled his wife and two children in a small town called Trucker to the west of Wildbank, and made his living from buying up fresh produce from Ray's companies and reselling them back in his home town. His experience developing a Tilkan gas extractor and refinery was exactly what Tiberius and Ray were looking for, and they were not disappointed.


After explaining to Coronus what they wanted to do, they offered him a package he could only dream of: free housing, free education for his children, a salary that almost tripled what he brought in a month, and a chance head a team of eight men in developing the Starium ore mine. Although gas and ore were two completely different components, their extraction from underground would be similar. In fact, Coronus suggested that getting the Starium would be much easier than extracting the Tilkan simply because it was found relatively close to the ground.


With the plans and blueprints drawn up, Ray and Tiberius turned to Sheriff Turner to start organizing his men and set up the defenses to protect the mine. The outpost was to be constructed simultaneously with the mine, and by the team the mine would be ready for use, the outpost, along with its missiles, would be operational and ready to serve their purpose. The final step was making sure the mine never fell into the wrong hands, so Tiberius and Ray registered it in the Wildbank Town Hall as the second company owned by the town after the Bank of Wildbank, calling it the Wildbank Mining Company. 


Wildbank's population now eclipsed 700 people, and small homes were starting to pop up outside of the town, alongside Ray's farms. They were doing their best to try to employ everyone in town, but the growth was starting to overwhelm Ray and Tiberius. They were happy that so many people were finding refuge from the tyranny of the Haven Republic in their little abode, but they needed help.




(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg841.imageshack.us%2Fimg841%2F1835%2F17stariummine.jpg&hash=2208225b839887709861fe737384fd49fa7e6a3a)
The Starium Redstone mine northeast of Wildbank.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg84.imageshack.us%2Fimg84%2F705%2F17wildbankaerial.jpg&hash=fe29f4a4805e9ece9339fc79fff411e4ec5d2fca)
An aerial shot of Wildbank, looking north.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg809.imageshack.us%2Fimg809%2F3445%2F17wildbankriver.jpg&hash=917cfac22a44151585977f2b959395cfae00c5e9)
An artistic shot of the Wildbank River, looking south.
Title: Re: World of Haven (July 25th - Haven: Chapter Seventeen!)
Post by: rooker1 on July 25, 2011, 05:07:03 AM
The city looks a great as the story!
Great work my friend.

Robin
Title: Re: World of Haven (July 25th - Haven: Chapter Seventeen!)
Post by: Tomas Neto on July 25, 2011, 05:59:11 AM
Fantastic work!!! Very nice!!!   :thumbsup:
Title: Re: World of Haven (July 25th - Haven: Chapter Seventeen!)
Post by: supremec on July 25, 2011, 06:33:54 AM
indescribable so much it is fabulous  &apls  &apls
Title: Re: World of Haven (July 25th - Haven: Chapter Seventeen!)
Post by: peter007 on July 25, 2011, 10:47:42 AM
I wanna participate nedalezz
Title: Re: World of Haven (July 25th - Haven: Chapter Seventeen!)
Post by: nedalezz on July 25, 2011, 02:08:03 PM
Great! So we have marsh, noahclem (?), and peter007! We need atleast 2 more participants to get it started! I've been writing up some more on it, and here's what I got so far:

GENERAL RULES

1 – Each turn IG (in game) will amount to 6 months. The turn updates will be specified as such, as there might be mini updates within each turn.

2 – All decision making has to be done at the beginning of each turn (after the update). The first update will give an overview of Dunya (the country) and Rawa'a (the city), after which the participants will write what they wish to do in the update thread.

3 – I am one man running the project, so please be patient! This whole project is about FUN – let's not lose sight of that with overly complicated analysis and methods of calculations, etc.

4 – The Random Event Calculator will be used each turn update. I will list the random events in separate sheet. Each participant will be rolled a Random Event each turn, and there will be a general Random Event roll each turn as well.

5 – A lot of the development in Dunya will be based on my judgement; I will be attempting to keep it as realistic as possible, but at the end of the day, there might be something certain players might disagree with. For the sake of the continuity and fun of the game, please keep criticism to a minimum. There will be a discussion thread to discuss issues – I will listen to everyone and take everything said into account, and if something was wrong, rectify it for the future, but let us try not to dwell on past happening!

6 – Each player will start off with $20,000. Expenses will be calculated at the beginning of each turn for the rest of the turn, so if you have $5,000 worth of expenses to cover in Turn 2, they will be taken out of the character's account  at the beginning of the turn.

PROFESSIONS

To start with, these professions are available:

Fisherman: A fisherman makes his living from fishing. A fisherman will need a capital of $1,500 to acquire the SMALL WOODEN FISHING BOAT, which will be added to his assets. This profession requires an Education Level of 0. Each plot yields a set number of income unless changed by the Random Event Calculator. Each turn, if the fisherman chooses to export his products, the Random Event Calculator will roll to decide how much of the fish gets sold. Alternatively, they can sell their fish to local traders, who choose how much they wish to buy. If sold to a trader, the selling price will be at 80% of the market price. Fishing produces LIFE NECCESSITY products; so the fishermen can use a portion of their fish to contribute towards their LIFE NECCESSITY expenses.

Farmer: A farmer makes his living from farming crops. The capital of a farmer varies on how big of a land he or she purchases initially. As with fishing, each plot yields a set number of income unless changed by the Random Event Calculator. Any farm larger than 5x5 plots will need a TRACTOR to operate, which costs $50,000. This profession requires an Education Level of 0. Each turn, if the farmer chooses to export his products, the Random Event Calculator will roll to decide how much of the products gets sold. Alternatively, they can sell their products to local traders, who choose how much they wish to buy. If sold to a trader, the selling price will be at 80% of the market price. Farming produces LIFE NECCESSITY products; so the farmer can use a portion of their products to contribute towards their LIFE NECCESSITY expenses.

Trader: A trader makes his living from buying products either from incoming shipments or from local participants, such as fishermen and farmers. If products are bought from fishermen or farmers, the mark up margin will be 20%. As a trader, the Random Event Calculator, when calculating selling, will be designs to be more favorable to this profession, so a trader will have a higher chance of selling 100% of his inventory than a farmer or a fisherman. The only products that will be arriving to start with will be LIFE NECCESSITY products, or products that each participant, depending on income, size of family, and assets, will have to spend a specific number on each turn as expenses. Additionally, only someone in the Trader profession can import goods into Dunya. Trader requires an Education Level of 0. The capital for a trader can vary: initially, a trader has to acquire a STAND, which will cost $2,000, and if it is placed on land that is not owned by the trader, there will have to be rent paid to the government. A trader's acquisition of products depends on the player; at the beginning of each turn, a trader can choose to keep his inventory and continue trying to sell at 20% markup, or sell it to the government at the market price (no profit).

Government Employee: A government employee makes his living from working for a governmental entity. At the start, a government employee will have a choice to work either at the Rawa'a Pier or at the Bank of Dunya. The fixed salary of the governmental employee varies according to Education Level; to start, an Education Level of 0 will mean the lowest level of income. A government employee will be provided with basic free housing according to the level of his job, and LIFE NECCESSITY products will cost 50% less.



GENERAL INFORMATION:

Expenses: To start out with, each character will have to spend $500 a month on LIFE NECCESSITY products, or $3,000 a turn. Given as the only housing available is owned by the government, they are renting out each house for $200, so that's another $1,200 a turn. This will be taken out of each character's account at the beginning of each turn. As the game progresses and evolves, different type of expenses will come into play: Once a player starts operating their business, I will calculate, given the size of the business, how much expenses their business will face. Families will also add to the expenses, with each head costing a certain amount depending if they are adults or children.

Taxation: The government will collect a set tax of 10% of final profits each turn from each character.

Age: In this game, characters will age, so sooner or later, the character will have to get married and have children if they choose to carry on their legacy. The passing of each character will be decided by the player, but generally, as the character begins to get to his 70s and 80s, we will discuss when the appropriate time would be for the character's passing.


Please keep in mind this is an ever evolving game, so there will always be things being added to it.
Title: Re: World of Haven (July 25th - Haven: Chapter Seventeen!)
Post by: rooker1 on July 25, 2011, 02:51:17 PM
Interesting.

Robin :thumbsup:
Title: Re: World of Haven (July 25th - Haven: Chapter Seventeen!)
Post by: marsh on July 25, 2011, 07:25:01 PM
Great work planning all this out. I'm anticipating it.  ;D
Title: Re: World of Haven (July 25th - Haven: Chapter Seventeen!)
Post by: Exla357 on July 25, 2011, 07:53:31 PM
I would like to be a participant in this RPG concept.

-Alex  :thumbsup:
Title: Re: World of Haven (July 25th - Haven: Chapter Seventeen!)
Post by: travismking on July 25, 2011, 08:19:41 PM
I too would like to participate if you need one more, sounds interesting :)
Title: Re: World of Haven (July 25th - Haven: Chapter Seventeen!)
Post by: nedalezz on July 26, 2011, 05:27:14 AM
Awesome! So we have marsh, noahclem, peter007, Exla357, and travismking, which should be enough to start with!

Everyone is going to start with the same $20,000 - and all characters will be 22 years of age. Please tell me for now what your character's names will be while I finalize the general starting rules and our own thread!
Title: Re: World of Haven (July 25th - Haven: Chapter Seventeen!)
Post by: art128 on July 26, 2011, 09:18:28 AM
Interesting idea you've got there Nedal, i'm gonna follow it ! ;) 
Title: Re: World of Haven (July 25th - Haven: Chapter Seventeen!)
Post by: marsh on July 26, 2011, 12:27:58 PM
Awesome Nedal.  ;D My characters name will be Micheal Areameder. :P Can't wait to get this going!
Title: Re: World of Haven (July 25th - Haven: Chapter Seventeen!)
Post by: peter007 on July 26, 2011, 03:02:52 PM
Fast progress.
I think my nickname will be Henk Garvei
Title: Re: World of Haven (July 25th - Haven: Chapter Seventeen!)
Post by: Exla357 on July 26, 2011, 07:02:45 PM
So I'll call my character Nick Terrell, (pronounced "teh-RELL")  then.
Title: Re: World of Haven (July 25th - Haven: Chapter Seventeen!)
Post by: nedalezz on July 27, 2011, 02:59:30 AM
Great!

We have a map! I've chosen one which I think will be suitable - you can get to it by following this link to the Dunya thread:

http://sc4devotion.com/forums/index.php?topic=13478.0 (http://sc4devotion.com/forums/index.php?topic=13478.0)


Also, I am still open for a few more participants if anyone else would like to get involved!

We have our own board! Find it under "The Dunya Project" in the Pictures and Projects Showcase under Projects!
Title: Re: World of Haven (The Dunya Project Gets Its Own Board!)
Post by: travismking on July 27, 2011, 07:10:27 AM
Ill call mine ... Tyrone Harvey
Title: Re: World of Haven (The Dunya Project Gets Its Own Board!)
Post by: nedalezz on July 27, 2011, 11:31:27 AM
First update on Dunya is up! Ok, its not really an update, but its a start! Head on over, as I need some info from all of you!
Title: Re: World of Haven (The Dunya Project Gets Its Own Board!)
Post by: nedalezz on July 28, 2011, 03:05:02 PM
Right, so I need more participants for The Dunya Project, SC4D's own RPG MD! Find out what all the rage is about right here:

The Dunya Project (http://sc4devotion.com/forums/index.php?board=416.0)

We currently have 4 participants, and we're looking for about 5 more!
Title: Re: World of Haven (Need Participants for The Dunya Project!)
Post by: nedalezz on July 31, 2011, 06:46:51 PM
This is the latest update from my new project,  The Dunya Project! (http://sc4devotion.com/forums/index.php?board=416.0)  Have a look, and get involved! All personalities are real people who are leading their characters through this new frontier!


Turn Three

Population: 350
GDP: $1,400,000 ($4,000 per person annually)
Education Level: Lowest


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg705.imageshack.us%2Fimg705%2F9217%2F58112447.jpg&hash=fe1a168a4fb9b71ade600bba671741f53ae396ed)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg135.imageshack.us%2Fimg135%2F9229%2F3overviewofland.jpg&hash=c4898513e6c3b53566968858d9f4a6398fbdbf12)



As you can see from the pictures above, the population has nearly doubled in Rawa'a in the past 6 months as more people make their permanent homes in the capital city. King Edward Ezamsi gave permission for people to reside to the west of Edward Ezamsi Street, and even gave the approval to Nick Terrell to acquire a 4x4 plot of land just north of the Royal Residence.

Terrell was not the only one to invest in Dunyan real estate – trader Michael Areameder bought the piece of land his home is located on, and as a reward for buying the land, King Edward decided to gift him the home situated on his land, saving him from having to pay rent on the house, which he now owns.

The Khassem Inn also opened for business. The land, and the inn constructed on it, are owned by Chris Khassem. The inn features 12 basic rooms and a restaurant/pub that opens every day of the week from 6PM onwards.

The government has also given the approval for further paving of roads, with focus being on extending Drift Lane eastward and Corner Street north. There has also been preliminary approval for the construction of a small school to the east of town, possibly alongside the new extension of Drift Lane.
Title: Re: World of Haven (The Dunya Project, Update Three!)
Post by: nedalezz on August 01, 2011, 02:53:25 AM
Chapter Eighteen


The fires were nothing more than a flicker now – although they had subsided, they had still gotten the best out of the Town Hall and Ray Black's offices. More importantly, they had taken the life of Brett Bion, the young man that worked in the office. Ray lay crouched on the floor, holding his lifeless body, weeping uncontrollably. The townsfolk had begun to gather around their leader, hoping to ease him and comfort as he got up and began carrying the orphan down Cross Street. This was a black day in Wildbank.


-----------------------------


Tiberius had stormed into Ray's home late in the evening and told him that the radar sensor was picking up fast moving objects that were racing towards Wildbank. They both feared the worst; ever since they had started mining the Starium, they had been preparing for an attack because, inevitably, word was going to get out. They were as prepared as they could be – they had developed five AA-Ones, Tiberius' heavy artillery vehicle comprised of armor made of Starium, which was almost impenetrable. Three of the AA-Ones were stationed alongside the northwest watch post, and Tiberius had already informed them to take their positions.

Sheriff Turner Tower had gathered up his troops, and was waiting on the command from Ray to start heading over to the watch post, which was equipped with missiles that were capable of packing quite a punch. The objects were coming towards Wildbank were not many, but they were moving very fast. So fast, in fact, that Tiberius starting thinking they were flying objects.

It didn't take long for the men to reach the watch post, but Ray had stayed behind and called back the remaining two AA-Ones from the Starium mine to help protect the town if the first defenses were breached. Tiberius and Sheriff Tower had both headed up to the watch post and were setting up their defenses there – the initial scouting reports suggested Tiberius was right; at least two of the objects were air motors, and only two forces had such technology: the Earthen Alliance, or the Haven Republic. Ray had a feeling it was the latter.

Whoever was coming at them had not done their homework – it was as if they did not know about the watch post or the weaponry Wildbank and its people possessed. As they advanced closer and closer to the northwest watch post, Tiberius gave the signal to fire the first batch of missiles. The AA-Ones were kept out of the first round, however; he wanted to save them for whatever was coming at them from the air. As the approaching motorcade got into firing distance, the missiles fired directly into them, blowing up the ground below them and bringing back memories of the successful battle they had against Jim Benstrike and his men. This time, however, when the dust settled, there was still movement; a lot of it.

Tiberius again gave the signal for the second round of missiles to fire, and just like the first time, they hit their targets dead on, but again, out of the dust came the invaders. The missiles had dealt some blows, but they were not strong enough to stop them. As they got closer, they saw two jetcopters flying towards. Starting to get nervous, Tiberius ordered his men to bunker up and prepare for a gun fight, and gave the go ahead for the AA-Ones to launch their missiles at the jetcopters. If they were able to get past the watch post, the jetcopters would need less than a minute to get to Wildbank, were they could lay waste on the town. They had to be stopped.

The AA-One missiles screeched into their air and headed directly to their targets. At the same time, heavy gunfire started being fired at the watch post. The invaders had gotten close enough to use their guns, and bullets were ringing everywhere. As Tiberius took a closer look, he noticed what he had feared all along: on the side of each of those armored vehicles lay the emblem of the Haven Republic.

As the AA-One missiles hit their flying target, Tiberius looked on desperately, trying to see if they were successful; he was half right. One of the jetcopters flew straight down, crashing into the hard desert ground beneath it – the other, however, zoomed past the watch post and headed straight to Wildbank. He scrambled to inform Ray that their defenses had been breached, and was eased slightly when Ray told him he had brought back the AA-Ones that were stationed at the mine. He brought his focus to the matter at hand, the gun fight that was ensuing in front of him.

Sheriff Turner had made sure his troops were fortified and heavily armed, and it was paying off. While the Republic troops were firing at will, they were not getting through to any of the defending soldiers, who were bunked up in the watch post and behind their vehicles. However, the Republic troops did not have that luxury, and the longer the battle lasted, the more of their troops started falling. Seeing that, the Sheriff asked Tiberius for one final round of missiles – the last batch available at the watch post. Tiberius nodded, and gave the signal.

The last hit took the fight out of the Republic soldiers – clearly, they were not expecting a fight of this proportion, and definitely were not expecting one they were going to lose. They had no idea of the type of weaponry that Wildbank possessed, or its will to defend itself. Their retreat was hasty and without warning as they loaded back into their vehicles and drove off as quickly as their tires could take them. Tiberius gave them the order to drive back into town, keeping a few soldiers and the AA-Ones stationed at the watch post.

The jetcopter was shot down to the north of Ray's farms, but not before it had let off two of its own missiles, specifically targeting the center of town, Ray's offices and the Town Hall. Brett Bion was trying to gather up Ray's important documents and take them away to hide them, but he was too late leaving the premises. The missile hit the building head on, exploding it into a ball of flames and igniting a fire that scorched on for over an hour.

When it was all said and done, Wildbank had suffered the death of six of its young men, including Brett. It defended itself with pride and honor, but it came at a cost. The Haven Republic had been fought back and defeated, and surely it would be downplayed in Janneh City to avoid humiliation, but the tears of Wildbank would not be washed away easily.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg109.imageshack.us%2Fimg109%2F2796%2F18fire.jpg&hash=a0dc406cc57611da2d4400b96110814850811384)
The fires that raged after the missiles hit.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg155.imageshack.us%2Fimg155%2F5863%2F18construction.jpg&hash=38779bcbf1e34e53023e7a9fb715305865b26de8)
The construction afterwards.



-------------------

I am still seeking more participants for The Dunya Project (http://sc4devotion.com/forums/index.php?board=416.0), SimCity's RPG! Have a look, and let me know if you would like to participate and become a member of the game that allows you to LIVE SimCity :)
Title: Re: World of Haven (Dunya Project Update Four!)
Post by: nedalezz on August 02, 2011, 11:06:52 AM
Turn Four


Population: 520
GDP: $2,080,000 ($4,000 per person annually)
Education Level: Lowest
Government Projects: Rawa'a Primary School ; Police Station



(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg853.imageshack.us%2Fimg853%2F2566%2F53760124.jpg&hash=5188737d5fbf2bda9aa965cffc507e7adf54a4e9)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg585.imageshack.us%2Fimg585%2F6132%2F38998558.jpg&hash=b04ab8add13ea4aa1dfe6da61869bef440f19dd3)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg98.imageshack.us%2Fimg98%2F1943%2F4overview.jpg&hash=609d688c15a6078beb113be993595ba2edf0302a)



A lot of thing happening this turn. The government has taken the initiative to pave Corner Street and parts of Drift Lane with the promise it will continue to do so in the next few months. It hopes to have Drift Lane paved up to the new Rawa'a Primary School, which set to be completed after 6 months. On the other side of Madrasa Street, work on the new police station has started, set to be complete in 1 years time. The government has budgeted the project for $500,000 – once these 2 projects are completed, the living standard of Rawa'a will rise, making it a more desirable place to live.

Hank Garvei has purchased the land which he was renting from the government for $1,000. The 1x1 plot will be the site of his new electronics showroom. Currently, his stand is still on the land, but in 6 months, it will be relocated to make room for his new showroom. He has taken out a loan from the Bank of Dunya to finance the construction project, believed to cost about $50,000. The loan will extend for 12.5 years, and will have a 20% fixed interest rate on it.

Salford Construction Company, a privately owned construction company owned by Terrence Salford, has bought land on Main Street for $2,000  and is currently developing its new offices. Once completed, Salford Construction will be the first construction company operating in Rawa'a. On the otherside of the Royal Residence, a company called Hi-Fashion also bought a 1x2 plot and is constructing a showroom for garments and accessories. Both projects will be ready 6 months from now.

Participants: A new profession is available – Construction. Read about in the information thread. Also, I have put up some new rules on players wanting to own companies that are not in their chosen profession. That is also up in the information thread!
Title: Re: World of Haven (Aug. 1st - Chapter Eighteen!)
Post by: nedalezz on August 04, 2011, 07:16:47 AM
Turn Five


Population: 630
GDP: $2,520,000 ($4,000 per person annually)
Education Level: Lowest
Government Projects: Police Station



(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg508.imageshack.us%2Fimg508%2F3903%2F40875719.jpg&hash=fb157ba6f685750374439cfa3046e285c2b5063e)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg109.imageshack.us%2Fimg109%2F1332%2F5overviewwithinfo.jpg&hash=66a8c310a98795db52fe39161bc8df662eea1b1a)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg850.imageshack.us%2Fimg850%2F6941%2F5aerial.jpg&hash=59e5b6d77f44b4dd80163275f5d31557b2b1c785)


As the town has grown and expanded, so has the number of people opening businesses. As you can see from the pictures above, Hank Garvei has finished construction on his showroom and opened up Garvei Electronics. Right next to him, Ahmad Yamini bought the piece of land located at 10 Main Street and will be opening up Citi-Furniture in 6 months.

On the other side of town, Hi-Fashion, owned by Warren Franks, has opened up for business. Their plans for expansion, however, will have to run through the new Customs Inspector at the  Rawa'a Pier. He has invested in real estate, acquiring 1002 Main Street for $12,000. Just north of Hi-Fashion is Seaside Restaurant, owned by Jim Franks, and on the corner of Trait Lane and Jalmi Lane, the residence of Chris Khassem, owner of the Khassem Inn is under construction. The land, which cost $2,000, is 200 sq. meters, and his home will cost $80,000 upon completion. Chris Khassem is currently the richest person in Rawa'a.

Elsewhere, the Rawa'a Primary School has opened its doors for business. The initial enrollment was 74 students through all grades. The project, which cost the Dunyan government, cost $700,000 and was publicly opened by King Edward Ezamsi. Across Madrasa Street, which was recently paved, is the Rawa'a Police Station #1, scheduled to open in 6 months. The small station set the government back $500,000.

The expansion of the town has led to further paving of roads by the government, and they recently opened up a new road called First Street, between Corner and Madrasa Streets.
Title: Re: World of Haven (Aug. 4th - The Dunya Project: Turn Five)
Post by: nedalezz on August 05, 2011, 08:45:27 AM
Turn Six


Population: 760
GDP: $3,040,000 ($4,000 per person annually)
Education Level: Lowest
Government Projects: Housing Projects




The government has certainly put in a lot of work these past 6 months, expanding the road infrastructure in Rawa'a and officially opening up the Rawa'a Police Station #1. On Main Street, the government has contracted Salford Construction to develop a housing project costing $225,000, or $75,000 per residence. The government plans to rent each residence out for $5,000 annually, or $2,500 per 6 months (or turn.) The government has always has plans to develop land around the Bank of Dunya as well, and has developed some residences for its employees (including Martin, Meade, and Terrell) near the police station. The shacks on the land will be destroyed, but it is unclear what the government plans to develop in their place.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg820.imageshack.us%2Fimg820%2F1258%2F6newdevelopment.jpg&hash=40495d16ca81dab5462acb52bf61c854aba75ba6)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg827.imageshack.us%2Fimg827%2F323%2F6reclaimedland.jpg&hash=efd10f329a97e828a43aa9228bdc9d02c3d2e437)




Development in and around central Rawa'a has continued, with 2 new businesses beginning construction on their properties. The BuyPlus Supermarket, owned by Hashem Saidi, will be the largest showroom in the city when it is completed in 6 months. Saidi will be in direct competition with Areameder and Garvei, both of who operate stalls that sell the Life Neccessity products that BuyPlus Supermarket will sell. The other business opening up on Corner Street is Dillon Hardware, owned by Brian Dillon. The 200 square meter showroom will sell exactly what it advertises: hardware products.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg684.imageshack.us%2Fimg684%2F9559%2F21532146.jpg&hash=9fc98ea9d974d5a70bfe7cbe336e63ccf89dc5da)




Clarence Fruit Farms has also opened for business northwest of the town, owned by Henry Clarence. The 4,200 square meter plot will harvest fruits and sell to the local market, slightly reducing imports. Locally grown products cost less than imported products, the news will be welcomed by residents of Rawa'a.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg820.imageshack.us%2Fimg820%2F8210%2F6clarencefruitfarms.jpg&hash=366cacc2b1c2da34d13040df818f7f3c143151a0)




On the southern side of town, Chris Khassem has finished work on his $80,000 home and has become the first person in town to construct and move into his own residence. Khassem, who is the richest man in town with an estimated worth of $300,000, owns and operates the 12 room Khassem Inn, which is the only place in town that one can stay at. The bar/restaurant that he operates in the inn has also been a success, but with the opening of the new Seaside Restaurant, owned by Jim Howard, it remains to be seen whether there will be a drop in clients.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg853.imageshack.us%2Fimg853%2F3627%2F26154586.jpg&hash=fb2090807cff3beaf79984fb63f6e18368680c75)


An aerial shot of Rawa'a

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg20.imageshack.us%2Fimg20%2F8266%2F6overview.jpg&hash=b29792027aee750de974cae44382873d19c2c5f1)
Title: Re: World of Haven (Aug. 5th - The Dunya Project: Turn Six)
Post by: nedalezz on August 07, 2011, 01:59:07 PM
Hey everyone! As some of you might already know, I have started an ambitious project called The Dunya Project. If you are familiar with "The Towne", then you will get the general idea behind it. Basically, what happens is that each player that joins controls a character, making desicions each turn such as buying land, buying goods, opening companies, etc. It is a detailed and slightly complex game with lots of pictures and numbers! The game is forever evolving, and the country of Dunya is being shaped by the collaboration of you, the characters! I am hosting the project over at SC4D, but will post the updates here as well. Please head over to The Dunya Project forums, and join up as we are looking for more participants!

The Dunya Project - Live the Game! (http://sc4devotion.com/forums/index.php?board=416.0)



Turn Seven


Population: 840
GDP: $3,360,000 ($4,000 per person annually)
Education Level: Lowest
Government Projects: DOIL Gas Station


Central Rawa'a as begun to take shape, and during the mornings, when most of the town crowds onto Main and Corner Streets to do their business, the energy and buzz can be felt. The construction on the 3 houses the government was building to rent out has been done, thanks to the efficient hand of Salford Construction. Although they are still unoccupied, given the lack of quality residences in Rawa'a, they won't be for long.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg6.imageshack.us%2Fimg6%2F2205%2F7cbd.jpg&hash=f1ad0fa78bbc4a28ea94f406b1248bd66ab7466d)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg837.imageshack.us%2Fimg837%2F7402%2F7cbdcloseup.jpg&hash=f2e8e2920524d785aa23e9c99db1aee1744f34f0)




Kim Presston has opened up the largest farm in Dunya west of town and just north of the Geothermal Power Plant. The farm, located on Edward Ezamsi Street, is made up of 3 different lands, combined to make one farm. In total, the farm is 51 plots, or 5,100 sq. meters. Presston will be in direct competition with Clarence as they both own fruit farms.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg823.imageshack.us%2Fimg823%2F5884%2F7presstonfruitfarms.jpg&hash=d2f5b5eb89cd53c53e2728c0b10c8c84b8b1b928)




The government has registered its first company, the Dunya Oil Company, or DOIL. Construction on a petrol station on the corner of Edward Ezamsi Street and Drift Lane has already begun, and approximately $120,000 will be invested in it. DOIL has already ordered oil that will last the country 6 months.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg594.imageshack.us%2Fimg594%2F44%2F7aerial.jpg&hash=d42395a0510d2ba9d0b76a59d39d7e5d540776f3)



Here is the Information Sheet for Turn Seven! If you notice, I have added quite a little more information on the town's info page :) All information is relevant and will play a role in the shaping Dunya! Don't worry, the upate for Turn Seven will follow soon (Its Ramadan and fasting is getting the best of me :( ) Here you go!

The Dunya Information Sheet updated for Turn Seven (https://spreadsheets.google.com/spreadsheet/ccc?key=0AgrTVIPv5zojdDVNb0g0a3M5QVhjYWkyREFCVEswc3c&hl=en_US)
Title: Re: World of Haven (Aug. 8th - The Dunya Project: Turn Seven)
Post by: nedalezz on August 09, 2011, 10:07:33 AM
Turn Eight


Population: 1,022
GDP: $4,292,400 ($4,200 per person annually)
Labor Force: 520
Education Level: Lowest
Government Projects: The Dunya Daily Building




The most evident change in Rawa'a over the past few months is the farms that have popped up to the north and west of the town. While most of them are harvesting fruits and vegetables, the town also saw the opening of 3 new ranches, as well as its first registered fishing company, owned by David Davis. The annual demand for Life Neccessity (fruits, vegetables, meat, fish, liquids) products is approximately $2,450,000, of which $820,000 is for fruits and vegetables. The local market is now growing almost 35% of all fruits and vegetables, something that will surely start to reflect on the prices of the products for the consumer.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg232.imageshack.us%2Fimg232%2F3681%2F8farms.jpg&hash=18da9c87c8d7a8fafb0c1be1d462fa982ed671e0)






Closer to the center of town, construction is nearly everywhere one looks. To the south of the Royal Residence, a small affluent residential neighborhood has developed around the Khassem Residence on Trait and Jalmi Lanes. The construction material is all imported, including the wood used to construct the houses. Terrence Salford, owner of Salford Construction, also just completed his own residence on his 400 sq. meter (2x2) land on the corner of Edward Ezamsi Street and Drift Lane. It cost $120,000 upon completion, excluding the worth of the land. The government has recently contracted Salford Construction to develop its $250,000 project on Edward Ezamsi Street that will house its newspaper, the Dunya Daily. Set to go off into circulation within the next few months, it will be Dunya's first puplication.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg840.imageshack.us%2Fimg840%2F1133%2F71037566.jpg&hash=4701281889a659fe1972683ad2aa0fa8530299fc)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg696.imageshack.us%2Fimg696%2F2350%2F8salfordresidence.jpg&hash=23eae7631dbf0056d2dcf9f886ced2461ab43720)







A milestone was reached in Rawa'a over the past few months as the population grew past 1,000 residents. It was also marked by the increase in GDP per person for the first time ever, growing from $4,000 annually to $4,200.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg233.imageshack.us%2Fimg233%2F7215%2F8cbd.jpg&hash=96ac327209129fd7341b10308205c79a91cb001a)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg268.imageshack.us%2Fimg268%2F6286%2F8aerialofthecbd.jpg&hash=c5d734332e9a6ddefa019219331234d99101890c)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg641.imageshack.us%2Fimg641%2F5301%2F8overview.jpg&hash=c8ec03dfca63bd10444b555e2cfa6603294f625d)



Finally, here is the Dunya Information sheet for Turn Eight!

The Dunya Information Sheet (https://spreadsheets.google.com/spreadsheet/ccc?key=0AgrTVIPv5zojdEJkd0kwdWFnaXFIXzl2WUwtajFNTGc&hl=en_US)
Title: Re: World of Haven (Aug. 9th - The Dunya Project: Turn Eight)
Post by: RickD on August 10, 2011, 01:53:49 AM
Wow, nedalezz. That is you huge project you started here. Haven't looked in here for a couple of days and am overwhelmed by the contents. I only had a brief look at the pictures so far and they look really great. I have to take the time to read everything tonight.
Title: Re: World of Haven (Aug. 9th - The Dunya Project: Turn Eight)
Post by: Tomas Neto on August 10, 2011, 10:41:43 AM
Oh yeah..., I agree with Rickd, that's a huge project!!! You are making an amazing work, my friend!!! Really fantastic!!!   &apls &apls
Title: Re: World of Haven (Aug. 9th - The Dunya Project: Turn Eight)
Post by: nedalezz on August 11, 2011, 09:26:24 AM
Turn Nine


Population: 1,203
GDP: $5,052,600 ($4,200 per person annually)
Labor Force: 610
Education Level: Lowest

The last 6 months has seen a number of residents move out the basic government shacks and in to their own houses, as evident by the residential neighborhood that has developed to the south and west of the Royal Residence. Jalmi Lane and Edward Ezamsi Street have become popular choices for the those wanting to build their own homes, especially the southern part of the town.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg233.imageshack.us%2Fimg233%2F1779%2F9neighborhood.jpg&hash=16e5ef6f0a30d909d2af028bdf7df0472fb01751)





Across the Rawa'a Primary School, a new comic book and sports card shop has been opened by David Darnell, a new immigrant to town who has acquired a 2x1 land on Drift Lane. The choice for opening the store across from the primary school was that he wanted to be as close to his target market as possible.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg703.imageshack.us%2Fimg703%2F4892%2F9bigdcomicsandsports.jpg&hash=e0ab9b5162ab0a6b70099648e84aa1ccfd0c96ec)



King Edward Ezamsi has promised that studies are underway for the construction of a larger dock after meeting with the businessmen of Rawa'a last month. He said that their demands for a new dock is justified as the current pier has had large problems handling the growing number of imports into Dunya. The pier is currently over capacity and pretty soon will be unable to meet the demands of the town due to its basic and undersized facilities.


I will leave you with the overview shot of Rawa'a, along with a mosaic of the CBD of the town. Enjoy!

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg818.imageshack.us%2Fimg818%2F836%2F9overview.jpg&hash=1fc7d9be174b2f3b3c204490b87685f5f88a28dc)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg851.imageshack.us%2Fimg851%2F9239%2F9cbdmosaic.jpg&hash=2275746b3782d40b3bfff5dfbf106c588e674794)



Here is the Dunya Information sheet for Turn Nine!

The Dunya Information Sheet (https://spreadsheets.google.com/spreadsheet/ccc?key=0AgrTVIPv5zojdE92a1lHYlFIamlMRUJvRlgtdDdPd0E&hl=en_US)
Title: Re: World of Haven (Aug. 11th - The Dunya Project: Turn Nine)
Post by: Ol.S / Benoit on August 12, 2011, 11:54:02 PM
I had a look at the past updates, this is a great work !  :thumbsup:
I like the way you developed this area :)
Title: Re: World of Haven (Aug. 11th - The Dunya Project: Turn Nine)
Post by: bat on August 13, 2011, 02:28:21 AM
Fantastic work on your project!
Looking forward to more...
Title: Re: World of Haven (Aug. 11th - The Dunya Project: Turn Nine)
Post by: nedalezz on August 13, 2011, 08:22:27 AM
Hey everyone! As some of you might already know, I have started an ambitious project called The Dunya Project. If you are familiar with "The Towne", then you will get the general idea behind it. Basically, what happens is that each player that joins controls a character, making desicions each turn such as buying land, buying goods, opening companies, etc. It is a detailed and slightly complex game with lots of pictures and numbers! The game is forever evolving, and the country of Dunya is being shaped by the collaboration of you, the characters! I am hosting the project over at SC4D, but will post the updates here as well. Please head over to The Dunya Project forums, and join up as we are looking for more participants!

The Dunya Project - Live the Game! (http://sc4devotion.com/forums/index.php?board=416.0)


Turn Ten


Population: 1,467
GDP: $6,161,400 ($4,200 per person annually)
Labor Force: 660
Education Level: Lowest



Under the initiative set by King Edward Ezamsi which gives all government employees access to loans that allows them to buy small plots of land and construct their own houses on them, Rawa'a has seen a burst in the construction sector currently occupied by the government and Salford Construction Company. The loans are typically repaid over a span of 12 to 13 years, and have generally been for around $80,000 to $100,000. The Bank of Dunya has announced large profits due to the substantial amount of loan repayments.

The CBD of Rawa'a has slowly taken a life of its own, and nowadays it is filled with small stores carrying fashion, electronics, groceries, hardware, and even a pharmacy. There have also been 3 restaurants that have opened for business along Main Street, overlooking the tranquil Indian Ocean. While the bustle during the day time is expected for a town whose commercial activity is completely revolved around the stretch between Edward Ezamsi Street and First Street along Main Street, the activity and buzz after the sun goes down is a new thing to Rawa'a.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg713.imageshack.us%2Fimg713%2F2989%2F10cbd.jpg&hash=017cfcfa16a944e33b16b1e5e11740f7ec9e2c86)




The government recently unveiled its plan to satisfy the religious needs of its people, giving the approval for the construction of both a church and mosque. Both will be constructed near the Rawa'a Police Station, with the church on Madrasa Street and the mosque on First Street. They will cost $750,000 and $500,000 upon completion, respectively. With Dunya being a country of mixed faith, the government wanted to send a message that there was no preferences when it came to those different faiths, and that all Dunyans are one.

Also on First Street will be the government's largest investment yet; the Rawa'a Central Hospital. The hospital, which is scheduled for completion a year and half from now, will cost approximately $1,000,000. It covers a total of 900 square meters, including the parking area, and will feature and Emergency Room, as well as a Surgery Department. King Edward Ezamsi will open it personally.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg812.imageshack.us%2Fimg812%2F5696%2F10construction.jpg&hash=9dbce8ab54fade4654cdfadf4571a70c5134b850)





Land prices around the CBD have jumped from $1,200 a plot to $1,500 a plot. Everything on Main Street from Edward Ezamsi to First Street, as well as parts of Corner Street, will benefit in this increase in prices. Additionally, prices in south Rawa'a have also risen to $1,200 per plot.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg834.imageshack.us%2Fimg834%2F6389%2F10cbdwithinfo.jpg&hash=bfd2dd88ef6937505df11c8996f335e5ecf769de)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg202.imageshack.us%2Fimg202%2F8930%2F10overview.jpg&hash=c1c21e179c6f83ede5b3e87f27ca92dbb2df6899)

Here is the Dunya Information sheet for Turn Ten!
The Dunya Information Sheet (https://spreadsheets.google.com/spreadsheet/ccc?key=0AgrTVIPv5zojdC1EWlNQWlpWYkFvUGZOa2kyMnFZM2c&hl=en_US)
Title: Re: World of Haven (Aug. 13th - The Dunya Project: Turn Ten)
Post by: nbvc on August 13, 2011, 09:04:05 AM
Great work. I like the construction area.
Title: Re: World of Haven (Aug. 13th - The Dunya Project: Turn Ten)
Post by: Tomas Neto on August 15, 2011, 05:35:08 AM
Quote from: nbvc on August 13, 2011, 09:04:05 AM
Great work. I like the construction area.

Oh yeah..., I agree!!!   :thumbsup:
Title: Re: World of Haven (Aug. 13th - The Dunya Project: Turn Ten)
Post by: nedalezz on August 16, 2011, 06:19:49 AM
Hey everyone! As some of you might already know, I have started an ambitious project called The Dunya Project. If you are familiar with "The Towne", then you will get the general idea behind it. Basically, what happens is that each player that joins controls a character, making desicions each turn such as buying land, buying goods, opening companies, etc. It is a detailed and slightly complex game with lots of pictures and numbers! The game is forever evolving, and the country of Dunya is being shaped by the collaboration of you, the characters! I am hosting the project over at SC4D, but will post the updates here as well. Please head over to The Dunya Project forums, and join up as we are looking for more participants!

The Dunya Project – Live the Game!  (http://sc4devotion.com/forums/index.php?board=416.0)

Turn Eleven


Population: 1,644
GDP: $7,233,600 ($4,400 per person annually)
Labor Force: 740
Education Level: Lowest



The government's money continues to be poured into its developments around the Police Station #1 and the Rawa'a Primary School, with the Central Mosque and the House of Christ Church scheduled for completion in 6 months, at the cost of $500,000 and $700,000, respectively. The bigger project, the Rawa'a Central Hospital, is slated to be open in about a year's time, at the cost of $1,000,000. King Edward Ezamsi has continued to promote the hospital as the town's most important development thus far, citing that there will be nation-wide healthcare coverage and insurance for every citizen of Dunya. The approximate cost annually for each person is not yet known, but the King has promised that it will be affordable for everyone.

The government has also thrown a little money towards the beautification and security of its Geothermal Plant and Water Pump. After a resident was caught without clearance near the pump, measures have been taken to make sure the area is sealed off to everyone but employees and people with clearances to be on the premises. The new fence has been put up along with grass and trees, making the plant truly green.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg193.imageshack.us%2Fimg193%2F8149%2F11geothermalplant.jpg&hash=dfe28869c4cc643b451d41ce4559fd02835c0ca7)




Several businesses have opened their doors the past couple of years, and the last 6 months have been no exception. With the commercial sector booming compared to the relative size of the town, competition amongst the businesses is growing, and for the first time, the economic growth has exceeded the population growth and its ability to spend, relative to each other. The commercial growth can be attributed to a growing number of businesses selling luxury products, as opposed to life necessity products, which still has huge potential that has not been realized.

The GDP grew again the past six months, with the average Dunyan making $4,400 per year. Most of the income goes towards the necessities, such as food and petrol. Foreign investment has remained minimal, and will continue to be until the country can afford to develop at least an airstrip to get people in and out of Dunya quickly. For now, the Rawa'a has a population of 1,644 and growing, with an emerging middle class that could help the GDP grow.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg850.imageshack.us%2Fimg850%2F2049%2F11cbd.jpg&hash=a1fb1de370532ea531a5d7ea4493c234cb360c15)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg710.imageshack.us%2Fimg710%2F4356%2F11overview.jpg&hash=9a941f26fa32e987728a7166603584271314272b)


Here is the Dunya Information sheet for Turn Eleven!

The Dunya Information Sheet (https://spreadsheets.google.com/spreadsheet/ccc?key=0AgrTVIPv5zojdHduX2VLaDdMRTVaTk42MklMZU5OTlE&hl=en_US)
Title: Re: World of Haven (Aug. 16th - The Dunya Project: Turn 11)
Post by: nedalezz on August 18, 2011, 08:56:09 AM
Hey everyone! As some of you might already know, I have started an ambitious project called The Dunya Project. If you are familiar with "The Towne", then you will get the general idea behind it. Basically, what happens is that each player that joins controls a character, making desicions each turn such as buying land, buying goods, opening companies, etc. It is a detailed and slightly complex game with lots of pictures and numbers! The game is forever evolving, and the country of Dunya is being shaped by the collaboration of you, the characters! I am hosting the project over at SC4D, but will post the updates here as well. Please head over to The Dunya Project forums, and join up as we are looking for more participants!

The Dunya Project – Live the Game!  (http://sc4devotion.com/forums/index.php?board=416.0)


Turn Twelve


Population: 1,895
GDP: $8,338,000 ($4,400 per person annually)
Labor Force: 852
Education Level: Lowest



As Rawa'a approaches 2,000 residents, the government has begun developing projects that raise the living standard of the town as whole. The Rawa'a Central Hospital is nearing completion, and the $1,000,000 the government has poured into the health facility is sure to pay dividends. Just across the street from the hospital, the House of Christ Church and the Central Mosque have both opened their doors for worshippers of the two most prominent faiths in Dunya. As a symbol of unity and togetherness, King Edward Ezamsi opened both religious buildings in the presence of both Christian and Muslim scholars and religious figures.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg13.imageshack.us%2Fimg13%2F5058%2F12churchandmosque.jpg&hash=4ab6650342352bd5397727fc79c5eb20b7f9b602)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg202.imageshack.us%2Fimg202%2F1961%2F12churchandmosquenight.jpg&hash=cec3c9a0ee8f160600987e39120eb3cbd02b8332)




Two new stores have opened for business the past few months, one of Edward Ezamsi Street and the other on Madrasa Street. Areameder Imports and Woynitsch Optics, respectively, are the latest in a growing number of trading companies that have found Rawa'a a good place to do business. Areameder Imports will be importing foods and provisions, while Woynitsch Optics will be dealing in eyewear, both practical and fashion related.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg707.imageshack.us%2Fimg707%2F6175%2F12areamederimports.jpg&hash=a1348d76d1d1e2eaff266042856d2f41f0a5bbad)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg834.imageshack.us%2Fimg834%2F6732%2F12woynitschoptics.jpg&hash=c913cd2a18a98cc702dfbc242c78b2528d2c6610)





As the Rawa'a's population grows, so does the expansion of the town. Most noticeably, it is southern Rawa'a that has really become popular with the town's middle and upper classes, but slow development has also enveloped the northern outskirts of the town as well. Rental prices remain relatively low, with a normal house going for $5,000 a year in the southern part of town, and for around $3,000 to $4,000 in other parts. 

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg641.imageshack.us%2Fimg641%2F3756%2F12cbdnight.jpg&hash=66fead9c9f51c7718469add6d361b20fe0b658d7)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg89.imageshack.us%2Fimg89%2F9703%2F12overview.jpg&hash=4434c4a10356c1caaeb145ca2cd52a6cc6793072)



Here is the Dunya Information sheet for Turn Twelve!

The Dunya Information Sheet (https://spreadsheets.google.com/spreadsheet/ccc?key=0AgrTVIPv5zojdEFSUUhfbXZNc2dVMWJaRkJiMXFRN0E&hl=en_US)

Note: I moved the police station around as well as the mosque after I realized I had miscalculated the number of plots the mosque and church would take!
Title: Re: World of Haven (Aug. 18th - The Dunya Project: Turn 12)
Post by: art128 on August 19, 2011, 03:41:17 AM
Dunya is growing nicely, i really like the latest development. Great job Nedal. ;)
Title: Re: World of Haven (Aug. 18th - The Dunya Project: Turn 12)
Post by: nedalezz on August 20, 2011, 06:09:06 AM
The Rawa'a Dock


The Dunyan government has announced the expansion of the Rawa'a Pier will begin in the upcoming few months, with the estimated date of completion around a year from now. With the increase in ocean traffic to the island, the current wooden planks can no longer accommodate the number of imports coming into Rawa'a.

The new Rawa'a Dock will cost around $1,000,000, but the new set up will be able to accommodate $2,000,000 worth of goods a month ($12,000,000 a turn), a vast improvement from the amount it can handle now. The location will remain the same, and the construction will be done over 2 phases.

The government has also announced that will be investing in the road network of the town in the upcoming months, paving dirt paths and extending roads.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg69.imageshack.us%2Fimg69%2F6916%2Fadocks.jpg&hash=805b16f6e90fc30c352771ddb001543f33683c50)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg42.imageshack.us%2Fimg42%2F9475%2Fadocksnight.jpg&hash=9bd734d948de7b87b13e1c7f5c498c6675feaf88)
Title: Re: World of Haven (Aug. 20th - The Dunya Project: The Rawa'a Docks)
Post by: nedalezz on August 21, 2011, 09:17:32 AM
Turn Thirteen


Population: 2,189
GDP: $10,016,864 ($4,576 per person annually)
Labor Force: 985
Education Level: 0.04 out of 4


The completion of the Central Hospital, which cost a total of $1,000,000 over 1 and a half years, has been met with much appreciation from the public. King Edward Ezamsi also announced the Dunya Healthcare Initiative, which will cover all Dunyan residents, commencing in the new few months. All government employees receive free healthcare, while everyone else will pay a mandatory $50 a month ($300 a turn) to cover their healthcare costs.


Rawa'a's development has always been linked to its docks, and they have gotten an extreme makeover. The new Rawa'a Port, which was estimated to have cost $1,000,000, can now handle up to $2,000,000 worth of imports a month, raising the ceiling that had befallen the commercial industry of the town. The port, locally known as The Docks, will serve the country for the foreseeable future, and rumors of a larger port being developed by the government north of the town have been denied.


Speculators have suggested the prices around the CBD will skyrocket to $2,000 per plot (1x1) given the lack of land available in the area. The town has been promoting its northern areas to potential businesses, citing easy access to the port on Main Street and big potential for growth as the city spreads in that direction. Farmland has eaten up most of the land surrounding Rawa'a to its west, but there are rumors that some farms will be willing to sell their land, albeit at a premium, for cheaper land more inland.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg20.imageshack.us%2Fimg20%2F3756%2F13guidemaptocbd.jpg&hash=e752c7b0f41fa0de3b6c0dfbe15feb7938e6d5e3)




The government, which a few years ago developed some houses to rent out to the general public on Main Street, is putting all 4 pieces of land up for sale. Below is the information:

1)   15 Main Street: 200 square meters (2x1), $100,000.
2)   16 Main Street: 200 square meters (2x1), $90,000.
3)   17 Main Street: 200 square meters (2x1), $90,000.
4)   18 Main Street: 400 square meters (2x2), $130,000.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg220.imageshack.us%2Fimg220%2F6879%2F13landforsale.jpg&hash=9fbe8a84a5f4d3c56b9d7d8d2c64253d89f166a4)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg812.imageshack.us%2Fimg812%2F5373%2F13overview.jpg&hash=26cba9ed9fba651e41df135fd1b304a80902c6ad)




Here is the Dunya Information sheet for Turn Thirteen!

The Dunya Information Sheet (https://spreadsheets.google.com/spreadsheet/ccc?key=0AgrTVIPv5zojdDZiZWdmaEhsNGtacXNqZnp5Rm5SX1E&hl=en_US)
Title: Re: World of Haven (Aug. 21st - Turn Thirteen)
Post by: Tomas Neto on August 22, 2011, 08:12:11 AM
Amazing updates!!!  &apls
Title: Re: World of Haven (Aug. 21st - Turn Thirteen)
Post by: nedalezz on August 23, 2011, 04:54:31 PM
Here is a shot of Rawa'a, looking east. I know its not perfect, but its my first try and cross border shots!

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg12.imageshack.us%2Fimg12%2F5865%2F14townoverview.jpg&hash=c043c70e6b23bf24d84c3bc2392e70697b369679)
Title: Re: World of Haven (Aug. 21st - Turn Thirteen)
Post by: Tomas Neto on August 24, 2011, 03:29:03 AM
Great shot, very nice pic!!! Fantastic!!!  :thumbsup:
Title: Re: World of Haven (Aug. 21st - Turn Thirteen)
Post by: nedalezz on August 24, 2011, 04:05:10 AM
Hey everyone! As some of you might already know, I have started an ambitious project called The Dunya Project. If you are familiar with "The Towne", then you will get the general idea behind it. Basically, what happens is that each player that joins controls a character, making desicions each turn such as buying land, buying goods, opening companies, etc. It is a detailed and slightly complex game with lots of pictures and numbers! The game is forever evolving, and the country of Dunya is being shaped by the collaboration of you, the characters! I am hosting the project over at SC4D, but will post the updates here as well. Please head over to The Dunya Project forums, and join up as we are looking for more participants!

The Dunya Project – Live the Game!  (http://sc4devotion.com/forums/index.php?board=416.0)



Turn Fourteen

Population: 2,636
GDP: $12,294,304 ($4,664 per person annually)
Labor Force: 1,187
Education Level: 0.06 out of 4


The government's initiative to offer land at discounted prices for farming has been a relative success, with quite a few farms developing along the newly paved stretch of road leading west out of town. The farms, located on Edward Ezamsi Street, now contributed almost 30% of Dunya's fruits and vegetables supply, with the rest imported. King Edward Ezamsi has lauded the efforts of his government to promote locally produced products, and hinted that prices for the products were sure to drop in the near future as more farms develop.


Inside of town, the population of Rawa'a continues to spike, as does the land value. Recent assessments have plots in and around the CBD being valued at around $3,000, and plots in Treelane at $2,000. As the population begins to reach 3,000 residents, development in northern and southern Rawa'a, along the coast, has begun springing up. A second construction company has opened its doors for business in Dunya, Clearview Properties, and its first projects have been private ones, with people building homes on the plots that they own. Their offices  can be found at 40 Edward Ezamsi Street.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg31.imageshack.us%2Fimg31%2F3425%2F14clearviewproperties.jpg&hash=dccc4f18589b68d325cbf611f7aaaa3edbbfd891)





Overall, progress has been steady in Dunya's only settlement, with the government recently taking on beautification projects around the city. Grass is being grown around residential neighborhoods, and lots of trees are being planted. With substantial water found in the soil underneath the ground, there hasn't been much hassle in getting the plants to grow.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg801.imageshack.us%2Fimg801%2F6717%2F14mosaic.jpg&hash=542c16a6b95fa237b08b155bb109497e16bb3ae0)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg694.imageshack.us%2Fimg694%2F5865%2F14townoverview.jpg&hash=62247edce713cccd89b69099a85579b6bf98b8f3)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg714.imageshack.us%2Fimg714%2F1016%2F14overview.jpg&hash=a9b13dc05a2c036d9b4688ef77c52a2b68f11a0a)



Here is the Dunya Information sheet for Turn Fourteen!

The Dunya Information Sheet – Turn 14 (https://spreadsheets.google.com/spreadsheet/ccc?key=0AgrTVIPv5zojdDFEbWRLUEwwMTJvSU9GZlJMSVhiSVE&hl=en_US)
Title: Re: World of Haven (The Dunya Project: Aug. 24th- Turn Fourteen)
Post by: nedalezz on August 26, 2011, 08:36:32 AM
Hey everyone! As some of you might already know, I have started an ambitious project called The Dunya Project. If you are familiar with "The Towne", then you will get the general idea behind it. Basically, what happens is that each player that joins controls a character, making desicions each turn such as buying land, buying goods, opening companies, etc. It is a detailed and slightly complex game with lots of pictures and numbers! The game is forever evolving, and the country of Dunya is being shaped by the collaboration of you, the characters! I am hosting the project over at SC4D, but will post the updates here as well. Please head over to The Dunya Project forums, and join up as we are looking for more participants!

 
The Dunya Project – Live the Game!  (http://sc4devotion.com/forums/index.php?board=416.0)



Turn Fifteen

Population: 3,066
GDP: $15,299,340 ($4,990 per person annually)
Labor Force: 1,340
Education Level: 0.07 out of 4


The government's latest project, Treelane High School, will open its doors to the public next semester, with King Edward Ezamsi heralding the advancement of education for each Dunyan citizen a "must." The King, who gave a speech alongside Queen Dora, announced that the $1,000,000 project on Plant Road will allow the citizens of Rawa'a to continue to further their education, and will also allow the living standard of the town to continue to rise.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg263.imageshack.us%2Fimg263%2F9125%2F15treelanehighschool.jpg&hash=5fcd7596c08038160cf36069ebf0cbcb1a4c8337)




A farm has been put up for sale by the owners, the Verdi family, on Third Street in northern Rawa'a. The Verdi family is looking to take advantage of the government's initiative that offers discounted farmland more in land, and have put the land up for sale in hopes of raising the capital to acquire a bigger land. All interested party can contact the Verdi family directly or through the government's real estate office (the Business Board!)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg842.imageshack.us%2Fimg842%2F1857%2F15landforsale.jpg&hash=a715ccc9e5dbc50b489ff63d1af8776dab694ec3)






As the town continue to expand, mostly to the south and north, poorer residents (and all of you RL lot!) have been pushed north, a where a growing shanty town has to be of some concern to the government and the King. The shanty town, nicknamed Desert Town because of its location away from the roads and development of Rawa'a, holds over 1,400 people within in its borders. All shacks have to pay a monthly rate to the government because they have been built on government land, and despite the best efforts of the government to make sure everyone has decent and affordable housing, Desert Town continues to grow.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg98.imageshack.us%2Fimg98%2F6752%2F61161830.jpg&hash=dd7a9545b44c1701a0ba24ffd43344abafe6a377)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg841.imageshack.us%2Fimg841%2F1230%2F15artisticnightshot.jpg&hash=996eb368aec2ba5dce94e37b1ebd699df820e6b3)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg708.imageshack.us%2Fimg708%2F7974%2F15aerial.jpg&hash=bd40b1aa5aaf4972d6dc398805e753ac094eee06)



Here is the Dunya Information sheet for Turn Fifteen!

The Dunya Information Sheet – Turn 15 (https://docs.google.com/spreadsheet/ccc?key=0AgrTVIPv5zojdEdGemRpa2NWaFFIbjVNeEIyWFpwMGc&hl=en_US)
Title: Re: World of Haven (The Dunya Project: Aug. 26th- Turn Fifteen)
Post by: nedalezz on August 30, 2011, 07:24:43 AM
Hey everyone! As some of you might already know, I have started an ambitious project called The Dunya Project. If you are familiar with "The Towne", then you will get the general idea behind it. Basically, what happens is that each player that joins controls a character, making desicions each turn such as buying land, buying goods, opening companies, etc. It is a detailed and slightly complex game with lots of pictures and numbers! The game is forever evolving, and the country of Dunya is being shaped by the collaboration of you, the characters! I am hosting the project over at SC4D, but will post the updates here as well. Please head over to The Dunya Project forums, and join up as we are looking for more participants!


The Dunya Project – Live the Game!  (http://sc4devotion.com/forums/index.php?board=416.0)




Turn Sixteen



Population: 3,774
GDP: $19,020,960 ($5,040 per person annually)
Labor Force: 1,698
Education Level: 0.08 out of 4



After reacquiring the Verdi land in northern Rawa'a for the listed price of $60,000, the government turned round and sold all the plots. Residents have popped up in northern Rawa'a, for the first time, at a faster rate than the Treelane neighborhood in the south, although the trend is unlikely to continue. The Verdi family have taken advantage of the government's farm initiative and have begun operating a farm to the west of Rawa'a.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg842.imageshack.us%2Fimg842%2F1857%2F15landforsale.jpg&hash=a715ccc9e5dbc50b489ff63d1af8776dab694ec3)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg64.imageshack.us%2Fimg64%2F4899%2F16formerverdifarm.jpg&hash=a596a55ed9347c5ffe87595bcbd8d0e0a6eb2594)





Making good on their promise to give the clients of the Bank of Dunya a bigger and more efficient building, the government has opened the new Bank of Dunya branch found at 6 Edward Ezamsi Street, on land bought from the Woynitsch family. Their used to be a farm on that land, initially owned by the Terrell family, then the Woynitsch family, but the recent construction of the building, along with the new showroom for WD Agro Limited, Dunya's first partnership business between the Davis and Woynitsch families, has expanded the CBD westward.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg88.imageshack.us%2Fimg88%2F7572%2F16bankofdunya.jpg&hash=cd92c37e2f594b424d106197fb15ba061b9e5f8a)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg685.imageshack.us%2Fimg685%2F4522%2F16cbdaerial.jpg&hash=291b27f284069559d748d1a03474b4bda8e62057)





Finally, here is a comparison between the two cross-border shots – taken one year apart!


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg6.imageshack.us%2Fimg6%2F5865%2F14townoverview.jpg&hash=50ac5d24efb912d2cc99eb9c60b394b29f58a964)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg4.imageshack.us%2Fimg4%2F1681%2F16crossbordershot.jpg&hash=37f104e886e269a665e993870d86f97122a8ff0e)





Here is the Dunya Information sheet for Turn Sixteen!

The Dunya Information Sheet – Turn 16 (https://docs.google.com/spreadsheet/ccc?key=0AgrTVIPv5zojdG15OHJSc00xajE4RWxmUTJSczdWY1E&hl=en_US)

Note: You will notice that I have changed the format slightly – for any character with a business, please look in the Business sheet for information on that. On the character sheets, only the money that was made by the business is brought over. I also used default settings – if you would like to change the default setting for Turn 16 by making other decisions that what is currently listed, let me know, and it will be done accordingly :)
Title: Re: World of Haven (The Dunya Project: Aug. 30th- Turn Sixteen)
Post by: bat on August 30, 2011, 07:42:04 AM
Great work on your project! Your cities and farms are fantastic!! :thumbsup:
Title: Re: World of Haven (The Dunya Project: Aug. 30th- Turn Sixteen)
Post by: Tomas Neto on August 30, 2011, 07:04:35 PM
Fantastic!!!  :thumbsup:
Title: Re: World of Haven (The Dunya Project: Aug. 30th- Turn Sixteen)
Post by: nedalezz on September 01, 2011, 10:06:38 AM
Here is a mosaic I made of Rawa'a, heading east into the CBD!

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg855.imageshack.us%2Fimg855%2F2057%2F16mosaic.jpg&hash=76f0d3d7b962162859924489844a9c9294b1ef19)
Title: Re: World of Haven (The Dunya Project: Sept.1 - Rawa'a CBD Mosaic)
Post by: nedalezz on September 04, 2011, 07:43:39 AM
Hey everyone! As some of you might already know, I have started an ambitious project called The Dunya Project. If you are familiar with "The Towne", then you will get the general idea behind it. Basically, what happens is that each player that joins controls a character, making desicions each turn such as buying land, buying goods, opening companies, etc. It is a detailed and slightly complex game with lots of pictures and numbers! The game is forever evolving, and the country of Dunya is being shaped by the collaboration of you, the characters! I am hosting the project over at SC4D, but will post the updates here as well. Please head over to The Dunya Project forums, and join up as we are looking for more participants!


The Dunya Project – Live the Game!  (http://sc4devotion.com/forums/index.php?board=416.0)



Turn Seventeen

Population: 4,162
GDP: $20,976,480 ($5,040 per person annually)
Labor Force: 1,873
Education Level: 0.08 out of 4

After seeing the success the Verdi family had in selling their farm and setting up a new one to the west of Rawa'a, the Grover family has followed suit and is looking at selling their 70 plots in northern Rawa'a as well. The price for the land is $84,000 – the money will be used to acquire a much larger land for farming to the west.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg194.imageshack.us%2Fimg194%2F4696%2F17groverlandforsale.jpg&hash=cf4b6cee050c57bba25701bb03407a97cdc4c759)





Congratulations to the Terrell family, who have completed their acquisition of 1020 Drift Lane – their very own residence! The recently built house was constructed by the government, and its sale is representative of the popularity of the Treelane neighborhood as the area for middle and upper class families.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg850.imageshack.us%2Fimg850%2F7973%2F17terrellresidence.jpg&hash=2cdef6854dbbc9df671827cd82b2bbb5bc7716c4)




The new power plant that King Edward Ezamsi announced has started to take shape. Located to the north of Rawa'a, the plant is expected to cost the government $4 million upon completion in 2 years time.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg835.imageshack.us%2Fimg835%2F5474%2F17overview.jpg&hash=b8680e19ea7b3ad2ae847e636a4ee669a68a463b)




Here is the Dunya Information sheet for Turn Seventeen!

The Dunya Information Sheet – Turn 17 (https://docs.google.com/spreadsheet/ccc?key=0AgrTVIPv5zojdG9RaHk2X1hwRjNxcE9JMmlvdmtYNXc&hl=en_US)

Note: I am travelling today on a business trip, hence the short update! Don't worry, there will be no stoppage in updates – I have been updating every 3-4 days, and that will continue. They might just a little shorter than usual! As for the information sheet, in all the businesses, the default decisions for Turn Seventeen are there. If you want something changed, just let me know, and it will be reflected in the Turn Eighteen sheet.
Title: Re: World of Haven (The Dunya Project: Sept.4 - Turn Seventeen)
Post by: nedalezz on September 10, 2011, 08:25:46 AM
Hey everyone! As some of you might already know, I have started an ambitious project called The Dunya Project. If you are familiar with "The Towne", then you will get the general idea behind it. Basically, what happens is that each player that joins controls a character, making desicions each turn such as buying land, buying goods, opening companies, etc. It is a detailed and slightly complex game with lots of pictures and numbers! The game is forever evolving, and the country of Dunya is being shaped by the collaboration of you, the characters! I am hosting the project over at SC4D, but will post the updates here as well. Please head over to The Dunya Project forums, and join up as we are looking for more participants!

The Dunya Project – Live the Game!  (http://sc4devotion.com/forums/index.php?board=416.0)



Turn Eighteen

Population: 5870
GDP: $29,878,300 ($5,090 per person annually)
Labor Force: 2642
Education Level: 0.09 out of 4

The Grover land has been bought out by the Baker family – most of it, at least. The government took back the eastern edge of the land and has extended Hansford Street all the way to Kearson Drive. It has also constructed affordable, high density housing as it looks to battle the growing problem that is Desert Town. Reasonable success has been achieved, but a lot more housing will have to be constructed in order to get rid of the shanty town developing on the northern edge of Rawa'a.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg825.imageshack.us%2Fimg825%2F3131%2Faaffordablehousing.jpg&hash=d305f816b6737edef1e5dd6443bec2a43fa8553b)







Rawa'a's population has skyrocketed to 5,870 residents the past few months, and that has taken its toll on the general infrastructure of the town. The King, however, has announced plans to rapidly expand the transportation network, and there has been talk about initiating a public transportation scheme.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg30.imageshack.us%2Fimg30%2F6955%2F18overview.jpg&hash=8c9672d262ff1e602cd38598aaa78c1abe8c5c70)



Here is the Dunya Information sheet for Turn Eighteen!

The Dunya Information Sheet – Turn 18 (https://docs.google.com/spreadsheet/ccc?key=0AgrTVIPv5zojdHBIYTh4OWRXQ01nT0tuRTkxMzJrZEE&hl=en_US)
Title: Re: World of Haven (The Dunya Project: Sept.10 - Turn Eighteen)
Post by: Schulmanator on September 11, 2011, 12:01:03 PM
Great pix. The project sounds interesting. I have too many irons in the fire to join in the project ATM, but I wish you success in it.  :thumbsup:
Title: Re: World of Haven (The Dunya Project: Sept.10 - Turn Eighteen)
Post by: Tomas Neto on September 11, 2011, 03:36:41 PM
Great work, awesome, and that mosaic is amazing!!!  &apls &apls
Title: Re: World of Haven (The Dunya Project: Sept.10 - Turn Eighteen)
Post by: wallasey on September 11, 2011, 03:42:06 PM
Great work on the mosaic! The urban and agriculture areas really compliment themselves well.
Title: Re: World of Haven (The Dunya Project: Sept.10 - Turn Eighteen)
Post by: nedalezz on September 15, 2011, 07:39:47 AM
Hey everyone! As some of you might already know, I have started an ambitious project called The Dunya Project. If you are familiar with "The Towne", then you will get the general idea behind it. Basically, what happens is that each player that joins controls a character, making desicions each turn such as buying land, buying goods, opening companies, etc. It is a detailed and slightly complex game with lots of pictures and numbers! The game is forever evolving, and the country of Dunya is being shaped by the collaboration of you, the characters! I am hosting the project over at SC4D, but will post the updates here as well. Please head over to The Dunya Project forums, and join up as we are looking for more participants!

The Dunya Project – Live the Game!  (http://sc4devotion.com/forums/index.php?board=416.0)



Turn Nineteen


Population: 7,162
GDP: $36,454,580 ($5,090 per person annually)
Labor Force: 3,223
Education Level: 0.09 out of 4


The most evident change the past few months in Rawa'a has been the expansion of the downtown area, which we will be reviewing in further detail in the next update. Where the Bank of Dunya used to be is a new building, and the land that was for sale by the government have been sold and developed.

The government is also ready to start developing its own building near the Central Mosque and House of Christ Church. The project would take about 2 years after the groundbreaking, and the initial cost would be around $1 million.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg41.imageshack.us%2Fimg41%2F894%2F19cbd.jpg&hash=e50afe04a9f08346badbbc04b68fadb402b430c5)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg35.imageshack.us%2Fimg35%2F4622%2F71962254.jpg&hash=af8673d5297269e8732957454eae27fe15b60eee)





Rawa'a now has 2 developed residential neighborhoods – the lower/middle class Hansford neighborhood, named after Hansford Street that cuts directly through it, and the more affluent Treelane neighborhood in southern Rawa'a.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg31.imageshack.us%2Fimg31%2F1805%2F11981667.jpg&hash=5b1181c0fae25fe629dfcb61ebf7c039a932ac55)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg594.imageshack.us%2Fimg594%2F4347%2F19treelane.jpg&hash=8cc236d942ddc8ba4e3450343364a1eda968fe11)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg339.imageshack.us%2Fimg339%2F5820%2F19overview.jpg&hash=02925ef8ffeb03db3904e754e069f72af5bcc8ff)



Here is the Dunya Information sheet for Turn Nineteen!

The Dunya Information Sheet – Turn 19 (https://docs.google.com/spreadsheet/ccc?key=0AgrTVIPv5zojdDQtSUVNM3NVbndCT1ZJZkxVa0lPemc&hl=en_US)
Title: Re: The Dunya Project: September 15th - Turn 19
Post by: Ol.S / Benoit on September 17, 2011, 04:14:59 AM
Great update !

I love what you've done so far with this Dunya Project ! :)
Title: Re: The Dunya Project: September 15th - Turn 19
Post by: nedalezz on September 24, 2011, 09:17:15 PM
Here is a small teaser for whats coming up in Turn 20!

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg171.imageshack.us%2Fimg171%2F7625%2F20overviewmosaic.jpg&hash=0dd918b4f9eb9ffb18999bbfa8fb5dd7ed7f24d3)
Title: Re: The Dunya Project: September 25th - Teaser
Post by: bat on September 25, 2011, 05:54:53 AM
Some wonderful updates there! And the night shot is really nice! :thumbsup:
Title: Re: The Dunya Project: September 25th - Teaser
Post by: nedalezz on October 01, 2011, 04:55:39 AM
 Hey everyone! As some of you might already know, I have started an ambitious project called The Dunya Project. If you are familiar with "The Towne", then you will get the general idea behind it. Basically, what happens is that each player that joins controls a character, making desicions each turn such as buying land, buying goods, opening companies, etc. It is a detailed and slightly complex game with lots of pictures and numbers! The game is forever evolving, and the country of Dunya is being shaped by the collaboration of you, the characters! I am hosting the project over at SC4D, but will post the updates here as well. Please head over to The Dunya Project forums, and join up as we are looking for more participants!

The Dunya Project – Live the Game!  (http://sc4devotion.com/forums/index.php?board=416.0)



Turn Twenty


Population: 10,495
GDP: $53,944,300 ($5,140 per person annually)
Labor Force: 4,723
Education Level: 0.1 out of 4




Celebrating ten years of independence, Dunya has now officially passed the ten thousand residents mark, achieving one of the primary goals of development King Edward Ezamsi had set for his government. There have been numerous developments the past year, with most of it based in the center of Rawa'a involving commercial activity. The Jawad Building, constructed by the Jawad family, sits on the former site of the Bank of Dunya, on the corner of Main and Edward Ezamsi Streets. The building contains some apartments on the upper floors, and 3 stores on the ground floor. Further down Main Street sits the McCormick Building, built by the McCormick family. Although the architecture is drastically different than the Jawad Building (given the owners' European background), the premise is the same. They have rented a large showroom on the ground floor, and each floor above that has 4 apartments for rent. Finally, the Yassar Building, situated on the corner of First Street and Cross Lane, has officially taken the title of tallest building in Rawa'a, standing at 4 floors. It is also the costliest private development in the history of Dunya, costing the Yassar family $800,000 upon completion. Unlike the first 2 development mentioned, the Yassar Building is exclusively an office facility, with the ground floor used by the Yassar family for their new marketing company. The rest of the floors have 3 offices per floor.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg685.imageshack.us%2Fimg685%2F8176%2F20jawadbuilding.jpg&hash=b7c872979b405b7b3d210fc2fd1daf05510d5ebb)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg850.imageshack.us%2Fimg850%2F1689%2F20mccormickbuilding.jpg&hash=92c7ef64413d44e74984332f583c1c3d526c3424)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg52.imageshack.us%2Fimg52%2F8062%2F20yassartower.jpg&hash=9e26ec87b397843792b59bcb963347f7ffb33439)






The other new developments have been the farmlands on Fairview Road, to the northwest of Rawa'a. The new farms owners include the Grover and Verdi families, both of which had sold farms closer to the town in order to take advantage of the government initiative that gives discounted land for agricultural development further out of town.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg840.imageshack.us%2Fimg840%2F5443%2F20newfarmland.jpg&hash=a5e5d8f8b835e67fa804e5e820c0cb1f259b963f)





As Rawa'a continues to develop, so does the demand for land closer to the center of the town. Land prices continue to rise, and the unofficial price now stands at $5,000 per plot, a far cry from the $1,000 per plot that a lot of land owners had bought their land at.  The extra income generated by taxes and other income has allowed the government to finish up its Power Plant and make lots of headway on the new Rawa'a International Airport, which is becoming closer to finishing. The next few months should see the completion of both projects.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg841.imageshack.us%2Fimg841%2F8716%2F20cbd.jpg&hash=a7d21017fa01c324f4cfda30b245b8615bcc1a0c)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg839.imageshack.us%2Fimg839%2F6223%2F20cbdnight.jpg&hash=820867e8798531e300e325c16f6711fa87177d29)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg202.imageshack.us%2Fimg202%2F7625%2F20overviewmosaic.jpg&hash=98b4f1f9a1a3a0619ca961fc7ef3006b3ee18303)




Here is the Dunya Information sheet for Turn Twenty!

The Dunya Information Sheet – Turn 20 (https://docs.google.com/spreadsheet/ccc?key=0AgrTVIPv5zojdEJjTnJSYU5LRWNZS3UxeDZPTDdTNUE&hl=en_US)
Title: Re: The Dunya Project: October 1st - Turn 20
Post by: Terring7 on October 26, 2011, 04:24:41 AM
It's very interesting to see the evolution of a city. Can't wait for the future. What it will have?
Title: Re: The Land of Desera
Post by: nedalezz on August 26, 2012, 06:49:27 AM
GENERAL INFORMATION

A forgotten land, once called a desolate waste by 16th and 17th century explorers on their way to the Americas, Desera (rumored to have come from the Twi words for calm and desert) has been the home to nomadic tribes for thousands of years. No documented history has ever been recorded from the island situated in the middle of the atlantic, although the oral history – told through generations by tribal storytellers – is as rich as any. Even in this day and age, Desera has been ignored by the world until now, thanks to the discovery of that black gold: oil.

Historically, there has never been a recorded settlement on Desera until now (Kafra being the only), but current estimates have put its total population at around five million, split up into as many as three hundred different tribes. Of those three hundred, there are around twenty larger tribes who dominate the landscape. The largest is the Kasoa tribe, but the most powerful is the Mallam tribe, the tribe of the current leader of Desera, the Royal President Sidebe Mallam. Underneath him is the recently formed Desera Council, made up of tribal leaders from across the land and who act as advisors and planners for the Royal Presidency. The Desera Council sits above all other ministries, which report directly to it and take its orders directly from it.

The capital city of the newly formed nation of Desera is called Kafra, and is situated on the southern shores of the island. Kafra has only been recently formed, thanks to the construction of the small seaport and Desera's only power plant. Currently, Kafra's residents are made up of workers of the seaport and powerplant, as well as all official Desera Council representatives. It is the first time in the known history of Desera that there has been a permanent settlement, although stories do speak of forts and such throughout the years.



BRIEF HISTORY

As stated above, very little is known about the history of Desera, and other than the stories of the tribal storytellers, there is no way of knowing anything about it. There have been no recorded documents either on or off the island, and until very recently, it was not even considered a country. The son of current Royal President Mallam, the Prince Diallo Mallam, on a fishing expedition off the southern coast of Desera a few years, ran into a sailing ship, which anchored off the islands and stayed as guests of the Mallam tribe for three nights. During that time, Prince Diallo learned much of the outside world, and persuaded his father to allow him to travel with the ship, with the promise of returning in two years.

Prince Diallo Mallam returned in two years on a much larger ship, and with a team of oil explorers that had pinpointed vast reserves underneath the Deseran soils. During his time in Europe, the prince had found out about oil when he was casually explaining to the sailors of the black liquid that could be found all over the island. He was swiftly taken to a company called Brand Oil, who wasted no time in committing to a journey to Desera.

One year after the return of Prince Diallo Mallam, Desera was officially formed into a nation after a meeting by all the tribal leaders, naming the leader of the Mallam tribe, Sidebe Mallam, as the Royal President. He had won the other tribes over with the promise of vast riches beyond their wildest imagination, something that he was sure he could give after the worth of oil was explained to him. With help from Brand Oil, a small settlement called Kafra was built on the southern coast, in what was known as Mallam nomadic territory, with a small seaport and powerplant to help support the settlement. The preliminary oil fields that were set up were minor in size, exporting only 5,000 barrels a day, and were found a few hundred miles north of Kafra. A single road was built to reach the small oil fields from the seaport, cutting through Kafra, which was located just to the north of the seaport. With the government in place and the official recognition of Desera as a country, we begin the story of this once desolate land as it grows its way into the world.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg255.imageshack.us%2Fimg255%2F6694%2F1kafrathebeginning.jpg&hash=17f11d85757a80aee5389ba1a6b7e55c4751c60b)
The settlement of Kafra.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg341.imageshack.us%2Fimg341%2F1755%2F1kafrathebeginningpower.jpg&hash=e254e80662b7c0576d4637e09d1bff2b4a403937)
The Kafra powerplant, situated to the north of the settlement. The powerplant runs on coal.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg33.imageshack.us%2Fimg33%2F2973%2F1kafrathebeginning3.jpg&hash=cd58f5520a9dc812bd0db8ae115517c2d14d0d57)
Kafra and the Kafra Seaport, looking south.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg856.imageshack.us%2Fimg856%2F6254%2F1kafrathebeginning2.jpg&hash=7aa492776031a9cf08a97da89da5c09ddbe2a41c)
The Kafra Seaport, looking north.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg26.imageshack.us%2Fimg26%2F9581%2F1kafrathebeginningaeria.jpg&hash=94b82458d47d49c162be9295a6b6aec54d4d3784)
An aerial shot of Kafra.
Title: Re: The Land of Desera
Post by: nbvc on August 26, 2012, 07:45:05 AM
Great work.  &apls
Title: Re: The Land of Desera
Post by: nedalezz on August 26, 2012, 02:48:50 PM
[size=24]Year One[/size]

It had been one full year since Desera's official declaration of Independence on January 1st, and what an eventful year it had been. The 45 year old Royal President Sidebe Mallam culminated the country's first year as an independent nation by throwing a grand celebration at the newly built Desera Council Building, otherwise known as Independence Hall, inviting all the tribal leaders from around the country to attend. It was a fitting end to an equally grand, if slightly chaotic, first year.

The hardest part was getting the new paper currency, officially called the Emle (singular and plural), into the hands of the people. The Emli was pegged to the US Dollar, and $1 equaled E1. The Desera Council had an overwhelming tough time opening up tiny branches of communication throughout the land, and around those small, glorified tents, families began to settle. All over Desera, settlements of 10 or 20 people popped up, as the nomadic tribes began situating themselves close to where they could get money. They would sell whatever they came up with, whether it was fish, livestock, crop, or even handcrafted items in return for the new currency. The Desera Council had purposely set up the program in order to introduce the currency into the lives of its citizens. Those same communication branches collected taxes from the people, which quickly became a major source of revenue for the Desera Council.

The largest of all settlements was the capital city of Kafra, which swelled in a single year to 770 residents. Along Mallam Road, the only paved road in the entire nation, a small trading market made up of a few buildings quickly developed just north of the Kafra Seaport. The export of Desera's main asset, oil, was still very primitive, with small barges coming in daily to transport the oil back to Europe. The oil was being shipped by land from the oil fields to the north of Kafra down to the seaport, where the barges and their crews would be waiting. Kafra's trade activity initially revolved around these foreigners, but by the end of the year, the local market also played an important part.

Whether meat, fish, crops, or handcrafted items, people saw that they could sell their product to a much bigger customer base if they could sell it in Kafra, which led to the quick expansion of its center. By the year's end, the daytime population of the capital city was thought to be around 10,000 people, although less than 10% of that actually lived in the town. At night, most of the visitors to Kafra would head back over to the rest of their tribe, but one thing was for certain – the lives of everyone in this new nation had changed forever.

The Desera Council had come up with welfare program meant to enrich the lives of its citizens, using over 50% of the taxes it collected to give back in some way or form to the people. It was set up in a special way, as each tribe was given a certain amount depending on its size. The tribal leaders would send their allocated amount to their people every month, in hopes of enriching their lives. It was the Deseran way of spending government money locally. Whether it was food, or help setting up a permanent home, the Council was willing and, for the most part, able to provide the help needed. It still needed a lot more help in terms of supporting itself, however, as it was difficult to find employees who were bright enough or able to take on the responsibilities they were asking for. In terms of spending, while the welfare program ate up a huge part of it, there was a lot of it going into maintaining the Kafra power plant and the water and sewage facility in the area. An additional E10 million was put towards a military budget, as well, and by the end of the year, the Deseran Armed Forces featured 500 soldiers assigned with the task of protecting the country and its leaders. Many tribes volunteered young men from its ranks, proudly showcasing some of the finest boys they had and sending them off to serve their new nation. At the end of the year, the Council found itself with approximately E300 million in access funds, a figure which completely blew the tribal leaders away. The Royal President had promised them wealth, and they had received it.

With so much access funds, the Desera Council put several projects up for debate in hopes of finding a suitable one that would benefit the country's infrastructure the most. Some mentioned drawing up a city plan for Kafra with paved roads, others mentioned upgrading the Kafra Seaport, amongst other things. Almost all agreed with Royal President Mallam, however, when he stated that an airport would be the most beneficial thing for the country as a whole. It was agreed that a small airport to the northeast of Kafra would be developed, and initial targets placed the estimated cost at E200 million. They would have to find a foreign company to do the job for them, but it would be well worth it.

That would wrap up an eventful Year One for Desera, one that started out with a bang, and ended with an even bigger one. The Royal family would take up residence in the Independence Hall temporarily, but there were talks of constructing a Presidential Residence in Kafra in the near future. Under the watchful eye of the Royal President and his council, Desera entered its second year as an independent nation full of hope!

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The Desera Council Building, otherwise known as the Independence Hall.


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Close-up of Kafra's center.


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Kafra's center, looking east.


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Kafra's center, looking west.


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An aerial shot of Kafra, looking west.


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An aerial shot of Kafra, looking north.


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An aerial shot of Kafra, looking south.

Title: Re: The Land of Desera
Post by: Schulmanator on August 26, 2012, 02:54:02 PM
Great things come from small beginnings. I wish them well. :)
Title: Re: The Land of Desera
Post by: nedalezz on August 27, 2012, 11:51:19 AM
Teaser of what is to come!

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Title: Re: The Land of Desera
Post by: nedalezz on August 27, 2012, 02:09:54 PM
Kafra International Airport (KIA)

The Kafra International Airport was the first major project undertaken by the Deseran government after its formation. Overseen by the Ministry of Transport (MoT), the airport was completed towards the end of Year Two. It was built to the northeast of the settlement, and capital city, of Kafra – in order to get there, one had to take Mallam Road north up to the Mallam Roundabout, and from there head east on Airport Drive. Its location was chosen with future planning in mind, as the Desera Council did not want to urban expansion to encroach on the airport, while also giving it ample space for upgrading should it be required in the future.

Planning for the KIA project began in Year One, and it cost the Deseran government approximately E200 million upon completion. After the declaration of the completed project, the MoT created its first branch, the Desera Aviation Authority (DAA), which assumed full responsibility of the airport in terms of management and future planning and development. The DAA was also given the go ahead to begin putting forward a plan for a national airline at the end of Year Two in celebration of the airport's completion.

The airport was designed to handle around 3 million passengers annually at maximum capacity – at the time of its completion, the largest town in Desera, the capital city of Kafra, had only 1,200 people, so it was obviously built for long term projections. Five on-ramp gates were constructed, and the runway measured 3,443 meters in length. At the end of Year Two, only charter and private planes served the airport. The Deseran Armed Forces were also given offices in the airport, as KIA was to be their main base for the Desera Air Force.


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Title: Re: The Land of Desera
Post by: art128 on August 28, 2012, 05:33:53 AM
Nice to see you back, Nedal!

You've done some nice work with the new town. Looking all great. Good job as well with the airport, though it could use some more work on the taxiways and runways.
Title: Re: The Land of Desera
Post by: nedalezz on August 28, 2012, 06:40:48 AM
Thanks, art128 - I must admit, I am no airport expert, so I have no idea where all the lines and such go! I hope it looked realistic enough!


Year Two

In the first real test for the Desera Council, Royal President Sidebe Mallam's delegates were to construct the Kafra International Airport, an E200 million project that would take all of the council's resources to finish. The Royal President was nervous and worried that they might break under the pressure and responsibility of such a project – after all, it had barely been a year since the Desera Council had been established, putting together the tribal leaders of the new nation in hopes of creating a better future for all. These were the same tribal leaders who had fought battles against one another, whose fore-fathers had fought gone to war against one another, so the anxiety was justified.

It was not all smooth sailing, but the project did get completed on time, and by the end of Year Two, Desera had a capable, relatively modern airport up and running. The sub-contractors were all European, but by request of the Royal President, they had to employ as many laborers as they could from the country, something which they did. That alone swelled up Kafra's population from 770 to almost 1,300 over the course of the year, prompting the government to put some money into the development of basic infrastructure of the town. The size of the airport being constructed in accordance to the town of Kafra baffled the sub-contractors, who all advised that building an airport that could accommodate 3 million passengers annually was a horrible investment considering the tiny population of the town it was accommodating. The Royal President insisted, however, that the construction continue, stating that the area would outgrow the airport a lot sooner than anyone thought.

The next logical step after developing the airport was to get planes flying into it, something which would again be up to the Desera Council. Earlier in the year, the Ministry of Transportation (which was the first ministry formed under the new council) founded the Desera Aviation Authority (DAA) to handle, maintain, and develop the Kafra International Airport and anything aviation related in the country. That theoretically also put them in charge of a national airline, if such a company was to be established. The Royal President had planned all along to introduce a plan to establish such an airline, patiently waiting for the completion of the airport to begin work on it. Now had the DAA to do the work for him, and an end of year meeting with the DAA was mostly about doing just that. The Royal President gave them a deadline of one year for the national airline to be operational, and was willing to finance the airline with up to E75 million to acquire planes and cover start-up costs.

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The town of Kafra had three main landmarks at the end of Year Two- the Kafra Seaport, the Bahr Mosque, and the Desera Council Building, otherwise known as the Independence Hall. With the rapid growth of the town's population, the council invest around E2 million into basic infrastructure and the paving of the new Masjid Street, which was built to accommodate the new buildings that were coming up. Anyone with a little bit of money was buying a plot of land in Kafra and quickly building it into a house or story building, turning the area immediately north of the seaport into the heart of the capital city. The architecture was mixed, with American, Mediterranean, and Arabic influences all evident in the new construction.

Other than developing a national airline, the Desera Council also made plans to construct a building to house the Bank of Desera, which would be the nation's first operational bank. The bank would be 100% owned by the government, and to handle and operate the bank, the Desera Council created its second ministry, the Ministry of Finance. An initial capital of E20 million was to be put to start the bank off, with an additional E2 million to cover the cost of the building. A small marketing campaign was undertaken by the council advertising the benefits of banking to the local population.

The Royal President, however, was most insistent about two other projects: a small hospital and a school to serve up to the 12th Grade. Both projects were in the blueprints, but were not as of yet finalized. The announcement for both of them was made in the new government-owned newspaper, the Kafra Times, and was met with much excitement from the locals. It was estimated that a large number of nomadic families would come to Kafra to settle simply for the healthcare alone, and as such, the council had to plan accordingly. It was still unclear how the healthcare and educational systems were going to work, but the Royal President wanted it to be fair to the people. Some in the council favored for them to be free, others felt they needed the income from them.

Kafra had exactly 1,231 residents at the end of Year Two, up from 770 just one year before that. The GDP per capita of the country had improved slightly to $2,071. The Desera Council spent more than it made this year, but the surplus from Year One made sure that there was still approximately E250 million in the coffers after all the projects had been accounted for. The total population of Desera was now 5,060,394. 


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Kafra, looking south.

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Central Kafra, looking north.


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Kafra, looking north.


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Central Kafra, looking west.


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Aerial of Kafra, looking west.


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Aerial of Kafra, looking north.
Title: Re: The Land of Desera
Post by: art128 on August 28, 2012, 07:03:19 AM
Ah, yes indeed it looked realistic enough I'd say ! Though I'm sure if you look at some airports over Google Earth, you'll see it's quite easy to reproduce the placing and all. For instance, just behind the planes, you see that yellow line? it needs to be joint to the one on the taxiway. Also, be careful of the texture when you place the pieces, look we can see the white tile and then just before the taxiway we have the grey cement texture. if you scroll down the airport menu you'll see you have the pieces with the white tiles to put there. Also you need another " bridge " from the runway to the taxiway halfway at the top.


About this update, nice grow and new developments. Your two power line are not joined together, be careful. Also, try to add a transformation building to add more realism. :)
Title: Re: The Land of Desera
Post by: nedalezz on August 29, 2012, 06:12:34 AM
The Land of Desera is located off the western coast of Africa, to the north of the Cape Verde Islands and south-west of the Canary Islands. The climate is dry and arid, making for a desert like setting across the country. It is made up of one large island (also called Desera), and several smaller islands surrounding it.

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Title: Re: The Land of Desera
Post by: RickD on August 30, 2012, 06:15:18 AM
What a very pleasant surprise to see your new updates. I must admit that I have not read everything yet, but the pictures look great. I promise I'll read the text on the weekend when I have more time.
Title: Re: The Land of Desera
Post by: nedalezz on August 31, 2012, 03:10:23 AM
Year Three

The biggest happening in Year Three was, bar none, the commencement of service by Desera Airlines. Having taken delivery of a brand new Airbus 320-200, the airline began flying to six destinations: London, Paris, Dakar, Abidjan, Accra, and Lagos. The European destinations were twice weekly non-stop flights, called flights NA0001 and NA0002. The third flight, NA0003, was Kafra-Dakar-Abidjan-Dakar-Kafra, operated once a week to the two francophone capitals of West Africa. The final flight, serving Accra and Lagos, was also flown once a week to the two largest English speaking cities in West Africa.

The airline was heralded as a huge success by the Desera Council, and saw almost maximum capacity in each of its flights since it began operating. The Royal President Sidebe Mallam flew in the inaugural flight to London, arriving in the United Kingdom for the first time in hopes of finding investment to further increase the oil production in Desera. The West African flights saw many foreign traders coming in to invest in the new country, having heard of the low taxes and lack of import duty. Overall, the airline was, indeed, a resounding success and a project well done by the Ministry of Transportation and the Desara Aviation Authority, one that brought in the admiration and approval of the Royal President.

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Kafra's population during Year Three had jumped from 1,231 to 5,183 – a remarkable rate of growth that had the town's population more than quadruple in just twelve months. Most of the development were small clay and tin houses that were extremely cheap to construct, and were done without the approval of the Desera Council or acquiring the land they sat on. For the time being, the council was turning a blind eye towards these happenings, in hopes of continuing the expansion of the town.

In the southern part of the town, closest to the coast, the houses constructed were mostly by fishermen who had found the comfort of life in Kafra much kinder than the harsh life in the rural desert. Every morning, hundreds of small wooden boats would come in from the Atlantic with fresh fish, the market of which could be found on Masjid Street, opposite the newly constructed Kafra Church of Peace. The nicer part of town was more central - whenever a land was sold legally through the government, the Desera Council would send out the Kafra Police to clear the plot of any illegal dwellers, but they would simply move to an area further out and construct yet another illegal house.

Speaking the Kafra Church of Peace, its construction was an initiative taken by the Desera Council to make sure that the small but growing Christian population in the country had a place of worship. In an effort to show solidarity between its people, it chose to construct the church just opposite the Bahr Mosque, on the corner of Masjid Street and 1st Street. The project cost around E5 million to be completed and was aptly named the Kafra Church of Peace, a symbolic name that stood for the Deseran hope that they would always have peace.

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The Kafra Church of Peace and Bahr Mosque.




Another project that the Desera Council, through the Ministry of Finance, was the Bank of Desera, on the corner of Mallam Road and the newly constructed Bank Street. It was situated just opposite the Independence Hall, and was the first financial institution to be operation in the country. It was own fully by the Desera Council, and at the time of its completion, it was the most modern building in the entire country, save for Terminal One at the Kafra International Airport.

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The Bank of Desera and Independence Hall.



It was not all rosy behind the scenes, however – constant bickering between the tribal leaders in the Desera Council had left the Royal President in a bind. He was finding it impossible to please everyone, and some were even raising silent accusations that the Royal President was favoring his Mallam tribe more than the others. The Desera Council needed order and control, but that was difficult to do without alienating some of the tribes. In order for the council to continue to succeed, there had to be representatives of the majority of the tribes, especially the larger ones. It was still at a point where the bickering was just that, but if the disagreements continued, then the consequences would be more dire, especially as the country began to flourish.

For what it was worth, however, they were doing a decent job in Kafra and beyond. Small settlements were getting power and running water, as well as local representative offices of the Desera Council all over the country. In Kafra, even the illegal houses were all connected to the grid, they were putting a lot of money into developing the road network within the town to further facilitate its planned growth. They had also finally put in plans to begin construction on the Kafra Preparatory School and the Kafra Public Hospital. Education would be free to the public save for the E100 enrollment fee, but healthcare would not be. In response to that, however, the government would introduce the National Health Insurance (NHI), which would grant free healthcare for anyone registered with it.

The Royal President's trip to Europe to bring in further investment into the country went reasonably well – his main aim was to increase the production of oil from 5,000 barrels a day to at least 10,000, and it looked like it was going to be able to happen. Although Desera was still seeing surpluses in its budgets (at the end of Year Three, it had around E500 million), it was also undertaking small projects that did not cost much. In order to develop the country, it would take a lot more than what they were making now to help facilitate that, and for that to happen, more oil needed to be exported.

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The Kafra Seaport, looking north.


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Central Kafra, looking south.


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Kafra, looking west.


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Kafra, looking south.


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Aerial of Kafra, looking south.


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Aerial of Kafra, looking north.


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Artistic shot of Kafra.


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Mosaic of Kafra.
Title: Re: The Land of Desera
Post by: nedalezz on September 03, 2012, 01:05:03 AM
Year Four

From nothing to over ten thousand people in just four years – what an accomplishment. The Royal President Sidebe Mallam reflected back at the beginnings of Kafra, when ground was broken on the Kafra Powerplant and the Kafra Seaport. It had come a long way since then – granted, most of the growth was unplanned and chaotic, with shanty towns covering all corners of the capital city, but there was also beauty. The Independence Hall, which also served as the seat of the Desera Council and the Royal Residence, was the first permanent building constructed inside of Kafra, surrounded by green grass, a rare sight in the hostile desert. The Bahr Mosque, although small compared to other such buildings around the world, was the heart of the town, along with the Kafra Church of Peace. Around them were the residences of the tribal leaders and the small but growing middle class of Kafra. The streets that their homes sat on were lined with trees, and their gardens lush with greenery.

Few knew, but Royal President Mallam had become obsessed with European architecture after visiting London and Paris the previous year. He wanted Deseran architecture to mimic those 18th and 19th century buildings he saw, and imagined a day that Kafra would be as steeped in history as those two capitals. The Independence Hall itself was designed after a similar building that stood in Philadelphia in the United States, and there were quite a few buildings in Kafra that were being constructed in that American/European 19th century style. Still, most of the town was made of houses one would generally find the poorer areas of a North African/Middle Eastern town, which made sense because of Desera's large Arabic heritage and influence. The Royal President quite disliked the look of the town, but in order to grow the country, he knew he had to first establish a capital city worth something, and for that he needed population.

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In terms of civic infrastructure, the capital city of Kafra had the necessities – the Desera Council had just completed the Kafra Public Hospital and the Kafra Preparatory School, at the cost of E10 million and E5 million, respectively. While the only fee a family had to pay for public education was the E100 enrollment charge per child, healthcare was not free. Instead, the Desera Council devised the National Healthcare Insurance (NHI) company, which was a wholly own government subsidy. Anyone covered with the NHI would receive free healthcare at the Kafra Public Hospital, and the fees were made very affordable on purpose so that the general population could receive the healthcare they needed.

Commercial activity had also become relevant in Kafra, with people from all over the country coming down to central Kafra to do business, both with fellow Deserans and foreigners. A lot of Kafrawis (Kafrawi is the name given to residents of the capital city) where supporting themselves and families through fishing, and the Kafra Fish Market had become an extremely busy place, especially during the morning. Overall, there was no question it was the commercial hub of Desera, and there was even a few companies who had constructed warehousing down the western end of Masjid Street, mostly to store and wholesale food stuff products.

The population of Kafra at the end of Year Four was officially listed at 10,888, again doubling in size in just one year's time. The Royal President knew steps had to be taken to facilitate planned urban growth, and the road network in Kafra had to be upgraded in order for such growth to happen. The Desera Council had some excess money in the coffers, and it was time to spend them. Almost E30 million were being put into building 22 branches of the Bank of Desera around the country. A further E10 was going to be invested in further developing the road network in and around Kafra. The biggest project to be undertaken in the coming year, however, was the contruction of the Kafra Palace Hotel, a government owned hotel that was going to cost about E80 million upon completion. With Kafra growing so fast, and the oil industry also poised for growth in the next few years, the council expected to see more high-end visitors to Desera, and needed a place to put them. The private sector was still very young and weak, making such developments impossible to fund, so it was up to the council to make it.


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The Kafra Palace Hotel project, to the east of the town.[/i]


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A sandy morning as a small storm descends on Kafra during the dying hours of the night.


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Title: Re: The Land of Desera
Post by: art128 on September 03, 2012, 03:58:10 AM
The sandy morning picture is outstanding Nedal!  &apls &apls
Title: Re: The Land of Desera
Post by: Huston_N7 on September 03, 2012, 05:04:39 AM
I've seen this update on Simtropolis, and just couldn't take my eyes of the picture of the sandstorm during the evening. Really great stuff  :thumbsup:
Title: Re: The Land of Desera
Post by: Ol.S / Benoit on September 05, 2012, 02:20:25 PM
Small town is growing fast !
Great work, very impressive.
Title: Re: The Land of Desera
Post by: nedalezz on September 06, 2012, 05:43:25 AM
Thanks for all the comments! Much appreciated, and hoping for more!


Year Five

The decision to construct the House of Council was not a thoroughly planned one – it happened from the frustration of the Royal President after yet another long winded argument between departments over who gets what space. During a Desera Council meeting, the Ministry of Transportation and the Ministry of Finance both declared they needed more space to operate efficiently, something the Independence Hall lacked. An argument over who would get the final two available offices in the building led to the head of the Ministry of Transportation, Jaleel Borkani (also head of the Borkani tribe of northwestern Desera), to storm out of the meeting. At that point, the Royal President Sidebe Mallam's temper flared, and he declared the illegal houses next to the Independence Hall be cleared and immediate work to start on a new building to house the council and its departments. The Independence Hall would continue to serve as his residence and his office, the Royal President declared, but would have nothing more to do with the Desera Council.

Indeed, work started immediately, and after its completion, the government had spent almost E30 million on the project as a whole. The architect was a local man, Haitham Banja, who had just finished his degree in the United States, and was given the task of designing a building befitting to Deseran culture. The Royal President, in his meeting with Banja told him of the importance of the building and how it had to be a reflection of Desera as a whole. In the end, pretty much everyone was extremely happy with the result.

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Towards the end of Year Five, the Desera Council officially opened to the public the Kafra Beach Hotel – initially, the name Kafra Palace was given to the project, but the Royal President felt the name did not befit the architecture, and so the name was changed. The project, which cost E80 million, was the second largest the council had undertaken, with only the Kafra International Airport costing more. The adjacent beach was given to the hotel property, and easily became the country's most popular destination during the weekends.

The Kafra Beach Hotel had a total of 243 rooms, including 10 suites, as well as 3 restaurants and a nightclub. The regular other services were there, too, such as swimming pools, a spa, and access to its own private beach. It was, by far, the tallest building in the country, and had a second, smaller building whose rooms were rented out as private residences, generally used by foreign dignitaries and businessmen who were staying in Kafra for a few weeks or months at a time. The guest rooms were equipped with modern technology – satellite TV and internet, 40" LED screens (55" in the suites), marble bathrooms, and elegant interior design. Many of the middle and upper class families of Kafra chose to stay at the hotel for the weekend, enjoying the services and hospitality.

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Desera's oil production of 5,000 barrels per day doubled during Year Five, as investment was poured in to the oil sector by the government. More importantly, however, was the ground breaking on a new refinery that would mean the country would no longer have to import refined oil, and instead be able to use its own to meet the its growing demands. The Yelmara Refinery, named after the area where the oil was being extracted from some 150 miles north of Kafra, was due to become operational in around two years, and initial costs put it around E150 miliion. Nevertheless, the majority of Desera's oil production would still be exported, but the fact that the country would be able to support itself in terms of its oil demand would mean subsidies on the resource for the general public, something that would help the economy in a big way.

In Kafra, planning was being done to begin work on a university, as the Royal President continued to insist that education was the way forward for the country. As educated labor force, he claimed, had to be the pillar and backbone of Desera's economy. Although there was no official word on the location or details of the university, it was hardly a secret around town that the project was due to commence any day. The most likely location, it was presumed, was either north of the city on Mallam Road, or to the east of it, down Masjid Street and to the north of the new Kafra Beach Hotel. Obviously, however, there were still no details on how the Desera Council was going to make it affordable for the common family to be able to send their children to this university.

Kafra's population was now at over 15,000, and there were no signs that the growth was going to slow down anytime soon. The Desera Council was becoming aware that they had to do more to spur on private investment, both in the capital city and in the country – they needed local and foreign companies to create jobs and bring money into the system. This was one of the council's main objectives going forward.

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Title: Re: The Land of Desera
Post by: jmyers2043 on September 06, 2012, 06:08:55 AM
I like the aerial shots and the palm trees that you are putting around and about.  :)


- Jim


Title: Re: The Land of Desera
Post by: tb7 on September 07, 2012, 05:02:36 AM
Very beautiful desert city!  &apls
Title: Re: The Land of Desera
Post by: vortext on September 07, 2012, 10:45:54 AM
Nice progress! I really like how the centre turns green while at the same time the slums continue to expand outward. In addition the night shot from the previous update is just stunning!  &apls

Keep it up :thumbsup:

edit: forgot to mention I would like to know where you've found the House of Council, it's a nice BAT.
Title: Re: The Land of Desera
Post by: art128 on September 07, 2012, 11:12:20 AM
Seems like some good things are up in this fifth year, Nedal!

Both the council building and the finished hotel fit the region perfectly. I have to agree with Jim, you did a good job as well on the palms. I like them plopped around the city as well.
Title: Re: The Land of Desera
Post by: Kergelen on September 10, 2012, 06:34:20 AM
The aerial shots at night and days are very nice.
I like the natural growth of the city and how you show it step by step &apls
Good use of the flora too :thumbsup:
Title: Re: The Land of Desera
Post by: nedalezz on September 12, 2012, 09:20:38 AM
Thank you all for the kind comments! Please do leave a comment if you visit, and I will answer any questions you might have :)


Year Six

It was bound to happen – as with every other nation on Earth, those with access to money and power became corrupted by it. All over the southern coastline of Kafra, slums were destroyed to make way for the large estates and mansions of the politically powerful, mostly tribal leaders and other prominent members of the Desera Council. Money that was being given through the council's welfare scheme to the different tribes was not all making its way back to their respective areas – some of it was being kept in the pockets of those entrusted with it, and being spent in Kafra to build themselves luxurious homes and the like. What a difference a year makes, truly.

Unfortunately for the Royal President Sidebe Mallam, there was little he could do. As much as it pained him to see corruption begin to reveal its ugly head, he needed the support of the tribal leaders now more than ever. The Desera Council was operating as usual, but behind the scenes, trouble was always brewing. There was an uneasy truce between the members of the council, one that was not without its share of fighting. If the council was to fall apart, so too would the legitimacy of the Deseran government led by Mallam – at that point, who knows what foreign powers with their eye towards Deseran resources might do. For the sake of peace and progress, the Royal President had to turn a blind eye towards the corruption or else risk upsetting the balance of the council.

He was now 51 years old – his son and heir, Prince Diallo Mallam, 28 years old. It was the young prince who had brought the investors initially to Desera, and it was through these investors and the riches they brought with them that Mallam named himself Royal President. Lately, however, the prince was constantly at odds with his father – he thought Desera was progressing too slowly and wanted less responsibility in the hands of the Desera Council, which he proclaimed was the reason the nation was being held back. In response to the growing dissent amongst the other tribal leaders, Prince Diallo doubled the size of the Deseran Army, which was loyal to the ruling family. Additionally, he was attempting to persuade his father to set up a division of the Deseran Armed Forces whose sole responsibility would be to protect the Royal Presidency – a Royal Guard, of sorts. A wiser man than his son, the Royal President rejected the notion, claiming that other tribal leaders would view that as a threat to their own power and would rebel. Secretly, the Royal President was worried – it seemed the prince had little regard for the consequences of his suggested actions, and would rather resort to violence than diplomacy to get his way.

Kafra saw its greatest growth to date in Year Six, with its population doubling in a single to over 30,000 residents. While there were a few families, mostly West Africans, that had immigrated to the nation in hopes of finding a better life, the vast majority of Kafra's new residents were former nomadic families who settled in the capital city because of the economic opportunities, healthcare, and educational facilities. The Desera Council was having trouble keeping up and controlling the sprawling shanty towns that were growing in every direction. Central and eastern Kafra's streets were lined with trees standing in front of what architects were calling Deseran Revivalist buildings. Drawing inspiration from 17th and 18th century European architecture, Deseran Revivalist buildings were similar to the type of buildings one would see in London, Paris, or New York, and even included a hint of Mediterranean architecture found in Italy and Spain. It was the Royal President's love for that type of architecture that led to the construction of these types of buildings, which were most evident on Masjid Street heading towards the University Roundabout.

The commercial center of the city had shifted east, while warehouses and other light industrial buildings began finding a home towards the west of Kafra, also on Masjid Street. After completion of the University of Kafra, construction around the area sprung up seemingly overnight, and while most traders and wholesalers still did their business in the area just north of the Kafra Seaport, retailers and service oriented businesses saw a shift towards the eastern end of Masjid Street. The university in itself was described by the Royal President as Desera's finest achievement. The architecture was Deseran Revivalist through and through, and its three halls were home to over 3,000 students during its first term. Also on campus was the Sidebe Mallam Stadium, which also was named the official stadium for all future outdoor national teams. The entire university project cost almost E100 million upon completion, but it was safe to say that the investment in education was going to pay that off fairly quickly.


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Above: The first three pictures are of the new commercial center of Kafra, the last three are of the University of Kafra.




The area between the Kafra Beach Hotel and the University of Kafra quickly became the most expensive and sought after address in town, serving as a continuation for the southern coastal area where estates and mansions were built. By the end of Year Six, the area became known as the Akhdar neighborhood, which translates into the word green, because of lushness of trees and grass that could be found there. In addition to serving as the neighborhood of residence for several of Desera's most prominent individuals, it also housed important foreign envoys and ambassadors, with the mansions serving as embassies as well as the official residences.

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The most immediate concern for the Desera Council as the town swelled to a population of over 30,000 was the fact that the Kafra Seaport was now too small to handle the load required of it. Plans had to be drawn up for a new seaport, both of bulk containers and for its oil and gas industry. A lot of money was now being put into the welfare schemes in hopes of betting the lives of its people, but an estimated E1 billion to be made available for the new seaport. How this was going to be possible was not yet clear, but it was a most pressing matter.

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Title: Re: The Land of Desera
Post by: nbvc on September 12, 2012, 10:43:30 AM
Great work I like the night images. &apls
Title: Re: The Land of Desera
Post by: art128 on September 12, 2012, 01:33:53 PM
Excellent work on this update Nedal.

Night view, day view, over view, close ups.. Everything there is phenomenal.

I'm eager to know what will happen between the president and his son. Also a seaport expansion is indeed needed. :P
Title: Re: The Land of Desera
Post by: nedalezz on September 14, 2012, 12:54:21 AM
Thank you, art128 and nbvc! This update will be a storyline driven one, as I attempt to incorporate drama into the MD! For all those interested (there were a few questions before), the House of Council building is actually the CSX Palace of Justice BAT.


Seeds of a Rebellion

Anwar Torani had heard enough. Merfil Hamana was at it again, babbling on about how his people were getting the short end of the stick when it came to welfare distribution, all while work was being done day and night in order to complete his new E2 million mansion in Akhdar. The nerve of these people, Torani thought, the sheer audacity. The worst part about it, the most frustrating part, was seeing the Royal President sit back and say nothing. How could he?! Torani never understood it, and he never would. How could Sidebe Mallam, first Royal President of Desera, sit back and listen to this garbage while he knew full well the systematic corruption that was beginning to eat this council alive. If Mallam was going to be quiet, Torani certainly was not. Not anymore.

"Enough!" screamed Torani. The entire council, which just seconds before had been an incomprehensible noise of loud voices trying to talk over each other, turned completely silent. "If I had my way, all of you would be thrown into prison for the blatant theft you all have been a part of. Shame on you. All of you!"

No sooner had Torani completed that sentence did another member of the council, Kamel Shallam, speak up in an even louder voice. "How DARE you – who in the world do you think you are?"

Recognizing the situation was about to about to spiral out of control, the Royal President intervened. "Alright, quiet, both of you. It has been along session, and some of you have long trips ahead of you. We will pick up after..."

All of sudden, the Royal President's voice was drowned out by Torani. "No! This will not continue! It cannot do. I will not be part of this mess any longer!"

"You watch how you talk to your leader!" interrupted Prince Diallo Mallam, the Royal President's eldest son. "I will have thrown into jail for blasphemy and treason, you runt!" He reached for his Desert Eagle, conveniently placed on his waist.

Anwar Torani looked around the room, observing his colleagues and the so-called leaders of the nation. Truthfully, he had no respect for almost all of them, and he could not allow himself to be part their game any longer. He had to watch his next move, however – a wrong move and he knew the Prince would be true to his word. The Torani tribe was known as the fiercest warriors in Desera, but he was not in the Borkan Mountains, where they hailed from – he was in Kafra, stronghold of the Mallam tribe and home to the Deseran Armed Forces. He already knew what had to be done - it was just a matter of getting himself and his personal guards out of the city safe and alive.

"You are right, my prince. My temper got the best of me, as it has so often in the past. I apologize, my Royal President. Please forgive me."

Never a harsh man, Royal President Sidebe Mallam smiled and replied, "No forgiveness necessary, my old friend. As I said, it has been a long day. We all need our rest." He looked towards his son with a stern look and said, "Diallo, remove your hand from there at once! I will NOT have such barbaric actions in my council!"

The Prince hesitantly complied with his father's wishes, all while keeping his eyes on Torani. For his part, Anwar Torani breathed a silent sigh of relief, and immediately dismissed himself. He called for his guards to prepare the motorcade, consisting of two SUVs, to pick him up at the front entrance of the House of Council on Mallam Road – the only way out of Kafra. He wanted to waste no time and take no chances by heading towards the SUVs in the parking lot behind the building – he might have been safe in the presence of the Royal President, but there was no telling what would happen afterwards. He knew now that Mallam no longer had control over his council – it was they who controlled him. Without them, his reign as Royal President would be short, and it was only through the other tribal leaders acceptance of him was his he still ruling. He was not a bad man, but he no longer was to be Royal President of the Torani tribe. As Kafra disappeared in the distance, Anwar Torani had made up his mind – the Borkan Mountains was no longer under the rule of Kafra.


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The House of Council in Kafra.


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A typical village in the Borkan Mountains.
Title: Re: The Land of Desera
Post by: art128 on September 14, 2012, 08:18:59 AM
Very nice update. Sound like the council was really heavy!  $%Grinno$% Why do all the big leaders always have a Desert Eagle?  $%Grinno$% $%Grinno$%

The pictures were really nice as well. The small village is well done! On the council picture something bugged me.. I already noticed that in the previous updates.. Its about the parking lots. I think you should use another, or at least lot them, because I don't think you need Shopping cart on the parking lot of the council...  $%Grinno$%
Title: Re: The Land of Desera
Post by: nedalezz on September 18, 2012, 03:55:19 AM
So today, I just wanted to showcase some pictures from around Kafra. Lets call it a glorified teaser! art128, I never noticed those shopping carts before! I had the parking lot changed :)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg12.imageshack.us%2Fimg12%2F1962%2F8kafraakhdar.jpg&hash=7be4f972eecabc3982902c1b12606ce626498ebb)
Kafra's most prestigious neighborhood, Akhdar.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg846.imageshack.us%2Fimg846%2F2972%2F8kafraslumsartistic.jpg&hash=ac309de651918642bc69f6547fab2bac63e1e005)
By contrast, the slums that surround Mallam Road as it enters Kafra from the south.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg854.imageshack.us%2Fimg854%2F6526%2F8kaframasjidstreet.jpg&hash=258c79ca3094852b86955bbd4d23bc1b93c95116)
Masjid Street, around the University of Kafra, is a great place to find Deseran Revivalist architecture.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg3.imageshack.us%2Fimg3%2F6412%2F8kafraindustrialarea.jpg&hash=dfae8aad70bd2e65d6d00bdc08faae4a9e8e26fb)
Kafra's industrial sector is slowly starting to grow, situated around the western end of the town.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg33.imageshack.us%2Fimg33%2F8831%2F8kaframosqueandchurch.jpg&hash=3403c7e0d38b9654a00209c962a5efc5974845f3)
The Bahr Mosque and the Church of Peace on Masjid Street, across from the Kafra Fish Market, which comes alive in the dying hours of the night.
Title: Re: The Land of Desera
Post by: art128 on September 18, 2012, 08:35:32 AM
Lovely set of pictures, Nedal.

I really liked the last and third one. Masjid Street seems like a nice area to live in.
Title: Re: The Land of Desera
Post by: noahclem on September 18, 2012, 10:43:09 AM
Such beautiful work here  &apls &apls &apls

I've always enjoyed your cities--the organic looking growth over time, the beautiful zoomed out shots, the well-done details--but your new work is my favorite so far. The MMPing is unique and great, the choice of buildings is perfect, and the green spaces give your city a very nice feel. Keep up the great work!!
Title: Re: The Land of Desera
Post by: Bipin on September 18, 2012, 04:46:46 PM
This is really nice, very organic; I mean that in more than one context. :)
Title: Re: The Land of Desera
Post by: Kergelen on September 19, 2012, 02:15:23 AM
The Mediterranean site is idyllic! Beautiful. I only miss some paths near the houses. &apls

In this update 3rd pictures and last night shot are amazing.
Title: Re: The Land of Desera
Post by: RickD on September 19, 2012, 04:54:59 AM
Masjid Street looks very nice.
Title: Re: The Land of Desera
Post by: nedalezz on September 22, 2012, 03:05:12 AM
Year Seven

Year Seven was a turbulent one in the short history of the new nation – the first sign of trouble appeared when the leader of Torani tribe, Anwar Torani, challenged and insulted the rest of the Desera Council, which led to a flare-up that almost spiraled out of control. The Torani tribe, which resided in the Borkan Mountains in northern Desera and were known as the fiercest fighters in the land, then announced that it would no longer report to the Desera Council, and that the Borkan Mountains were now an autonomous state within Desera. This, of course, did not sit well with the rest of the tribes, some of whom wanted immediate action and others who wanted the replicate what Anwar Torani had done. It had put the Royal President Sidebe Mallam in the tightest position of his seven year reign, telling his son, Prince Diallo Mallam, no matter what was decided, Desera "would lose."

Under the new threat from the Borkan Mountains, the Royal President secretly gave the green light to his son to begin stocking up the Deseran Armed Forces for an imminent invasion of the Borkan Mountains. The Royal President did this with a heavy heart and without the console of his council – he knew that the Desera Council's unity was now at its weakest and most fragile point, and only a show of power could win back the loyalty of the other tribal leaders. It was not his way; indeed, he detested the decision he had to take, but it had to be done, and he knew no one more fit for the job than his own militant son, Prince Diallo. As Year Seven drew to a close, the military was in preparation for its first test – to recapture the Borkan Mountains.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg404.imageshack.us%2Fimg404%2F5168%2Frebellion4.jpg&hash=31cd790b1d3ab257d0dc739f521196c2f36b2db8)
A typical village in the Borkan Mountains.


Back in Kafra, the local economy was really picking up, which led to the Desera Council's approval to construct a new headquarters for the Bank of Desera. The twelve story building was built across from the University of Kafra on Masjid Street, costing the Ministry of Finance E40 million upon completion. The old Bank of Desera building, which sat across from the House of Council, was still operational as a branch of the bank, but all the administrative offices were moved to the new building. Additionally, the Ministry of Finance was moved out of the House of Council and took over the last three floors of the new building, which was officially christened the Bank of Desera HQ Building. 

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg717.imageshack.us%2Fimg717%2F1673%2F9bankofdeserahq2.jpg&hash=e103660413421ed2773ae6ae423925e7ec5548cf)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg825.imageshack.us%2Fimg825%2F6720%2F9bankofdeserahq.jpg&hash=ef981be81ce668915e7562c6b4acdb0b409723f6)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg15.imageshack.us%2Fimg15%2F2701%2F9bankofdeserahqnight.jpg&hash=e32714fa876cab573230986e1056573312b1eff4)




Kafra's population was 41,077 at the end of Year Seven, as growth continued to be extremely high. Most newcomers lived in the shanty towns that surrounded central Kafra, but there were some well-off families, mostly from western Africa and the Middle East region, who had immigrated to Desera and set up a home in the new nation. Unemployment, however, was beginning to become an issue the council had to tackle – a lot of the poor that were setting up homes in Kafra were finding it hard to get jobs. The industrial and commercial sectors, while growing, were not keeping up with the huge spike in population, while the federal government was not setting up enough projects to employ a large number of people. There was one project, however, that was started towards the end of the year that promised to employ quite a good amount of people – the new Kafra seaport project. Situated to the west of the city, the new seaport was going to cost the Deseran government almost E800 million in its entirety, and the contractors were a mix of foreign companies and local ones.

The Desera Council, amidst all the chaos that was going on inside of it, managed also to set up a new team which was tasked with exploring the natural resources of Desera, both known and unknown. It was called the Deseran Natural Resources Authority (DNRA), and their first mission, to begin in Year Eight, was to find out what other natural resources and minerals was available in Desera other than oil.

With the exception of the Borkan Mountains, the Desera Council was finding success in setting up its authority across the land, and that was making it easier to spread the welfare system and investment in other parts of the country. Small villages and settlements were popping up everywhere, and in an end of year meeting, the council informed the Ministry of Transportation that it had to do better in create road access all across Desera. Their budget would be increased, despite most of the surplus in the government coffers going to the new seaport project, but results were expected in a year's time, as well.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg217.imageshack.us%2Fimg217%2F3127%2F9randomofkafra1.jpg&hash=5771b5bd6d199797ec4c388fc0cd4cc81e1e22f6)
A shot from the corner of Masjid Street and Beach Road.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg571.imageshack.us%2Fimg571%2F50%2F9kafralookingeast.jpg&hash=b354257eeaafbe8055c04d01cb4f9e0068bc9fa8)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg593.imageshack.us%2Fimg593%2F2456%2F9centralkafralookingnor.jpg&hash=5279c9b9e1001a36f577ab4a0b2e3749d311fbea)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg201.imageshack.us%2Fimg201%2F9214%2F9kafranight.jpg&hash=4775051d7803954aab2cb1556b97e65db0c14afa)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg221.imageshack.us%2Fimg221%2F6775%2F9kafraaeriallookingsout.jpg&hash=0601e142a4c4bf61fa235cc4c86ada1097390123)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg715.imageshack.us%2Fimg715%2F4117%2F9kafraaeriallookingnort.jpg&hash=8e75fd3d99a56feac992b8a314f05827182bdf16)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg846.imageshack.us%2Fimg846%2F5797%2F9kafraaerialnightlookin.jpg&hash=9e4c471c9cb36dd68d6675acbbc1f22e550b0662)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg213.imageshack.us%2Fimg213%2F439%2F9kafraaerialfar.jpg&hash=09c5a868c159144a2e47f794d4db85e2331f7b5a)
Title: Re: The Land of Desera
Post by: art128 on September 22, 2012, 03:54:13 AM
Oh - So they did it.. And now they are going to get the army in the face...

The new bank headquarter looks great my friend. the corner of Masjid Street and Beach Road picture is really wonderful.

Looking forward to the new seaport.
Title: Re: The Land of Desera
Post by: rooker1 on October 01, 2012, 04:13:04 AM
Very interesting stories, fantastic pics and all around great MD has landed Nedal and his MD in OSITM!!
I can't wait to see what's in store....

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi901.photobucket.com%2Falbums%2Fac213%2FBSCLEX%2FMouse%2520stuff%2Fnedalezz10-12.jpg&hash=a41817f9bdf0b84403b1929efb8c988037cd5836)

Congrats from The SC4D Staff!!
Title: Re: The Land of Desera
Post by: Kergelen on October 01, 2012, 04:22:50 AM
Congrats on the OSITM Nedal! &apls
I like your style and the different style of the building you use because is a beautiful mix.
Also I love to see a natural growth MD.
Title: Re: The Land of Desera
Post by: noahclem on October 01, 2012, 08:43:52 AM
Congratulations on your OSITM  &dance

Great work as always with the last update--the "typical village" picture is such a unique bit of MMPing and the city is developing very nicely! Can't wait to see what you have for us this month!
Title: Re: The Land of Desera
Post by: vortext on October 01, 2012, 11:00:39 AM
Congrats on being OSITM!  &apls

Looking forward to year eight.  ;) :thumbsup:
Title: Re: The Land of Desera
Post by: nedalezz on October 01, 2012, 11:58:24 AM
This is a huge honour, and I wont let you guys down!

Year Eight's entry is under construction, and hopefully this will be a big month for Desera!
Title: Re: The Land of Desera
Post by: RickD on October 02, 2012, 03:42:38 AM
Congrats on OSITM, you deserve it.  :thumbsup:
Title: Re: The Land of Desera
Post by: wallasey on October 02, 2012, 03:51:38 AM
Well done on this amazing accolade! Very much deserved!

Title: Re: The Land of Desera
Post by: nedalezz on October 03, 2012, 05:14:20 AM
The Damas Seaport

Desera has a new center for logistics – the brand new Damas Seaport, situated just a few miles west of the nation's capital city of Kafra. After three years of work and an investment of E1 billion, Desera is ready to become a player in the trade and logistics sectors, positioning itself as a prime investment center in the West African region thanks to its modern seaport. The city of Kafra, which already has an international airport that directly connects the country with several capitals both in Europe and in West Africa, has earned its reputation as a prime location in terms of opportunities and investment, and the Damas Seaport with further facilitate and back that claim!

With the future in mind, the Desera Council has built the port with a long term vision in mind, and the hopes are that the Damas Seaport will be able to handle Desera's import and export for years to come. However, it does not stop there – the council has also already drawn up blueprints for both a Phase Two and a Phase Three, which are expansion plans for when the time comes. The E1 billion investment will open up several doors for the country, and, as stated before, foreign investment is sure to be one of them. Just outside the port, the government has constructed a bunch of warehouses that can be rented daily or monthly, in order to help ease storage cost for both importers and exporters. With the Damas Seaport now fully operational, there has never been a better time to call Desera home for your business!

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg811.imageshack.us%2Fimg811%2F3402%2F10damasseaport2.jpg&hash=d1cdd7ca23697f129c289480475e91e40f8e5b04)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg12.imageshack.us%2Fimg12%2F6584%2F10damasseaport.jpg&hash=5272904d9fc0858fe7cd079e07acc1f1157c462e)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg802.imageshack.us%2Fimg802%2F3573%2F10damasseaportnight.jpg&hash=6573029ea42e8e8f3b397f9a9df7f066cf0bcff4)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg51.imageshack.us%2Fimg51%2F8030%2F10damasseaport3.jpg&hash=d05119bfcf38fc6477ff25d358ad6cef8eea4a25)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg694.imageshack.us%2Fimg694%2F8431%2F10damasseaport4.jpg&hash=6e6fae4b6885808ad97d423c8c57d0b6c9e2d508)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg843.imageshack.us%2Fimg843%2F4052%2F10damasseaport5.jpg&hash=fc47bc54fad50f3000df8a7e7880f3563f5314db)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg28.imageshack.us%2Fimg28%2F847%2F10damasseaportnight2.jpg&hash=7445203f3f5c4e7c082c04b73915010ff32e64d8)
Title: Re: The Land of Desera
Post by: art128 on October 03, 2012, 05:37:47 AM
Beautiful seaport there, Nedal!

I think its size is enough for the region's current needs. When time comes I hope plan two and three will be as great as the first.

Congrats on the OSITM as well. :)
Title: Re: The Land of Desera
Post by: Ol.S / Benoit on October 04, 2012, 02:09:05 AM
Looks really nice !
Your overviews are always impressive  :thumbsup:
Title: Re: The Land of Desera
Post by: noahclem on October 06, 2012, 06:02:41 AM
Great seaport  &apls  And I agree with Benoit about your overviews!
Title: Re: The Land of Desera
Post by: nedalezz on October 07, 2012, 07:23:15 AM
noahclem: Thanks :) I actually tend to focus more on my overview shots because its like the final test for me when I create something in Simcity - How does it look with those farm zooms? Thats what I ask myself :)
Ol.S/Benoit: Thank you! Like I mentioned to noah, I do put importance on my overview shots!
art128: I agree with the size - I think it will be enough for a few years to come! But the Royal President is always accounting for the long term, and he has made sure that the adjacent lands have been put aside for any expansions that might happen in the future!


Year Eight

It happened suddenly and in the dead of night; the village of Tarini, deep in the Borkan Mountains and with a population of 4,530 and growing, was awakened by the sound of mortars exploding and helicopters approaching. Led by Prince Diallo Mallam, the Deseran Armed Forces moved against the Torani rebellion, causing heavy damage to the infrastructure of the village and sending the overmatched Torani rebels fleeing deeper in the mountains. Conquering the area was one thing, but defending and keeping hold of it was another thing entirely. The Torani tribe, known as the fiercest fighters throughout the history of Desera, began employing guerilla tactics, hitting the Deseran Armed Forces and running, chipping away at their enemy little by little. The leader of the tribe, Anwar Torani (who previously held a post in the Deseran Council), was reportedly injured in the initial attack, but had since been nursed back to health and was the main coordinator behind the hit and run tactics. Almost all of the Borkan Mountains was loyal to Anwar Torani, even though they remained under the watchful eye of the federal forces. They viewed the Deseran Armed Forces not as their own, but as an occupier, a foreign force that had invaded their land. As Year Eight drew to a close, the army was in control of most of the Borkan Mountains, but was struggling to inflict much damage on the new fugitive Torani rebels.

While Prince Diallo wanted an iron fist to control the Borkan Mountains, his father and Royal President Sidebe Mallam began implementing an initiative to win its loyalty another way. He instructed the Desera Council to set up several representative branches throughout the rugged area, with aim of distributing welfare, food, and free healthcare services to the people there. While many in the council disagreed with that method (it was, after all, money that would have went directly to their pockets), after witnessing the ruthlessness and efficiency of the Deseran Army led by Prince Diallo, there was no public discontent. The initiative, called the "We Are One" program, was implemented very late in Year Eight, and the full results would not be known for at least one year of testing.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg339.imageshack.us%2Fimg339%2F2000%2F11borkanmountains1.jpg&hash=0a99593ff702cad30e19e9490aef9b5af7a72036)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg825.imageshack.us%2Fimg825%2F4791%2F11borkanmountains3.jpg&hash=d31858549f9435018235754100a11de0810f0828)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg829.imageshack.us%2Fimg829%2F551%2F11borkanmountains2.jpg&hash=6117c4885786e47ee436eb6582ac956b4a09c71f)
Shots of the Borkan Mountains.



Back in Kafra, the major story of Year Eight was the completion of the new seaport, officially called the Damas Port, named after the area it was built in. The Damas Port was the largest project undertaken by the Desera Council, costing the government E1 billion upon completion. The Kafra Seaport, which had become much too small to handle the cargo that was coming into the country daily, was turned into a fishing port, although rumors abound that the council was planning on destroying it completely. The new port's effect on the commercial and industrial sectors of Kafra was expected to be big, with major growth predicted in them during Year Nine.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg51.imageshack.us%2Fimg51%2F8030%2F10damasseaport3.jpg&hash=d05119bfcf38fc6477ff25d358ad6cef8eea4a25)
The Damas Seaport to the west of Kafra.



For the first time since its founding, Kafra's population growth rate slowed from the previous year, increasing to 49,411. The slowdown was mostly due to the fact that fewer nomadic families from Desera's rural areas found their way to the capital city during Year Eight, giving the Desera Council some relief and time to help invest in the city's infrastructure and catch up with its growth. The slums and shanty towns surrounding central Kafra showed almost no expansion – instead, the area north of the University of Kafra was developed from clay one story houses to more elegant and luxurious Deseran Revivalist buildings, in line with the rest of central Kafra.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg705.imageshack.us%2Fimg705%2F7391%2F11centralkafra1.jpg&hash=a97483c13372180f4206347b5c25199babf14b5a)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg267.imageshack.us%2Fimg267%2F8591%2F11centralkafra2.jpg&hash=3b3e23677c67810bd22610e9b4c09aac1fa87224)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg39.imageshack.us%2Fimg39%2F8206%2F11centralkafra3.jpg&hash=c40a0cb894c82f122b97ffb9bdaa408df2337c42)



On the other side of Masjid Street, in western Kafra, the industrial sector showed major expansion, no doubt spurred by the promise the new Damas Seaport had brought with it. Warehouses were constructed at a rapid pace, and there were even some small, light manufacturing plants that opened its doors for business, to cater to the local market. Western Kafra had become the industrial and trading heart of the city since the old Kafra Seaport was converted into a fishing dock, and center of Kafra, which was once the trading hub of the city, had begun slowly shifting from the wholesale and trade activities into a more retail and service oriented district.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg7.imageshack.us%2Fimg7%2F35%2F11westernkafra.jpg&hash=f9ee1572d44a27224e3799f9d746db037952159b)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg811.imageshack.us%2Fimg811%2F2454%2F11westernkafra2.jpg&hash=34cf77beba3b35789f818d64dffecb35e26023d3)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg856.imageshack.us%2Fimg856%2F8342%2F11westernkafranight.jpg&hash=1cfee49bbf8258c9cef0c0b0df89f98ab82832cd)
Title: Re: The Land of Desera
Post by: nbvc on October 07, 2012, 07:26:19 AM
Nice seaport and city. :thumbsup:
Title: Re: The Land of Desera
Post by: art128 on October 07, 2012, 10:29:30 AM
The new area of the city is very well done, Nedal! I sure like when revivalist houses takes the place of the slums.

The night overview [of the university area] is my favorite picture of this update. There is so much going on, yet my eyes can catch well the picture.
Title: Re: The Land of Desera
Post by: nedalezz on October 08, 2012, 10:33:33 AM
Alright, so I don't know how many of you would be interested in this sort of things, but when I started this CJ, I decided to incorporate an information sheet for it that has slowly expanded. Basically, in my desire to make running Desera as realistic as possible, I created some excel sheets that showed what the country was making and spending, as well as some other tidbits. I know that my formulas are very, very basic, but for anyone with an interest in these sort of things, it might be worth a look! I update the information sheets along with every update, although this latest version is still a work in progress! Anyway, here is the link for anyone interested in seeing things like Desera's GDP, Exports, Imports, Government Spendings, Army Capabilities, and other stuff!


Desera Information Sheet (https://docs.google.com/file/d/0BwrTVIPv5zojWHdldUhBaUtaU1U/edit)




Title: Re: The Land of Desera
Post by: noahclem on October 11, 2012, 02:04:00 PM
Great pictures again  &apls  Also interesting idea on the info sheet  :thumbsup:
Title: Re: The Land of Desera
Post by: Aaron Graham on October 13, 2012, 02:46:35 PM
Lovely city you have here. :)
Title: Re: The Land of Desera
Post by: nedalezz on October 14, 2012, 11:33:18 AM
Aaron Graham: Thank you!
noahclem: Thanks! The info sheet is really all about treating Desera like a real country :)


Night Tour Around Downtown Kafra


Today, we will be taking a tour during the night around the developing downtown neighborhood of Kafra!


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg846.imageshack.us%2Fimg846%2F672%2F12bankofdeserahqbuildin.jpg&hash=7a92c189f1b93c624c54c63631cfc7aacd1bb7f6)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg211.imageshack.us%2Fimg211%2F3539%2F12edelmanbuilding.jpg&hash=cead2573a6a72aa79f7a2aeed9eec3c044811b91)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg802.imageshack.us%2Fimg802%2F4370%2F12frankwellbuilding.jpg&hash=9e6327b42b6ff020ece848f56b86fddde12be666)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg266.imageshack.us%2Fimg266%2F1189%2F12iconpropertiesbuildin.jpg&hash=7e8626c0c2997e3392d36dd17a9287bb1f02f51c)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg442.imageshack.us%2Fimg442%2F6281%2F12skyviewtower.jpg&hash=bae584f2a5f599def5ddab7e4df018e96d5a981c)



We will end the tour with a small mosaic of downtown Kafra, looking west (north is right, west is up).

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg513.imageshack.us%2Fimg513%2F7381%2F12downtownkaframinimosa.jpg&hash=6879e70e0ad4d82d236402310f6ba2492a86e2c1)
Title: Re: The Land of Desera
Post by: RickD on October 15, 2012, 01:33:55 AM
The nightshots are beautiful.  &apls
Title: Re: The Land of Desera
Post by: art128 on October 15, 2012, 04:02:51 AM
Stunning update Nedal. Wonderful work with the night shots. I see you have now a nice selection of fresh high tech buildings in Desera.
Title: Re: The Land of Desera
Post by: noahclem on October 18, 2012, 02:32:03 PM
Great job with the night pictures  &apls
Title: Re: The Land of Desera
Post by: nedalezz on October 22, 2012, 12:01:13 PM
Just wanted to throw a quick apology for the sudden lack of updates - found out the wife is pregnant so I flew out as soon as I could (10 hour flight) to be with her :) As you can imagine, havent had time to play any SimCity!

I will have an update as soon as time allows it - should be in the next few days :)
Title: Re: The Land of Desera
Post by: art128 on October 22, 2012, 12:04:07 PM
But that's fantastic Nedal! Congratulations to you and your wife. :)
Title: Re: The Land of Desera
Post by: FrankU on October 24, 2012, 06:04:16 AM
Hi Nedal!

Congratulations. Give your wife a kiss. Not in my place of course, but in your own. You say you kissed her already? Do it again!   ;)
So far from home? That is going to be some hard time, travelling back and forth....

Nice developments. Beautiful images.
Did I see some of my warehouse lots in your seaport? I always feel, well, proud? useful? appreciated? when I see my work on someone else's images.
Title: Re: The Land of Desera
Post by: nedalezz on October 26, 2012, 01:15:12 PM
art128: Thank you! Ive been spoiling her silly, which is why I havent had time for Simcity! I travel alot for work (we have a home in the UAE, but all my work is in Africa), but Ive been here just seeing her through her tougher times :) 4 months now!

FrankU: Your warehouses are AMAZING! I love them - your realism is spot on. I would know, because I lease or own a bunch of them! Thank you for the kind words, and you truly are an amazing BATter! Im glad you enjoyed my images!

Well, I had some time to play some Simcity - As I said before, the wife is pregnant (4 months now!) so all my time has been dedicated to being with her :) Here is a teaser of what is to come in the update before the end of the month!

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg141.imageshack.us%2Fimg141%2F2408%2F13kafraday.jpg&hash=ff1698d795b0fa735cf46eca2d40d5c9a8646723)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg823.imageshack.us%2Fimg823%2F2473%2F13kafranight.jpg&hash=8201605b893014090eebc354fe5f1d7ac2897b2c)
Title: Re: The Land of Desera
Post by: art128 on October 27, 2012, 10:46:55 AM
Two wonderful overviews, Nedal! I hope the slums will let place to organized slums and then to more elegant quarters in Desera Revivalist style. :)

Hope you have some wonderful time with your wife.
Title: Re: The Land of Desera
Post by: Swordmaster on October 27, 2012, 11:04:48 AM
Take your time, buddy. I'm still on page 25-ish :)

Cheers
Willy