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Author Topic: AntigOne's Project  (Read 441868 times)

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Offline Sciurus

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  • | Lorraine Cśur d'Acier |
Re: AntigOne's Project
« Reply #2520 on: February 16, 2017, 03:32:03 AM »
Quote
@Sciurus , Thank you for the information , railways signage is a mysterious world for me … Prop family is , curiously , something I never MODed so far … I’m too maniac to do not control where and when even a single prop is placed , I’m afraid of .Is it serious , doctor ? 

I'm just an architect but I don't think that's a problem $%Grinno$%
Anyway, I just love the paths textures too, like Girafe. I already see it in my region… :bnn:  Great work as always, keep it up !
Like teachers said at the end of each trimester or semester : "Bon travail. Continuez ainsi" ! &apls
« Last Edit: February 17, 2017, 05:00:14 AM by Sciurus »
L'atelier d'architecture

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Re: AntigOne's Project
« Reply #2520 on: February 16, 2017, 03:32:03 AM »

Re: AntigOne's Project

Offline Badsim

  • Le Diable est dans les détails .
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Re: AntigOne's Project
« Reply #2521 on: February 18, 2017, 10:59:21 AM »
Hey , would you guess what’s becoming true … ?




… an old dream of mine , for those following this MD since several years … just a teaser , the thing is scaled 1 ( means 10x8 tiles = 80 textures ) but I did just forget that Sims are scaled 1.3 so I’m gonna enlarge it to 12x10 = 120 textures , that incredible  jewel definitely deserves  it …  $%#Ninj2

C.
« Last Edit: February 18, 2017, 11:01:02 AM by Badsim »

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Sim City 4 Devotion Forums

Re: AntigOne's Project
« Reply #2521 on: February 18, 2017, 10:59:21 AM »

Re: AntigOne's Project

Offline manga rivotra

Re: AntigOne's Project
« Reply #2522 on: February 18, 2017, 11:44:41 AM »
I am looking forward to seeing what you have planned for fumaroles?  :D
Anyway, the textures are once again totally amazing !  :o

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Re: AntigOne's Project
« Reply #2522 on: February 18, 2017, 11:44:41 AM »

Re: AntigOne's Project

Offline juliok102013

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Re: AntigOne's Project
« Reply #2523 on: February 19, 2017, 12:45:43 PM »
Maybe that project of the Grand Prismatic Spring?

Your MD is fantastic, your last update was sensational. Congratulations!
Call me Júlio.

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Re: AntigOne's Project
« Reply #2523 on: February 19, 2017, 12:45:43 PM »

Re: AntigOne's Project

Offline Badsim

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Re: AntigOne's Project
« Reply #2524 on: Today at 07:13:52 AM »
Grand Prismatic Spring , Yellowstone National Park , Wyoming , indeed Júlio  …  :thumbsup:

The real picture I used as canvas to extract 120 textures ( 12x10 tiles ) :

01


Ingame :

02


03




The borders of the LOT ( a single 12x10 LOT ) are less complicated to integrate than I feared , the latest Simmer’s terrain brushes help me a lot , notably white sand to represent white concretions as well than my duplicated and re-sized version of Girafe’s cattails as dry grass … for the time being there’s no  intention to enlarge my texturing work to the whole Midway Geyser Basin site including Opal pool , Turquoise pool and Excelsior geyser . At least as long as I don’t find a  proper  aerial view of it all .

I am looking forward to seeing what you have planned for fumaroles?  :D


Fumaroles ( not exactely , fumaroles are gas and smoke  ::) ) are made with 5 x Effect_nuclear_smoke …  ;D , the best MAXIS steam effect available for that occasion , excepted that it has green particles ( highly fantasist even for nuclear power plants .  $%Grinno$% ) I removed them all for the 2 above pictures but here’s a GIF ( made online with GIFMaker.me ) showing ingame swirling fumaroles animation ( huge 4,4 MB file so you may have to wait ... a little .  :P ):

04

 


Enjoy !


I spent some time too about the two requested textures for the  RRW Reskin Automation to come , and following scrupulously the patterns and alphas that Robin has shown in his MODing thread , I’m pretty sure to get this :

05



If I’m right I’ll stick with that version . ;)

C.

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Sim City 4 Devotion Forums

Re: AntigOne's Project
« Reply #2524 on: Today at 07:13:52 AM »

 


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